OGRE-Next: OgreTextureBox.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreTextureBox.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreColourValue.h"`
`#include "OgrePixelFormatGpuUtils.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::TextureBox
| For cubemaps, the face is in sliceStart, (see CubemapSide::CubemapSide) For cubemap arrays, the cubemaps are addressed as sliceStart * 6. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>