/* * Copyright (C) 1996-2023 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ /* DEBUG: section 20 Store Rebuild Routines */ #ifndef SQUID_STORE_REBUILD_H_ #define SQUID_STORE_REBUILD_H_ #include "store_key_md5.h" class StoreRebuildData { public: int objcount = 0; /* # objects successfully reloaded */ int expcount = 0; /* # objects expired */ int scancount = 0; /* # entries scanned or read from state file */ int clashcount = 0; /* # swapfile clashes avoided */ int dupcount = 0; /* # duplicates purged */ int cancelcount = 0; /* # SWAP_LOG_DEL objects purged */ int invalid = 0; /* # bad lines */ int badflags = 0; /* # bad e->flags */ int bad_log_op = 0; int zero_object_sz = 0; }; void storeRebuildStart(void); void storeRebuildComplete(StoreRebuildData *); void storeRebuildProgress(int sd_index, int total, int sofar); /// loads entry from disk; fills supplied memory buffer on success bool storeRebuildLoadEntry(int fd, int diskIndex, MemBuf &buf, StoreRebuildData &counts); /// parses entry buffer and validates entry metadata; fills e on success bool storeRebuildParseEntry(MemBuf &buf, StoreEntry &e, cache_key *key, StoreRebuildData &counts, uint64_t expectedSize); #endif /* SQUID_STORE_REBUILD_H_ */