OGRE-Next: Ogre::BoundUav Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Attributes | List of all members
Ogre::BoundUav Struct Reference
Core » RenderSystem

`#include <OgreRenderSystem.h>`

## Public Attributes
ResourceAccess::ResourceAccess | boundAccess
GpuTrackedResource * | rttOrBuffer

## Member Data Documentation

## ◆ boundAccess

ResourceAccess::ResourceAccess Ogre::BoundUav::boundAccess

## ◆ rttOrBuffer

GpuTrackedResource* Ogre::BoundUav::rttOrBuffer

The documentation for this struct was generated from the following file:

- OgreRenderSystem.h