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Border, HBorder, VBorder - visual separators
#include <InterViews/border.h>
Read (21% of 1K) Border is the base class for interactors that simply dis- play a line of a given thickness, usually to separate other interactors in a scene. HBorder objects have a fixed height and are infinitely stretchable and shrinkable horizontally. VBorder objects have a fixed width and are infinitely stretchable and shrinkable vertically.
HBorder(int thickness = 1) VBorder(intRead (67% of 1K) thickness = 1) Construct a border with a given thickness (default is one pixel).
Interactor(3I)