OGRE-Next: OgreTextureFilters.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Enumerations
OgreTextureFilters.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgrePixelFormatGpu.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::TextureFilter::FilterBase
class | Ogre::TextureFilter::GenerateHwMipmaps
class | Ogre::TextureFilter::GenerateSwMipmaps
class | Ogre::TextureFilter::LeaveChannelR
class | Ogre::TextureFilter::PremultiplyAlpha
class | Ogre::TextureFilter::PrepareForNormalMapping

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::TextureFilter

## Enumerations
enum | Ogre::TextureFilter::FilterTypes { Ogre::TextureFilter::TypeGenerateSwMipmaps = 1u << 0u , Ogre::TextureFilter::TypeGenerateHwMipmaps = 1u << 1u , Ogre::TextureFilter::TypePrepareForNormalMapping = 1u << 2u , Ogre::TextureFilter::TypeLeaveChannelR = 1u << 3u , Ogre::TextureFilter::TypePremultiplyAlpha = 1u << 4u , Ogre::TextureFilter::TypeGenerateDefaultMipmaps = TypeGenerateSwMipmaps | TypeGenerateHwMipmaps }