/* * Copyright (C) 1996-2023 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef SQUID_FS_ROCK_REBUILD_H #define SQUID_FS_ROCK_REBUILD_H #include "base/AsyncJob.h" #include "cbdata.h" #include "fs/rock/forward.h" #include "MemBuf.h" #include "store_rebuild.h" namespace Rock { class LoadingEntry; class LoadingSlot; class LoadingParts; /// \ingroup Rock /// manages store rebuild process: loading meta information from db on disk class Rebuild: public AsyncJob { CBDATA_CHILD(Rebuild); public: Rebuild(SwapDir *dir); virtual ~Rebuild() override; protected: /* AsyncJob API */ virtual void start() override; virtual bool doneAll() const override; virtual void swanSong() override; bool doneLoading() const; bool doneValidating() const; private: void checkpoint(); void steps(); void loadingSteps(); void validationSteps(); void loadOneSlot(); void validateOneEntry(const sfileno fileNo); void validateOneSlot(const SlotId slotId); bool importEntry(Ipc::StoreMapAnchor &anchor, const sfileno slotId, const DbCellHeader &header); void freeBadEntry(const sfileno fileno, const char *eDescription); void failure(const char *msg, int errNo = 0); LoadingEntry loadingEntry(const sfileno fileNo); void startNewEntry(const sfileno fileno, const SlotId slotId, const DbCellHeader &header); void primeNewEntry(Ipc::StoreMapAnchor &anchor, const sfileno fileno, const DbCellHeader &header); void finalizeOrFree(const sfileno fileNo, LoadingEntry &le); void finalizeOrThrow(const sfileno fileNo, LoadingEntry &le); void addSlotToEntry(const sfileno fileno, const SlotId slotId, const DbCellHeader &header); void useNewSlot(const SlotId slotId, const DbCellHeader &header); LoadingSlot loadingSlot(const SlotId slotId); void mapSlot(const SlotId slotId, const DbCellHeader &header); void freeUnusedSlot(const SlotId slotId, const bool invalid); void freeSlot(const SlotId slotId, const bool invalid); template void chainSlots(SlotIdType &from, const SlotId to); bool sameEntry(const sfileno fileno, const DbCellHeader &header) const; SwapDir *sd; LoadingParts *parts; ///< parts of store entries being loaded from disk int64_t dbSize; int dbSlotSize; ///< the size of a db cell, including the cell header int dbSlotLimit; ///< total number of db cells int dbEntryLimit; ///< maximum number of entries that can be stored in db int fd; // store db file descriptor int64_t dbOffset; sfileno loadingPos; ///< index of the db slot being loaded from disk now sfileno validationPos; ///< index of the loaded db slot being validated now MemBuf buf; ///< space to load current db slot (and entry metadata) into StoreRebuildData counts; static void Steps(void *data); }; } // namespace Rock #endif /* SQUID_FS_ROCK_REBUILD_H */