OGRE-Next: Ogre::float4x4 Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Member Functions | Public Attributes | List of all members
Ogre::float4x4 Struct Reference

`#include <OgreShaderPrimitives.h>`

## Public Member Functions
| float4x4 ()
| float4x4 (const Matrix4 &val)

## Public Attributes
union { |
float _m [16] |
float m [4][4] |
}; |  |

## Constructor & Destructor Documentation

## ◆ float4x4() [1/2]

Ogre::float4x4::float4x4 | ( |  | ) |
| inline

## ◆ float4x4() [2/2]

Ogre::float4x4::float4x4 | ( | const Matrix4 & | val | ) |
| inline

References _m.

## Member Data Documentation

## ◆ [union]

union { ... } Ogre::float4x4

## ◆ _m

float Ogre::float4x4::_m[16]

Referenced by float4x4().

## ◆ m

float Ogre::float4x4::m[4][4]

The documentation for this struct was generated from the following file:

- OgreShaderPrimitives.h