OGRE-Next: Ogre::GLES2PixelFormatToShaderType Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Member Functions | List of all members
Ogre::GLES2PixelFormatToShaderType Class Reference

`#include <OgreGLES2PixelFormatToShaderType.h>`

Inheritance diagram for Ogre::GLES2PixelFormatToShaderType:
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## Public Member Functions
virtual const char * | getPixelFormatType (PixelFormat pixelFormat) const
Public Member Functions inherited from Ogre::PixelFormatToShaderType
virtual const char * | getDataType (PixelFormatGpu pixelFormat, uint32 textureType, bool isMsaa, ResourceAccess::ResourceAccess access) const =0
virtual const char * | getPixelFormatType (PixelFormatGpu pixelFormat) const =0
| Converts a PixelFormat into its equivalent layout for image variables (GLSL) or its equivalent for D3D11/12 variables (HLSL).

## Member Function Documentation

## ◆ getPixelFormatType()

virtual const char * Ogre::GLES2PixelFormatToShaderType::getPixelFormatType | ( | PixelFormat | pixelFormat | ) | const
| virtual

The documentation for this class was generated from the following file:

- OgreGLES2PixelFormatToShaderType.h