# Scenario name
msgid "Escape"
msgstr ""

# Scenario description
msgid ""
"Escape imprisonment and return home.\n"
"Mission consists of one ship with a full crew. Engineer and Science will be "
"busy.\n"
"Version 5 switches to the max health system, preserves some sensor data in "
"the final phase\n"
"and uses the place station scenario utility.\n"
"USN Discord: https://discord.gg/PntGG3a where you can join a game online. "
"There's one every weekend. All experience levels are welcome."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr ""

msgctxt "setting"
msgid "Configures the amount/strength of enemies spawned in the scenario."
msgstr ""

msgctxt "Enemies"
msgid "Easy"
msgstr ""

msgctxt "Enemies"
msgid "Weaker/fewer enemies."
msgstr ""

msgctxt "Enemies"
msgid "Normal"
msgstr ""

msgctxt "Enemies"
msgid "Normal enemies."
msgstr ""

msgctxt "Enemies"
msgid "Hard"
msgstr ""

msgctxt "Enemies"
msgid "Stronger/more enemies."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Murphy"
msgstr ""

msgctxt "setting"
msgid "Configures the perversity of the universe according to Murphy's law"
msgstr ""

msgctxt "Murphy"
msgid "Easy"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are more in your favor"
msgstr ""

msgctxt "Murphy"
msgid "Normal"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are normal"
msgstr ""

msgctxt "Murphy"
msgid "Hard"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are more against you"
msgstr ""

#: scripts/scenario_53_escape.lua:46
msgctxt "buttonGM"
msgid "Turn On Diagnostic"
msgstr ""

#: scripts/scenario_53_escape.lua:112 scripts/scenario_53_escape.lua:115
#: scripts/scenario_53_escape.lua:118
msgctxt "scienceDescription-debris"
msgid "Debris"
msgstr ""

#: scripts/scenario_53_escape.lua:112
msgctxt "scienceDescription-debris"
msgid ""
"Debris: Various broken ship components. Possibly useful for engine or "
"weapons systems repair"
msgstr ""

#: scripts/scenario_53_escape.lua:115
msgctxt "scienceDescription-debris"
msgid ""
"Debris: Various broken ship components. Possibly useful for shield or beam "
"systems repair"
msgstr ""

#: scripts/scenario_53_escape.lua:118
msgctxt "scienceDescription-debris"
msgid ""
"Debris: Various broken ship components. Possibly useful for hull or reactor "
"systems repair"
msgstr ""

#: scripts/scenario_53_escape.lua:125 scripts/scenario_53_escape.lua:128
#: scripts/scenario_53_escape.lua:131
msgctxt "scienceDescription-buoy"
msgid "Space Message Buoy"
msgstr ""

#: scripts/scenario_53_escape.lua:125
msgctxt "scienceDescription-buoy"
msgid ""
"Space Message Buoy reading 'Welcome to the Boris Junk Yard and Emporium' in "
"the Kraylor language"
msgstr ""

#: scripts/scenario_53_escape.lua:128
msgctxt "scienceDescription-buoy"
msgid ""
"Space Message Buoy reading 'Boris Junk Yard: Browse for parts, take home an "
"asteroid for the kids' in the Kraylor language"
msgstr ""

#: scripts/scenario_53_escape.lua:131
msgctxt "scienceDescription-buoy"
msgid ""
"Space Message Buoy reading 'Boris Junk Yard: Best prices in 20 sectors' in "
"the Kraylor language"
msgstr ""

#: scripts/scenario_53_escape.lua:135
msgctxt "repair-msgEngineer&+"
msgid "Reached maximum repair on reactor"
msgstr ""

#: scripts/scenario_53_escape.lua:136
msgctxt "repair-msgEngineer&+"
msgid "Reached maximum repair on beam weapons"
msgstr ""

#: scripts/scenario_53_escape.lua:137
msgctxt "repair-msgEngineer&+"
msgid "Reached maximum repair on maneuver"
msgstr ""

#: scripts/scenario_53_escape.lua:139
msgctxt "repair-msgEngineer&+"
msgid "Reached maximum repair on impulse engines"
msgstr ""

#: scripts/scenario_53_escape.lua:142
msgctxt "repair-msgEngineer&+"
msgid "Reached maximum repair on shields"
msgstr ""

#: scripts/scenario_53_escape.lua:154 scripts/scenario_53_escape.lua:2986
#: scripts/scenario_53_escape.lua:3004
msgctxt "defeat-msgMainscreen"
msgid "You were destroyed. The Human Navy did not receive your Kraylor intel."
msgstr ""

#: scripts/scenario_53_escape.lua:233
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on reactor"
msgstr ""

#: scripts/scenario_53_escape.lua:234
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on beam weapons"
msgstr ""

#: scripts/scenario_53_escape.lua:236
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on missile weapons"
msgstr ""

#: scripts/scenario_53_escape.lua:237
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on impulse engines"
msgstr ""

#: scripts/scenario_53_escape.lua:238
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on warp drive"
msgstr ""

#: scripts/scenario_53_escape.lua:239
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on jump drive"
msgstr ""

#: scripts/scenario_53_escape.lua:240
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on front shields"
msgstr ""

#: scripts/scenario_53_escape.lua:241
msgctxt "repair-msgEngineer"
msgid "Reached maximum repair on rear shield"
msgstr ""

#: scripts/scenario_53_escape.lua:247
#, lua-format
msgctxt "goal-shipLog"
msgid ""
"You escaped the brig of station %s and transported yourselves onto one of "
"the spaceship hulks in a nearby holding area for junked spacecraft. You "
"carry critical information for the Human Navy regarding Kraylor activity in "
"this area. You need to make good your escape and dock with a Human Navy "
"space station"
msgstr ""

#: scripts/scenario_53_escape.lua:300
msgctxt "scienceDB"
msgid "Stations"
msgstr ""

#: scripts/scenario_53_escape.lua:302
msgctxt "scienceDB"
msgid "Class"
msgstr ""

#: scripts/scenario_53_escape.lua:303
msgctxt "scienceDB"
msgid "Size"
msgstr ""

#: scripts/scenario_53_escape.lua:304
msgctxt "scienceDB"
msgid "Shield"
msgstr ""

#: scripts/scenario_53_escape.lua:305
msgctxt "scienceDB"
msgid "Hull"
msgstr ""

#: scripts/scenario_53_escape.lua:308
msgctxt "scienceDB"
msgid ""
"Stations are places for ships to dock, get repaired and replenished, "
"interact with station personnel, etc. They are like oases, service stations, "
"villages, towns, cities, etc."
msgstr ""

#: scripts/scenario_53_escape.lua:309
msgctxt "scienceDB"
msgid "Small Station"
msgstr ""

#: scripts/scenario_53_escape.lua:312
msgctxt "scienceDB"
msgid ""
"Stations of this size are often used as research outposts, listening "
"stations, and security checkpoints. Crews turn over frequently in a small "
"station's cramped accommodatations, but they are small enough to look like "
"ships on many long-range sensors, and organized raiders sometimes take "
"advantage of this by placing small stations in nebulae to serve as raiding "
"bases. They are lightly shielded and vulnerable to swarming assaults."
msgstr ""

#: scripts/scenario_53_escape.lua:314
msgctxt "scienceDB"
msgid "Small"
msgstr ""

#: scripts/scenario_53_escape.lua:319
msgctxt "scienceDB"
msgid "Medium Station"
msgstr ""

#: scripts/scenario_53_escape.lua:322
msgctxt "scienceDB"
msgid ""
"Large enough to accommodate small crews for extended periods of times, "
"stations of this size are often trading posts, refuelling bases, mining "
"operations, and forward military bases. While their shields are strong, "
"concerted attacks by many ships can bring them down quickly."
msgstr ""

#: scripts/scenario_53_escape.lua:324
msgctxt "scienceDB"
msgid "Medium"
msgstr ""

#: scripts/scenario_53_escape.lua:329
msgctxt "scienceDB"
msgid "Large Station"
msgstr ""

#: scripts/scenario_53_escape.lua:332
msgctxt "scienceDB"
msgid ""
"These spaceborne communities often represent permanent bases in a sector. "
"Stations of this size can be military installations, commercial hubs, deep-"
"space settlements, and small shipyards. Only a concentrated attack can "
"penetrate a large station's shields, and its hull can withstand all but the "
"most powerful weaponry."
msgstr ""

#: scripts/scenario_53_escape.lua:334
msgctxt "scienceDB"
msgid "Large"
msgstr ""

#: scripts/scenario_53_escape.lua:339
msgctxt "scienceDB"
msgid "Huge Station"
msgstr ""

#: scripts/scenario_53_escape.lua:342
msgctxt "scienceDB"
msgid ""
"The size of a sprawling town, stations at this scale represent a faction's "
"center of spaceborne power in a region. They serve many functions at once "
"and represent an extensive investment of time, money, and labor. A huge "
"station's shields and thick hull can keep it intact long enough for "
"reinforcements to arrive, even when faced with an ongoing siege or massive, "
"perfectly coordinated assault."
msgstr ""

#: scripts/scenario_53_escape.lua:344
msgctxt "scienceDB"
msgid "Huge"
msgstr ""

#: scripts/scenario_53_escape.lua:353
msgctxt "scienceDB"
msgid "Ships"
msgstr ""

#: scripts/scenario_53_escape.lua:355
msgctxt "scienceDB"
msgid "Starfighter"
msgstr ""

#: scripts/scenario_53_escape.lua:358
msgctxt "scienceDB"
msgid ""
"Starfighters are single to 3 person small ships. These are most commonly "
"used as light firepower roles.\n"
"They are common in larger groups, and need a close by station or support "
"ship, as they lack long time life support.\n"
"It's rare to see starfighters with more then one shield section.\n"
"\n"
"One of the most well known starfighters is the X-Wing.\n"
"\n"
"Starfighters come in 3 subclasses:\n"
"* Interceptors: Fast, low on firepower, high on manouverability\n"
"* Gunship: Equipped with more weapons, but trades in manouverability because "
"of it.\n"
"* Bomber: Slowest of all starfighters, but pack a large punch in a small "
"package. Usually come without any lasers, but the largers bombers have been "
"known to deliver nukes."
msgstr ""

#: scripts/scenario_53_escape.lua:360
msgctxt "scienceDB"
msgid "Frigate"
msgstr ""

#: scripts/scenario_53_escape.lua:363 scripts/scenario_53_escape.lua:408
msgctxt "scienceDB"
msgid ""
"Frigates are one size up from starfighters. They require a crew from 3 to 20 "
"people.\n"
"Think, Firefly, millennium falcon, slave I (Boba fett's ship).\n"
"\n"
"They generally have 2 or more shield sections, but hardly ever more than 4.\n"
"\n"
"This class of ships is normally not fitted with jump or warp drives. But in "
"some cases ships are modified to include these, or for certain roles it is "
"built in.\n"
"\n"
"They are divided in 3 different sub-classes:\n"
"* Cruiser: Weaponized frigates, focused on combat. These come in various "
"roles.\n"
"* Light transport: Small transports, like transporting up to 50 soldiers in "
"spartan conditions or a few diplomats in luxury. Depending on the role it "
"can have some weaponry.\n"
"* Support: Support types come in many varieties. They are simply a frigate "
"hull fitted with whatever was needed. Anything from mine-layers to science "
"vessels."
msgstr ""

#: scripts/scenario_53_escape.lua:365
msgctxt "scienceDB"
msgid "Corvette"
msgstr ""

#: scripts/scenario_53_escape.lua:368
msgctxt "scienceDB"
msgid ""
"Corvettes are the common large ships. Larger then a frigate, smaller then a "
"dreadnaught.\n"
"They generally have 4 or more shield sections. Run with a crew of 20 to "
"250.\n"
"This class generally has jumpdrives or warpdrives. But lack the "
"maneuverability that is seen in frigates.\n"
"\n"
"They come in 3 different subclasses:\n"
"* Destroyer: Combat oriented ships. No science, no transport. Just death in "
"a large package.\n"
"* Support: Large scale support roles. Drone carriers fall in this category, "
"as well as mobile repair centers.\n"
"* Freighter: Large scale transport ships. Most common here are the jump "
"freighters, using specialized jumpdrives to cross large distances with large "
"amounts of cargo."
msgstr ""

#: scripts/scenario_53_escape.lua:370
msgctxt "scienceDB"
msgid "Dreadnought"
msgstr ""

#: scripts/scenario_53_escape.lua:373
msgctxt "scienceDB"
msgid ""
"Dreadnoughts are the largest ships.\n"
"They are so large and uncommon that every type is pretty much their own "
"subclass.\n"
"They usually come with 6 or more shield sections, require a crew of 250+ to "
"operate.\n"
"\n"
"Think: Stardestroyer."
msgstr ""

#: scripts/scenario_53_escape.lua:378
msgctxt "scienceDB"
msgid "Cruiser"
msgstr ""

#: scripts/scenario_53_escape.lua:380
msgctxt "scienceDB"
msgid "Sub-class"
msgstr ""

#: scripts/scenario_53_escape.lua:381
msgctxt "scienceDB"
msgid "Move speed"
msgstr ""

#: scripts/scenario_53_escape.lua:382
msgctxt "scienceDB"
msgid "Turn speed"
msgstr ""

#: scripts/scenario_53_escape.lua:386
msgctxt "scienceDB"
msgid ""
"Fabricated by: Repulse shipyards. The Cruiser, sometimes known as the "
"Karnack Cruiser Mark 2, is the sucessor to the widly sucesfull mark I "
"Karnack cruiser. This ship has several notable improvements over the "
"original ship, including better armor, slightly improved weaponry and "
"customization by the shipyards. The latter improvement was the most "
"requested feature by several factions once they realized that their old "
"surplus mark I ships were used for less savoury purposes."
msgstr ""

#: scripts/scenario_53_escape.lua:392
msgctxt "scienceDB"
msgid "3.6 U/min"
msgstr ""

#: scripts/scenario_53_escape.lua:393
msgctxt "scienceDB"
msgid "6 deg/sec"
msgstr ""

#: scripts/scenario_53_escape.lua:394
msgctxt "scienceDB"
msgid "Beam weapon 345:90"
msgstr ""

#: scripts/scenario_53_escape.lua:394 scripts/scenario_53_escape.lua:395
msgctxt "scienceDB"
msgid "Rng:1 Dmg:6 Cyc:6"
msgstr ""

#: scripts/scenario_53_escape.lua:395
msgctxt "scienceDB"
msgid "Beam weapon 15:90"
msgstr ""

#: scripts/scenario_53_escape.lua:402
msgctxt "scienceDB"
msgid "Mainstream"
msgstr ""

#: scripts/scenario_53_escape.lua:405
msgctxt "scienceDB"
msgid ""
"Mainstream ships are those ship types that are commonly available to CUF "
"crews serving on the front lines or in well established areas under the "
"protection of the Human Navy more generally."
msgstr ""

#: scripts/scenario_53_escape.lua:410
msgctxt "scienceDB"
msgid "Repulse"
msgstr ""

#: scripts/scenario_53_escape.lua:413
msgctxt "scienceDB"
msgid ""
"A Flavia P. Falcon with better hull and shields, a jump drive, two turreted "
"beams covering both sides and a forward and rear tube. The nukes and mines "
"are gone"
msgstr ""

#: scripts/scenario_53_escape.lua:415
msgctxt "scienceDB"
msgid "Cruiser: Armored Transport"
msgstr ""

#: scripts/scenario_53_escape.lua:419
msgctxt "scienceDB"
msgid "Repair Crew"
msgstr ""

#: scripts/scenario_53_escape.lua:420
msgctxt "scienceDB"
msgid "Jump Range"
msgstr ""

#: scripts/scenario_53_escape.lua:420
msgctxt "scienceDB"
msgid "5 - 50 U"
msgstr ""

#: scripts/scenario_53_escape.lua:421
msgctxt "scienceDB"
msgid "Sensor Ranges"
msgstr ""

#: scripts/scenario_53_escape.lua:421
msgctxt "scienceDB"
msgid "Long: 38 U / Short: 5 U"
msgstr ""

#: scripts/scenario_53_escape.lua:422
msgctxt "scienceDB"
msgid "3.3 U/min"
msgstr ""

#: scripts/scenario_53_escape.lua:423
msgctxt "scienceDB"
msgid "9 deg/sec"
msgstr ""

#: scripts/scenario_53_escape.lua:424
msgctxt "scienceDB"
msgid "Beam weapon 90:200"
msgstr ""

#: scripts/scenario_53_escape.lua:424 scripts/scenario_53_escape.lua:425
msgctxt "scienceDB"
msgid "Rng:1.2 Dmg:5 Cyc:6"
msgstr ""

#: scripts/scenario_53_escape.lua:425
msgctxt "scienceDB"
msgid "Beam weapon 270:200"
msgstr ""

#: scripts/scenario_53_escape.lua:426
msgctxt "scienceDB"
msgid "Tube 0"
msgstr ""

#: scripts/scenario_53_escape.lua:426 scripts/scenario_53_escape.lua:427
msgctxt "scienceDB"
msgid "20 sec"
msgstr ""

#: scripts/scenario_53_escape.lua:427
msgctxt "scienceDB"
msgid "Tube 180"
msgstr ""

#: scripts/scenario_53_escape.lua:428
msgctxt "scienceDB"
msgid "Storage Homing"
msgstr ""

#: scripts/scenario_53_escape.lua:429
msgctxt "scienceDB"
msgid "Storage HVLI"
msgstr ""

#: scripts/scenario_53_escape.lua:571
msgctxt "scienceDescription-planet"
msgid "Mining and heavy industry"
msgstr ""

#: scripts/scenario_53_escape.lua:573
msgctxt "scienceDescription-station"
msgid "Baldwin Observatory"
msgstr ""

#: scripts/scenario_53_escape.lua:606
msgctxt "scienceDescription-planet"
msgid "M class planet"
msgstr ""

#: scripts/scenario_53_escape.lua:608
msgctxt "scienceDescription-station"
msgid "Malastare communications network hub"
msgstr ""

#: scripts/scenario_53_escape.lua:1309
msgctxt "station-comms"
msgid "We are under attack! No time for chatting!"
msgstr ""

#: scripts/scenario_53_escape.lua:1322
msgctxt "station-comms"
msgid ""
"Good day, officer!\n"
"What can we do for you today?\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1324
msgctxt "station-comms"
msgid "Welcome to our lovely station.\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1327
msgctxt "station-comms"
msgid ""
"Forgive us if we seem a little distracted. We are carefully monitoring the "
"enemies nearby."
msgstr ""

#: scripts/scenario_53_escape.lua:1342
msgctxt "ammo-comms"
msgid "I need ordnance restocked"
msgstr ""

#: scripts/scenario_53_escape.lua:1346
msgctxt "ammo-comms"
msgid "Can you supply us with some nukes?"
msgstr ""

#: scripts/scenario_53_escape.lua:1347
msgctxt "ammo-comms"
msgid "We really need some nukes."
msgstr ""

#: scripts/scenario_53_escape.lua:1348
msgctxt "ammo-comms"
msgid "Can you restock our nuclear missiles?"
msgstr ""

#: scripts/scenario_53_escape.lua:1351
msgctxt "ammo-comms"
msgid "Please restock our EMP missiles."
msgstr ""

#: scripts/scenario_53_escape.lua:1352
msgctxt "ammo-comms"
msgid "Got any EMPs?"
msgstr ""

#: scripts/scenario_53_escape.lua:1353
msgctxt "ammo-comms"
msgid "We need Electro-Magnetic Pulse missiles."
msgstr ""

#: scripts/scenario_53_escape.lua:1356
msgctxt "ammo-comms"
msgid "Do you have spare homing missiles for us?"
msgstr ""

#: scripts/scenario_53_escape.lua:1357
msgctxt "ammo-comms"
msgid "Do you have extra homing missiles?"
msgstr ""

#: scripts/scenario_53_escape.lua:1358
msgctxt "ammo-comms"
msgid "Please replenish our homing missiles."
msgstr ""

#: scripts/scenario_53_escape.lua:1361
msgctxt "ammo-comms"
msgid "We could use some mines."
msgstr ""

#: scripts/scenario_53_escape.lua:1362
msgctxt "ammo-comms"
msgid "How about mines?"
msgstr ""

#: scripts/scenario_53_escape.lua:1363
msgctxt "ammo-comms"
msgid "Got mines for us?"
msgstr ""

#: scripts/scenario_53_escape.lua:1366
msgctxt "ammo-comms"
msgid "What about HVLI?"
msgstr ""

#: scripts/scenario_53_escape.lua:1367
msgctxt "ammo-comms"
msgid "Could you provide HVLI?"
msgstr ""

#: scripts/scenario_53_escape.lua:1368
msgctxt "ammo-comms"
msgid "We need High Velocity Lead Impactors."
msgstr ""

#: scripts/scenario_53_escape.lua:1373
#, lua-format
msgctxt "ammo-comms"
msgid "%s (%d rep each)"
msgstr ""

#: scripts/scenario_53_escape.lua:1379 scripts/scenario_53_escape.lua:1399
#: scripts/scenario_53_escape.lua:1401 scripts/scenario_53_escape.lua:1403
#: scripts/scenario_53_escape.lua:1405 scripts/scenario_53_escape.lua:1420
#: scripts/scenario_53_escape.lua:1422 scripts/scenario_53_escape.lua:1424
#: scripts/scenario_53_escape.lua:1466 scripts/scenario_53_escape.lua:1478
#: scripts/scenario_53_escape.lua:1481 scripts/scenario_53_escape.lua:1483
#: scripts/scenario_53_escape.lua:1525 scripts/scenario_53_escape.lua:1537
#: scripts/scenario_53_escape.lua:1540 scripts/scenario_53_escape.lua:1542
#: scripts/scenario_53_escape.lua:1557 scripts/scenario_53_escape.lua:1559
#: scripts/scenario_53_escape.lua:1561 scripts/scenario_53_escape.lua:1637
#: scripts/scenario_53_escape.lua:1639 scripts/scenario_53_escape.lua:1643
#: scripts/scenario_53_escape.lua:1645 scripts/scenario_53_escape.lua:1647
#: scripts/scenario_53_escape.lua:1683 scripts/scenario_53_escape.lua:1685
#: scripts/scenario_53_escape.lua:1713 scripts/scenario_53_escape.lua:1715
#: scripts/scenario_53_escape.lua:1717 scripts/scenario_53_escape.lua:1719
#: scripts/scenario_53_escape.lua:1742 scripts/scenario_53_escape.lua:1747
#: scripts/scenario_53_escape.lua:1750 scripts/scenario_53_escape.lua:1759
#: scripts/scenario_53_escape.lua:1764 scripts/scenario_53_escape.lua:1772
#: scripts/scenario_53_escape.lua:1836 scripts/scenario_53_escape.lua:1849
#: scripts/scenario_53_escape.lua:1873 scripts/scenario_53_escape.lua:1896
#: scripts/scenario_53_escape.lua:1919 scripts/scenario_53_escape.lua:1923
#: scripts/scenario_53_escape.lua:1940 scripts/scenario_53_escape.lua:1944
#: scripts/scenario_53_escape.lua:1949 scripts/scenario_53_escape.lua:2033
#: scripts/scenario_53_escape.lua:2064 scripts/scenario_53_escape.lua:2099
#: scripts/scenario_53_escape.lua:2179 scripts/scenario_53_escape.lua:2197
#: scripts/scenario_53_escape.lua:2242 scripts/scenario_53_escape.lua:2251
#: scripts/scenario_53_escape.lua:2258 scripts/scenario_53_escape.lua:2263
#: scripts/scenario_53_escape.lua:2288 scripts/scenario_53_escape.lua:2292
#: scripts/scenario_53_escape.lua:2309 scripts/scenario_53_escape.lua:2313
#: scripts/scenario_53_escape.lua:2462 scripts/scenario_53_escape.lua:2466
#: scripts/scenario_53_escape.lua:2482 scripts/scenario_53_escape.lua:2510
#: scripts/scenario_53_escape.lua:2519 scripts/scenario_53_escape.lua:2526
#: scripts/scenario_53_escape.lua:2535 scripts/scenario_53_escape.lua:2560
#: scripts/scenario_53_escape.lua:2567 scripts/scenario_53_escape.lua:2639
#: scripts/scenario_53_escape.lua:2658 scripts/scenario_53_escape.lua:2662
#: scripts/scenario_53_escape.lua:2678 scripts/scenario_53_escape.lua:2706
#: scripts/scenario_53_escape.lua:2721 scripts/scenario_53_escape.lua:2740
#: scripts/scenario_53_escape.lua:2744 scripts/scenario_53_escape.lua:2773
#: scripts/scenario_53_escape.lua:2805
msgid "Back"
msgstr ""

#: scripts/scenario_53_escape.lua:1385
msgctxt "crewFriends-comms"
msgid "Talk to Kent's brother"
msgstr ""

#: scripts/scenario_53_escape.lua:1386
msgctxt "crewFriends-comms"
msgid ""
"Kent? You made it out of the Kraylor base? We thought you were going to "
"spend the rest of your life there. Thank you, captain, for helping Kent get "
"out of there."
msgstr ""

#: scripts/scenario_53_escape.lua:1387
msgctxt "crewFriends-comms"
msgid "Can you help us with beam weapon repair?"
msgstr ""

#: scripts/scenario_53_escape.lua:1388
msgctxt "crewFriends-comms"
msgid ""
"For the Repulse class? Absolutely. I used to work on those all the time."
msgstr ""

#: scripts/scenario_53_escape.lua:1393 scripts/scenario_53_escape.lua:1417
#: scripts/scenario_53_escape.lua:1634 scripts/scenario_53_escape.lua:1661
#: scripts/scenario_53_escape.lua:1691
msgctxt "crewFriends-comms"
msgid "Thanks"
msgstr ""

#: scripts/scenario_53_escape.lua:1394
msgctxt "crewFriends-comms"
msgid ""
"You're quite welcome. While I was in there, I fixed up your beams so they "
"could function at maximum potential."
msgstr ""

#: scripts/scenario_53_escape.lua:1396
msgctxt "crewFriends-comms"
msgid "Then double thanks!"
msgstr ""

#: scripts/scenario_53_escape.lua:1398
msgctxt "crewFriends-comms"
msgid "Thank *you* for getting my brother out of that Kraylor prison."
msgstr ""

#: scripts/scenario_53_escape.lua:1411
msgctxt "crewFriends-comms"
msgid "Talk to Edwina's father"
msgstr ""

#: scripts/scenario_53_escape.lua:1412
msgctxt "crewFriends-comms"
msgid ""
"I am glad to hear that Edwina escaped that prison. We were worried about her."
msgstr ""

#: scripts/scenario_53_escape.lua:1413
msgctxt "crewFriends-comms"
msgid "Edwina says you do missile systems repair work"
msgstr ""

#: scripts/scenario_53_escape.lua:1414
msgctxt "crewFriends-comms"
msgid "Should be easy enough. I'm grateful to you for helping Edwina escape."
msgstr ""

#: scripts/scenario_53_escape.lua:1418
msgctxt "crewFriends-comms"
msgid "You're quite welcome."
msgstr ""

#: scripts/scenario_53_escape.lua:1430
msgctxt "crewFriends-comms"
msgid "Talk to Johnny"
msgstr ""

#: scripts/scenario_53_escape.lua:1431
msgctxt "crewFriends-comms"
msgid "Mom? Wow, I thought you were toast. Good to hear your voice."
msgstr ""

#: scripts/scenario_53_escape.lua:1432
msgctxt "crewFriends-comms"
msgid "Can you get our impulse drive working better?"
msgstr ""

#: scripts/scenario_53_escape.lua:1458
#, lua-format
msgctxt "crewFriends-comms"
msgid "Piece of cake. Thanks for the %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1463 scripts/scenario_53_escape.lua:1475
msgctxt "crewFriends-comms"
msgid "Thank you"
msgstr ""

#: scripts/scenario_53_escape.lua:1464 scripts/scenario_53_escape.lua:1476
msgctxt "crewFriends-comms"
msgid "Sure, Mom. I'll see you at Christmas."
msgstr ""

#: scripts/scenario_53_escape.lua:1469
#, lua-format
msgctxt "crewFriends-comms"
msgid "Piece of cake, but I'll need %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1472
msgctxt "crewFriends-comms"
msgid "Piece of cake."
msgstr ""

#: scripts/scenario_53_escape.lua:1489
msgctxt "crewFriends-comms"
msgid "Talk to Nancy's brother"
msgstr ""

#: scripts/scenario_53_escape.lua:1490
msgctxt "crewFriends-comms"
msgid ""
"Nancy! Last I heard, your ship had been captured by Kraylors and you were "
"imprisoned. Good to know you won't be stuck there forever. What brings you "
"here?"
msgstr ""

#: scripts/scenario_53_escape.lua:1491
msgctxt "crewFriends-comms"
msgid "Our jump drive needs some tuning"
msgstr ""

#: scripts/scenario_53_escape.lua:1517
#, lua-format
msgctxt "crewFriends-comms"
msgid ""
"That should not be hard to do. I could probably do that in my sleep. Thanks "
"for bringing %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1522 scripts/scenario_53_escape.lua:1534
msgctxt "crewFriends-comms"
msgid "Thanks, bro"
msgstr ""

#: scripts/scenario_53_escape.lua:1523 scripts/scenario_53_escape.lua:1535
msgctxt "crewFriends-comms"
msgid ""
"No problem. Treat your jump drive right and it'll always bring you home."
msgstr ""

#: scripts/scenario_53_escape.lua:1528
#, lua-format
msgctxt "crewFriends-comms"
msgid ""
"That should not be hard to do. I could probably do that in my sleep. But "
"I'll need some %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1531
msgctxt "crewFriends-comms"
msgid "That should not be hard to do. I could probably do that in my sleep."
msgstr ""

#: scripts/scenario_53_escape.lua:1548
msgctxt "crewFriends-comms"
msgid "Talk to Manuel's cousin"
msgstr ""

#: scripts/scenario_53_escape.lua:1549
msgctxt "crewFriends-comms"
msgid ""
"Yo Manuel, why you want to scare us by getting captured, man? At least you "
"escaped. Why you here?"
msgstr ""

#: scripts/scenario_53_escape.lua:1550
msgctxt "crewFriends-comms"
msgid "The reactor is weak... real weak"
msgstr ""

#: scripts/scenario_53_escape.lua:1551
msgctxt "crewFriends-comms"
msgid "Lemme see if I can get it to charge up right."
msgstr ""

#: scripts/scenario_53_escape.lua:1554
msgctxt "crewFriends-comms"
msgid "The captain would appreciate it"
msgstr ""

#: scripts/scenario_53_escape.lua:1555
msgctxt "crewFriends-comms"
msgid ""
"You're all set. Don't overheat the reactor or you'll get a nasty surprise."
msgstr ""

#: scripts/scenario_53_escape.lua:1567
msgctxt "crewFriends-comms"
msgid "Talk to Fred's wife"
msgstr ""

#: scripts/scenario_53_escape.lua:1568
msgctxt "crewFriends-comms"
msgid "Fred! You escaped! We were worried sick."
msgstr ""

#: scripts/scenario_53_escape.lua:1569
msgctxt "crewFriends-comms"
msgid "We need to connect to the Human Navy network"
msgstr ""

#: scripts/scenario_53_escape.lua:1570
msgctxt "crewFriends-comms"
msgid ""
"I can do that for you. However, that means you'll go from being Independent "
"to being in the Human Navy."
msgstr ""

#: scripts/scenario_53_escape.lua:1571
msgctxt "crewFriends-comms"
msgid "I understand the consequences. Please proceed"
msgstr ""

#: scripts/scenario_53_escape.lua:1633
msgctxt "crewFriends-comms"
msgid "You're all fixed up."
msgstr ""

#: scripts/scenario_53_escape.lua:1635
msgctxt "crewFriends-comms"
msgid "You're welcome. Fred, honey, I'll see you after you get off work."
msgstr ""

#: scripts/scenario_53_escape.lua:1641
msgctxt "crewFriends-comms"
msgid "I'll check with the captain and get back to you"
msgstr ""

#: scripts/scenario_53_escape.lua:1642
msgctxt "crewFriends-comms"
msgid "Ok."
msgstr ""

#: scripts/scenario_53_escape.lua:1653 scripts/scenario_53_escape.lua:1722
msgctxt "crewFriends-comms"
msgid "Talk to Amir's sister"
msgstr ""

#: scripts/scenario_53_escape.lua:1654
#, lua-format
msgctxt "crewFriends-comms"
msgid "Welcome to %s! Any friend of Amir's is a friend of mine."
msgstr ""

#: scripts/scenario_53_escape.lua:1655
msgctxt "crewFriends-comms"
msgid "Can you help us with our shields?"
msgstr ""

#: scripts/scenario_53_escape.lua:1656
msgctxt "crewFriends-comms"
msgid ""
"Yes, I can. However, I can only help with one: front or rear. I need more "
"parts to do both."
msgstr ""

#: scripts/scenario_53_escape.lua:1657
msgctxt "crewFriends-comms"
msgid "Repair front shield"
msgstr ""

#: scripts/scenario_53_escape.lua:1658
msgctxt "crewFriends-comms"
msgid ""
"Your front shields are now fully operational. Your repair crew can finish "
"the rest."
msgstr ""

#: scripts/scenario_53_escape.lua:1681
#, lua-format
msgctxt "crewFriends-comms"
msgid ""
"Certainly. Bring back %s to get the rear shield fixed. You might find some "
"at %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1687
msgctxt "crewFriends-comms"
msgid "Repair rear shield"
msgstr ""

#: scripts/scenario_53_escape.lua:1688
msgctxt "crewFriends-comms"
msgid ""
"Your rear shields are now fully operational. Your repair crew can finish the "
"rest."
msgstr ""

#: scripts/scenario_53_escape.lua:1711
#, lua-format
msgctxt "crewFriends-comms"
msgid ""
"Certainly. Bring back %s to get the front shield fixed. You might find some "
"at %s."
msgstr ""

#: scripts/scenario_53_escape.lua:1723
#, lua-format
msgctxt "crewFriends-comms"
msgid ""
"Welcome back. Did you bring some %s for me to finish fixing up your shields?"
msgstr ""

#: scripts/scenario_53_escape.lua:1729
#, lua-format
msgctxt "crewFriends-comms"
msgid "Yes, please take the %s and fix the shields"
msgstr ""

#: scripts/scenario_53_escape.lua:1735
msgctxt "crewFriends-comms"
msgid "Front shield fully functional."
msgstr ""

#: scripts/scenario_53_escape.lua:1739
msgctxt "crewFriends-comms"
msgid "Rear shield fully functional."
msgstr ""

#: scripts/scenario_53_escape.lua:1745
#, lua-format
msgctxt "crewFriends-comms"
msgid "Oops, no %s aboard"
msgstr ""

#: scripts/scenario_53_escape.lua:1746
msgctxt "crewFriends-comms"
msgid "Ok, good luck."
msgstr ""

#: scripts/scenario_53_escape.lua:1755 scripts/scenario_53_escape.lua:2254
msgctxt "station-comms"
msgid "Tell me more about your station"
msgstr ""

#: scripts/scenario_53_escape.lua:1756 scripts/scenario_53_escape.lua:2255
msgctxt "station-comms"
msgid "What would you like to know?"
msgstr ""

#: scripts/scenario_53_escape.lua:1757 scripts/scenario_53_escape.lua:2256
msgctxt "stationGeneralInfo-comms"
msgid "General information"
msgstr ""

#: scripts/scenario_53_escape.lua:1762 scripts/scenario_53_escape.lua:2261
msgctxt "stationStory-comms"
msgid "Station history"
msgstr ""

#: scripts/scenario_53_escape.lua:1770
msgctxt "gossip-comms"
msgid "Gossip"
msgstr ""

#: scripts/scenario_53_escape.lua:1784
msgctxt "trade-comms"
msgid "Buy, sell, trade"
msgstr ""

#: scripts/scenario_53_escape.lua:1786
#, lua-format
msgctxt "trade-comms"
msgid ""
"Station %s:\n"
"Goods or components available for sale: quantity, cost in reputation\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1788
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i, %i\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1791
msgctxt "trade-comms"
msgid "Goods or components station will buy: price in reputation\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1793 scripts/scenario_53_escape.lua:1802
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1796
#, lua-format
msgctxt "trade-comms"
msgid "Current cargo aboard %s:\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1806
msgctxt "trade-comms"
msgid "     Empty\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1808
#, lua-format
msgctxt "trade-comms"
msgid "Available Space: %i, Available Reputation: %i\n"
msgstr ""

#: scripts/scenario_53_escape.lua:1811 scripts/scenario_53_escape.lua:2495
#: scripts/scenario_53_escape.lua:2691 scripts/scenario_53_escape.lua:2754
#: scripts/scenario_53_escape.lua:2786
#, lua-format
msgctxt "trade-comms"
msgid "Buy one %s for %i reputation"
msgstr ""

#: scripts/scenario_53_escape.lua:1812
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s, Quantity: %i, Rep: %i"
msgstr ""

#: scripts/scenario_53_escape.lua:1814
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient cargo space for purchase"
msgstr ""

#: scripts/scenario_53_escape.lua:1816 scripts/scenario_53_escape.lua:1832
msgctxt "needRep-comms"
msgid ""
"\n"
"Insufficient reputation for purchase"
msgstr ""

#: scripts/scenario_53_escape.lua:1818 scripts/scenario_53_escape.lua:1859
#: scripts/scenario_53_escape.lua:1882 scripts/scenario_53_escape.lua:1905
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient station inventory"
msgstr ""

#: scripts/scenario_53_escape.lua:1830
msgctxt "trade-comms"
msgid ""
"\n"
"purchased"
msgstr ""

#: scripts/scenario_53_escape.lua:1842
#, lua-format
msgctxt "trade-comms"
msgid "Sell one %s for %i reputation"
msgstr ""

#: scripts/scenario_53_escape.lua:1843
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s,  Reputation price: %i"
msgstr ""

#: scripts/scenario_53_escape.lua:1846
msgctxt "trade-comms"
msgid ""
"\n"
"One sold"
msgstr ""

#: scripts/scenario_53_escape.lua:1856
#, lua-format
msgctxt "trade-comms"
msgid "Trade food for %s"
msgstr ""

#: scripts/scenario_53_escape.lua:1857 scripts/scenario_53_escape.lua:1880
#: scripts/scenario_53_escape.lua:1903
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s,  Quantity: %i"
msgstr ""

#: scripts/scenario_53_escape.lua:1870 scripts/scenario_53_escape.lua:1893
#: scripts/scenario_53_escape.lua:1916
msgctxt "trade-comms"
msgid ""
"\n"
"Traded"
msgstr ""

#: scripts/scenario_53_escape.lua:1879
#, lua-format
msgctxt "trade-comms"
msgid "Trade medicine for %s"
msgstr ""

#: scripts/scenario_53_escape.lua:1902 scripts/scenario_53_escape.lua:2477
#: scripts/scenario_53_escape.lua:2673
#, lua-format
msgctxt "trade-comms"
msgid "Trade luxury for %s"
msgstr ""

#: scripts/scenario_53_escape.lua:1932 scripts/scenario_53_escape.lua:2454
#: scripts/scenario_53_escape.lua:2650 scripts/scenario_53_escape.lua:2732
msgctxt "trade-comms"
msgid "Jettison cargo"
msgstr ""

#: scripts/scenario_53_escape.lua:1933 scripts/scenario_53_escape.lua:2455
#: scripts/scenario_53_escape.lua:2651 scripts/scenario_53_escape.lua:2733
#, lua-format
msgctxt "trade-comms"
msgid ""
"Available space: %i\n"
"What would you like to jettison?"
msgstr ""

#: scripts/scenario_53_escape.lua:1939 scripts/scenario_53_escape.lua:2461
#: scripts/scenario_53_escape.lua:2657 scripts/scenario_53_escape.lua:2739
#, lua-format
msgctxt "trade-comms"
msgid "One %s jettisoned"
msgstr ""

#: scripts/scenario_53_escape.lua:1947
msgctxt "explainGoods-comms"
msgid "No tutorial covered goods or cargo. Explain"
msgstr ""

#: scripts/scenario_53_escape.lua:1948
msgctxt "explainGoods-comms"
msgid ""
"Different types of cargo or goods may be obtained from stations, freighters "
"or other sources. They go by one word descriptions such as dilithium, optic, "
"warp, etc. Certain mission goals may require a particular type or types of "
"cargo. Each player ship differs in cargo carrying capacity. Goods may be "
"obtained by spending reputation points or by trading other types of cargo "
"(typically food, medicine or luxury)"
msgstr ""

#: scripts/scenario_53_escape.lua:1954
msgctxt "stationAssist-comms"
msgid "Report status"
msgstr ""

#: scripts/scenario_53_escape.lua:1955
#, lua-format
msgctxt "stationAssist-comms"
msgid "Hull:%s"
msgstr ""

#: scripts/scenario_53_escape.lua:1958
#, lua-format
msgctxt "stationAssist-comms"
msgid ""
"%s\n"
"Shield:%s"
msgstr ""

#: scripts/scenario_53_escape.lua:1961
#, lua-format
msgctxt "stationAssist-comms"
msgid ""
"%s\n"
"Shield %s:%s"
msgstr ""

#: scripts/scenario_53_escape.lua:1966
#, lua-format
msgctxt "stationServices-comms"
msgid ""
"%s\n"
"Replenish scan probes: nominal."
msgstr ""

#: scripts/scenario_53_escape.lua:1970
msgctxt "stationServices-comms"
msgid "Cannot replenish scan probes due to fabrication unit failure."
msgstr ""

#: scripts/scenario_53_escape.lua:1971
msgctxt "stationServices-comms"
msgid "Parts shortage prevents scan probe replenishment."
msgstr ""

#: scripts/scenario_53_escape.lua:1972
msgctxt "stationServices-comms"
msgid ""
"Station management has curtailed scan probe replenishment for cost cutting "
"reasons."
msgstr ""

#: scripts/scenario_53_escape.lua:1976 scripts/scenario_53_escape.lua:1990
#: scripts/scenario_53_escape.lua:2004
#, lua-format
msgctxt "stationServices-comms"
msgid ""
"%s\n"
"%s"
msgstr ""

#: scripts/scenario_53_escape.lua:1980
#, lua-format
msgctxt "stationServices-comms"
msgid ""
"%s\n"
"Repair ship hull: nominal."
msgstr ""

#: scripts/scenario_53_escape.lua:1984
msgctxt "stationServices-comms"
msgid "We're out of the necessary materials and supplies for hull repair."
msgstr ""

#: scripts/scenario_53_escape.lua:1985
msgctxt "stationServices-comms"
msgid "Hull repair automation unavailable while it is undergoing maintenance."
msgstr ""

#: scripts/scenario_53_escape.lua:1986
msgctxt "stationServices-comms"
msgid "All hull repair technicians quarantined to quarters due to illness."
msgstr ""

#: scripts/scenario_53_escape.lua:1994
#, lua-format
msgctxt "stationServices-comms"
msgid ""
"%s\n"
"Recharge ship energy stores: nominal."
msgstr ""

#: scripts/scenario_53_escape.lua:1998
msgctxt "stationServices-comms"
msgid ""
"A recent reactor failure has put us on auxiliary power, so we cannot "
"recharge ships."
msgstr ""

#: scripts/scenario_53_escape.lua:1999
msgctxt "stationServices-comms"
msgid "A damaged power coupling makes it too dangerous to recharge ships."
msgstr ""

#: scripts/scenario_53_escape.lua:2000
msgctxt "stationServices-comms"
msgid ""
"An asteroid strike damaged our solar cells and we are short on power, so we "
"can't recharge ships right now."
msgstr ""

#: scripts/scenario_53_escape.lua:2008 scripts/scenario_53_escape.lua:2018
#: scripts/scenario_53_escape.lua:2027
msgctxt "ammo-comms"
msgid "Ordnance available:"
msgstr ""

#: scripts/scenario_53_escape.lua:2010
msgctxt "ammo-comms"
msgid "nukes"
msgstr ""

#: scripts/scenario_53_escape.lua:2011
msgctxt "ammo-comms"
msgid "EMPs"
msgstr ""

#: scripts/scenario_53_escape.lua:2012
msgctxt "ammo-comms"
msgid "homings"
msgstr ""

#: scripts/scenario_53_escape.lua:2013
msgctxt "ammo-comms"
msgid "mines"
msgstr ""

#: scripts/scenario_53_escape.lua:2014
msgctxt "ammo-comms"
msgid "HVLIs"
msgstr ""

#: scripts/scenario_53_escape.lua:2019
#, lua-format
msgctxt "ammo-comms"
msgid "%s %s@%i rep"
msgstr ""

#: scripts/scenario_53_escape.lua:2021
#, lua-format
msgctxt "ammo-comms"
msgid "%s, %s@%i rep"
msgstr ""

#: scripts/scenario_53_escape.lua:2028
#, lua-format
msgctxt "ammo-comms"
msgid ""
"%s\n"
"No ordnance available."
msgstr ""

#: scripts/scenario_53_escape.lua:2030
#, lua-format
msgctxt "ammo-comms"
msgid ""
"%s\n"
"%s."
msgstr ""

#: scripts/scenario_53_escape.lua:2047
msgctxt "station-comms"
msgid "You need to stay docked for that action."
msgstr ""

#: scripts/scenario_53_escape.lua:2051
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass destruction."
msgstr ""

#: scripts/scenario_53_escape.lua:2052
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass disruption."
msgstr ""

#: scripts/scenario_53_escape.lua:2053
msgctxt "ammo-comms"
msgid "We do not deal in those weapons."
msgstr ""

#: scripts/scenario_53_escape.lua:2060
msgctxt "ammo-comms"
msgid "All nukes are charged and primed for destruction."
msgstr ""

#: scripts/scenario_53_escape.lua:2062
msgctxt "ammo-comms"
msgid "Sorry, sir, but you are as fully stocked as I can allow."
msgstr ""

#: scripts/scenario_53_escape.lua:2070 scripts/scenario_53_escape.lua:2085
msgctxt "ammo-comms"
msgid "You are fully loaded and ready to explode things."
msgstr ""

#: scripts/scenario_53_escape.lua:2072
msgctxt "ammo-comms"
msgid ""
"We generously resupplied you with some weapon charges.\n"
"Put them to good use."
msgstr ""

#: scripts/scenario_53_escape.lua:2075 scripts/scenario_53_escape.lua:2090
#: scripts/scenario_53_escape.lua:2095
msgctxt "needRep-comms"
msgid "Not enough reputation."
msgstr ""

#: scripts/scenario_53_escape.lua:2080
msgctxt "ammo-comms"
msgid "You can't afford as much as I'd like to give you"
msgstr ""

#: scripts/scenario_53_escape.lua:2081
msgctxt "ammo-comms"
msgid "Get just one"
msgstr ""

#: scripts/scenario_53_escape.lua:2087
msgctxt "ammo-comms"
msgid ""
"We generously resupplied you with one weapon charge.\n"
"Put it to good use."
msgstr ""

#: scripts/scenario_53_escape.lua:2109
msgctxt "station-comms"
msgid ""
"Good day, officer.\n"
"If you need supplies, please dock with us first."
msgstr ""

#: scripts/scenario_53_escape.lua:2111
msgctxt "station-comms"
msgid ""
"Greetings.\n"
"If you want to do business, please dock with us first."
msgstr ""

#: scripts/scenario_53_escape.lua:2114
msgctxt "station-comms"
msgid ""
"\n"
"Be aware that if enemies in the area get much closer, we will be too busy to "
"conduct business with you."
msgstr ""

#: scripts/scenario_53_escape.lua:2144
msgctxt "station-comms"
msgid "I need information"
msgstr ""

#: scripts/scenario_53_escape.lua:2145
msgctxt "station-comms"
msgid "What kind of information do you need?"
msgstr ""

#: scripts/scenario_53_escape.lua:2147
msgctxt "ammo-comms"
msgid "What ordnance do you have available for restock?"
msgstr ""

#: scripts/scenario_53_escape.lua:2153
msgctxt "ammo-comms"
msgid ""
"\n"
"   Nuke"
msgstr ""

#: scripts/scenario_53_escape.lua:2157
msgctxt "ammo-comms"
msgid ""
"\n"
"   EMP"
msgstr ""

#: scripts/scenario_53_escape.lua:2161
msgctxt "ammo-comms"
msgid ""
"\n"
"   Homing"
msgstr ""

#: scripts/scenario_53_escape.lua:2165
msgctxt "ammo-comms"
msgid ""
"\n"
"   Mine"
msgstr ""

#: scripts/scenario_53_escape.lua:2169
msgctxt "ammo-comms"
msgid ""
"\n"
"   HVLI"
msgstr ""

#: scripts/scenario_53_escape.lua:2172
msgctxt "ammo-comms"
msgid "We have no ordnance available for restock"
msgstr ""

#: scripts/scenario_53_escape.lua:2174
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following type of ordnance available for restock:%s"
msgstr ""

#: scripts/scenario_53_escape.lua:2176
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following types of ordnance available for restock:%s"
msgstr ""

#: scripts/scenario_53_escape.lua:2190
msgctxt "trade-comms"
msgid "What goods do you have available for sale or trade?"
msgstr ""

#: scripts/scenario_53_escape.lua:2192
#, lua-format
msgctxt "trade-comms"
msgid ""
"Station %s:\n"
"Goods or components available: quantity, cost in reputation"
msgstr ""

#: scripts/scenario_53_escape.lua:2194
#, lua-format
msgctxt "trade-comms"
msgid ""
"\n"
"   %14s: %2i, %3i"
msgstr ""

#: scripts/scenario_53_escape.lua:2200
msgctxt "trade-comms"
msgid "Where can I find particular goods?"
msgstr ""

#: scripts/scenario_53_escape.lua:2202
msgctxt "trade-comms"
msgid ""
"Friendly stations often have food or medicine or both. Neutral stations may "
"trade their goods for food, medicine or luxury."
msgstr ""

#: scripts/scenario_53_escape.lua:2241
#, lua-format
msgctxt "trade-comms"
msgid "Station %s in sector %s has %s for %i reputation"
msgstr ""

#: scripts/scenario_53_escape.lua:2246
msgctxt "trade-comms"
msgid ""
"\n"
"\n"
"What goods are you interested in?\n"
"I've heard about these:"
msgstr ""

#: scripts/scenario_53_escape.lua:2248
msgctxt "trade-comms"
msgid " Beyond that, I have no knowledge of specific stations"
msgstr ""

#: scripts/scenario_53_escape.lua:2270
#, lua-format
msgctxt "stationAssist-comms"
msgid "Can you send a supply drop? (%d rep)"
msgstr ""

#: scripts/scenario_53_escape.lua:2272
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request backup."
msgstr ""

#: scripts/scenario_53_escape.lua:2274
msgctxt "stationAssist-comms"
msgid "To which waypoint should we deliver your supplies?"
msgstr ""

#: scripts/scenario_53_escape.lua:2276 scripts/scenario_53_escape.lua:2302
#, lua-format
msgctxt "stationAssist-comms"
msgid "WP %d"
msgstr ""

#: scripts/scenario_53_escape.lua:2284
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched a supply ship toward WP %d"
msgstr ""

#: scripts/scenario_53_escape.lua:2286 scripts/scenario_53_escape.lua:2307
msgctxt "needRep-comms"
msgid "Not enough reputation!"
msgstr ""

#: scripts/scenario_53_escape.lua:2296
#, lua-format
msgctxt "stationAssist-comms"
msgid "Please send reinforcements! (%d rep)"
msgstr ""

#: scripts/scenario_53_escape.lua:2298
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request reinforcements."
msgstr ""

#: scripts/scenario_53_escape.lua:2300
msgctxt "stationAssist-comms"
msgid "To which waypoint should we dispatch the reinforcements?"
msgstr ""

#: scripts/scenario_53_escape.lua:2305
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched %s to assist at WP %d"
msgstr ""

#: scripts/scenario_53_escape.lua:2344
msgctxt "trade-comms"
msgid " and will trade it for medicine"
msgstr ""

#: scripts/scenario_53_escape.lua:2349
msgctxt "trade-comms"
msgid " or food"
msgstr ""

#: scripts/scenario_53_escape.lua:2351
msgctxt "trade-comms"
msgid " and will trade it for food"
msgstr ""

#: scripts/scenario_53_escape.lua:2357
msgctxt "trade-comms"
msgid " or luxury"
msgstr ""

#: scripts/scenario_53_escape.lua:2359
msgctxt "trade-comms"
msgid " and will trade it for luxury"
msgstr ""

#: scripts/scenario_53_escape.lua:2422 scripts/scenario_53_escape.lua:2712
msgctxt "shipAssist-comms"
msgid "What do you want?"
msgstr ""

#: scripts/scenario_53_escape.lua:2424
msgctxt "shipAssist-comms"
msgid "Sir, how can we assist?"
msgstr ""

#: scripts/scenario_53_escape.lua:2428 scripts/scenario_53_escape.lua:2615
msgctxt "trade-comms"
msgid "Do you have cargo you might sell?"
msgstr ""

#: scripts/scenario_53_escape.lua:2430 scripts/scenario_53_escape.lua:2617
msgctxt "trade-comms"
msgid "We've got "
msgstr ""

#: scripts/scenario_53_escape.lua:2434 scripts/scenario_53_escape.lua:2621
msgctxt "trade-comms"
msgid ", "
msgstr ""

#: scripts/scenario_53_escape.lua:2442 scripts/scenario_53_escape.lua:2629
msgctxt "trade-comms"
msgid "nothing"
msgstr ""

#: scripts/scenario_53_escape.lua:2481 scripts/scenario_53_escape.lua:2677
msgctxt "trade-comms"
msgid "Traded"
msgstr ""

#: scripts/scenario_53_escape.lua:2503 scripts/scenario_53_escape.lua:2699
#: scripts/scenario_53_escape.lua:2766 scripts/scenario_53_escape.lua:2798
#, lua-format
msgctxt "trade-comms"
msgid "Purchased %s from %s"
msgstr ""

#: scripts/scenario_53_escape.lua:2505 scripts/scenario_53_escape.lua:2701
#: scripts/scenario_53_escape.lua:2768 scripts/scenario_53_escape.lua:2800
msgctxt "needRep-comms"
msgid "Insufficient reputation for purchase"
msgstr ""

#: scripts/scenario_53_escape.lua:2508 scripts/scenario_53_escape.lua:2704
#: scripts/scenario_53_escape.lua:2771 scripts/scenario_53_escape.lua:2803
msgctxt "trade-comms"
msgid "Insufficient cargo space"
msgstr ""

#: scripts/scenario_53_escape.lua:2516
msgctxt "shipAssist-comms"
msgid "Defend a waypoint"
msgstr ""

#: scripts/scenario_53_escape.lua:2518
msgctxt "shipAssist-comms"
msgid "No waypoints set. Please set a waypoint first."
msgstr ""

#: scripts/scenario_53_escape.lua:2521
msgctxt "shipAssist-comms"
msgid "Which waypoint should we defend?"
msgstr ""

#: scripts/scenario_53_escape.lua:2523
#, lua-format
msgctxt "shipAssist-comms"
msgid "Defend WP %d"
msgstr ""

#: scripts/scenario_53_escape.lua:2525
#, lua-format
msgctxt "shipAssist-comms"
msgid "We are heading to assist at WP %d."
msgstr ""

#: scripts/scenario_53_escape.lua:2532
msgctxt "shipAssist-comms"
msgid "Assist me"
msgstr ""

#: scripts/scenario_53_escape.lua:2533
msgctxt "shipAssist-comms"
msgid "Heading toward you to assist."
msgstr ""

#: scripts/scenario_53_escape.lua:2538
msgctxt "shipAssist-comms"
msgid "Report status"
msgstr ""

#: scripts/scenario_53_escape.lua:2539
#, lua-format
msgctxt "shipAssist-comms"
msgid "Hull: %d%%\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2542
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield: %d%%\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2544
#, lua-format
msgctxt "shipAssist-comms"
msgid "Front Shield: %d%%\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2545
#, lua-format
msgctxt "shipAssist-comms"
msgid "Rear Shield: %d%%\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2548
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield %s: %d%%\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2555
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s Missiles: %d/%d\n"
msgstr ""

#: scripts/scenario_53_escape.lua:2564
#, lua-format
msgctxt "shipAssist-comms"
msgid "Dock at %s"
msgstr ""

#: scripts/scenario_53_escape.lua:2565
#, lua-format
msgctxt "shipAssist-comms"
msgid "Docking at %s."
msgstr ""

#: scripts/scenario_53_escape.lua:2576
msgctxt "shipEnemy-comms"
msgid "We will see to your destruction!"
msgstr ""

#: scripts/scenario_53_escape.lua:2577
msgctxt "shipEnemy-comms"
msgid "Your bloodline will end here!"
msgstr ""

#: scripts/scenario_53_escape.lua:2578
msgctxt "shipEnemy-comms"
msgid "Your feeble threats are meaningless."
msgstr ""

#: scripts/scenario_53_escape.lua:2580
msgctxt "shipEnemy-comms"
msgid ""
"Ktzzzsss.\n"
"You will DIEEee weaklingsss!"
msgstr ""

#: scripts/scenario_53_escape.lua:2582
msgctxt "shipEnemy-comms"
msgid ""
"We wish you no harm, but will harm you if we must.\n"
"End of transmission."
msgstr ""

#: scripts/scenario_53_escape.lua:2584
msgctxt "shipEnemy-comms"
msgid "Stay out of our way, or your death will amuse us extremely!"
msgstr ""

#: scripts/scenario_53_escape.lua:2586
msgctxt "shipEnemy-comms"
msgid ""
"One zero one.\n"
"No binary communication detected.\n"
"Switching to universal speech.\n"
"Generating appropriate response for target from human language archives.\n"
":Do not cross us:\n"
"Communication halted."
msgstr ""

#: scripts/scenario_53_escape.lua:2587
msgctxt "shipEnemy-comms"
msgid "EXECUTE: SELFDESTRUCT"
msgstr ""

#: scripts/scenario_53_escape.lua:2588
msgctxt "shipEnemy-comms"
msgid "Rogue command received. Targeting source."
msgstr ""

#: scripts/scenario_53_escape.lua:2589
msgctxt "shipEnemy-comms"
msgid "External command ignored."
msgstr ""

#: scripts/scenario_53_escape.lua:2591
msgctxt "shipEnemy-comms"
msgid ""
"The hive suffers no threats. Opposition to any of us is opposition to us "
"all.\n"
"Stand down or prepare to donate your corpses toward our nutrition."
msgstr ""

#: scripts/scenario_53_escape.lua:2592
msgctxt "shipEnemy-comms"
msgid "<Transmit 'The Itsy-Bitsy Spider' on all wavelengths>"
msgstr ""

#: scripts/scenario_53_escape.lua:2593
msgctxt "shipEnemy-comms"
msgid "We do not need permission to pluck apart such an insignificant threat."
msgstr ""

#: scripts/scenario_53_escape.lua:2594
msgctxt "shipEnemy-comms"
msgid "The hive has greater priorities than exterminating pests."
msgstr ""

#: scripts/scenario_53_escape.lua:2596
msgctxt "shipEnemy-comms"
msgid "Mind your own business!"
msgstr ""

#: scripts/scenario_53_escape.lua:2614 scripts/scenario_53_escape.lua:2635
msgctxt "trade-comms"
msgid "Yes?"
msgstr ""

#: scripts/scenario_53_escape.lua:2637
msgctxt "trade-comms"
msgid "Where are you headed?"
msgstr ""

#: scripts/scenario_53_escape.lua:2715
#, lua-format
msgctxt "trade-comms"
msgid "Where are you headed? (cost: %f reputation)"
msgstr ""

#: scripts/scenario_53_escape.lua:2717
msgctxt "needRep-comms"
msgid "Insufficient reputation"
msgstr ""

#: scripts/scenario_53_escape.lua:2779
msgctxt "trade-comms"
msgid "Why are you bothering me?"
msgstr ""

#: scripts/scenario_53_escape.lua:2814
msgctxt "ship-comms"
msgid ""
"Sorry, we have no time to chat with you.\n"
"We are on an important mission."
msgstr ""

#: scripts/scenario_53_escape.lua:2816
msgctxt "ship-comms"
msgid ""
"We have nothing for you.\n"
"Good day."
msgstr ""

#: scripts/scenario_53_escape.lua:2861
#, lua-format
msgctxt "air-msgEngineer"
msgid ""
"The Repulse ship %s seems like it's in the best condition. You should ask "
"the science officer to scan it again to check the state of its engines."
msgstr ""

#: scripts/scenario_53_escape.lua:2865
#, lua-format
msgctxt "air-msgEngineer+"
msgid ""
"The Repulse ship %s seems like it's in the best condition. You should ask "
"the science officer to scan it again to check the state of its engines."
msgstr ""

#: scripts/scenario_53_escape.lua:2870
msgctxt "airTimer-tabScience&Eng&Eng+&Ops"
msgid "Suffocation"
msgstr ""

#: scripts/scenario_53_escape.lua:2874
#, lua-format
msgctxt "airTimer-tabScience&Eng&Eng+&Ops"
msgid "%s %i"
msgstr ""

#: scripts/scenario_53_escape.lua:2876
#, lua-format
msgctxt "airTimer-tabScience&Eng&Eng+&Ops"
msgid "%s %i:%.2i"
msgstr ""

#: scripts/scenario_53_escape.lua:2881
msgctxt "air-msgEngineer"
msgid "Environmental systems show limited air remaining"
msgstr ""

#: scripts/scenario_53_escape.lua:2889
msgctxt "air-msgEngineer+"
msgid "Environmental systems show limited air remaining"
msgstr ""

#: scripts/scenario_53_escape.lua:2897
msgctxt "air-msgDamageControl"
msgid "Environmental systems show limited air remaining"
msgstr ""

#: scripts/scenario_53_escape.lua:2905
msgctxt "air-msgScience"
msgid "Environmental systems show limited air remaining"
msgstr ""

#: scripts/scenario_53_escape.lua:2913
msgctxt "air-msgOperations"
msgid "Environmental systems show limited air remaining"
msgstr ""

#: scripts/scenario_53_escape.lua:2919
msgctxt "defeat-msgMainscreen"
msgid "You suffocated while aboard the fighter hulk"
msgstr ""

#: scripts/scenario_53_escape.lua:2953
#, lua-format
msgctxt "transfer-msgEngineer"
msgid ""
"Reading through the scan data provided by science, you see that there could "
"be a working jump drive on %s. However, if the crew wishes to transport over "
"there, %s will need to get very close due to the minimal amount of energy "
"remaining in the transporters."
msgstr ""

#: scripts/scenario_53_escape.lua:2957
#, lua-format
msgctxt "transfer-msgEngineer+"
msgid ""
"Reading through the scan data provided by science, you see that there could "
"be a working jump drive on %s. However, if the crew wishes to transport over "
"there, %s will need to get very close due to the minimal amount of energy "
"remaining in the transporters."
msgstr ""

#: scripts/scenario_53_escape.lua:2971
msgctxt "crewTransfer-buttonEngineer"
msgid "Transfer to Repulse"
msgstr ""

#: scripts/scenario_53_escape.lua:2975
msgctxt "crewTransfer-buttonEngineer+"
msgid "Transfer to Repulse"
msgstr ""

#: scripts/scenario_53_escape.lua:2979
msgctxt "crewTransfer-buttonDamageControl"
msgid "Transfer to Repulse"
msgstr ""

#: scripts/scenario_53_escape.lua:3046
msgctxt "transfer-shipLog"
msgid ""
"Welcome aboard the Repulse class ship, rechristened HMS Plunder, currently "
"registered as Independent"
msgstr ""

#: scripts/scenario_53_escape.lua:3054
msgctxt "crewImport-incCall"
msgid ""
"Need a repair crew? We used to be posted on that ship. We would be happy to "
"return to our repair duty and get away from these Kraylors. We left the "
"transporters locked on us, but the Kraylors destroyed our remote activator. "
"You should find an activation switch at the weapons console"
msgstr ""

#: scripts/scenario_53_escape.lua:3059
msgctxt "crewTransfer-buttonWeapons"
msgid "Return Transport"
msgstr ""

#: scripts/scenario_53_escape.lua:3065
msgctxt "crewTransfer-buttonTactical"
msgid "Return Transport"
msgstr ""

#: scripts/scenario_53_escape.lua:3088
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew reports that the port beam weapon emplacement is currently non-"
"functional. No applicable spare parts found aboard"
msgstr ""

#: scripts/scenario_53_escape.lua:3099
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew reports the jump drive not operational. However, they may be "
"able to adapt some of the space debris picked up earlier into suitable "
"replacement parts. They are starting the fabrication process now"
msgstr ""

#: scripts/scenario_53_escape.lua:3103
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew reports the jump drive inoperative. Additional parts are "
"necessary"
msgstr ""

#: scripts/scenario_53_escape.lua:3114
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew says the missle weapons systems are not repairable with "
"available components"
msgstr ""

#: scripts/scenario_53_escape.lua:3125
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew applied some of the parts picked up to make some repairs on the "
"hull"
msgstr ""

#: scripts/scenario_53_escape.lua:3137
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew reports they have repaired as much as they can. Additional parts "
"may be available in the junk yard. We have not been able to get long range "
"communications online, so we are as yet unable to locate or contact any "
"Human Navy stations."
msgstr ""

#: scripts/scenario_53_escape.lua:3157
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Edwina (repair crew member)] My dad can fix our missile systems. He's got "
"years of experience. He's on %s"
msgstr ""

#: scripts/scenario_53_escape.lua:3173
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Amir (repair crew member)] My sister fixes shield systems. I bet she could "
"easily get our shields working. She works at a shop on %s"
msgstr ""

#: scripts/scenario_53_escape.lua:3189
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Janet (repair crew member)] Johnny, my son, does practical research on "
"impulse drives. He's on %s. He can probably get our impulse engines up to "
"full capacity"
msgstr ""

#: scripts/scenario_53_escape.lua:3205
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Fred (repair crew member)] The outfit my wife works for on %s specializes "
"in long range communication. She could probably get our systems connected "
"back up to the Human Navy communication network"
msgstr ""

#: scripts/scenario_53_escape.lua:3221
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Nancy (repair crew member)] Our jump drive needs help. My brother on %s "
"fixes jump drives and he could get ours working"
msgstr ""

#: scripts/scenario_53_escape.lua:3237
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Manuel (repair crew member)] The reactor could use some tuning. My cousin "
"can fix us up. He does work on reactors on %s"
msgstr ""

#: scripts/scenario_53_escape.lua:3242
msgctxt "crewRepairStatut-buttonRelay"
msgid "crew fixers"
msgstr ""

#: scripts/scenario_53_escape.lua:3248
msgctxt "crewRepairStatut-buttonOperations"
msgid "crew fixers"
msgstr ""

#: scripts/scenario_53_escape.lua:3282
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Missiles:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3285
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Shields:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3288
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Impulse:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3291
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Communications:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3294
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Jump:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3297
#, lua-format
msgctxt "crewRepairStatut-msgRelay&Operations"
msgid " Reactor:%s(%s) "
msgstr ""

#: scripts/scenario_53_escape.lua:3307
msgctxt "crewRepair-shipLog"
msgid "Repair crew suggested locations for ship fixes:"
msgstr ""

#: scripts/scenario_53_escape.lua:3331
#, lua-format
msgctxt "crewFriends-shipLog"
msgid ""
"[Kent (repair crew member)] My brother on %s in %s can fix our port side "
"beam weapon"
msgstr ""

#: scripts/scenario_53_escape.lua:3364
#, lua-format
msgctxt "Boris-shipLog"
msgid ""
"[Sensor tech] Looks like %s figured out where we went and has sicced %s on "
"us."
msgstr ""

#: scripts/scenario_53_escape.lua:3365
#, lua-format
msgctxt "Boris-shipLog"
msgid "[Engineering tech] With our hull at %i, we better hope our shields hold"
msgstr ""

#: scripts/scenario_53_escape.lua:3378
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] You won't get away so easily."
msgstr ""

#: scripts/scenario_53_escape.lua:3379
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] You can run, but you can't hide."
msgstr ""

#: scripts/scenario_53_escape.lua:3380
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] I will get you yet."
msgstr ""

#: scripts/scenario_53_escape.lua:3381
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] I will hunt you down and destroy you like vermin."
msgstr ""

#: scripts/scenario_53_escape.lua:3382
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] Slow down, I promise not to destroy you immediately."
msgstr ""

#: scripts/scenario_53_escape.lua:3397
msgctxt "Boris-incCall"
msgid ""
"You don't steal from Boris Junk Yard without consequences. I'm coming for "
"you."
msgstr ""

#: scripts/scenario_53_escape.lua:3398
msgctxt "Boris-incCall"
msgid "I saw you steal that ship. You'll rue the day."
msgstr ""

#: scripts/scenario_53_escape.lua:3399
msgctxt "Boris-incCall"
msgid "Stealing a ship, eh? We'll just see about that."
msgstr ""

#: scripts/scenario_53_escape.lua:3400
msgctxt "Boris-incCall"
msgid ""
"You must pay for the ship you stole from Boris Junk Yard... with your life."
msgstr ""

#: scripts/scenario_53_escape.lua:3416
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] You can't get rid of me that easily."
msgstr ""

#: scripts/scenario_53_escape.lua:3417
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] I'll be back."
msgstr ""

#: scripts/scenario_53_escape.lua:3418
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] I've got plenty of ships."
msgstr ""

#: scripts/scenario_53_escape.lua:3419
#, lua-format
msgctxt "Boris-shipLog"
msgid "[%s] This is merely a temporary setback."
msgstr ""

#: scripts/scenario_53_escape.lua:3438
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew thinks they can use the space debris recently acquired to make "
"repair parts for the jump drive. They are starting the fabrication process "
"now."
msgstr ""

#: scripts/scenario_53_escape.lua:3447
msgctxt "crewRepair-shipLog"
msgid ""
"Repair crew finished jump drive part fabrication. They believe the jump "
"drive should be functional soon."
msgstr ""

#: scripts/scenario_53_escape.lua:3459
msgctxt "victory-msgMainscreen"
msgid ""
"Congratulations! You escaped the Kraylor clutches and returned all your "
"gathered data on the Kraylor to the Human Navy."
msgstr ""

#: scripts/scenario_53_escape.lua:3796
msgctxt "ZoneLabelDescription-junk"
msgid "Boris Junk Yard"
msgstr ""
