OGRE-Next: Ogre::MetalBufferRegion Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Attributes | List of all members
Ogre::MetalBufferRegion Struct Reference
Core » Resources

`#include <OgreMetalDescriptorSetTexture.h>`

## Public Attributes
__unsafe_unretained id< MTLBuffer > * | buffers
NSUInteger * | offsets
NSRange | range
ShaderType | shaderType

## Member Data Documentation

## ◆ buffers

__unsafe_unretained id<MTLBuffer>* Ogre::MetalBufferRegion::buffers

## ◆ offsets

NSUInteger* Ogre::MetalBufferRegion::offsets

## ◆ range

NSRange Ogre::MetalBufferRegion::range

## ◆ shaderType

ShaderType Ogre::MetalBufferRegion::shaderType

The documentation for this struct was generated from the following file:

- OgreMetalDescriptorSetTexture.h