OGRE-Next: OgreCompositorPassQuad.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreCompositorPassQuad.h File Reference
`#include "Compositor/OgreCompositorCommon.h"`
`#include "Compositor/Pass/OgreCompositorPass.h"`
`#include "OgreMaterial.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::CompositorPassQuad
| Implementation of CompositorPass This implementation will render a fullscreen triangle/quad to the RenderTarget using the parameters from definition (rectangle area, whether triangle or quad pass, whether to include frustum corners, etc) More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1