fsleyes.displaycontext.scene3dopts¶
This module provides the Scene3DOpts class, which is used
by Scene3DPanel instances for managing their display settings.
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class
fsleyes.displaycontext.scene3dopts.Scene3DOpts(*args, **kwargs)[source]¶ Bases:
fsleyes.displaycontext.sceneopts.SceneOptsThe
Scene3DOptsclass contains display settings for theScene3DPanelclass.All of the properties in the
Scene3DOptsclass are defined in theScene3DCanvasOptsclass - see its documentation for more details.-
showLegend= <MagicMock name='mock.Boolean()' id='281473492636144'>¶
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occlusion= <MagicMock name='mock.Boolean()' id='281473492636240'>¶
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light= <MagicMock name='mock.Boolean()' id='281473492636336'>¶
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lightPos= <MagicMock name='mock.Point()' id='281473492636384'>¶
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offset= <MagicMock name='mock.Point()' id='281473492636432'>¶
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rotation= <MagicMock name='mock.Array()' id='281473492636480'>¶
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__init__(*args, **kwargs)[source]¶ Create a
Scene3DCanvasOptsinstance. All arguments are passed through to theSceneOptsconstructor.
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_onPerformanceChange(*a)[source]¶ Overrides
SceneOpts._onPerformanceChange(). Changes the value of thehighDpiproperty according to the performance setting.
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__module__= 'fsleyes.displaycontext.scene3dopts'¶
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