OGRE-Next: Ogre::PrefabRootLayout Namespace Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

Loading...
Searching...
No Matches
Enumerations
Ogre::PrefabRootLayout Namespace Reference
Core » Resources

## Enumerations
enum | PrefabRootLayout { None , Standard , High , Max }

## Enumeration Type Documentation

## ◆ PrefabRootLayout

enum Ogre::PrefabRootLayout::PrefabRootLayout

Enumerator
None | Defined in shader source or externally via C++.
Standard | 4 textures per material, VS and PS only
High | 8 textures per material, VS and PS only
Max | 32 textures per material, all shader stages