OGRE-Next: OgreAnimable.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreAnimable.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreColourValue.h"`
`#include "OgreCommon.h"`
`#include "OgreException.h"`
`#include "OgreStringVector.h"`
`#include "OgreVector2.h"`
`#include "OgreVector4.h"`
`#include "ogrestd/map.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::AnimableObject
| Defines an interface to classes which have one or more AnimableValue instances to expose. More...
class | Ogre::AnimableValue
| Defines an object property which is animable, i.e. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>