Windows32 API Library NEWS
**************************

The currently released version of the library is `0.1.2'

Noteworthy changes in version `0.1.2'
======================================

   * Added the Win32 extensions for OpenGL.
   * You can now use BOOL for non Objective-C programs.
   * Some definitions where actually pointers or macros instead
     of numeric values; these have all been corrected.
   * Can control the declaration of the ASCII and UNICODE functions
     through the ANSI_ONLY and UNICODE_ONLY macros.
   * Added installation instructions for MediaBook environment.

Noteworthy changes in version `0.1.1'
======================================

   * Changed name from WIN32 API Library to Windows32 API Library.  This
   also involved changing the header directory structure, so the header
   files are stored in Windows32 instead of WIN32.

Noteworthy changes in version `0.1.0'
======================================

   * Now have Windows Socket support!

   * Many long days and nights of typing produces a series of programs
   that creates a set of headers files containing the definitions for
   all known window messages and the definitions used within the context
   of specific functions and structures.  The programs are able to
   recompile themselves based upon the headers they produce.

