fsleyes.gl.gl14.glrgbvolume_funcs¶
This module contains functions used by the GLRGBVolume class
for rendering RGB(A) Image overlays in an OpenGL 1.4 environment.
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fsleyes.gl.gl14.glrgbvolume_funcs.compileShaders(self)[source]¶ Loads the vertex/fragment shader source code, and creates a
GLSLShaderprogram.
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fsleyes.gl.gl14.glrgbvolume_funcs.updateShaderState(self)[source]¶ Updates all shader program variables.
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fsleyes.gl.gl14.glrgbvolume_funcs.draw2D(self, zpos, axes, xform=None, bbox=None)[source]¶ Draws a 2D slice at the given
zpos. Uses thegl14.glvolume_funcs.draw2D()function.
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fsleyes.gl.gl14.glrgbvolume_funcs.drawAll(self, axes, zposes, xforms)[source]¶ Draws all specified slices. Uses the
gl14.glvolume_funcs.drawAll()function.