msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: de\n"
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# Scenario name
msgid "Basic Battle"
msgstr "Kampf und Verteidigung"

# Scenario description
msgid ""
"A few random stations are under attack by enemies, with random terrain "
"around them. Destroy all enemies to win.\n"
"\n"
"The scenario provides a single player-controlled Atlantis, which is "
"sufficient to win even in the \"Extreme\" variant.\n"
"\n"
"Other player ships can be spawned, but the strength of enemy ships is "
"independent of the number and types of player ships."
msgstr ""
"Einige zufällig verstreute Stationen in zufällig generierter Umgebung werden "
"angegriffen. Zerstört alle feindlichen Einheiten, um zu gewinnen!\n"
"\n"
"Der Schiffstyp \"Atlantis\" ist ausreichend, um selbst die Variante \"Extrem"
"\" mit einem einzelnen Schiff zu gewinnen.\n"
"\n"
"Andere Schiffe können gespawnt werden, aber die Stärke der feindlichen "
"Schiffe ist unabhängig von Anzahl und Typ der spielbaren Schiffe."

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr "Feinde"

msgctxt "setting"
msgid "Configures the amount of enemies spawned in the scenario."
msgstr "Anzahl der feindlichen Schiffe in diesem Szenario."

msgctxt "Enemies"
msgid "Empty"
msgstr "Leer"

msgctxt "Enemies"
msgid ""
"No enemies. Recommended for GM-controlled scenarios and rookie crew "
"orientation. The scenario continues until the GM declares victory or all "
"Human Navy ships are destroyed."
msgstr ""
"Keine feindlichen Einheiten. Empfohlen für SL-kontrollierte Szenarios und "
"zur Orientierung für Anfäger-Crews. Das Szenario läuft bis die SL euren Sieg "
"erklärt oder alle Schiffe der menschlichen Navy zerstört wurden."

msgctxt "Enemies"
msgid "Easy"
msgstr "Einfach"

msgctxt "Enemies"
msgid "Fewer enemies. Recommended for inexperienced crews."
msgstr "Weniger feindliche Schiffe. Empfohlen für unerfahrene Crews."

msgctxt "Enemies"
msgid "Normal"
msgstr "Normal"

msgctxt "Enemies"
msgid "Normal amount of enemies. Recommended for a normal crew."
msgstr "Normale Anzahl feindlicher Schiffe. Empfohlen für normale Crews."

msgctxt "Enemies"
msgid "Hard"
msgstr "Schwer"

msgctxt "Enemies"
msgid "More enemies. Recommended if you have multiple player-controlled ships."
msgstr ""
"Mehr feindliche Einheiten, Empfohlen bei mehreren von Spieler:innen "
"gesteuerten Schiffen."

msgctxt "Enemies"
msgid "Extreme"
msgstr "Extrem"

msgctxt "Enemies"
msgid ""
"Many enemies. Inexperienced player crews will pretty surely be overwhelmed."
msgstr ""
"Viele feindliche Einheiten. Unerfahrene Crews werden überwältigt werden."

# Scenario setting
msgctxt "setting"
msgid "Time"
msgstr "Zeit"

msgctxt "setting"
msgid "Sets up how much time the players have for the scenario"
msgstr "Die Zeit, welche für das Bestehen des Szenarios zur Verfügung steht"

msgctxt "Time"
msgid "Unlimited"
msgstr "Unbegrenzt"

msgctxt "Time"
msgid "No time limit"
msgstr "Kein Zeitlimit"

msgctxt "Time"
msgid "20min"
msgstr "20min"

msgctxt "Time"
msgid "Automatic loss after 20 minutes"
msgstr "Automatische Niederlage nach 20 Minuten"

msgctxt "Time"
msgid "30min"
msgstr "30min"

msgctxt "Time"
msgid "Automatic loss after 30 minutes"
msgstr "Automatische Niederlage nach 30 Minuten"

msgctxt "Time"
msgid "60min"
msgstr "60min"

msgctxt "Time"
msgid "Automatic loss after 60 minutes"
msgstr "Automatische Niederlage nach 20 Minuten"

# Scenario setting
msgctxt "setting"
msgid "PlayerShip"
msgstr "Spielerschiff"

msgctxt "setting"
msgid "Sets the default player ship"
msgstr "Das erste spielbare Schiff (weitere können gespawnt werden)"

msgctxt "PlayerShip"
msgid "Atlantis"
msgstr "Atlantis"

msgctxt "PlayerShip"
msgid ""
"Powerful ship with sidewards missile tubes. Requires more advanced play."
msgstr ""
"Starkes Schiff mit seitlichen Raketenschächten.  Benötigt eine etwas "
"fortgeschrittenere Spielweise."

msgctxt "PlayerShip"
msgid "Phobos M3P"
msgstr "Phobos M3P"

msgctxt "PlayerShip"
msgid ""
"Simpler, less powerful ship. But easier to handle. Recommended for new crews."
msgstr ""
"Simpleres, weniger starkes Schiff, aber einfacher zu bedienen. Für "
"unerfahrene Crews empfohlen."

#: scripts/scenario_00_basic.lua:205
msgctxt "buttonGM"
msgid "+Named Waves"
msgstr "+Welle: aus Schiffstyp"

#: scripts/scenario_00_basic.lua:206
msgctxt "buttonGM"
msgid "Random wave"
msgstr "Zufällige Welle"

#: scripts/scenario_00_basic.lua:217
msgctxt "buttonGM"
msgid "Random friendly"
msgstr "Zufälliger Verbündeter"

#: scripts/scenario_00_basic.lua:238
msgctxt "buttonGM"
msgid "Win"
msgstr "Sieg für menschl.Navy"

#: scripts/scenario_00_basic.lua:244
msgctxt "buttonGM"
msgid "Victory?"
msgstr "Gewonnen?"

#: scripts/scenario_00_basic.lua:245
msgctxt "buttonGM"
msgid "Yes"
msgstr "Ja"

#: scripts/scenario_00_basic.lua:248
msgctxt "msgGM"
msgid ""
"Players have won.\n"
"Scenario ended."
msgstr ""
"Menschliche Navy hat gewonnen.\n"
"Szenario beendet."

#: scripts/scenario_00_basic.lua:251
msgctxt "buttonGM"
msgid "No"
msgstr "Nein"

#: scripts/scenario_00_basic.lua:256
msgctxt "buttonGM"
msgid "Position: "
msgstr "Position: "

#: scripts/scenario_00_basic.lua:259
msgctxt "buttonGM"
msgid "GM"
msgstr "festlegen"

#: scripts/scenario_00_basic.lua:261
msgctxt "buttonGM"
msgid "Random"
msgstr "Zufall"

#: scripts/scenario_00_basic.lua:274
msgctxt "buttonGM"
msgid "Strikeship"
msgstr ""

#: scripts/scenario_00_basic.lua:275
msgctxt "buttonGM"
msgid "Fighter"
msgstr "Jäger"

#: scripts/scenario_00_basic.lua:276
msgctxt "buttonGM"
msgid "Gunship"
msgstr "Kanonenboot"

#: scripts/scenario_00_basic.lua:277
msgctxt "buttonGM"
msgid "Dreadnought"
msgstr "Dreadnought"

#: scripts/scenario_00_basic.lua:278
msgctxt "buttonGM"
msgid "Missile Cruiser"
msgstr "Raketenkreuzer"

#: scripts/scenario_00_basic.lua:279
msgctxt "buttonGM"
msgid "Cruiser"
msgstr "Kreuzer"

#: scripts/scenario_00_basic.lua:280
msgctxt "buttonGM"
msgid "Adv. striker"
msgstr ""

#: scripts/scenario_00_basic.lua:283
msgctxt "buttonGM"
msgid "-From Named Waves"
msgstr "-Welle: aus Schiffstyp"

#: scripts/scenario_00_basic.lua:475
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Please inform your Captain and crew that you have a total of %d minutes for "
"this mission.\n"
"\n"
"The mission started at the arrival of this message.\n"
"\n"
"Good luck."
msgstr ""
"%s, Ihr Ziel ist es, den bevorstehenden  Kraylor-Angriff abzuwehren.\n"
"\n"
"Bitte teilen Sie Captain und Crew mit, dass Sie insgesamt %d Minuten für "
"diese Mission haben.\n"
"\n"
"Die Mission beginnt mit dem Erhalt dieser Botschaft.\n"
"\n"
"Viel Glück."

#: scripts/scenario_00_basic.lua:485
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Good luck."
msgstr ""
"%s, Ihr Ziel ist es, den bevorstehenden  Kraylor-Angriff abzuwehren.\n"
"\n"
"Viel Glück."

#: scripts/scenario_00_basic.lua:520
#, lua-format
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: SUCCESS (%d seconds left)"
msgstr "Mission ERFOLGREICH!  (%d Sekunden verbleibend)"

#: scripts/scenario_00_basic.lua:531
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (time has run out)"
msgstr "Mission FEHLGESCHLAGEN (Zeit abgelaufen)"

#: scripts/scenario_00_basic.lua:539
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minute remaining."
msgstr "%s, Sie haben noch %d Minute Zeit."

#: scripts/scenario_00_basic.lua:544
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining."
msgstr "%s, Sie haben noch %d Minuten Zeit."

#: scripts/scenario_00_basic.lua:549
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining of mission time."
msgstr "%s, Sie haben noch %d Minuten Zeit für die Mission."

#: scripts/scenario_00_basic.lua:559
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (no friendlies left)"
msgstr "Mission FEHLGESCHLAGEN (keine Verbündeten mehr übrig)"

#: scripts/scenario_00_basic.lua:576
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (all your ships destroyed)"
msgstr "Mission FEHLGESCHLAGEN (alle eigenen Schiffe zerstört)"

#: scripts/scenario_00_basic.lua:584
#, lua-format
msgctxt "msgSpectbanner"
msgid "Mission in progress - Time left: %d:%02d - Enemies: %d"
msgstr "Mission läuft. Verbleibende Zeit: %d:%02d - Feinde: %d"

#~ msgctxt "buttonGM"
#~ msgid "Scenario ended"
#~ msgstr "Szenario beendet"
