OGRE-Next: Ogre::GLES2DepthTexture Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Member Functions | List of all members
Ogre::GLES2DepthTexture Class Reference

`#include <OgreGLES2DepthTexture.h>`

Inheritance diagram for Ogre::GLES2DepthTexture:
[legend]

## Public Member Functions
| GLES2DepthTexture (bool shareableDepthBuffer, ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
virtual | ~GLES2DepthTexture ()
void | _setGlTextureName (GLuint textureName)
bool | getShareableDepthBuffer () const
Public Member Functions inherited from Ogre::GLES2Texture
| GLES2Texture (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2Support &support)
virtual | ~GLES2Texture ()
void | createRenderTexture ()
v1::HardwarePixelBufferSharedPtr | getBuffer (size_t face, size_t mipmap)
void | getCustomAttribute (const String &name, void *pData)
GLenum | getGLES2TextureTarget () const
GLuint | getGLID () const

## Constructor & Destructor Documentation

## ◆ GLES2DepthTexture()

Ogre::GLES2DepthTexture::GLES2DepthTexture | ( | bool | shareableDepthBuffer,
|  | ResourceManager * | creator,
|  | const String & | name,
|  | ResourceHandle | handle,
|  | const String & | group,
|  | bool | isManual,
|  | ManualResourceLoader * | loader,
|  | GLES2Support & | support )

## ◆ ~GLES2DepthTexture()

virtual Ogre::GLES2DepthTexture::~GLES2DepthTexture | ( |  | ) |
| virtual

## Member Function Documentation

## ◆ _setGlTextureName()

void Ogre::GLES2DepthTexture::_setGlTextureName | ( | GLuint | textureName | ) |

## ◆ getShareableDepthBuffer()

bool Ogre::GLES2DepthTexture::getShareableDepthBuffer | ( |  | ) | const
| inline

The documentation for this class was generated from the following file:

- OgreGLES2DepthTexture.h