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ColorCmd - command for setting components' color attributes
#include <UnidrawRead (13% of 2K) /Commands/color.h>
ColorCmd is a purely interpretive command for setting the foreground and background color attributes of selected components.
ColorCmd(ControlInfo*, PSColor* fg = nil, PSColor* bg = nil) ColorCmd(Editor* = nil, PSColor* fg = nil, PSColor* bg = Read (47% of 2K) nil) Read (49% of 2K) Create a ColorCmd, optionally specifying the fore- ground (fg) and background (bg) PSColors that com- ponents should adopt. virtual void Execute() ColorCmd extends Execute to set the value of the affected editor's ColorVar instance, if it defines one. PSColor* GetFgColor() PSColor* GetBgColor() Return the PSColors suppliedRead (81% of 2K) in the constructor.
Command(3U), pspaint(3U), statevars(3U)