# Scenario name
msgid "Basic Battle"
msgstr ""

# Scenario description
msgid ""
"A few random stations are under attack by enemies, with random terrain "
"around them. Destroy all enemies to win.\n"
"\n"
"The scenario provides a single player-controlled Atlantis, which is "
"sufficient to win even in the \"Extreme\" variant.\n"
"\n"
"Other player ships can be spawned, but the strength of enemy ships is "
"independent of the number and types of player ships."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr ""

msgctxt "setting"
msgid "Configures the amount of enemies spawned in the scenario."
msgstr ""

msgctxt "Enemies"
msgid "Empty"
msgstr ""

msgctxt "Enemies"
msgid ""
"No enemies. Recommended for GM-controlled scenarios and rookie crew "
"orientation. The scenario continues until the GM declares victory or all "
"Human Navy ships are destroyed."
msgstr ""

msgctxt "Enemies"
msgid "Easy"
msgstr ""

msgctxt "Enemies"
msgid "Fewer enemies. Recommended for inexperienced crews."
msgstr ""

msgctxt "Enemies"
msgid "Normal"
msgstr ""

msgctxt "Enemies"
msgid "Normal amount of enemies. Recommended for a normal crew."
msgstr ""

msgctxt "Enemies"
msgid "Hard"
msgstr ""

msgctxt "Enemies"
msgid "More enemies. Recommended if you have multiple player-controlled ships."
msgstr ""

msgctxt "Enemies"
msgid "Extreme"
msgstr ""

msgctxt "Enemies"
msgid ""
"Many enemies. Inexperienced player crews will pretty surely be overwhelmed."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Time"
msgstr ""

msgctxt "setting"
msgid "Sets up how much time the players have for the scenario"
msgstr ""

msgctxt "Time"
msgid "Unlimited"
msgstr ""

msgctxt "Time"
msgid "No time limit"
msgstr ""

msgctxt "Time"
msgid "20min"
msgstr ""

msgctxt "Time"
msgid "Automatic loss after 20 minutes"
msgstr ""

msgctxt "Time"
msgid "30min"
msgstr ""

msgctxt "Time"
msgid "Automatic loss after 30 minutes"
msgstr ""

msgctxt "Time"
msgid "60min"
msgstr ""

msgctxt "Time"
msgid "Automatic loss after 60 minutes"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "PlayerShip"
msgstr ""

msgctxt "setting"
msgid "Sets the default player ship"
msgstr ""

msgctxt "PlayerShip"
msgid "Atlantis"
msgstr ""

msgctxt "PlayerShip"
msgid ""
"Powerful ship with sidewards missile tubes. Requires more advanced play."
msgstr ""

msgctxt "PlayerShip"
msgid "Phobos M3P"
msgstr ""

msgctxt "PlayerShip"
msgid ""
"Simpler, less powerful ship. But easier to handle. Recommended for new crews."
msgstr ""

#: scripts/scenario_00_basic.lua:205
msgctxt "buttonGM"
msgid "+Named Waves"
msgstr ""

#: scripts/scenario_00_basic.lua:206
msgctxt "buttonGM"
msgid "Random wave"
msgstr ""

#: scripts/scenario_00_basic.lua:217
msgctxt "buttonGM"
msgid "Random friendly"
msgstr ""

#: scripts/scenario_00_basic.lua:238
msgctxt "buttonGM"
msgid "Win"
msgstr ""

#: scripts/scenario_00_basic.lua:244
msgctxt "buttonGM"
msgid "Victory?"
msgstr ""

#: scripts/scenario_00_basic.lua:245
msgctxt "buttonGM"
msgid "Yes"
msgstr ""

#: scripts/scenario_00_basic.lua:248
msgctxt "msgGM"
msgid ""
"Players have won.\n"
"Scenario ended."
msgstr ""

#: scripts/scenario_00_basic.lua:251
msgctxt "buttonGM"
msgid "No"
msgstr ""

#: scripts/scenario_00_basic.lua:256
msgctxt "buttonGM"
msgid "Position: "
msgstr ""

#: scripts/scenario_00_basic.lua:259
msgctxt "buttonGM"
msgid "GM"
msgstr ""

#: scripts/scenario_00_basic.lua:261
msgctxt "buttonGM"
msgid "Random"
msgstr ""

#: scripts/scenario_00_basic.lua:274
msgctxt "buttonGM"
msgid "Strikeship"
msgstr ""

#: scripts/scenario_00_basic.lua:275
msgctxt "buttonGM"
msgid "Fighter"
msgstr ""

#: scripts/scenario_00_basic.lua:276
msgctxt "buttonGM"
msgid "Gunship"
msgstr ""

#: scripts/scenario_00_basic.lua:277
msgctxt "buttonGM"
msgid "Dreadnought"
msgstr ""

#: scripts/scenario_00_basic.lua:278
msgctxt "buttonGM"
msgid "Missile Cruiser"
msgstr ""

#: scripts/scenario_00_basic.lua:279
msgctxt "buttonGM"
msgid "Cruiser"
msgstr ""

#: scripts/scenario_00_basic.lua:280
msgctxt "buttonGM"
msgid "Adv. striker"
msgstr ""

#: scripts/scenario_00_basic.lua:283
msgctxt "buttonGM"
msgid "-From Named Waves"
msgstr ""

#: scripts/scenario_00_basic.lua:475
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Please inform your Captain and crew that you have a total of %d minutes for "
"this mission.\n"
"\n"
"The mission started at the arrival of this message.\n"
"\n"
"Good luck."
msgstr ""

#: scripts/scenario_00_basic.lua:485
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Good luck."
msgstr ""

#: scripts/scenario_00_basic.lua:520
#, lua-format
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: SUCCESS (%d seconds left)"
msgstr ""

#: scripts/scenario_00_basic.lua:531
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (time has run out)"
msgstr ""

#: scripts/scenario_00_basic.lua:539
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minute remaining."
msgstr ""

#: scripts/scenario_00_basic.lua:544
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining."
msgstr ""

#: scripts/scenario_00_basic.lua:549
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining of mission time."
msgstr ""

#: scripts/scenario_00_basic.lua:559
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (no friendlies left)"
msgstr ""

#: scripts/scenario_00_basic.lua:576
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (all your ships destroyed)"
msgstr ""

#: scripts/scenario_00_basic.lua:584
#, lua-format
msgctxt "msgSpectbanner"
msgid "Mission in progress - Time left: %d:%02d - Enemies: %d"
msgstr ""
