OGRE-Next: OgreTextureDefinition.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Typedefs
OgreTextureDefinition.h File Reference
`#include "Compositor/OgreCompositorChannel.h"`
`#include "Compositor/OgreCompositorCommon.h"`
`#include "Compositor/OgreCompositorNamedBuffer.h"`
`#include "OgreId.h"`
`#include "OgreIdString.h"`
`#include "OgreTextureGpu.h"`
`#include "ogrestd/map.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::RenderTargetViewDef
struct | Ogre::RenderTargetViewEntry
class | Ogre::TextureDefinitionBase
| Centralized class for dealing with declarations of textures in Node & Workspace definitions. More...
struct | Ogre::TextureDefinitionBase::BufferDefinition
class | Ogre::TextureDefinitionBase::TextureDefinition
| Local texture definition. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef vector< RenderTargetViewEntry >::type | Ogre::RenderTargetViewEntryVec