OGRE-Next: OgreD3D11RenderPassDescriptor.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Typedefs
OgreD3D11RenderPassDescriptor.h File Reference
`#include "OgreD3D11Prerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreD3D11DeviceResource.h"`
`#include "OgreRenderPassDescriptor.h"`
`#include "OgreRenderSystem.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::D3D11FrameBufferDescValue
class | Ogre::D3D11RenderPassDescriptor
| D3D11 will share groups of ID3D11RenderTargetView all D3D11RenderPassDescriptor that share the same RTV setup. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef map< FrameBufferDescKey, D3D11FrameBufferDescValue >::type | Ogre::D3D11FrameBufferDescMap