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Module containing geometry objects like points, grids etc
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Point2D A class to represent a two-dimensional point |
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Point3D A class to represent a three-dimensional point The x, y, and z coordinates can be read and written using either attributes (i.e. |
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PointND A class to represent an N-dimensional point |
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UniformGrid3D_ Class to represent a uniform three-dimensional cubic grid. |
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__package__ = None
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ComputeDihedralAngle( (Point3D)arg1, (Point3D)arg2, (Point3D)arg3, (Point3D)arg4) -> float :
calculates the dihedral angle determined by four Point3D objects
C++ signature :
double ComputeDihedralAngle(RDGeom::Point3D,RDGeom::Point3D,RDGeom::Point3D,RDGeom::Point3D)
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ComputeGridCentroid( (UniformGrid3D_)arg1, (Point3D)arg2, (float)arg3) -> tuple :
Compute the grid point at the center of sphere around a Point3D
C++ signature :
boost::python::tuple ComputeGridCentroid(RDGeom::UniformGrid3D,RDGeom::Point3D,double)
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ComputeSignedDihedralAngle( (Point3D)arg1, (Point3D)arg2, (Point3D)arg3, (Point3D)arg4) -> float :
calculates the signed dihedral angle determined by four Point3D objects
C++ signature :
double ComputeSignedDihedralAngle(RDGeom::Point3D,RDGeom::Point3D,RDGeom::Point3D,RDGeom::Point3D)
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FindGridTerminalPoints( (UniformGrid3D_)arg1, (float)arg2, (float)arg3) -> tuple :
Find a grid's terminal points (defined in the subshape algorithm).
C++ signature :
boost::python::tuple FindGridTerminalPoints(RDGeom::UniformGrid3D,double,double)
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ProtrudeDistance( (UniformGrid3D_)arg1, (UniformGrid3D_)arg2) -> float :
Compute the protrude distance between two grid objects
C++ signature :
double ProtrudeDistance(RDGeom::UniformGrid3D,RDGeom::UniformGrid3D)
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TanimotoDistance( (UniformGrid3D_)arg1, (UniformGrid3D_)arg2) -> float :
Compute the tanimoto distance between two grid objects
C++ signature :
double TanimotoDistance(RDGeom::UniformGrid3D,RDGeom::UniformGrid3D)
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UniformGrid3D( (float)dimX, (float)dimY, (float)dimZ [, (float)spacing=0.5 [, (DiscreteValueType)valType=rdkit.DataStructs.cDataStructs.DiscreteValueType.TWOBITVALUE [, (Point3D)offSet=None]]]) -> UniformGrid3D_ :
Faking the constructor
C++ signature :
RDGeom::UniformGrid3D* UniformGrid3D(double,double,double [,double=0.5 [,RDKit::DiscreteValueVect::DiscreteValueType=rdkit.DataStructs.cDataStructs.DiscreteValueType.TWOBITVALUE [,RDGeom::Point3D const*=None]]])
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WriteGridToFile( (UniformGrid3D_)arg1, (str)arg2) -> None :
Write the grid to a grid file
C++ signature :
void WriteGridToFile(RDGeom::UniformGrid3D,std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
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