<map id="Ogre::ShaderParams" name="Ogre::ShaderParams">
<area shape="rect" id="Node000001" title="The purpose of this class is to contain a set of both auto and manual parameters that may apply to mu..." alt="" coords="16,81,169,109"/>
<area shape="rect" id="Node000002" title=" " alt="" coords="5,5,180,33"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="95,49,95,81,90,81,90,49"/>
</map>
