/* Hash.c -- Where hashing for bash is done. */ /* Copyright (C) 1987,1989 Free Software Foundation, Inc. This file is part of GNU Bash, the Bourne Again SHell. Bash is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. Bash is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Bash; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ /* There appears to be library functions for this stuff, but it seems like a lot of overhead, so I just implemented this hashing stuff on my own. */ #include "shell.h" #include "hash.h" HASH_TABLE *hashed_filenames; #define FILENAME_HASH_BUCKETS 107 /* Create the hash table that we use in the shell. */ initialize_hashed_filenames () { HASH_TABLE *make_hash_table (); hashed_filenames = make_hash_table (FILENAME_HASH_BUCKETS); } /* Make a new hash table with BUCKETS number of buckets. Initialize each slot in the table to NULL. */ HASH_TABLE * make_hash_table (buckets) int buckets; { HASH_TABLE *new_table = (HASH_TABLE *)xmalloc (sizeof (HASH_TABLE)); new_table->bucket_array = (BUCKET_CONTENTS **)xmalloc (buckets * sizeof (BUCKET_CONTENTS *)); new_table->nbuckets = buckets; new_table->nentries = 0; initialize_hash_table (new_table); return (new_table); } /* Zero the buckets in TABLE. */ initialize_hash_table (table) HASH_TABLE *table; { register int i; for (i = 0; i < table->nbuckets; i++) table->bucket_array[i] = (BUCKET_CONTENTS *)NULL; } /* Return the location of the bucket which should contain the data for STRING. TABLE is a pointer to a HASH_TABLE. */ hash_string (string, table) char *string; HASH_TABLE *table; { register unsigned int i = 0; while (*string) i += *string++; i %= table->nbuckets; return (i); } /* Return a pointer to the hashed item, or NULL if the item can't be found. */ BUCKET_CONTENTS * find_hash_item (string, table) char *string; HASH_TABLE *table; { BUCKET_CONTENTS *list = table->bucket_array[hash_string (string, table)]; while (list) { if (strcmp (list->key, string) == 0) { list->times_found++; return (list); } else list = list->next; } return (BUCKET_CONTENTS *)NULL; } /* Remove the item specified by STRING from the hash table TABLE. The item removed is returned, so you can free its contents. If the item isn't in this table NULL is returned. */ BUCKET_CONTENTS * remove_hash_item (string, table) char *string; HASH_TABLE *table; { int the_bucket = hash_string (string, table); BUCKET_CONTENTS *prev = (BUCKET_CONTENTS *)NULL; BUCKET_CONTENTS *temp = table->bucket_array[the_bucket]; while (temp) { if (strcmp (temp->key, string) == 0) { if (prev) prev->next = temp->next; else table->bucket_array[the_bucket] = temp->next; table->nentries--; return (temp); } prev = temp; temp = temp->next; } return ((BUCKET_CONTENTS *) NULL); } /* Create an entry for STRING, in TABLE. If the entry already exists, then return it. */ BUCKET_CONTENTS * add_hash_item (string, table) char *string; HASH_TABLE *table; { BUCKET_CONTENTS *item; if (!(item = find_hash_item (string, table))) { int bucket = hash_string (string, table); item = table->bucket_array[bucket]; while (item && item->next) item = item->next; if (item) { item->next = (BUCKET_CONTENTS *)xmalloc (sizeof (BUCKET_CONTENTS)); item = item->next; } else { table->bucket_array[bucket] = (BUCKET_CONTENTS *)xmalloc (sizeof (BUCKET_CONTENTS)); item = table->bucket_array[bucket]; } item->data = (char *)NULL; item->next = (BUCKET_CONTENTS *)NULL; item->key = string; /* I'm not so sure this is a good idea. */ table->nentries++; item->times_found = 0; } return (item); } /* Return the bucket_contents list of bucket BUCKET in TABLE. If TABLE doesn't have BUCKET buckets, return NULL. */ BUCKET_CONTENTS * get_hash_bucket (bucket, table) int bucket; HASH_TABLE *table; { if (bucket < table->nbuckets) return (table->bucket_array[bucket]); else return (BUCKET_CONTENTS *)NULL; } #ifdef TEST_HASHING #undef NULL #include HASH_TABLE *table; #define NBUCKETS 107 xmalloc (bytes) int bytes; { char *result = (char *)malloc (bytes); if (!result) { fprintf (stderr, "Out of memory!"); abort (); } return ((int)result); } main () { char string[256]; int count = 0; BUCKET_CONTENTS *tt; table = make_hash_table (NBUCKETS); printf ("Enter some data to be hashed, a word at a time.\n\ Type a blank line when done:\n\n"); for (;;) { char *temp_string = savestring (gets (string)); if (!*string) break; tt = add_hash_item (temp_string, table); if (tt->times_found) { printf ("\nYou have already added that item\n"); free (temp_string); } else { count++; } } printf ("\nYou have entered %d (%d) items. The items are:\n\n", table->nentries, count); for (count = 0; count < table->nbuckets; count++) { register BUCKET_CONTENTS *list = get_hash_bucket (count, table); if (list) { printf ("%3d slot: ", count); while (list) { printf ("%s\n ", list->key); list = list->next; } printf ("\n"); } } } #endif /* TEST_HASHING */ /* * Local variables: * compile-command: "gcc -g -DTEST_HASHING -o hash hash.c" * end: */