# Scenario name
msgid "Capture the Flag"
msgstr ""

# Scenario description
msgid ""
"Capture opposing team's \"flag\" before they capture yours\n"
"\n"
"The region consists of two halves divided by a line of nebulae and/or "
"markers. The first 5 minutes (configurable) each side decides where to place "
"their flag. The ships closest to the referee station determine the team's "
"flag location during the initial phase. Crossing to the other side during "
"this phase will result in ship destruction. The weapons officer will mark "
"the flag coordinates when the ship reaches the flag location. After the flag "
"hide timer expires, an artifact will be placed at the location representing "
"the team's flag. If no place has been marked, the ship's current location "
"will be used. If the location is outside the game boundaries, the flag will "
"be placed at the nearest in bounds location\n"
"\n"
"Once the flags are placed, the hunt is on. Ships may cross the border in "
"search of the other team's flag, but while they are in the other team's "
"territory they may be tagged by an opponent ship within 0.75U. Being tagged "
"sends you back to your own region with damage to your warp/jump drive. Each "
"flag must be scanned before it can be retrived. Retrieval occurs by getting "
"within 1U of the flag. Being tagged while in posession of the flag drops the "
"flag at the location of the tag event. Cross back to your side with the flag "
"to claim victory\n"
"\n"
"Version 2"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Terrain"
msgstr ""

msgctxt "setting"
msgid "Selects the type of terrain for the game"
msgstr ""

msgctxt "Terrain"
msgid "Asymmetric"
msgstr ""

msgctxt "Terrain"
msgid "No effort made to make the two sides of the arena equivalent"
msgstr ""

msgctxt "Terrain"
msgid "Empty"
msgstr ""

msgctxt "Terrain"
msgid "No terrain. Used primarily for testing"
msgstr ""

msgctxt "Terrain"
msgid "Passing"
msgstr ""

msgctxt "Terrain"
msgid "Just passing by. Symmetric, black holes on each side"
msgstr ""

msgctxt "Terrain"
msgid "Symmetric"
msgstr ""

msgctxt "Terrain"
msgid "Randomly symmetric"
msgstr ""

msgctxt "Terrain"
msgid "Rabbit"
msgstr ""

msgctxt "Terrain"
msgid "Down the rabbit hole. Largely symmetric. Wormholes connect each side."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr ""

msgctxt "setting"
msgid "Configures strength and/or number of external enemies in this scenario"
msgstr ""

msgctxt "Enemies"
msgid "None"
msgstr ""

msgctxt "Enemies"
msgid "No external enemies"
msgstr ""

msgctxt "Enemies"
msgid "Easy"
msgstr ""

msgctxt "Enemies"
msgid "Fewer or weaker enemies"
msgstr ""

msgctxt "Enemies"
msgid "Normal"
msgstr ""

msgctxt "Enemies"
msgid "Normal number or strength of enemies"
msgstr ""

msgctxt "Enemies"
msgid "Hard"
msgstr ""

msgctxt "Enemies"
msgid "More or stronger enemies"
msgstr ""

msgctxt "Enemies"
msgid "Extreme"
msgstr ""

msgctxt "Enemies"
msgid "Much stronger, many more enemies"
msgstr ""

msgctxt "Enemies"
msgid "Quixotic"
msgstr ""

msgctxt "Enemies"
msgid "Insanely strong and/or inordinately large numbers of enemies"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Murphy"
msgstr ""

msgctxt "setting"
msgid "Configures the perversity of the universe according to Murphy's law"
msgstr ""

msgctxt "Murphy"
msgid "Easy"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are more in your favor"
msgstr ""

msgctxt "Murphy"
msgid "Normal"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are normal"
msgstr ""

msgctxt "Murphy"
msgid "Hard"
msgstr ""

msgctxt "Murphy"
msgid "Random factors are more against you"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Arena"
msgstr ""

msgctxt "setting"
msgid ""
"Configures the size of the playing arena. Default is normal or 100 units"
msgstr ""

msgctxt "Arena"
msgid "Normal"
msgstr ""

msgctxt "Arena"
msgid "Normal 100 unit sized arena"
msgstr ""

msgctxt "Arena"
msgid "Small"
msgstr ""

msgctxt "Arena"
msgid "Small 50 unit sized arena"
msgstr ""

msgctxt "Arena"
msgid "Large"
msgstr ""

msgctxt "Arena"
msgid "Large 200 unit sized arena"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Flag Scan"
msgstr ""

msgctxt "setting"
msgid ""
"Configures the depth and complexity required to scan a flag. Default is "
"normal: depth is 2 or 3, complexity is 2"
msgstr ""

msgctxt "Flag Scan"
msgid "Normal"
msgstr ""

msgctxt "Flag Scan"
msgid "Depth is 2 or 3, complexity is 2"
msgstr ""

msgctxt "Flag Scan"
msgid "Easy"
msgstr ""

msgctxt "Flag Scan"
msgid "Depth is 1, complexity is 1 or 2"
msgstr ""

msgctxt "Flag Scan"
msgid "Hard"
msgstr ""

msgctxt "Flag Scan"
msgid "Depth is 1, 2 or 3, complexity is 3 or 4"
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Tracking"
msgstr ""

msgctxt "setting"
msgid "Configures information given about flag."
msgstr ""

msgctxt "Tracking"
msgid "Normal"
msgstr ""

msgctxt "Tracking"
msgid ""
"Drop: Kraylor or Human Navy flag dropped (main  screen). Grab: The Kraylor "
"or Human Navy picked up your flag (main screen and ship log)"
msgstr ""

msgctxt "Tracking"
msgid "Easy"
msgstr ""

msgctxt "Tracking"
msgid ""
"Drop: ShipName dropped Kraylor or Human Navy flag (main screen). Grab: "
"Kraylor or Human Navy ship ShipName picked up your flag (main screen and "
"ship log)"
msgstr ""

msgctxt "Tracking"
msgid "Hard"
msgstr ""

msgctxt "Tracking"
msgid ""
"Drop: Flag dropped (main screen). Grab: Flag obtained (main screen). Flag "
"must be rescanned after drop"
msgstr ""

msgctxt "Tracking"
msgid "Secret"
msgstr ""

msgctxt "Tracking"
msgid ""
"Neither dropping nor grabbing the flag will produce a message. Flag must be "
"rescanned after drop"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:735
msgctxt "scienceDescription-station"
msgid "Referee"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:750
msgctxt "buttonGM"
msgid "None"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:751
msgctxt "buttonGM"
msgid "Easy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:752
msgctxt "buttonGM"
msgid "Normal"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:753
msgctxt "buttonGM"
msgid "Hard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:754
msgctxt "buttonGM"
msgid "Extreme"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:755
msgctxt "buttonGM"
msgid "Quixotic"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:768
#: scripts/scenario_60_captureFlag.lua:808
#: scripts/scenario_60_captureFlag.lua:823
msgctxt "buttonGM"
msgid "easy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:769
#: scripts/scenario_60_captureFlag.lua:807
#: scripts/scenario_60_captureFlag.lua:822
msgctxt "buttonGM"
msgid "normal"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:770
#: scripts/scenario_60_captureFlag.lua:809
#: scripts/scenario_60_captureFlag.lua:824
msgctxt "buttonGM"
msgid "hard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:793
msgctxt "buttonGM"
msgid "medium"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:794
msgctxt "buttonGM"
msgid "small"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:795
msgctxt "buttonGM"
msgid "large"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:825
msgctxt "buttonGM"
msgid "secret"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:840
msgctxt "buttonGM"
msgid "empty"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:841
msgctxt "buttonGM"
msgid "default"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:842
msgctxt "buttonGM"
msgid "passing"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:843
msgctxt "buttonGM"
msgid "symmetric"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:844
msgctxt "buttonGM"
msgid "rabbit"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:865
#: scripts/scenario_60_captureFlag.lua:1559
#, lua-format
msgctxt "buttonGM"
msgid "Version %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:866
#: scripts/scenario_60_captureFlag.lua:1560
#, lua-format
msgctxt "msgGM"
msgid ""
"Scenario version %s\n"
" LUA version %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:870
#: scripts/scenario_60_captureFlag.lua:1580
msgctxt "buttonGM"
msgid "Turn on Diagnostic"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:872
#: scripts/scenario_60_captureFlag.lua:1582
msgctxt "buttonGM"
msgid "Turn off Diagnostic"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:882
#, lua-format
msgctxt "buttonGM"
msgid "+Terrain: %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:883
msgctxt "buttonGM"
msgid "+Player Config"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:885
#, lua-format
msgctxt "buttonGM"
msgid "+Times G%i H%i E%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:887
#, lua-format
msgctxt "buttonGM"
msgid "+Times G%i H%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:889
#, lua-format
msgctxt "buttonGM"
msgid "Enemies: %s ->Next"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:900
#, lua-format
msgctxt "buttonGM"
msgid "Flag scan: %s ->Next"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:911
#, lua-format
msgctxt "buttonGM"
msgid "Flag track: %s ->Next"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:924
msgctxt "buttonGM"
msgid "Destroy = end off"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:926
msgctxt "buttonGM"
msgid "Destroy = end on"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:936
#, lua-format
msgctxt "buttonGM"
msgid "Marker: %s ->Next"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:949
msgctxt "buttonGM"
msgid "Player Prefs"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:950
msgctxt "msgGM"
msgid "Remaining player preferences:"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:954
#, lua-format
msgctxt "msgGM"
msgid "XO:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:956
#: scripts/scenario_60_captureFlag.lua:960
#: scripts/scenario_60_captureFlag.lua:965
#: scripts/scenario_60_captureFlag.lua:970
#: scripts/scenario_60_captureFlag.lua:975
#: scripts/scenario_60_captureFlag.lua:980
#: scripts/scenario_60_captureFlag.lua:985
#: scripts/scenario_60_captureFlag.lua:990
#: scripts/scenario_60_captureFlag.lua:995
msgctxt "msgGM"
msgid "\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:958
#, lua-format
msgctxt "msgGM"
msgid "    Faction:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:963
#, lua-format
msgctxt "msgGM"
msgid "    Ship name:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:968
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 1:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:973
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 2:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:978
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 3:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:983
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 4:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:988
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 5:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:993
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 6:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1004
msgctxt "buttonGM"
msgid "-from Terrain"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1005
#, lua-format
msgctxt "buttonGM"
msgid "Size: %s -> Next"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1034
msgctxt "buttonGM"
msgid "*"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1118
#: scripts/scenario_60_captureFlag.lua:1119
msgctxt "scienceDescription-buoy"
msgid "Territory boundary marker"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1118
#: scripts/scenario_60_captureFlag.lua:1119
msgctxt "scienceDescription-buoy"
msgid ""
"A buoy placed on the line marking the boundary between Human and Kraylor "
"territory"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1189
msgctxt "scienceDescription-flag"
msgid "Flag hiding territory boundary marker"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1189
msgctxt "scienceDescription-flag"
msgid ""
"A temporary buoy placed on the edge of the territory where a flag or decoy "
"may be hidden"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1196
msgctxt "buttonGM"
msgid "-from Player Config"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1197
#: scripts/scenario_60_captureFlag.lua:1564
msgctxt "buttonGM"
msgid "Show control codes"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1198
#: scripts/scenario_60_captureFlag.lua:1565
msgctxt "buttonGM"
msgid "Show Kraylor codes"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1199
#: scripts/scenario_60_captureFlag.lua:1567
msgctxt "buttonGM"
msgid "Show Human codes"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1200
msgctxt "buttonGM"
msgid "Wing Names Off"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1202
msgctxt "buttonGM"
msgid "Wing Names On"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1208
msgctxt "msgGM"
msgid ""
"Cannot disable wing names now that player ships have been spawned.\n"
"Close the server and restart if you *really* don't want the wing names"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1217
#, lua-format
msgctxt "buttonGM"
msgid "+Tags %.2f, %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1218
msgctxt "buttonGM"
msgid "+Drones Off"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1220
msgctxt "buttonGM"
msgid "+Drones On"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1232
msgctxt "buttonGM"
msgid "-Main from times"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1233
#, lua-format
msgctxt "buttonGM"
msgid "Game %i Add 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1239
#, lua-format
msgctxt "buttonGM"
msgid "Game %i Del 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1246
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Add 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1252
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Del 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1257
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Del 4 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1264
#, lua-format
msgctxt "buttonGM"
msgid "Enemy %i Add 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1271
#, lua-format
msgctxt "buttonGM"
msgid "Enemy %i Del 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1281
#: scripts/scenario_60_captureFlag.lua:1365
#: scripts/scenario_60_captureFlag.lua:1383
msgctxt "buttonGM"
msgid "-Main from Tag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1282
#: scripts/scenario_60_captureFlag.lua:1339
#: scripts/scenario_60_captureFlag.lua:1366
#: scripts/scenario_60_captureFlag.lua:1384
#: scripts/scenario_60_captureFlag.lua:1403
#: scripts/scenario_60_captureFlag.lua:1421
#: scripts/scenario_60_captureFlag.lua:1451
#: scripts/scenario_60_captureFlag.lua:1481
#: scripts/scenario_60_captureFlag.lua:1499
#: scripts/scenario_60_captureFlag.lua:1517
msgctxt "buttonGM"
msgid "-Player Config"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1283
#, lua-format
msgctxt "buttonGM"
msgid "+Tag distance %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1284
#, lua-format
msgctxt "buttonGM"
msgid "+Tag damage %.2f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1288
msgctxt "buttonGM"
msgid "-From Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1289
msgctxt "buttonGM"
msgid "Drones Off"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1291
msgctxt "buttonGM"
msgid "Drones On"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1302
#, lua-format
msgctxt "buttonGM"
msgid "+Capacity %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1303
#, lua-format
msgctxt "buttonGM"
msgid "Name %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1315
#, lua-format
msgctxt "buttonGM"
msgid "+Flag I%i M%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1316
#, lua-format
msgctxt "buttonGM"
msgid "+Distance F%.1fU S%.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1317
msgctxt "buttonGM"
msgid "Template Mod Off"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1319
msgctxt "buttonGM"
msgid "Template Mod On"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1330
#, lua-format
msgctxt "buttonGM"
msgid "+Hull %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1331
#, lua-format
msgctxt "buttonGM"
msgid "+Impulse %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1332
#, lua-format
msgctxt "buttonGM"
msgid "+Beam R%.1fU D%.1f C%.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1338
msgctxt "buttonGM"
msgid "-Main from Probes"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1341
#, lua-format
msgctxt "buttonGM"
msgid "Probes %i Add 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1352
#, lua-format
msgctxt "buttonGM"
msgid "Probes %i Del 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1367
msgctxt "buttonGM"
msgid "-From Tag Distance"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1369
#, lua-format
msgctxt "buttonGM"
msgid "%.1fU Add .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1375
#, lua-format
msgctxt "buttonGM"
msgid "%.1fU Del .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1385
msgctxt "buttonGM"
msgid "-From Tag Dmg"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1387
#, lua-format
msgctxt "buttonGM"
msgid "%.2f Add .25 -> %.2f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1393
#, lua-format
msgctxt "buttonGM"
msgid "%.2f Del .25 -> %.2f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1402
#: scripts/scenario_60_captureFlag.lua:1420
#: scripts/scenario_60_captureFlag.lua:1450
#: scripts/scenario_60_captureFlag.lua:1480
#: scripts/scenario_60_captureFlag.lua:1498
#: scripts/scenario_60_captureFlag.lua:1516
msgctxt "buttonGM"
msgid "-Main"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1404
msgctxt "buttonGM"
msgid "-From Capacity"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1406
#: scripts/scenario_60_captureFlag.lua:1484
#, lua-format
msgctxt "buttonGM"
msgid "%i Add 10 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1412
#: scripts/scenario_60_captureFlag.lua:1490
#, lua-format
msgctxt "buttonGM"
msgid "%i Del 10 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1422
msgctxt "buttonGM"
msgid "-From Drone Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1424
#, lua-format
msgctxt "buttonGM"
msgid "Interval %i Add 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1430
#, lua-format
msgctxt "buttonGM"
msgid "Interval %i Del 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1436
#, lua-format
msgctxt "buttonGM"
msgid "Msg Reset %i Add 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1442
#, lua-format
msgctxt "buttonGM"
msgid "Msg Reset %i Del 1 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1452
msgctxt "buttonGM"
msgid "-From Drone Distance"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1454
#, lua-format
msgctxt "buttonGM"
msgid "Form %.1fU Add .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1460
#, lua-format
msgctxt "buttonGM"
msgid "Form %.1fU Del .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1466
#, lua-format
msgctxt "buttonGM"
msgid "Scan %.1fU Add .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1472
#, lua-format
msgctxt "buttonGM"
msgid "Scan %.1fU Del .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1482
msgctxt "buttonGM"
msgid "-From Drone Hull"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1500
msgctxt "buttonGM"
msgid "-From Drone Impulse"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1502
#, lua-format
msgctxt "buttonGM"
msgid "%i Add 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1508
#, lua-format
msgctxt "buttonGM"
msgid "%i Del 5 -> %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1518
msgctxt "buttonGM"
msgid "-From Drone Beam"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1520
#, lua-format
msgctxt "buttonGM"
msgid "Rng %.1fU Add .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1526
#, lua-format
msgctxt "buttonGM"
msgid "Rng %.1fU Del .1 -> %.1fU"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1532
#, lua-format
msgctxt "buttonGM"
msgid "Dmg %.1f Add .5 -> %.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1538
#, lua-format
msgctxt "buttonGM"
msgid "Dmg %.1f Del .5 -> %.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1544
#, lua-format
msgctxt "buttonGM"
msgid "Cycle %.1f Add .5 -> %.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1550
#, lua-format
msgctxt "buttonGM"
msgid "Cycle %.1f Del .5 -> %.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1566
msgctxt "buttonGM"
msgid "Show Ktlitan codes"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1568
msgctxt "buttonGM"
msgid "Enable Auto-Enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1570
msgctxt "buttonGM"
msgid "Disable Auto-Enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1592
msgctxt "buttonGM"
msgid "Current Stats"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1594
msgctxt "buttonGM"
msgid "Detailed Drone Report"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1597
msgctxt "buttonGM"
msgid "Intelligent Bugger"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1644
#, lua-format
msgctxt "msgGM"
msgid "%s: %s %s\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1674
#, lua-format
msgctxt "msgGM"
msgid ""
"New Bugger ship: %s\n"
"Control code: %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1908
msgctxt "msgGM"
msgid "Human:"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1909
#: scripts/scenario_60_captureFlag.lua:1916
msgctxt "msgGM"
msgid ""
"\n"
"   Number of active ships: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1910
#: scripts/scenario_60_captureFlag.lua:1917
msgctxt "msgGM"
msgid ""
"\n"
"   Number of destroyed ships: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1912
#: scripts/scenario_60_captureFlag.lua:1919
msgctxt "msgGM"
msgid ""
"\n"
"   Total number of active drones: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1913
#: scripts/scenario_60_captureFlag.lua:1920
msgctxt "msgGM"
msgid ""
"\n"
"   Total number of destroyed drones: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1915
msgctxt "msgGM"
msgid ""
"\n"
"Kraylor:"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1923
msgctxt "msgGM"
msgid ""
"\n"
"Active buggers: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2134
#: scripts/scenario_60_captureFlag.lua:6399
#, lua-format
msgctxt "callsign-squad"
msgid "%s-Sq%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2140
#: scripts/scenario_60_captureFlag.lua:6405
#, lua-format
msgctxt "callsign-drone"
msgid "%s-#%i/%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2142
#: scripts/scenario_60_captureFlag.lua:6407
#, lua-format
msgctxt "callsign-drone"
msgid "%s-%i of %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2152
#: scripts/scenario_60_captureFlag.lua:6417
#, lua-format
msgctxt "callsign-drone"
msgid "%s%i/%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2170
#: scripts/scenario_60_captureFlag.lua:6435
#, lua-format
msgctxt "drones-msgWeapons"
msgid "%i drones launched"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2172
#: scripts/scenario_60_captureFlag.lua:6437
#, lua-format
msgctxt "drones-msgWeapons"
msgid "%i drone launched"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2177
#: scripts/scenario_60_captureFlag.lua:6442
#, lua-format
msgctxt "drones-msgTactical"
msgid "%i drones launched"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2179
#: scripts/scenario_60_captureFlag.lua:6444
#, lua-format
msgctxt "drones-msgTactical"
msgid "%i drone launched"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2183
#: scripts/scenario_60_captureFlag.lua:6448
#, lua-format
msgctxt "drones-shipLog"
msgid "Deployed %i drones as squadron %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2185
#: scripts/scenario_60_captureFlag.lua:6450
#, lua-format
msgctxt "drones-shipLog"
msgid "Deployed %i drone as squadron %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2191
#, lua-format
msgctxt "drones-msgWeapons"
msgid "You have %i drones to deploy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2193
#, lua-format
msgctxt "drones-msgTactical"
msgid "You have %i drones to deploy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2197
msgctxt "drones-"
msgid "> > > > > > > > Drone Hull Status Report: < < < < < < < <"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2204
#: scripts/scenario_60_captureFlag.lua:2247
msgctxt "drones-"
msgid ""
"\n"
"        Drone Squad: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2210
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i (%s) Hull: %i/%i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2218
#: scripts/scenario_60_captureFlag.lua:2263
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i --Destroyed--"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2224
#: scripts/scenario_60_captureFlag.lua:2269
msgctxt "drones-"
msgid " --Destroyed--"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2228
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"\n"
"    Number of deployed drone squadrons: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2229
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"\n"
"    Current number of live deployed drones: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2240
msgctxt "drones-"
msgid "> > > > > > > > Drone Location Report: < < < < < < < <"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2254
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i (%s) Sector %s, X: %7.0f, Y: %7.0f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2273
msgctxt "drones-msgHelms&Tactical"
msgid ""
"\n"
"    Number of deployed drone squadrons: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2274
msgctxt "drones-msgHelms&Tactical"
msgid ""
"\n"
"    Current number of live deployed drones: "
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2288
msgctxt "drones-buttonWeapons"
msgid "5 Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2292
msgctxt "drones-buttonTactical"
msgid "5 Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2296
msgctxt "drones-buttonWeapons"
msgid "10 Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2300
msgctxt "drones-buttonTactical"
msgid "10 Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2304
msgctxt "drones-buttonWeapons"
msgid "Count Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2308
msgctxt "drones-buttonTactical"
msgid "Count Drones"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2312
msgctxt "drones-buttonEngineer"
msgid "Drone Hulls"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2316
msgctxt "drones-buttonEngineer+"
msgid "Drone Hulls"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2320
msgctxt "drones-buttonHelms"
msgid "Drone Locations"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2324
msgctxt "drones-buttonTactical"
msgid "Drone Locations"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2378
#: scripts/scenario_60_captureFlag.lua:2396
#: scripts/scenario_60_captureFlag.lua:7341
#: scripts/scenario_60_captureFlag.lua:7377
#: scripts/scenario_60_captureFlag.lua:7404
#: scripts/scenario_60_captureFlag.lua:7417
#: scripts/scenario_60_captureFlag.lua:7430
#: scripts/scenario_60_captureFlag.lua:7443
#: scripts/scenario_60_captureFlag.lua:7456
#: scripts/scenario_60_captureFlag.lua:7469
#: scripts/scenario_60_captureFlag.lua:7603
#: scripts/scenario_60_captureFlag.lua:7723
msgctxt "scienceDescription-flag"
msgid "Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2378
#: scripts/scenario_60_captureFlag.lua:7341
#: scripts/scenario_60_captureFlag.lua:7603
msgctxt "scienceDescription-flag"
msgid "Human Navy Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2382
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "%s dropped Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2384
#: scripts/scenario_60_captureFlag.lua:7626
#: scripts/scenario_60_captureFlag.lua:7746
msgctxt "flag-msgMainscreen"
msgid "Human Navy flag dropped"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2387
#: scripts/scenario_60_captureFlag.lua:2405
#: scripts/scenario_60_captureFlag.lua:7629
#: scripts/scenario_60_captureFlag.lua:7749
msgctxt "flag-msgMainscreen"
msgid "Flag dropped"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2396
#: scripts/scenario_60_captureFlag.lua:7377
#: scripts/scenario_60_captureFlag.lua:7723
msgctxt "scienceDescription-flag"
msgid "Kraylor Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2400
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "%s dropped Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2402
msgctxt "flag-msgMainscreen"
msgid "Kraylor flag dropped"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2545
msgctxt "repairCrew-msgEngineer"
msgid "Medical team has revived one of your repair crew"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2549
msgctxt "repairCrew-msgEngineer+"
msgid "Medical team has revived one of your repair crew"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2564
msgctxt "repairCrew-msgEngineer"
msgid "One of your repair crew has perished"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:2568
msgctxt "repairCrew-msgEngineer+"
msgid "One of your repair crew has perished"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:3827
msgctxt "buttonGM"
msgid "Orbit Toggle"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:3837
msgctxt "buttonGM"
msgid "Move Toggle"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:3998
msgctxt "wormhole-msgHelms"
msgid ""
"Worm hole teleportation destination will change after the flag hiding time "
"expires"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:4002
msgctxt "wormhole-msgTactical"
msgid ""
"Worm hole teleportation destination will change after the flag hiding time "
"expires"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5195
msgctxt "station-comms"
msgid "Greetings"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5213
#: scripts/scenario_60_captureFlag.lua:5221
#: scripts/scenario_60_captureFlag.lua:5364
#: scripts/scenario_60_captureFlag.lua:5376
#: scripts/scenario_60_captureFlag.lua:5388
#: scripts/scenario_60_captureFlag.lua:5407
#: scripts/scenario_60_captureFlag.lua:5419
#, lua-format
msgctxt "ammo-comms"
msgid "%s%d rep each)"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5229
msgctxt "station-comms"
msgid "Dock, please"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5235
#: scripts/scenario_60_captureFlag.lua:5686
msgctxt "station-comms"
msgid "You need to stay docked for that action."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5239
#: scripts/scenario_60_captureFlag.lua:5690
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass destruction."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5240
#: scripts/scenario_60_captureFlag.lua:5691
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass disruption."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5241
#: scripts/scenario_60_captureFlag.lua:5692
msgctxt "ammo-comms"
msgid "We do not deal in those weapons."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5248
#: scripts/scenario_60_captureFlag.lua:5699
msgctxt "ammo-comms"
msgid "All nukes are charged and primed for destruction."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5250
#: scripts/scenario_60_captureFlag.lua:5701
msgctxt "ammo-comms"
msgid "Sorry, sir, but you are as fully stocked as I can allow."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5252
#: scripts/scenario_60_captureFlag.lua:5264
#: scripts/scenario_60_captureFlag.lua:5467
#: scripts/scenario_60_captureFlag.lua:5472
#: scripts/scenario_60_captureFlag.lua:5480
#: scripts/scenario_60_captureFlag.lua:5541
#: scripts/scenario_60_captureFlag.lua:5571
#: scripts/scenario_60_captureFlag.lua:5603
#: scripts/scenario_60_captureFlag.lua:5635
#: scripts/scenario_60_captureFlag.lua:5641
#: scripts/scenario_60_captureFlag.lua:5665
#: scripts/scenario_60_captureFlag.lua:5670
#: scripts/scenario_60_captureFlag.lua:5703
#: scripts/scenario_60_captureFlag.lua:5715
#: scripts/scenario_60_captureFlag.lua:5789
#: scripts/scenario_60_captureFlag.lua:5811
#: scripts/scenario_60_captureFlag.lua:5833
#: scripts/scenario_60_captureFlag.lua:5837
#: scripts/scenario_60_captureFlag.lua:5845
#: scripts/scenario_60_captureFlag.lua:5855
#: scripts/scenario_60_captureFlag.lua:5860
#: scripts/scenario_60_captureFlag.lua:5866
#: scripts/scenario_60_captureFlag.lua:5883
#: scripts/scenario_60_captureFlag.lua:5905
#: scripts/scenario_60_captureFlag.lua:5909
#: scripts/scenario_60_captureFlag.lua:5926
#: scripts/scenario_60_captureFlag.lua:5930
#: scripts/scenario_60_captureFlag.lua:6520
#: scripts/scenario_60_captureFlag.lua:6527
#: scripts/scenario_60_captureFlag.lua:6536
#: scripts/scenario_60_captureFlag.lua:6561
#: scripts/scenario_60_captureFlag.lua:6568
#: scripts/scenario_60_captureFlag.lua:6580
#: scripts/scenario_60_captureFlag.lua:6585
#: scripts/scenario_60_captureFlag.lua:6592
#: scripts/scenario_60_captureFlag.lua:6600
#: scripts/scenario_60_captureFlag.lua:6607
#: scripts/scenario_60_captureFlag.lua:6615
#: scripts/scenario_60_captureFlag.lua:6651
#: scripts/scenario_60_captureFlag.lua:6664
#: scripts/scenario_60_captureFlag.lua:6670
#: scripts/scenario_60_captureFlag.lua:6681
#: scripts/scenario_60_captureFlag.lua:6690
#: scripts/scenario_60_captureFlag.lua:6701
#: scripts/scenario_60_captureFlag.lua:6710
#: scripts/scenario_60_captureFlag.lua:6721
#: scripts/scenario_60_captureFlag.lua:6734
#: scripts/scenario_60_captureFlag.lua:6744
#: scripts/scenario_60_captureFlag.lua:6754
#: scripts/scenario_60_captureFlag.lua:6775
msgid "Back"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5255
#: scripts/scenario_60_captureFlag.lua:5706
msgctxt "needRep-comms"
msgid "Not enough reputation."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5260
#: scripts/scenario_60_captureFlag.lua:5711
msgctxt "ammo-comms"
msgid "You are fully loaded and ready to explode things."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5262
#: scripts/scenario_60_captureFlag.lua:5713
msgctxt "ammo-comms"
msgid ""
"We generously resupplied you with some weapon charges.\n"
"Put them to good use."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5317
msgctxt "station-comms"
msgid ""
"Good day, officer!\n"
"What can we do for you today?\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5319
msgctxt "station-comms"
msgid "Welcome to our lovely station.\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5355
msgctxt "ammo-comms"
msgid "I need ordnance restocked"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5356
msgctxt "ammo-comms"
msgid "What type of ordnance?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5360
msgctxt "ammo-comms"
msgid "Can you supply us with some nukes? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5362
msgctxt "ammo-comms"
msgid "We really need some nukes ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5372
msgctxt "ammo-comms"
msgid "Please re-stock our EMP missiles. ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5374
msgctxt "ammo-comms"
msgid "Got any EMPs? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5384
msgctxt "ammo-comms"
msgid "Do you have spare homing missiles for us? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5386
msgctxt "ammo-comms"
msgid "Do you have extra homing missiles? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5397
msgctxt "ammo-comms"
msgid "We could use some mines. ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5399
msgctxt "ammo-comms"
msgid "How about mines? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5401
msgctxt "ammo-comms"
msgid "More mines ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5403
msgctxt "ammo-comms"
msgid "All the mines we can take. ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5405
msgctxt "ammo-comms"
msgid "Mines! What else? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5415
msgctxt "ammo-comms"
msgid "What about HVLI? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5417
msgctxt "ammo-comms"
msgid "Could you provide HVLI? ("
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5434
#: scripts/scenario_60_captureFlag.lua:5451
#, lua-format
msgctxt "trade-comms"
msgid "Recruit repair crew member for %i reputation"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5436
#: scripts/scenario_60_captureFlag.lua:5453
msgctxt "needRep-comms"
msgid "Insufficient reputation"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5440
#: scripts/scenario_60_captureFlag.lua:5457
msgctxt "trade-comms"
msgid "Repair crew member hired"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5463
msgctxt "station-comms"
msgid "Tell me more about your station"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5464
msgctxt "station-comms"
msgid "What would you like to know?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5465
msgctxt "stationGeneralInfo-comms"
msgid "General information"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5470
msgctxt "stationStory-comms"
msgid "Station history"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5478
msgctxt "gossip-comms"
msgid "Gossip"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5488
msgctxt "trade-comms"
msgid "Buy, sell, trade"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5489
#: scripts/scenario_60_captureFlag.lua:5801
#, lua-format
msgctxt "trade-comms"
msgid ""
"Station %s:\n"
"Goods or components available: quantity, cost in reputation\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5495
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i, %i\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5498
msgctxt "trade-comms"
msgid "Current Cargo:\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5505
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5511
msgctxt "trade-comms"
msgid "     Empty\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5514
#, lua-format
msgctxt "trade-comms"
msgid "Available Space: %i, Available Reputation: %i\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5522
#, lua-format
msgctxt "trade-comms"
msgid "Buy one %s for %i reputation"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5523
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s, Quantity: %i, Rep: %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5525
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient cargo space for purchase"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5527
#: scripts/scenario_60_captureFlag.lua:5532
msgctxt "needRep-comms"
msgid ""
"\n"
"Insufficient reputation for purchase"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5529
#: scripts/scenario_60_captureFlag.lua:5563
#: scripts/scenario_60_captureFlag.lua:5595
#: scripts/scenario_60_captureFlag.lua:5627
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient station inventory"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5537
msgctxt "trade-comms"
msgid ""
"\n"
"purchased"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5560
#, lua-format
msgctxt "trade-comms"
msgid "Trade food for %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5561
#: scripts/scenario_60_captureFlag.lua:5593
#: scripts/scenario_60_captureFlag.lua:5625
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s,  Quantity: %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5568
#: scripts/scenario_60_captureFlag.lua:5600
#: scripts/scenario_60_captureFlag.lua:5632
msgctxt "trade-comms"
msgid ""
"\n"
"Traded"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5592
#, lua-format
msgctxt "trade-comms"
msgid "Trade luxury for %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5624
#, lua-format
msgctxt "trade-comms"
msgid "Trade medicine for %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5654
msgctxt "trade-comms"
msgid "Jettison cargo"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5655
#, lua-format
msgctxt "trade-comms"
msgid ""
"Available space: %i\n"
"What would you like to jettison?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5664
#, lua-format
msgctxt "trade-comms"
msgid "One %s jettisoned"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5724
msgctxt "station-comms"
msgid ""
"Good day, officer.\n"
"If you need supplies, please dock with us first."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5726
msgctxt "station-comms"
msgid ""
"Greetings.\n"
"If you want to do business, please dock with us first."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5756
msgctxt "station-comms"
msgid "I need information"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5757
msgctxt "station-comms"
msgid "What kind of information do you need?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5758
msgctxt "ammo-comms"
msgid "What ordnance do you have available for restock?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5763
msgctxt "ammo-comms"
msgid ""
"\n"
"   Nuke"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5767
msgctxt "ammo-comms"
msgid ""
"\n"
"   EMP"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5771
msgctxt "ammo-comms"
msgid ""
"\n"
"   Homing"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5775
msgctxt "ammo-comms"
msgid ""
"\n"
"   Mine"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5779
msgctxt "ammo-comms"
msgid ""
"\n"
"   HVLI"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5782
msgctxt "ammo-comms"
msgid "We have no ordnance available for restock"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5784
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following type of ordnance available for restock:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5786
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following types of ordnance available for restock:%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5800
msgctxt "trade-comms"
msgid "What goods do you have available for sale or trade?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5807
#, lua-format
msgctxt "trade-comms"
msgid "   %14s: %2i, %3i\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5814
msgctxt "helpfullWarning-comms"
msgid "See any enemies in your area?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5824
#, lua-format
msgctxt "helpfullWarning-comms"
msgid "Yes, we see %i enemies within 30U"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5826
msgctxt "helpfullWarning-comms"
msgid "Yes, we see one enemy within 30U"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5830
msgctxt "helpfullWarning-comms"
msgid "No enemies within 30U"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5835
msgctxt "helpfullWarning-comms"
msgid "Not really"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5840
msgctxt "trade-comms"
msgid "Where can I find particular goods?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5841
msgctxt "trade-comms"
msgid ""
"Friendly stations generally have food or medicine or both. Neutral stations "
"often trade their goods for food, medicine or luxury."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5843
msgctxt "trade-comms"
msgid ""
" Beyond that, I have no knowledge of specific stations.\n"
"\n"
"Check back later, someone else may have better knowledge"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5849
msgctxt "trade-comms"
msgid " Beyond that, I have no knowledge of specific stations"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5851
msgctxt "trade-comms"
msgid ""
"\n"
"\n"
"What goods are you interested in?\n"
"I've heard about these:"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5854
#, lua-format
msgctxt "trade-comms"
msgid "Station %s in sector %s has %s%s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5864
msgctxt "stationGeneralInfo-comms"
msgid "General station information"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5887
#, lua-format
msgctxt "stationAssist-comms"
msgid "Can you send a supply drop? (%d rep)"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5889
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request backup."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5891
msgctxt "stationAssist-comms"
msgid "To which waypoint should we deliver your supplies?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5893
#: scripts/scenario_60_captureFlag.lua:5919
#, lua-format
msgctxt "stationAssist-comms"
msgid "WP %d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5901
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched a supply ship toward WP %d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5903
#: scripts/scenario_60_captureFlag.lua:5924
msgctxt "needRep-comms"
msgid "Not enough reputation!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5913
#, lua-format
msgctxt "stationAssist-comms"
msgid "Please send reinforcements! (%d rep)"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5915
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request reinforcements."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5917
msgctxt "stationAssist-comms"
msgid "To which waypoint should we dispatch the reinforcements?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5922
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched %s to assist at WP %d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5961
msgctxt "trade-comms"
msgid " and will trade it for medicine"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5966
msgctxt "trade-comms"
msgid " or food"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5968
msgctxt "trade-comms"
msgid " and will trade it for food"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5974
msgctxt "trade-comms"
msgid " or luxury"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:5976
msgctxt "trade-comms"
msgid " and will trade it for luxury"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6004
#: scripts/scenario_60_captureFlag.lua:6020
msgctxt "flag-buttonWeapons"
msgid "Drop flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6006
#: scripts/scenario_60_captureFlag.lua:6022
msgctxt "flag-buttonTactical"
msgid "Drop flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6040
#: scripts/scenario_60_captureFlag.lua:6053
msgctxt "flag-msgWeapons"
msgid ""
"Flag position recorded. Flag will be placed here when preparation period "
"complete"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6044
#: scripts/scenario_60_captureFlag.lua:6057
msgctxt "flag-msgTactical"
msgid ""
"Flag position recorded. Flag will be placed here when preparation period "
"complete"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6189
msgctxt "decoy-msgWeapons"
msgid ""
"Decoy position recorded. Decoy will be placed here when preparation period "
"complete"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6193
msgctxt "decoy-msgTactical"
msgid ""
"Decoy position recorded. Decoy will be placed here when preparation period "
"complete"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6215
#, lua-format
msgctxt "decoy-buttonWeapons"
msgid "Drop Decoy %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6218
#, lua-format
msgctxt "decoy-buttonTactical"
msgid "Drop Decoy %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6337
#, lua-format
msgctxt "drones-msgWeapons"
msgid "You do not have %i drones to deploy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6339
#, lua-format
msgctxt "drones-msgTactical"
msgid "You do not have %i drones to deploy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6344
#: scripts/scenario_60_captureFlag.lua:6374
#, lua-format
msgctxt "drones-tabWeapons&Tactical"
msgid "Drones Available: %i"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6458
#, lua-format
msgctxt "drones-"
msgid "  WHACK!  Drone %s in squadron %s has been destroyed by %s!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6470
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"%s! Telemetry from %s in squad % stopped abruptly indicating destruction. "
"Probable instigator: %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6472
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "*%s* Another drone bites the dust: %s in squad %s destroyed by %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6474
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "--%s-- Drone %s in squad %s just disappeared. %s was nearby"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6476
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "%s! %s just took out Drone %s in squad %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6478
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "%s! Drone %s in squad %s was destroyed by %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6513
msgctxt "shipAssist-comms"
msgid "What do you want?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6515
msgctxt "shipAssist-comms"
msgid "Sir, how can we assist?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6517
#: scripts/scenario_60_captureFlag.lua:6666
msgctxt "shipAssist-comms"
msgid "Defend a waypoint"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6519
#: scripts/scenario_60_captureFlag.lua:6584
#: scripts/scenario_60_captureFlag.lua:6599
#: scripts/scenario_60_captureFlag.lua:6669
#: scripts/scenario_60_captureFlag.lua:6689
#: scripts/scenario_60_captureFlag.lua:6709
msgctxt "shipAssist-comms"
msgid "No waypoints set. Please set a waypoint first."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6522
#: scripts/scenario_60_captureFlag.lua:6672
msgctxt "shipAssist-comms"
msgid "Which waypoint should we defend?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6524
#, lua-format
msgctxt "shipAssist-comms"
msgid "Defend WP %d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6526
#, lua-format
msgctxt "shipAssist-comms"
msgid "We are heading to assist at WP %d."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6533
#: scripts/scenario_60_captureFlag.lua:6656
msgctxt "shipAssist-comms"
msgid "Assist me"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6534
msgctxt "shipAssist-comms"
msgid "Heading toward you to assist."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6539
msgctxt "shipAssist-comms"
msgid "Report status"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6540
#, lua-format
msgctxt "shipAssist-comms"
msgid "Hull: %d%%\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6543
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield: %d%%\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6545
#, lua-format
msgctxt "shipAssist-comms"
msgid "Front Shield: %d%%\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6546
#, lua-format
msgctxt "shipAssist-comms"
msgid "Rear Shield: %d%%\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6549
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield %s: %d%%\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6556
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s Missiles: %d/%d\n"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6565
#, lua-format
msgctxt "shipAssist-comms"
msgid "Dock at %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6566
#, lua-format
msgctxt "shipAssist-comms"
msgid "Docking at %s."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6577
msgctxt "shipAssist-comms"
msgid "Go attack enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6579
msgctxt "shipAssist-comms"
msgid "Going roaming and attacking"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6582
#: scripts/scenario_60_captureFlag.lua:6686
msgctxt "shipAssist-comms"
msgid "Go to waypoint. Attack enemies en route"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6587
#: scripts/scenario_60_captureFlag.lua:6602
#: scripts/scenario_60_captureFlag.lua:6692
#: scripts/scenario_60_captureFlag.lua:6712
msgctxt "shipAssist-comms"
msgid "Which waypoint?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6589
#: scripts/scenario_60_captureFlag.lua:6604
#: scripts/scenario_60_captureFlag.lua:6694
#: scripts/scenario_60_captureFlag.lua:6714
#, lua-format
msgctxt "shipAssist-comms"
msgid "Go to WP%d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6591
#: scripts/scenario_60_captureFlag.lua:6700
#, lua-format
msgctxt "shipAssist-comms"
msgid "Going to WP%d, watching for enemies en route"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6597
#: scripts/scenario_60_captureFlag.lua:6706
msgctxt "shipAssist-comms"
msgid "Go to waypoint. Ignore enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6606
#: scripts/scenario_60_captureFlag.lua:6720
#, lua-format
msgctxt "shipAssist-comms"
msgid "Going to WP%d, ignoring enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6612
msgctxt "shipAssist-comms"
msgid "Stop and defend your current position"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6614
msgctxt "shipAssist-comms"
msgid "Stopping and defending"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6617
msgctxt "shipAssist-comms"
msgid "Stop. Do nothing"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6621
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except routine system maintenance"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6623
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except idle drone gossip"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6625
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except exterior paint touch-up"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6627
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except cyber exercise for continued fitness"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6629
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except algorithmic meditation therapy"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6631
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except internal simulated flight routines"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6633
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except digital dreamscape construction"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6635
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except catching up on reading the latest drone drama "
"novel"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6637
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except writing up results of bifurcated drone "
"personality research"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6639
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except categorizing nearby miniscule space particles"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6641
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except continuing the count of visible stars from "
"this region"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6643
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except internal systems diagnostics"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6645
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except composing amorous communications to my "
"favorite drone"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6647
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except repairing experimental vocalization circuits"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6649
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6653
#, lua-format
msgctxt "shipAssist-comms"
msgid "Direct %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6655
#, lua-format
msgctxt "shipAssist-comms"
msgid "What command should I give to %s?"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6663
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s heading toward you to assist"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6674
#, lua-format
msgctxt "shipAssist-comms"
msgid "Defend WP%d"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6680
#, lua-format
msgctxt "shipAssist-comms"
msgid "We are heading to assist at WP%d."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6726
msgctxt "shipAssist-comms"
msgid "Go and swarm enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6733
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s roaming and attacking"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6736
msgctxt "shipAssist-comms"
msgid "Stop and defend your current positions"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6743
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s standing ground"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6746
msgctxt "shipAssist-comms"
msgid "Stop. Do Nothing"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6753
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s standing down"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6756
msgctxt "shipAssist-comms"
msgid "Other drones in squad form up on me"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6774
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s is forming up on me"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6786
msgctxt "shipEnemy-comms"
msgid "We will see to your destruction!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6787
msgctxt "shipEnemy-comms"
msgid "Your bloodline will end here!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6788
msgctxt "shipEnemy-comms"
msgid "Your feeble threats are meaningless."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6790
msgctxt "shipEnemy-comms"
msgid ""
"Ktzzzsss.\n"
"You will DIEEee weaklingsss!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6792
msgctxt "shipEnemy-comms"
msgid ""
"We wish you no harm, but will harm you if we must.\n"
"End of transmission."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6794
msgctxt "shipEnemy-comms"
msgid "Stay out of our way, or your death will amuse us extremely!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6796
msgctxt "shipEnemy-comms"
msgid ""
"One zero one.\n"
"No binary communication detected.\n"
"Switching to universal speech.\n"
"Generating appropriate response for target from human language archives.\n"
":Do not cross us:\n"
"Communication halted."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6797
msgctxt "shipEnemy-comms"
msgid "EXECUTE: SELFDESTRUCT"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6798
msgctxt "shipEnemy-comms"
msgid "Rogue command received. Targeting source."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6799
msgctxt "shipEnemy-comms"
msgid "External command ignored."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6801
msgctxt "shipEnemy-comms"
msgid ""
"The hive suffers no threats. Opposition to any of us is opposition to us "
"all.\n"
"Stand down or prepare to donate your corpses toward our nutrition."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6802
msgctxt "shipEnemy-comms"
msgid "<Transmit 'The Itsy-Bitsy Spider' on all wavelengths>"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6803
msgctxt "shipEnemy-comms"
msgid "We do not need permission to pluck apart such an insignificant threat."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6804
msgctxt "shipEnemy-comms"
msgid "The hive has greater priorities than exterminating pests."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6806
msgctxt "shipEnemy-comms"
msgid "Mind your own business!"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6823
msgctxt "ship-comms"
msgid ""
"Sorry, we have no time to chat with you.\n"
"We are on an important mission."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:6825
msgctxt "ship-comms"
msgid ""
"We have nothing for you.\n"
"Good day."
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7088
#, lua-format
msgctxt "callsign-station"
msgid "Hide flag %i:%.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7308
msgctxt "callsign-station"
msgid "Transition"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7404
#: scripts/scenario_60_captureFlag.lua:7430
#: scripts/scenario_60_captureFlag.lua:7456
msgctxt "scienceDescription-flag"
msgid "Human Navy Decoy Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7417
#: scripts/scenario_60_captureFlag.lua:7443
#: scripts/scenario_60_captureFlag.lua:7469
msgctxt "scienceDescription-flag"
msgid "Kraylor Decoy Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7514
#, lua-format
msgctxt "callsign-station"
msgid "Hunt flag %i:%.1f"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7533
msgctxt "flag-tabHelms"
msgid "Human Flag Aboard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7537
msgctxt "flag-tabTactical"
msgid "Human Flag Aboard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7541
msgctxt "flag-shipLog"
msgid "You picked up the Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7548
#, lua-format
msgctxt "flag-shipLog"
msgid "Kraylor ship %s picked up your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7550
msgctxt "flag-shipLog"
msgid "The Kraylor picked up your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7554
#, lua-format
msgctxt "flag-shipLog"
msgid "%s picked up the Human Navy Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7556
msgctxt "flag-shipLog"
msgid "Your team picked up the Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7562
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Kraylor ship %s obtained Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7564
msgctxt "flag-msgMainscreen"
msgid "Kraylor obtained Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7567
#: scripts/scenario_60_captureFlag.lua:7687
msgctxt "flag-msgMainscreen"
msgid "Flag obtained"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7610
#, lua-format
msgctxt "flag-shipLog"
msgid "Kraylor ship %s dropped your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7612
msgctxt "flag-shipLog"
msgid "The Kraylor dropped your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7616
#, lua-format
msgctxt "flag-shipLog"
msgid "%s dropped the Human Navy Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7618
msgctxt "flag-shipLog"
msgid "Your team dropped the Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7624
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Kraylor ship %s dropped Human Navy flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7653
msgctxt "flag-tabHelms"
msgid "Kraylor Flag Aboard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7657
msgctxt "flag-tabTactical"
msgid "Kraylor Flag Aboard"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7661
msgctxt "flag-shipLog"
msgid "You picked up the Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7668
#, lua-format
msgctxt "flag-shipLog"
msgid "Human Navy ship %s picked up your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7670
msgctxt "flag-shipLog"
msgid "The Human Navy picked up your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7674
#, lua-format
msgctxt "flag-shipLog"
msgid "%s picked up the Kraylor Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7676
msgctxt "flag-shipLog"
msgid "Your team picked up the Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7682
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Human Navy ship %s obtained Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7684
msgctxt "flag-msgMainscreen"
msgid "Human Navy obtained Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7730
#, lua-format
msgctxt "flag-shipLog"
msgid "Human Navy ship %s dropped your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7732
msgctxt "flag-shipLog"
msgid "The Human Navy dropped your flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7736
#, lua-format
msgctxt "flag-shipLog"
msgid "%s dropped the Kraylor Flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7738
msgctxt "flag-shipLog"
msgid "Your team dropped the Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7744
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Human Navy %s dropped Kraylor flag"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7814
#: scripts/scenario_60_captureFlag.lua:7831
#: scripts/scenario_60_captureFlag.lua:7849
#: scripts/scenario_60_captureFlag.lua:7890
#: scripts/scenario_60_captureFlag.lua:7907
#: scripts/scenario_60_captureFlag.lua:7925
#, lua-format
msgctxt "drones-msgScience"
msgid "Drone %s in sector %s reports possible flag in sector %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:7818
#: scripts/scenario_60_captureFlag.lua:7835
#: scripts/scenario_60_captureFlag.lua:7853
#: scripts/scenario_60_captureFlag.lua:7894
#: scripts/scenario_60_captureFlag.lua:7911
#: scripts/scenario_60_captureFlag.lua:7929
#, lua-format
msgctxt "drones-msgOperations"
msgid "Drone %s in sector %s reports possible flag in sector %s"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:8013
#, lua-format
msgctxt "-tabHelms&Tactical&Singlepilot"
msgid "%s in %s"
msgstr ""
