| __eq__(self, other) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| __init__(self, data=None) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| __repr__(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| at(self, x, y) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| compose(self, scale=None, shear=None, angles=None, translate=None, perspective=None, mirror=None) | UM.Math.Matrix.Matrix | |
| decompose(self) | UM.Math.Matrix.Matrix | |
| fromPositionOrientationScale(position, orientation, scale) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | static |
| getData(self) | UM.Math.Matrix.Matrix | |
| getEuler(self, axes="sxyz") | UM.Math.Matrix.Matrix | |
| getInverse(self) | UM.Math.Matrix.Matrix | |
| getScale(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| getTranslation(self) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| getTransposed(self) | UM.Math.Matrix.Matrix | |
| invert(self) | UM.Math.Matrix.Matrix | |
| LOG_MATRIX(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| LOG_NUMPY(self, str_matrix_name, matrix) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| multiply(self, matrix, copy=False) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| preMultiply(self, matrix, copy=False) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| rotateByAxis(self, angle, direction, point=None) | UM.Math.Matrix.Matrix | |
| scaleByFactor(self, factor, origin=None, direction=None) | UM.Math.Matrix.Matrix | |
| setByEuler(self, ai, aj, ak, axes="sxyz") | UM.Math.Matrix.Matrix | |
| setByRotationAxis(self, angle, direction, point=None) | UM.Math.Matrix.Matrix | |
| setByScaleFactor(self, factor, origin=None, direction=None) | UM.Math.Matrix.Matrix | |
| setByScaleVector(self, scale) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| setByTranslation(self, direction) | UM.Math.Matrix.Matrix | |
| setColumn(self, index, value) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| setOrtho(self, left, right, bottom, top, near, far) | UM.Math.Matrix.Matrix | |
| setPerspective(self, fovy, aspect, near, far) | UM.Math.Matrix.Matrix | |
| setRow(self, index, value) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| setToIdentity(self) | UM.Math.Matrix.Matrix | |
| setTranslation(self, translation) (defined in UM.Math.Matrix.Matrix) | UM.Math.Matrix.Matrix | |
| translate(self, direction) | UM.Math.Matrix.Matrix | |