OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::CompositorNode Member List

This is the complete list of members for Ogre::CompositorNode, including all inherited members.

_getPasses() const | Ogre::CompositorNode | inline
_notifyCleared() | Ogre::CompositorNode |
_update(const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorNode |
areAllInputsConnected() const | Ogre::CompositorNode |
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorNode |
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA) | Ogre::CompositorNode |
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA) | Ogre::CompositorNode |
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
createPasses() | Ogre::CompositorNode |
destroyAllPasses() | Ogre::CompositorNode |
finalTargetResized01(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual
finalTargetResized02(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual
getDefinedBuffer(IdString bufferName) const | Ogre::CompositorNode |
getDefinedBufferNoThrow(IdString bufferName) const | Ogre::CompositorNode |
getDefinedTexture(IdString textureName) const | Ogre::CompositorNode |
getDefinition() const | Ogre::CompositorNode | inline
getEnabled() const | Ogre::CompositorNode | inline
getId() const | Ogre::IdObject | inline
getInputChannel() const | Ogre::CompositorNode | inline
getLocalTextures() const | Ogre::CompositorNode | inline
getName() const | Ogre::CompositorNode | inline
getPassNumber(CompositorPass *pass) const | Ogre::CompositorNode |
getRenderSystem() const | Ogre::CompositorNode | inline
getWorkspace() | Ogre::CompositorNode | inline
getWorkspace() const | Ogre::CompositorNode | inline
IdObject(IdType id) | Ogre::IdObject | inline
notifyDestroyed(TextureGpu *channel) | Ogre::CompositorNode |
notifyDestroyed(const UavBufferPacked *buffer) | Ogre::CompositorNode |
notifyRecreated(TextureGpu *channel) | Ogre::CompositorNode |
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) | Ogre::CompositorNode |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
resetAllNumPassesLeft() | Ogre::CompositorNode |
setEnabled(bool bEnabled) | Ogre::CompositorNode |
~CompositorNode() | Ogre::CompositorNode | virtual