OGRE-Next: OgreGLES2FBORenderTexture.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreGLES2FBORenderTexture.h File Reference
`#include "OgreGLES2RenderTexture.h"`
`#include "OgreGLES2Context.h"`
`#include "OgreGLES2FrameBufferObject.h"`
`#include "OgreGLES2ManagedResource.h"`

## Classes
class | Ogre::GLES2FBOManager
| Factory for GL ES 2 Frame Buffer Objects, and related things. More...
struct | Ogre::GLES2FBOManager::FormatProperties::Mode
| Allowed modes/properties for this pixel format. More...
class | Ogre::GLES2FBORenderTexture
| RenderTexture for GL ES 2 FBO. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>