# Scenario name
msgid "Waves"
msgstr ""

# Scenario description
msgid ""
"Waves of increasingly difficult enemies attack friendly stations. There is "
"no victory. How many waves can you destroy?\n"
"\n"
"Spawn the player ships you want. The strength of enemy ships is independent "
"of the number and type of player ships."
msgstr ""

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr ""

msgctxt "setting"
msgid "Configures the amount of enemies spawned in the scenario."
msgstr ""

msgctxt "Enemies"
msgid "Easy"
msgstr ""

msgctxt "Enemies"
msgid ""
"Decreases the number of ships in each wave. Good for new players, but takes "
"longer for the players to be overwhelmed."
msgstr ""

msgctxt "Enemies"
msgid "Normal"
msgstr ""

msgctxt "Enemies"
msgid "Normal amount of enemies. Recommended for a normal crew."
msgstr ""

msgctxt "Enemies"
msgid "Hard"
msgstr ""

msgctxt "Enemies"
msgid ""
"Difficulty starts at wave 5 and increases by 1.5 after the players defeat "
"each wave. Players are overwhelmed more quickly, leading to shorter games."
msgstr ""

#: scripts/scenario_03_waves.lua:45
msgctxt "goal-shipLog"
msgid ""
"At least one friendly base must survive.\n"
"\n"
"Destroy all enemy ships. After a short delay, the next wave will appear. And "
"so on ...\n"
"\n"
"How many waves can you destroy?"
msgstr ""

#: scripts/scenario_03_waves.lua:127
#, lua-format
msgctxt "shipLog"
msgid "Wave %d"
msgstr ""

#: scripts/scenario_03_waves.lua:220
#, lua-format
msgctxt "msgMainscreen"
msgid "Wave %d"
msgstr ""

#: scripts/scenario_03_waves.lua:253
msgctxt "msgMainscreen"
msgid "Wave cleared!"
msgstr ""

#: scripts/scenario_03_waves.lua:254
#, lua-format
msgctxt "shipLog"
msgid "Wave %d cleared."
msgstr ""
