Compiled test.osl -> test.oso
float:
  0.7 == 0.2 = 0
  0.7 != 0.2 = 1
  0.7 < 0.2 = 0
  0.7 <= 0.2 = 0
  0.7 > 0.2 = 1
  0.7 >= 0.2 = 1
 varying:
  0.5 == 0.5 = 1
  0.5 != 0.5 = 0
  0.5 < 0.5 = 0
  0.5 <= 0.5 = 1
  0.5 > 0.5 = 0
  0.5 >= 0.5 = 1

int:
  7 == 2 = 0
  7 != 2 = 1
  7 < 2 = 0
  7 <= 2 = 0
  7 > 2 = 1
  7 >= 2 = 1
triple:
  0.7 0.7 0.7 == 0.2 0.2 0.2 = 0
  0.7 0.7 0.7 == 0.7 0.7 0.7 = 1
  0.7 0.7 0.7 == 0.2 = 0
  0.2 0.2 0.2 == 0.2 = 1
  0.7 0.7 0.7 != 0.2 0.2 0.2 = 1
  0.7 0.7 0.7 != 0.7 0.7 0.7 = 0
  0.7 0.7 0.7 != 0.2 = 1
  0.2 0.2 0.2 != 0.2 = 0
 varying:
  0.5 0.5 0.5 == 0.5 0.5 0.5 = 1
  0.5 0.5 0.5 == 0.7 0.7 0.7 = 0
  0.5 0.5 0.5 == 0.5 = 1
  0.5 0.5 0.5 == 0.5 = 1
  0.5 0.5 0.5 != 0.5 0.5 0.5 = 0
  0.5 0.5 0.5 != 0.7 0.7 0.7 = 1
  0.5 0.5 0.5 != 0.5 = 0
  0.5 0.5 0.5 != 0.5 = 0

matrix:
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 1 = 1
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 == 1 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 1
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 1 = 0
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 != 1 = 1
string:
  "hi" == "there" = 0
  "hi" != "there" = 1
  "hi" == "hi" = 1
  "hi" != "hi" = 0
float:
  0.7 == 0.2 = 0
  0.7 != 0.2 = 1
  0.7 < 0.2 = 0
  0.7 <= 0.2 = 0
  0.7 > 0.2 = 1
  0.7 >= 0.2 = 1
 varying:
  1.5 == 0.5 = 0
  1.5 != 0.5 = 1
  1.5 < 0.5 = 0
  1.5 <= 0.5 = 0
  1.5 > 0.5 = 1
  1.5 >= 0.5 = 1

int:
  7 == 2 = 0
  7 != 2 = 1
  7 < 2 = 0
  7 <= 2 = 0
  7 > 2 = 1
  7 >= 2 = 1
triple:
  0.7 0.7 0.7 == 0.2 0.2 0.2 = 0
  0.7 0.7 0.7 == 0.7 0.7 0.7 = 1
  0.7 0.7 0.7 == 0.2 = 0
  0.2 0.2 0.2 == 0.2 = 1
  0.7 0.7 0.7 != 0.2 0.2 0.2 = 1
  0.7 0.7 0.7 != 0.7 0.7 0.7 = 0
  0.7 0.7 0.7 != 0.2 = 1
  0.2 0.2 0.2 != 0.2 = 0
 varying:
  1.5 1.5 1.5 == 0.5 0.5 0.5 = 0
  1.5 1.5 1.5 == 0.7 0.7 0.7 = 0
  1.5 1.5 1.5 == 0.5 = 0
  0.5 0.5 0.5 == 0.5 = 1
  1.5 1.5 1.5 != 0.5 0.5 0.5 = 1
  1.5 1.5 1.5 != 0.7 0.7 0.7 = 1
  1.5 1.5 1.5 != 0.5 = 1
  0.5 0.5 0.5 != 0.5 = 0

matrix:
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 1 = 1
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 == 1 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 1
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 1 = 0
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 != 1 = 1
string:
  "hi" == "there" = 0
  "hi" != "there" = 1
  "hi" == "hi" = 1
  "hi" != "hi" = 0
float:
  0.7 == 0.2 = 0
  0.7 != 0.2 = 1
  0.7 < 0.2 = 0
  0.7 <= 0.2 = 0
  0.7 > 0.2 = 1
  0.7 >= 0.2 = 1
 varying:
  0.5 == 1.5 = 0
  0.5 != 1.5 = 1
  0.5 < 1.5 = 1
  0.5 <= 1.5 = 1
  0.5 > 1.5 = 0
  0.5 >= 1.5 = 0

int:
  7 == 2 = 0
  7 != 2 = 1
  7 < 2 = 0
  7 <= 2 = 0
  7 > 2 = 1
  7 >= 2 = 1
triple:
  0.7 0.7 0.7 == 0.2 0.2 0.2 = 0
  0.7 0.7 0.7 == 0.7 0.7 0.7 = 1
  0.7 0.7 0.7 == 0.2 = 0
  0.2 0.2 0.2 == 0.2 = 1
  0.7 0.7 0.7 != 0.2 0.2 0.2 = 1
  0.7 0.7 0.7 != 0.7 0.7 0.7 = 0
  0.7 0.7 0.7 != 0.2 = 1
  0.2 0.2 0.2 != 0.2 = 0
 varying:
  0.5 0.5 0.5 == 1.5 1.5 1.5 = 0
  0.5 0.5 0.5 == 0.7 0.7 0.7 = 0
  0.5 0.5 0.5 == 0.5 = 1
  1.5 1.5 1.5 == 0.5 = 0
  0.5 0.5 0.5 != 1.5 1.5 1.5 = 1
  0.5 0.5 0.5 != 0.7 0.7 0.7 = 1
  0.5 0.5 0.5 != 0.5 = 0
  1.5 1.5 1.5 != 0.5 = 1

matrix:
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 1 = 1
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 == 1 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 1
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 1 = 0
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 != 1 = 1
string:
  "hi" == "there" = 0
  "hi" != "there" = 1
  "hi" == "hi" = 1
  "hi" != "hi" = 0
float:
  0.7 == 0.2 = 0
  0.7 != 0.2 = 1
  0.7 < 0.2 = 0
  0.7 <= 0.2 = 0
  0.7 > 0.2 = 1
  0.7 >= 0.2 = 1
 varying:
  1.5 == 1.5 = 1
  1.5 != 1.5 = 0
  1.5 < 1.5 = 0
  1.5 <= 1.5 = 1
  1.5 > 1.5 = 0
  1.5 >= 1.5 = 1

int:
  7 == 2 = 0
  7 != 2 = 1
  7 < 2 = 0
  7 <= 2 = 0
  7 > 2 = 1
  7 >= 2 = 1
triple:
  0.7 0.7 0.7 == 0.2 0.2 0.2 = 0
  0.7 0.7 0.7 == 0.7 0.7 0.7 = 1
  0.7 0.7 0.7 == 0.2 = 0
  0.2 0.2 0.2 == 0.2 = 1
  0.7 0.7 0.7 != 0.2 0.2 0.2 = 1
  0.7 0.7 0.7 != 0.7 0.7 0.7 = 0
  0.7 0.7 0.7 != 0.2 = 1
  0.2 0.2 0.2 != 0.2 = 0
 varying:
  1.5 1.5 1.5 == 1.5 1.5 1.5 = 1
  1.5 1.5 1.5 == 0.7 0.7 0.7 = 0
  1.5 1.5 1.5 == 0.5 = 0
  1.5 1.5 1.5 == 0.5 = 0
  1.5 1.5 1.5 != 1.5 1.5 1.5 = 0
  1.5 1.5 1.5 != 0.7 0.7 0.7 = 1
  1.5 1.5 1.5 != 0.5 = 1
  1.5 1.5 1.5 != 0.5 = 1

matrix:
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 == 1 = 1
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 == 1 = 0
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 = 1
  1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 != 1 = 0
  0.2 0 0 0 0 0.2 0 0 0 0 0.2 0 0 0 0 0.2 != 1 = 1
string:
  "hi" == "there" = 0
  "hi" != "there" = 1
  "hi" == "hi" = 1
  "hi" != "hi" = 0

