OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::Light Member List

This is the complete list of members for Ogre::Light, including all inherited members.

_calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light |
_deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light |
_deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light |
_getLightList() | Ogre::MovableObject | inline
_getManager() const | Ogre::MovableObject | inline
_getObjectData() | Ogre::MovableObject | inline
_getOwnShadowFarDistance() const | Ogre::Light |
_getParentNodeFullTransform() const | Ogre::MovableObject |
_notifyAttached(Node *parent) | Ogre::MovableObject | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_setLightProfileIdx(uint16 profileIdx) | Ogre::Light | inline
_updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::Light | inlinevirtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static
c_DefaultLodMesh | Ogre::MovableObject | static
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static
createAnimableValue(const String &valueName) override | Ogre::Light | virtual
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static
Deleted enum value | Ogre::TextureGpuListener |
detachFromParent() | Ogre::MovableObject |
ExceptionThrown enum value | Ogre::TextureGpuListener |
FromStorageToSysRam enum value | Ogre::TextureGpuListener |
FromSysRamToStorage enum value | Ogre::TextureGpuListener |
FsaaSettingAlteredByApi enum value | Ogre::TextureGpuListener |
GainedResidency enum value | Ogre::TextureGpuListener |
getAffectParentNode() const | Ogre::Light | inline
getAnimableValueNames() const | Ogre::AnimableObject | inline
getAs4DVector() const | Ogre::Light |
getAttenuationConstant() const | Ogre::Light | inline
getAttenuationLinear() const | Ogre::Light | inline
getAttenuationQuadric() const | Ogre::Light | inline
getAttenuationRange() const | Ogre::Light | inline
getCachedDistanceToCamera() const | Ogre::MovableObject | inline
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline
getCastShadows() const | Ogre::MovableObject | inline
getCurrentMeshLod() const | Ogre::MovableObject | inline
getCustomParameter(uint16 index) const | Ogre::Light |
getCustomParameterNoThrow(uint16 index) const | Ogre::Light |
getDefaultLightMask() | Ogre::MovableObject | inlinestatic
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic
getDerivedDirection() const | Ogre::Light |
getDerivedDirectionUpdated() const | Ogre::Light |
getDerivedRectSize() const | Ogre::Light |
getDiffuseColour() const | Ogre::Light | inline
getDirection() const | Ogre::Light |
getDoubleSided() const | Ogre::Light | inline
getId() const | Ogre::IdObject | inline
getLightMask() const | Ogre::MovableObject | inline
getLightProfileIdx() const | Ogre::Light | inline
getListener() const | Ogre::MovableObject | inline
getLocalAabb() const | Ogre::MovableObject |
getLocalRadius() const | Ogre::MovableObject |
getMovableType() const override | Ogre::Light | virtual
getName() const | Ogre::MovableObject | inline
getParentNode() const | Ogre::MovableObject | inline
getParentSceneNode() const | Ogre::MovableObject | inline
getPowerScale() const | Ogre::Light | inline
getQueryFlags() const | Ogre::MovableObject | inline
getRectSize() const | Ogre::Light | inline
getRenderingDistance() const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup() const | Ogre::MovableObject | inline
getShadowFarClipDistance() const | Ogre::Light | inline
getShadowFarDistance() const | Ogre::Light |
getShadowFarDistanceSquared() const | Ogre::Light |
getShadowNearClipDistance() const | Ogre::Light | inline
getShadowRenderingDistance() const | Ogre::MovableObject | inline
getSkeletonInstance() const | Ogre::MovableObject | inline
getSpecularColour() const | Ogre::Light | inline
getSpotlightFalloff() const | Ogre::Light | inline
getSpotlightInnerAngle() const | Ogre::Light | inline
getSpotlightNearClipDistance() const | Ogre::Light | inline
getSpotlightOuterAngle() const | Ogre::Light | inline
getSpotlightTanHalfAngle() const | Ogre::Light | inline
getTexture() const | Ogre::Light | inline
getType() const | Ogre::Light | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVisibilityFlags() const | Ogre::MovableObject | inline
getVisible() const | Ogre::MovableObject | inline
getWorldAabb() const | Ogre::MovableObject |
getWorldAabbUpdated() | Ogre::MovableObject |
getWorldRadius() const | Ogre::MovableObject |
getWorldRadiusUpdated() | Ogre::MovableObject |
IdObject(IdType id) | Ogre::IdObject | inline
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual
isAttached() const | Ogre::MovableObject | inline
isInLightRange(const Ogre::Sphere &sphere) const | Ogre::Light |
isInLightRange(const Ogre::AxisAlignedBox &container) const | Ogre::Light |
isStatic() const | Ogre::MovableObject |
isVisible() const | Ogre::MovableObject |
Light(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Light |
LightTypes enum name | Ogre::Light |
LostResidency enum value | Ogre::TextureGpuListener |
LT_AREA_APPROX enum value | Ogre::Light |
LT_AREA_LTC enum value | Ogre::Light |
LT_DIRECTIONAL enum value | Ogre::Light |
LT_POINT enum value | Ogre::Light |
LT_SPOTLIGHT enum value | Ogre::Light |
LT_VPL enum value | Ogre::Light |
MAX_FORWARD_PLUS_LIGHTS enum value | Ogre::Light |
MetadataCacheOutOfDate enum value | Ogre::TextureGpuListener |
mGlobalIndex | Ogre::MovableObject |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject |
MovableObjectArray typedef | Ogre::MovableObject |
mParentIndex | Ogre::MovableObject |
mRenderables | Ogre::MovableObject |
mTexLightMaskDiffuseMipStart | Ogre::Light |
mTextureLightMaskIdx | Ogre::Light |
notifyTextureChanged(TextureGpu *texture, TextureGpuListener::Reason reason, void *extraData) override | Ogre::Light | virtual
NUM_LIGHT_TYPES enum value | Ogre::Light |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
PoolTextureSlotChanged enum value | Ogre::TextureGpuListener |
queryLights() const | Ogre::MovableObject | inline
ReadyForRendering enum value | Ogre::TextureGpuListener |
Reason enum name | Ogre::TextureGpuListener |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
resetShadowFarDistance() | Ogre::Light |
ResidentToSysRamSync enum value | Ogre::TextureGpuListener |
setAffectParentNode(bool bAffect) | Ogre::Light |
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light |
setAttenuationBasedOnRadius(Real radius, Real lumThreshold) | Ogre::Light |
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light |
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | inline
setDiffuseColour(const ColourValue &colour) | Ogre::Light | inline
setDirection(const Vector3 &vec) | Ogre::Light |
setDoubleSided(bool bDoubleSided) | Ogre::Light |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline
setListener(Listener *listener) | Ogre::MovableObject | inline
setLocalAabb(const Aabb box) | Ogre::MovableObject |
setName(const String &name) | Ogre::MovableObject | inline
setPowerScale(Real power) | Ogre::Light |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRectSize(Vector2 rectSize) | Ogre::Light |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) override | Ogre::Light | virtual
setShadowFarClipDistance(Real farClip) | Ogre::Light | inline
setShadowFarDistance(Real distance) | Ogre::Light |
setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | inline
setSpecularColour(const ColourValue &colour) | Ogre::Light | inline
setSpotlightFalloff(Real val) | Ogre::Light | inline
setSpotlightInnerAngle(const Radian &val) | Ogre::Light |
setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline
setSpotlightOuterAngle(const Radian &val) | Ogre::Light |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light |
setStatic(bool bStatic) | Ogre::MovableObject |
setTexture(TextureGpu *texture) | Ogre::Light |
setTextureRaw(TextureGpu *texture, uint32 sliceIdx) | Ogre::Light |
setType(LightTypes type) | Ogre::Light |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
shouldStayLoaded(TextureGpu *texture) | Ogre::TextureGpuListener | inlinevirtual
tempSquareDist | Ogre::Light |
Unknown enum value | Ogre::TextureGpuListener |
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static
~AnimableObject() | Ogre::AnimableObject | virtual
~Light() override | Ogre::Light |
~MovableObject() | Ogre::MovableObject | virtual
~TextureGpuListener() | Ogre::TextureGpuListener | virtual