OGRE-Next: OgreCompositorWorkspace.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Typedefs
OgreCompositorWorkspace.h File Reference
`#include "Compositor/OgreCompositorChannel.h"`
`#include "Compositor/OgreCompositorWorkspaceDef.h"`
`#include "OgreResourceTransition.h"`
`#include "OgreVector4.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::CompositorWorkspace
| A compositor workspace is the main interface to render into an RT, be it a RenderWindow or an RTT (Render Texture Target). More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef map< TextureGpu *, FastArray< CompositorPass * > >::type | Ogre::PassesByRenderWindowMap