OGRE-Next: OgreNULLRenderSystem.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreNULLRenderSystem.h File Reference
`#include "OgreNULLPrerequisites.h"`
`#include "OgreRenderSystem.h"`

## Classes
class | Ogre::NULLPixelFormatToShaderType
class | Ogre::NULLRenderSystem
| Implementation of NULL as a rendering system. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1