OGRE-Next: Ogre::GLES2RenderTexture Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Member Functions | List of all members
Ogre::GLES2RenderTexture Class Reference

Base class for GL Render Textures. More...

`#include <OgreGLES2RenderTexture.h>`

Inheritance diagram for Ogre::GLES2RenderTexture:
[legend]

## Public Member Functions
| GLES2RenderTexture (const String &name, const GLES2SurfaceDesc &target, bool writeGamma, uint fsaa)
virtual | ~GLES2RenderTexture ()
bool | requiresTextureFlipping () const

## Detailed Description

Base class for GL Render Textures.

## Constructor & Destructor Documentation

## ◆ GLES2RenderTexture()

Ogre::GLES2RenderTexture::GLES2RenderTexture | ( | const String & | name,
|  | const GLES2SurfaceDesc & | target,
|  | bool | writeGamma,
|  | uint | fsaa )

## ◆ ~GLES2RenderTexture()

virtual Ogre::GLES2RenderTexture::~GLES2RenderTexture | ( |  | ) |
| virtual

## Member Function Documentation

## ◆ requiresTextureFlipping()

bool Ogre::GLES2RenderTexture::requiresTextureFlipping | ( |  | ) | const
| inline

The documentation for this class was generated from the following file:

- OgreGLES2RenderTexture.h