OGRE-Next: Ogre::CompositorTexture Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Member Functions | Public Attributes | List of all members
Ogre::CompositorTexture Struct Reference
Core » Effects

`#include <OgreCompositorPass.h>`

## Public Member Functions
| CompositorTexture (IdString _name, TextureGpu *_texture)
bool | operator== (IdString right) const

## Public Attributes
IdString | name
TextureGpu * | texture

## Constructor & Destructor Documentation

## ◆ CompositorTexture()

Ogre::CompositorTexture::CompositorTexture | ( | IdString | _name,
|  | TextureGpu * | _texture )
| inline

References name, and texture.

## Member Function Documentation

## ◆ operator==()

bool Ogre::CompositorTexture::operator== | ( | IdString | right | ) | const
| inline

References name.

## Member Data Documentation

## ◆ name

IdString Ogre::CompositorTexture::name

Referenced by CompositorTexture(), and operator==().

## ◆ texture

TextureGpu* Ogre::CompositorTexture::texture

Referenced by CompositorTexture().

The documentation for this struct was generated from the following file:

- OgreCompositorPass.h