msgid ""
msgstr ""
"Project-Id-Version: Empty Epsilon\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: muerteFR\n"
"Language-Team: muerteFR\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 3.4.2\n"
"X-Poedit-Basepath: .\n"
"X-Poedit-SourceCharset: UTF-8\n"

# Scenario name
msgid "Capture the Flag"
msgstr "Capture du drapeau"

# Scenario description
msgid ""
"Capture opposing team's \"flag\" before they capture yours\n"
"\n"
"The region consists of two halves divided by a line of nebulae and/or "
"markers. The first 5 minutes (configurable) each side decides where to place "
"their flag. The ships closest to the referee station determine the team's "
"flag location during the initial phase. Crossing to the other side during "
"this phase will result in ship destruction. The weapons officer will mark "
"the flag coordinates when the ship reaches the flag location. After the flag "
"hide timer expires, an artifact will be placed at the location representing "
"the team's flag. If no place has been marked, the ship's current location "
"will be used. If the location is outside the game boundaries, the flag will "
"be placed at the nearest in bounds location\n"
"\n"
"Once the flags are placed, the hunt is on. Ships may cross the border in "
"search of the other team's flag, but while they are in the other team's "
"territory they may be tagged by an opponent ship within 0.75U. Being tagged "
"sends you back to your own region with damage to your warp/jump drive. Each "
"flag must be scanned before it can be retrived. Retrieval occurs by getting "
"within 1U of the flag. Being tagged while in posession of the flag drops the "
"flag at the location of the tag event. Cross back to your side with the flag "
"to claim victory\n"
"\n"
"Version 2"
msgstr ""
"- Durée approx. : 45mn (variable)\n"
"- Difficulté : Facile (variable)\n"
"- Vaisseaux joueurs : 2 à plusieurs\n"
"\n"
"Mission : Capturez le « drapeau » de l'équipe adverse avant qu'elle ne "
"capture le vôtre.\n"
"\n"
"La région se compose de 2 camps délimités par des marqueurs. Le jeu se "
"déroule en 2 phases :\n"
"1. Phase de placement : durant 5mn (configurable), chaque camp décide où "
"placer son drapeau et les leurres.\n"
"Vous ne pouvez aller en terrain ennemi durant cette phase, votre vaisseau "
"serait détruit. C'est le vaisseau le plus proche du poste d'arbitrage qui "
"possède le drapeau de son équipe. Une fois placé, l'officier des armes "
"mémorise ses coordonnées. Quand le délai de 5mn est écoulé, des artefacts "
"représentant les drapeaux et leurres apparaissent aux emplacements "
"préalablement choisis. Si vous n'avez pas posé votre drapeau pendant ces "
"5mn, l'emplacement actuel du vaisseau est utilisé. Si vous posez votre "
"drapeau en dehors des limites de votre camp, il est placé au plus près à "
"l'intérieur des limites.\n"
"\n"
"2. Phase de recherche : une fois les drapeaux et les leurres placés, la "
"chasse est lancée.\n"
"Les vaisseaux peuvent traverser la frontière à la recherche du drapeau de "
"l'équipe adverse. S'ils sont touchés (approchés) par un vaisseau adverse "
"dans un rayon de 0,75 unité (configurable), ils sont renvoyés dans leur "
"propre camp avec des dégâts sur leur système de vitesse lumière et "
"téléportation. Si le vaisseau touché possédait le drapeau adverse, ce "
"dernier est laissé sur place.\n"
"Chaque drapeau doit être scanné avant de pouvoir être récupéré. La "
"récupération s'effectue en se plaçant à moins de 1u du drapeau.\n"
"L'équipe qui ramène le drapeau adverse dans son propre camp remporte la "
"victoire.\n"
"\n"
"Version 2.0.1 - Mai 2024\n"
"\n"
"- Titre original : Capture the Flag\n"
"- Auteur : Xansta & Kilted Klingon (Fév. 2019)\n"
"- Traduction FR : Muerte (Mai 24)\n"
"TRADUCTION EN COURS DE RELECTURE\n"
"\n"
"Communauté française et anglophone sur Discord USN https://discord.gg/"
"TVxuxn7ZYW : feedback sur les scénarios, aide, sessions de jeu tous les we."

# Scenario setting
msgctxt "setting"
msgid "Terrain"
msgstr "Type de terrain"

msgctxt "setting"
msgid "Selects the type of terrain for the game"
msgstr "Sélectionne le type de terrain pour le jeu."

msgctxt "Terrain"
msgid "Asymmetric"
msgstr "Asymétrique"

msgctxt "Terrain"
msgid "No effort made to make the two sides of the arena equivalent"
msgstr "Les 2 terrains ne sont pas nécessairement identiques."

# Scenario name
msgctxt "Terrain"
msgid "Empty"
msgstr "Vide"

msgctxt "Terrain"
msgid "No terrain. Used primarily for testing"
msgstr "Aucun élément sur la carte. Utilisé principalement pour les tests."

msgctxt "Terrain"
msgid "Passing"
msgstr "Trous noirs"

msgctxt "Terrain"
msgid "Just passing by. Symmetric, black holes on each side"
msgstr ""
"Un trou noir de chaque côté.\n"
"Les trous noirs et leurs éléments en orbite peuvent être en mouvement."

msgctxt "Terrain"
msgid "Symmetric"
msgstr "Symétrique"

msgctxt "Terrain"
msgid "Randomly symmetric"
msgstr "Les 2 terrains sont symétriques et aléatoires."

msgctxt "Terrain"
msgid "Rabbit"
msgstr "Terrier de lapin"

msgctxt "Terrain"
msgid "Down the rabbit hole. Largely symmetric. Wormholes connect each side."
msgstr "Les 2 terrains sont symétriques. Des trous de ver relient chaque côté."

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr "Puissance ennemie"

msgctxt "setting"
msgid "Configures strength and/or number of external enemies in this scenario"
msgstr "Définit le nombre et/ou la puissance des ennemis extérieurs."

msgctxt "Enemies"
msgid "None"
msgstr "Aucune"

msgctxt "Enemies"
msgid "No external enemies"
msgstr "Pas d'ennemis extérieurs."

msgctxt "Enemies"
msgid "Easy"
msgstr "Facile"

msgctxt "Enemies"
msgid "Fewer or weaker enemies"
msgstr "Ennemis moins nombreux et/ou plus faibles."

msgctxt "Enemies"
msgid "Normal"
msgstr "Normale"

msgctxt "Enemies"
msgid "Normal number or strength of enemies"
msgstr "Difficulté normale."

msgctxt "Enemies"
msgid "Hard"
msgstr "Difficile"

msgctxt "Enemies"
msgid "More or stronger enemies"
msgstr "Ennemis plus nombreux et/ou plus puissants."

msgctxt "Enemies"
msgid "Extreme"
msgstr "Extrême"

msgctxt "Enemies"
msgid "Much stronger, many more enemies"
msgstr "Ennemis beaucoup plus nombreux et/ou beaucoup plus puissants."

msgctxt "Enemies"
msgid "Quixotic"
msgstr "Chimérique"

msgctxt "Enemies"
msgid "Insanely strong and/or inordinately large numbers of enemies"
msgstr "Ennemis en nombre démesuré et/ou incroyablement puissants."

# Scenario setting
msgctxt "setting"
msgid "Murphy"
msgstr "Loi de Murphy"

msgctxt "setting"
msgid "Configures the perversity of the universe according to Murphy's law"
msgstr "Définit la perversité de l'univers selon la loi de Murphy."

msgctxt "Murphy"
msgid "Easy"
msgstr "Facile"

msgctxt "Murphy"
msgid "Random factors are more in your favor"
msgstr "Les facteurs aléatoires sont plus en votre faveur."

msgctxt "Murphy"
msgid "Normal"
msgstr "Normale"

msgctxt "Murphy"
msgid "Random factors are normal"
msgstr "Les facteurs aléatoires sont équilibrés."

msgctxt "Murphy"
msgid "Hard"
msgstr "Difficile"

msgctxt "Murphy"
msgid "Random factors are more against you"
msgstr "Les facteurs aléatoires sont plus contre vous."

# Scenario setting
msgctxt "setting"
msgid "Arena"
msgstr "Arène"

msgctxt "setting"
msgid ""
"Configures the size of the playing arena. Default is normal or 100 units"
msgstr "Configure la taille de l'arène de jeu."

msgctxt "Arena"
msgid "Normal"
msgstr "Normale"

msgctxt "Arena"
msgid "Normal 100 unit sized arena"
msgstr "Arène moyenne de 100 unités."

msgctxt "Arena"
msgid "Small"
msgstr "Petite"

msgctxt "Arena"
msgid "Small 50 unit sized arena"
msgstr "Petite arène de 50 unités."

msgctxt "Arena"
msgid "Large"
msgstr "Grande"

msgctxt "Arena"
msgid "Large 200 unit sized arena"
msgstr "Grande arène de 200 unités."

# Scenario setting
msgctxt "setting"
msgid "Flag Scan"
msgstr "Analyse des drapeaux"

msgctxt "setting"
msgid ""
"Configures the depth and complexity required to scan a flag. Default is "
"normal: depth is 2 or 3, complexity is 2"
msgstr "Configure la complexité et la profondeur de scan des drapeaux."

msgctxt "Flag Scan"
msgid "Normal"
msgstr "Normale"

msgctxt "Flag Scan"
msgid "Depth is 2 or 3, complexity is 2"
msgstr ""
"La profondeur est de 2 ou 3.\n"
"La complexité est de 2."

msgctxt "Flag Scan"
msgid "Easy"
msgstr "Facile"

msgctxt "Flag Scan"
msgid "Depth is 1, complexity is 1 or 2"
msgstr ""
"La profondeur est de 1.\n"
"La complexité est de 1 ou 2."

msgctxt "Flag Scan"
msgid "Hard"
msgstr "Difficile"

msgctxt "Flag Scan"
msgid "Depth is 1, 2 or 3, complexity is 3 or 4"
msgstr ""
"La profondeur est de 1, 2 ou 3.\n"
"La complexité est de 3 ou 4."

# Scenario setting
msgctxt "setting"
msgid "Tracking"
msgstr "Information de suivi des drapeaux"

msgctxt "setting"
msgid "Configures information given about flag."
msgstr "Information diffusée lors du largage et capture de drapeaux."

msgctxt "Tracking"
msgid "Normal"
msgstr "Normale"

msgctxt "Tracking"
msgid ""
"Drop: Kraylor or Human Navy flag dropped (main  screen). Grab: The Kraylor "
"or Human Navy picked up your flag (main screen and ship log)"
msgstr ""
"Largage : le nom du camp qui largue un drapeau s'affiche sur l'écran "
"principal.\n"
"Capture : le nom du camp qui capture un drapeau s'affiche sur l'écran "
"principal et journal de bord des vaisseaux."

msgctxt "Tracking"
msgid "Easy"
msgstr "Facile"

msgctxt "Tracking"
msgid ""
"Drop: ShipName dropped Kraylor or Human Navy flag (main screen). Grab: "
"Kraylor or Human Navy ship ShipName picked up your flag (main screen and "
"ship log)"
msgstr ""
"Largage : le nom du vaisseau qui largue un drapeau s'affiche sur l'écran "
"principal.\n"
"Capture : le nom du vaisseau qui capture un drapeau s'affiche sur l'écran "
"principal et journal de bord des vaisseaux."

msgctxt "Tracking"
msgid "Hard"
msgstr "Difficile"

msgctxt "Tracking"
msgid ""
"Drop: Flag dropped (main screen). Grab: Flag obtained (main screen). Flag "
"must be rescanned after drop"
msgstr ""
"Largage : un drapeau largué s'affiche sur l'écran principal.\n"
"Capture : un drapeau capturé s'affiche sur l'écran principal et journal de "
"bord des vaisseaux.\n"
"Après largage, un drapeau doit être scanné à nouveau."

msgctxt "Tracking"
msgid "Secret"
msgstr "Secrète"

msgctxt "Tracking"
msgid ""
"Neither dropping nor grabbing the flag will produce a message. Flag must be "
"rescanned after drop"
msgstr ""
"Aucune information n'est diffusée.\n"
"Après largage, un drapeau doit être scanné à nouveau."

#: scripts/scenario_60_captureFlag.lua:735
msgctxt "scienceDescription-station"
msgid "Referee"
msgstr "Arbitre"

#: scripts/scenario_60_captureFlag.lua:750
msgctxt "buttonGM"
msgid "None"
msgstr "Aucun"

#: scripts/scenario_60_captureFlag.lua:751
msgctxt "buttonGM"
msgid "Easy"
msgstr "Facile"

#: scripts/scenario_60_captureFlag.lua:752
msgctxt "buttonGM"
msgid "Normal"
msgstr "Normal"

#: scripts/scenario_60_captureFlag.lua:753
msgctxt "buttonGM"
msgid "Hard"
msgstr "Difficile"

#: scripts/scenario_60_captureFlag.lua:754
msgctxt "buttonGM"
msgid "Extreme"
msgstr "Extrême"

#: scripts/scenario_60_captureFlag.lua:755
msgctxt "buttonGM"
msgid "Quixotic"
msgstr "Chimérique"

#: scripts/scenario_60_captureFlag.lua:768
#: scripts/scenario_60_captureFlag.lua:808
#: scripts/scenario_60_captureFlag.lua:823
msgctxt "buttonGM"
msgid "easy"
msgstr "Facile"

#: scripts/scenario_60_captureFlag.lua:769
#: scripts/scenario_60_captureFlag.lua:807
#: scripts/scenario_60_captureFlag.lua:822
msgctxt "buttonGM"
msgid "normal"
msgstr "Normal"

#: scripts/scenario_60_captureFlag.lua:770
#: scripts/scenario_60_captureFlag.lua:809
#: scripts/scenario_60_captureFlag.lua:824
msgctxt "buttonGM"
msgid "hard"
msgstr "Difficile"

#: scripts/scenario_60_captureFlag.lua:793
msgctxt "buttonGM"
msgid "medium"
msgstr "Normal"

#: scripts/scenario_60_captureFlag.lua:794
msgctxt "buttonGM"
msgid "small"
msgstr "Petite"

#: scripts/scenario_60_captureFlag.lua:795
msgctxt "buttonGM"
msgid "large"
msgstr "Grande"

#: scripts/scenario_60_captureFlag.lua:825
msgctxt "buttonGM"
msgid "secret"
msgstr "Secret"

#: scripts/scenario_60_captureFlag.lua:840
msgctxt "buttonGM"
msgid "empty"
msgstr "Vide"

#: scripts/scenario_60_captureFlag.lua:841
msgctxt "buttonGM"
msgid "default"
msgstr "Asymétrique"

#: scripts/scenario_60_captureFlag.lua:842
msgctxt "buttonGM"
msgid "passing"
msgstr "Trous noirs"

#: scripts/scenario_60_captureFlag.lua:843
msgctxt "buttonGM"
msgid "symmetric"
msgstr "Symétrique"

#: scripts/scenario_60_captureFlag.lua:844
msgctxt "buttonGM"
msgid "rabbit"
msgstr "Terrier de lapin"

#: scripts/scenario_60_captureFlag.lua:865
#: scripts/scenario_60_captureFlag.lua:1559
#, lua-format
msgctxt "buttonGM"
msgid "Version %s"
msgstr "Version %s"

#: scripts/scenario_60_captureFlag.lua:866
#: scripts/scenario_60_captureFlag.lua:1560
#, lua-format
msgctxt "msgGM"
msgid ""
"Scenario version %s\n"
" LUA version %s"
msgstr ""
"Version de scénario %s\n"
"Version LUA %s"

#: scripts/scenario_60_captureFlag.lua:870
#: scripts/scenario_60_captureFlag.lua:1580
msgctxt "buttonGM"
msgid "Turn on Diagnostic"
msgstr "Diagnostic = Off"

#: scripts/scenario_60_captureFlag.lua:872
#: scripts/scenario_60_captureFlag.lua:1582
msgctxt "buttonGM"
msgid "Turn off Diagnostic"
msgstr "Diagnostic = On"

#: scripts/scenario_60_captureFlag.lua:882
#, lua-format
msgctxt "buttonGM"
msgid "+Terrain: %s"
msgstr "+Terrain = %s"

#: scripts/scenario_60_captureFlag.lua:883
msgctxt "buttonGM"
msgid "+Player Config"
msgstr "+Configuration joueur"

#: scripts/scenario_60_captureFlag.lua:885
#, lua-format
msgctxt "buttonGM"
msgid "+Times G%i H%i E%i"
msgstr "+Durée Jeu%i Dra%i En%i"

#: scripts/scenario_60_captureFlag.lua:887
#, lua-format
msgctxt "buttonGM"
msgid "+Times G%i H%i"
msgstr "+Durée Jeu%i CacheDr%i"

#: scripts/scenario_60_captureFlag.lua:889
#, lua-format
msgctxt "buttonGM"
msgid "Enemies: %s ->Next"
msgstr "Ennemis = %s"

#: scripts/scenario_60_captureFlag.lua:900
#, lua-format
msgctxt "buttonGM"
msgid "Flag scan: %s ->Next"
msgstr "Scan drapeaux = %s"

#: scripts/scenario_60_captureFlag.lua:911
#, lua-format
msgctxt "buttonGM"
msgid "Flag track: %s ->Next"
msgstr "Suivi drapeaux = %s"

#: scripts/scenario_60_captureFlag.lua:924
msgctxt "buttonGM"
msgid "Destroy = end off"
msgstr "V. détruits = Défaite"

#: scripts/scenario_60_captureFlag.lua:926
msgctxt "buttonGM"
msgid "Destroy = end on"
msgstr "V. détruits = Continue"

#: scripts/scenario_60_captureFlag.lua:936
#, lua-format
msgctxt "buttonGM"
msgid "Marker: %s ->Next"
msgstr "Marqueurs = %s"

#: scripts/scenario_60_captureFlag.lua:949
msgctxt "buttonGM"
msgid "Player Prefs"
msgstr "Préférences joueurs"

#: scripts/scenario_60_captureFlag.lua:950
msgctxt "msgGM"
msgid "Remaining player preferences:"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:954
#, lua-format
msgctxt "msgGM"
msgid "XO:%s"
msgstr "XO :%s"

#: scripts/scenario_60_captureFlag.lua:956
#: scripts/scenario_60_captureFlag.lua:960
#: scripts/scenario_60_captureFlag.lua:965
#: scripts/scenario_60_captureFlag.lua:970
#: scripts/scenario_60_captureFlag.lua:975
#: scripts/scenario_60_captureFlag.lua:980
#: scripts/scenario_60_captureFlag.lua:985
#: scripts/scenario_60_captureFlag.lua:990
#: scripts/scenario_60_captureFlag.lua:995
msgctxt "msgGM"
msgid "\n"
msgstr "\n"

#: scripts/scenario_60_captureFlag.lua:958
#, lua-format
msgctxt "msgGM"
msgid "    Faction:%s"
msgstr "    Faction :%s"

#: scripts/scenario_60_captureFlag.lua:963
#, lua-format
msgctxt "msgGM"
msgid "    Ship name:%s"
msgstr "    Nom du vaisseau :%s"

#: scripts/scenario_60_captureFlag.lua:968
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 1:%s"
msgstr "    Préférence de vaisseau 1 :%s"

#: scripts/scenario_60_captureFlag.lua:973
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 2:%s"
msgstr "    Préférence de vaisseau 2 :%s"

#: scripts/scenario_60_captureFlag.lua:978
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 3:%s"
msgstr "    Préférence de vaisseau 3 :%s"

#: scripts/scenario_60_captureFlag.lua:983
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 4:%s"
msgstr "    Préférence de vaisseau 4 :%s"

#: scripts/scenario_60_captureFlag.lua:988
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 5:%s"
msgstr "    Préférence de vaisseau 5 :%s"

#: scripts/scenario_60_captureFlag.lua:993
#, lua-format
msgctxt "msgGM"
msgid "    Ship preference 6:%s"
msgstr "    Préférence de vaisseau 6 :%s"

#: scripts/scenario_60_captureFlag.lua:1004
msgctxt "buttonGM"
msgid "-from Terrain"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1005
#, lua-format
msgctxt "buttonGM"
msgid "Size: %s -> Next"
msgstr "Modifier les éléments"

#: scripts/scenario_60_captureFlag.lua:1034
msgctxt "buttonGM"
msgid "*"
msgstr "*"

#: scripts/scenario_60_captureFlag.lua:1118
#: scripts/scenario_60_captureFlag.lua:1119
msgctxt "scienceDescription-buoy"
msgid "Territory boundary marker"
msgstr "Borne de frontière de territoire."

#: scripts/scenario_60_captureFlag.lua:1118
#: scripts/scenario_60_captureFlag.lua:1119
msgctxt "scienceDescription-buoy"
msgid ""
"A buoy placed on the line marking the boundary between Human and Kraylor "
"territory"
msgstr ""
"Une bouée placée sur la ligne marquant la frontière entre les territoires "
"Humain et Kraylor."

#: scripts/scenario_60_captureFlag.lua:1189
msgctxt "scienceDescription-flag"
msgid "Flag hiding territory boundary marker"
msgstr "Borne de frontière délimitant la zone pour cacher son drapeau."

#: scripts/scenario_60_captureFlag.lua:1189
msgctxt "scienceDescription-flag"
msgid ""
"A temporary buoy placed on the edge of the territory where a flag or decoy "
"may be hidden"
msgstr ""
"Une bouée temporaire placée en bordure du territoire où un drapeau ou un "
"leurre peut être caché."

#: scripts/scenario_60_captureFlag.lua:1196
msgctxt "buttonGM"
msgid "-from Player Config"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1197
#: scripts/scenario_60_captureFlag.lua:1564
msgctxt "buttonGM"
msgid "Show control codes"
msgstr "Codes de contrôle"

#: scripts/scenario_60_captureFlag.lua:1198
#: scripts/scenario_60_captureFlag.lua:1565
msgctxt "buttonGM"
msgid "Show Kraylor codes"
msgstr "Codes Kraylors"

#: scripts/scenario_60_captureFlag.lua:1199
#: scripts/scenario_60_captureFlag.lua:1567
msgctxt "buttonGM"
msgid "Show Human codes"
msgstr "Codes Humains"

#: scripts/scenario_60_captureFlag.lua:1200
msgctxt "buttonGM"
msgid "Wing Names Off"
msgstr "Surnom vaisseaux = Off"

#: scripts/scenario_60_captureFlag.lua:1202
msgctxt "buttonGM"
msgid "Wing Names On"
msgstr "Surnom vaisseaux = On"

#: scripts/scenario_60_captureFlag.lua:1208
msgctxt "msgGM"
msgid ""
"Cannot disable wing names now that player ships have been spawned.\n"
"Close the server and restart if you *really* don't want the wing names"
msgstr ""
"Vous avez modifié les noms classiques des vaisseaux par des noms de code "
"d'équipe (Red1, Red2, Bravo1, Bravo2 etc.).\n"
"Il est impossible de les désactiver maintenant que les vaisseaux joueurs "
"sont créés. Si vous n'en voulez plus, il vous faut fermer puis relancer la "
"partie."

#: scripts/scenario_60_captureFlag.lua:1217
#, lua-format
msgctxt "buttonGM"
msgid "+Tags %.2f, %.1fU"
msgstr "+Balises dég%.2f dis%.1fu"

#: scripts/scenario_60_captureFlag.lua:1218
msgctxt "buttonGM"
msgid "+Drones Off"
msgstr "+Drones = Off"

#: scripts/scenario_60_captureFlag.lua:1220
msgctxt "buttonGM"
msgid "+Drones On"
msgstr "+Drones = On"

#: scripts/scenario_60_captureFlag.lua:1232
msgctxt "buttonGM"
msgid "-Main from times"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1233
#, lua-format
msgctxt "buttonGM"
msgid "Game %i Add 5 -> %i"
msgstr "Durée jeu : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1239
#, lua-format
msgctxt "buttonGM"
msgid "Game %i Del 5 -> %i"
msgstr "Durée jeu : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1246
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Add 5 -> %i"
msgstr "Cache drap. : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1252
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Del 5 -> %i"
msgstr "Cache drap. : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1257
#, lua-format
msgctxt "buttonGM"
msgid "Hide Flag %i Del 4 -> %i"
msgstr "Cache drap. : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1264
#, lua-format
msgctxt "buttonGM"
msgid "Enemy %i Add 1 -> %i"
msgstr "Ennemis : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1271
#, lua-format
msgctxt "buttonGM"
msgid "Enemy %i Del 1 -> %i"
msgstr "Ennemis : %imn -> %i"

#: scripts/scenario_60_captureFlag.lua:1281
#: scripts/scenario_60_captureFlag.lua:1365
#: scripts/scenario_60_captureFlag.lua:1383
msgctxt "buttonGM"
msgid "-Main from Tag"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1282
#: scripts/scenario_60_captureFlag.lua:1339
#: scripts/scenario_60_captureFlag.lua:1366
#: scripts/scenario_60_captureFlag.lua:1384
#: scripts/scenario_60_captureFlag.lua:1403
#: scripts/scenario_60_captureFlag.lua:1421
#: scripts/scenario_60_captureFlag.lua:1451
#: scripts/scenario_60_captureFlag.lua:1481
#: scripts/scenario_60_captureFlag.lua:1499
#: scripts/scenario_60_captureFlag.lua:1517
msgctxt "buttonGM"
msgid "-Player Config"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1283
#, lua-format
msgctxt "buttonGM"
msgid "+Tag distance %.1fU"
msgstr "+Distance balises = %.1fu"

#: scripts/scenario_60_captureFlag.lua:1284
#, lua-format
msgctxt "buttonGM"
msgid "+Tag damage %.2f"
msgstr "+Dégâts balises = %.2f"

#: scripts/scenario_60_captureFlag.lua:1288
msgctxt "buttonGM"
msgid "-From Drones"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1289
msgctxt "buttonGM"
msgid "Drones Off"
msgstr "Drones = Off"

#: scripts/scenario_60_captureFlag.lua:1291
msgctxt "buttonGM"
msgid "Drones On"
msgstr "Drones = On"

#: scripts/scenario_60_captureFlag.lua:1302
#, lua-format
msgctxt "buttonGM"
msgid "+Capacity %i"
msgstr "+Capacité stockage = %i"

#: scripts/scenario_60_captureFlag.lua:1303
#, lua-format
msgctxt "buttonGM"
msgid "Name %s"
msgstr "Nom = %s"

#: scripts/scenario_60_captureFlag.lua:1315
#, lua-format
msgctxt "buttonGM"
msgid "+Flag I%i M%i"
msgstr "+Drapeaux I%i M%i"

#: scripts/scenario_60_captureFlag.lua:1316
#, lua-format
msgctxt "buttonGM"
msgid "+Distance F%.1fU S%.1fU"
msgstr "+Distance F%.1fu S%.1fu"

#: scripts/scenario_60_captureFlag.lua:1317
msgctxt "buttonGM"
msgid "Template Mod Off"
msgstr "Modif. drones = Off"

#: scripts/scenario_60_captureFlag.lua:1319
msgctxt "buttonGM"
msgid "Template Mod On"
msgstr "Modif. drones = On"

#: scripts/scenario_60_captureFlag.lua:1330
#, lua-format
msgctxt "buttonGM"
msgid "+Hull %i"
msgstr "+Blindage coque = %i"

#: scripts/scenario_60_captureFlag.lua:1331
#, lua-format
msgctxt "buttonGM"
msgid "+Impulse %i"
msgstr "+Vitesse = %iu/min"

#: scripts/scenario_60_captureFlag.lua:1332
#, lua-format
msgctxt "buttonGM"
msgid "+Beam R%.1fU D%.1f C%.1f"
msgstr "+Flaser P%.1fu D%.1f C%.1fs"

#: scripts/scenario_60_captureFlag.lua:1338
msgctxt "buttonGM"
msgid "-Main from Probes"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1341
#, lua-format
msgctxt "buttonGM"
msgid "Probes %i Add 1 -> %i"
msgstr "Sondes : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1352
#, lua-format
msgctxt "buttonGM"
msgid "Probes %i Del 1 -> %i"
msgstr "Sondes : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1367
msgctxt "buttonGM"
msgid "-From Tag Distance"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1369
#, lua-format
msgctxt "buttonGM"
msgid "%.1fU Add .1 -> %.1fU"
msgstr "Dist. bal. : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1375
#, lua-format
msgctxt "buttonGM"
msgid "%.1fU Del .1 -> %.1fU"
msgstr "Dist. bal. : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1385
msgctxt "buttonGM"
msgid "-From Tag Dmg"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1387
#, lua-format
msgctxt "buttonGM"
msgid "%.2f Add .25 -> %.2f"
msgstr "Dégâts bal. : %.1f -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1393
#, lua-format
msgctxt "buttonGM"
msgid "%.2f Del .25 -> %.2f"
msgstr "Dégâts bal. : %.1f -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1402
#: scripts/scenario_60_captureFlag.lua:1420
#: scripts/scenario_60_captureFlag.lua:1450
#: scripts/scenario_60_captureFlag.lua:1480
#: scripts/scenario_60_captureFlag.lua:1498
#: scripts/scenario_60_captureFlag.lua:1516
msgctxt "buttonGM"
msgid "-Main"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1404
msgctxt "buttonGM"
msgid "-From Capacity"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1406
#: scripts/scenario_60_captureFlag.lua:1484
#, lua-format
msgctxt "buttonGM"
msgid "%i Add 10 -> %i"
msgstr "Capacité : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1412
#: scripts/scenario_60_captureFlag.lua:1490
#, lua-format
msgctxt "buttonGM"
msgid "%i Del 10 -> %i"
msgstr "Capacité : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1422
msgctxt "buttonGM"
msgid "-From Drone Flag"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1424
#, lua-format
msgctxt "buttonGM"
msgid "Interval %i Add 1 -> %i"
msgstr "Intervalle : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1430
#, lua-format
msgctxt "buttonGM"
msgid "Interval %i Del 1 -> %i"
msgstr "Intervalle : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1436
#, lua-format
msgctxt "buttonGM"
msgid "Msg Reset %i Add 1 -> %i"
msgstr "Reset msg : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1442
#, lua-format
msgctxt "buttonGM"
msgid "Msg Reset %i Del 1 -> %i"
msgstr "Reset msg : %i -> %i"

#: scripts/scenario_60_captureFlag.lua:1452
msgctxt "buttonGM"
msgid "-From Drone Distance"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1454
#, fuzzy, lua-format
msgctxt "buttonGM"
msgid "Form %.1fU Add .1 -> %.1fU"
msgstr "Formation : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1460
#, fuzzy, lua-format
msgctxt "buttonGM"
msgid "Form %.1fU Del .1 -> %.1fU"
msgstr "Formation : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1466
#, lua-format
msgctxt "buttonGM"
msgid "Scan %.1fU Add .1 -> %.1fU"
msgstr "Scan : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1472
#, lua-format
msgctxt "buttonGM"
msgid "Scan %.1fU Del .1 -> %.1fU"
msgstr "Scan : %.1fu -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1482
msgctxt "buttonGM"
msgid "-From Drone Hull"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1500
msgctxt "buttonGM"
msgid "-From Drone Impulse"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1502
#, lua-format
msgctxt "buttonGM"
msgid "%i Add 5 -> %i"
msgstr "Vit. : %iu/min -> %i"

#: scripts/scenario_60_captureFlag.lua:1508
#, lua-format
msgctxt "buttonGM"
msgid "%i Del 5 -> %i"
msgstr "Vit. : %iu/min -> %i"

#: scripts/scenario_60_captureFlag.lua:1518
msgctxt "buttonGM"
msgid "-From Drone Beam"
msgstr "- Précédent"

#: scripts/scenario_60_captureFlag.lua:1520
#, lua-format
msgctxt "buttonGM"
msgid "Rng %.1fU Add .1 -> %.1fU"
msgstr "Portée : %.1fu -> %.1fu"

#: scripts/scenario_60_captureFlag.lua:1526
#, lua-format
msgctxt "buttonGM"
msgid "Rng %.1fU Del .1 -> %.1fU"
msgstr "Portée : %.1fu -> %.1fu"

#: scripts/scenario_60_captureFlag.lua:1532
#, lua-format
msgctxt "buttonGM"
msgid "Dmg %.1f Add .5 -> %.1f"
msgstr "Dégâts : %.1f -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1538
#, lua-format
msgctxt "buttonGM"
msgid "Dmg %.1f Del .5 -> %.1f"
msgstr "Dégâts : %.1f -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1544
#, lua-format
msgctxt "buttonGM"
msgid "Cycle %.1f Add .5 -> %.1f"
msgstr "Cycle : %.1fs -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1550
#, lua-format
msgctxt "buttonGM"
msgid "Cycle %.1f Del .5 -> %.1f"
msgstr "Cycle : %.1fs -> %.1f"

#: scripts/scenario_60_captureFlag.lua:1566
msgctxt "buttonGM"
msgid "Show Ktlitan codes"
msgstr "Codes Ktlitans"

#: scripts/scenario_60_captureFlag.lua:1568
msgctxt "buttonGM"
msgid "Enable Auto-Enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1570
msgctxt "buttonGM"
msgid "Disable Auto-Enemies"
msgstr ""

#: scripts/scenario_60_captureFlag.lua:1592
msgctxt "buttonGM"
msgid "Current Stats"
msgstr "Stats en cours"

#: scripts/scenario_60_captureFlag.lua:1594
msgctxt "buttonGM"
msgid "Detailed Drone Report"
msgstr "Drones : rapport"

#: scripts/scenario_60_captureFlag.lua:1597
#, fuzzy
msgctxt "buttonGM"
msgid "Intelligent Bugger"
msgstr "V. Bugger intelligent"

#: scripts/scenario_60_captureFlag.lua:1644
#, lua-format
msgctxt "msgGM"
msgid "%s: %s %s\n"
msgstr "%s : %s %s\n"

#: scripts/scenario_60_captureFlag.lua:1674
#, fuzzy, lua-format
msgctxt "msgGM"
msgid ""
"New Bugger ship: %s\n"
"Control code: %s"
msgstr ""
"Nouveau vaisseau Bugger : %s\n"
"Code de contrôle : %s"

#: scripts/scenario_60_captureFlag.lua:1908
msgctxt "msgGM"
msgid "Human:"
msgstr "Marine humaine :"

#: scripts/scenario_60_captureFlag.lua:1909
#: scripts/scenario_60_captureFlag.lua:1916
msgctxt "msgGM"
msgid ""
"\n"
"   Number of active ships: "
msgstr ""
"\n"
"   Nombre de vaisseaux actifs : "

#: scripts/scenario_60_captureFlag.lua:1910
#: scripts/scenario_60_captureFlag.lua:1917
msgctxt "msgGM"
msgid ""
"\n"
"   Number of destroyed ships: "
msgstr ""
"\n"
"   Nombre de vaisseaux détruits : "

#: scripts/scenario_60_captureFlag.lua:1912
#: scripts/scenario_60_captureFlag.lua:1919
msgctxt "msgGM"
msgid ""
"\n"
"   Total number of active drones: "
msgstr ""
"\n"
"   Nombre total de drones actifs : "

#: scripts/scenario_60_captureFlag.lua:1913
#: scripts/scenario_60_captureFlag.lua:1920
msgctxt "msgGM"
msgid ""
"\n"
"   Total number of destroyed drones: "
msgstr ""
"\n"
"   Nombre total de drones détruits : "

#: scripts/scenario_60_captureFlag.lua:1915
msgctxt "msgGM"
msgid ""
"\n"
"Kraylor:"
msgstr ""
"\n"
"Kraylors :"

#: scripts/scenario_60_captureFlag.lua:1923
#, fuzzy
msgctxt "msgGM"
msgid ""
"\n"
"Active buggers: "
msgstr ""
"\n"
"Vaisseaux Buggers actifs : "

#: scripts/scenario_60_captureFlag.lua:2134
#: scripts/scenario_60_captureFlag.lua:6399
#, lua-format
msgctxt "callsign-squad"
msgid "%s-Sq%i"
msgstr "%s-Sq%i"

#: scripts/scenario_60_captureFlag.lua:2140
#: scripts/scenario_60_captureFlag.lua:6405
#, lua-format
msgctxt "callsign-drone"
msgid "%s-#%i/%i"
msgstr "%s-#%i/%i"

#: scripts/scenario_60_captureFlag.lua:2142
#: scripts/scenario_60_captureFlag.lua:6407
#, lua-format
msgctxt "callsign-drone"
msgid "%s-%i of %i"
msgstr "%s-%i de %i"

#: scripts/scenario_60_captureFlag.lua:2152
#: scripts/scenario_60_captureFlag.lua:6417
#, lua-format
msgctxt "callsign-drone"
msgid "%s%i/%i"
msgstr "%s%i/%i"

#: scripts/scenario_60_captureFlag.lua:2170
#: scripts/scenario_60_captureFlag.lua:6435
#, lua-format
msgctxt "drones-msgWeapons"
msgid "%i drones launched"
msgstr "%i drones largués."

#: scripts/scenario_60_captureFlag.lua:2172
#: scripts/scenario_60_captureFlag.lua:6437
#, lua-format
msgctxt "drones-msgWeapons"
msgid "%i drone launched"
msgstr "%i drone largué."

#: scripts/scenario_60_captureFlag.lua:2177
#: scripts/scenario_60_captureFlag.lua:6442
#, lua-format
msgctxt "drones-msgTactical"
msgid "%i drones launched"
msgstr "%i drones largués."

#: scripts/scenario_60_captureFlag.lua:2179
#: scripts/scenario_60_captureFlag.lua:6444
#, lua-format
msgctxt "drones-msgTactical"
msgid "%i drone launched"
msgstr "%i drone largué."

#: scripts/scenario_60_captureFlag.lua:2183
#: scripts/scenario_60_captureFlag.lua:6448
#, lua-format
msgctxt "drones-shipLog"
msgid "Deployed %i drones as squadron %s"
msgstr "%i drones déployés en tant qu'escouade %s."

#: scripts/scenario_60_captureFlag.lua:2185
#: scripts/scenario_60_captureFlag.lua:6450
#, lua-format
msgctxt "drones-shipLog"
msgid "Deployed %i drone as squadron %s"
msgstr "%i drone déployé en tant qu'escouade %s."

#: scripts/scenario_60_captureFlag.lua:2191
#, lua-format
msgctxt "drones-msgWeapons"
msgid "You have %i drones to deploy"
msgstr "Vous avez %i drones à déployer."

#: scripts/scenario_60_captureFlag.lua:2193
#, lua-format
msgctxt "drones-msgTactical"
msgid "You have %i drones to deploy"
msgstr "Il vous reste %i drones à déployer."

#: scripts/scenario_60_captureFlag.lua:2197
msgctxt "drones-"
msgid "> > > > > > > > Drone Hull Status Report: < < < < < < < <"
msgstr ""
"> > > > > > > > Rapport sur l'état de la coque des drones : < < < < < < < <"

#: scripts/scenario_60_captureFlag.lua:2204
#: scripts/scenario_60_captureFlag.lua:2247
msgctxt "drones-"
msgid ""
"\n"
"        Drone Squad: "
msgstr ""
"\n"
"        Escouade de drones : "

#: scripts/scenario_60_captureFlag.lua:2210
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i (%s) Hull: %i/%i"
msgstr ""
"\n"
"            Drone %i (%s) Coque : %i/%i"

#: scripts/scenario_60_captureFlag.lua:2218
#: scripts/scenario_60_captureFlag.lua:2263
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i --Destroyed--"
msgstr ""
"\n"
"            Drone %i --Détruit--"

#: scripts/scenario_60_captureFlag.lua:2224
#: scripts/scenario_60_captureFlag.lua:2269
msgctxt "drones-"
msgid " --Destroyed--"
msgstr "-- Détruit --"

#: scripts/scenario_60_captureFlag.lua:2228
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"\n"
"    Number of deployed drone squadrons: "
msgstr ""
"\n"
"    Nombre d'escouades de drones déployées : "

#: scripts/scenario_60_captureFlag.lua:2229
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"\n"
"    Current number of live deployed drones: "
msgstr ""
"\n"
"    Nombre actuel de drones déployés : "

#: scripts/scenario_60_captureFlag.lua:2240
msgctxt "drones-"
msgid "> > > > > > > > Drone Location Report: < < < < < < < <"
msgstr "> > > > > > > > Rapport de localisation des drones : < < < < < < < <"

#: scripts/scenario_60_captureFlag.lua:2254
#, lua-format
msgctxt "drones-"
msgid ""
"\n"
"            Drone %i (%s) Sector %s, X: %7.0f, Y: %7.0f"
msgstr ""
"\n"
"            Drone %i (%s) Secteur %s, X: %7.0f, Y : %7.0f"

#: scripts/scenario_60_captureFlag.lua:2273
msgctxt "drones-msgHelms&Tactical"
msgid ""
"\n"
"    Number of deployed drone squadrons: "
msgstr ""
"\n"
"    Nombre d'escouades de drones déployées : "

#: scripts/scenario_60_captureFlag.lua:2274
msgctxt "drones-msgHelms&Tactical"
msgid ""
"\n"
"    Current number of live deployed drones: "
msgstr ""
"\n"
"    Nombre actuel de drones déployés : "

#: scripts/scenario_60_captureFlag.lua:2288
msgctxt "drones-buttonWeapons"
msgid "5 Drones"
msgstr "5 drones"

#: scripts/scenario_60_captureFlag.lua:2292
msgctxt "drones-buttonTactical"
msgid "5 Drones"
msgstr "5 drones"

#: scripts/scenario_60_captureFlag.lua:2296
msgctxt "drones-buttonWeapons"
msgid "10 Drones"
msgstr "10 drones"

#: scripts/scenario_60_captureFlag.lua:2300
msgctxt "drones-buttonTactical"
msgid "10 Drones"
msgstr "10 drones"

#: scripts/scenario_60_captureFlag.lua:2304
msgctxt "drones-buttonWeapons"
msgid "Count Drones"
msgstr "Drones à déployer"

#: scripts/scenario_60_captureFlag.lua:2308
msgctxt "drones-buttonTactical"
msgid "Count Drones"
msgstr "Drones à déployer"

#: scripts/scenario_60_captureFlag.lua:2312
msgctxt "drones-buttonEngineer"
msgid "Drone Hulls"
msgstr "État coque drones"

#: scripts/scenario_60_captureFlag.lua:2316
msgctxt "drones-buttonEngineer+"
msgid "Drone Hulls"
msgstr "État coque drones"

#: scripts/scenario_60_captureFlag.lua:2320
msgctxt "drones-buttonHelms"
msgid "Drone Locations"
msgstr "Emplacement drones"

#: scripts/scenario_60_captureFlag.lua:2324
msgctxt "drones-buttonTactical"
msgid "Drone Locations"
msgstr "Emplacements des drones"

#: scripts/scenario_60_captureFlag.lua:2378
#: scripts/scenario_60_captureFlag.lua:2396
#: scripts/scenario_60_captureFlag.lua:7341
#: scripts/scenario_60_captureFlag.lua:7377
#: scripts/scenario_60_captureFlag.lua:7404
#: scripts/scenario_60_captureFlag.lua:7417
#: scripts/scenario_60_captureFlag.lua:7430
#: scripts/scenario_60_captureFlag.lua:7443
#: scripts/scenario_60_captureFlag.lua:7456
#: scripts/scenario_60_captureFlag.lua:7469
#: scripts/scenario_60_captureFlag.lua:7603
#: scripts/scenario_60_captureFlag.lua:7723
msgctxt "scienceDescription-flag"
msgid "Flag"
msgstr "Drapeau"

#: scripts/scenario_60_captureFlag.lua:2378
#: scripts/scenario_60_captureFlag.lua:7341
#: scripts/scenario_60_captureFlag.lua:7603
msgctxt "scienceDescription-flag"
msgid "Human Navy Flag"
msgstr "Drapeau de la Marine humaine"

#: scripts/scenario_60_captureFlag.lua:2382
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "%s dropped Human Navy flag"
msgstr "%s a largué le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:2384
#: scripts/scenario_60_captureFlag.lua:7626
#: scripts/scenario_60_captureFlag.lua:7746
msgctxt "flag-msgMainscreen"
msgid "Human Navy flag dropped"
msgstr "Le drapeau de la Marine humaine est largué."

#: scripts/scenario_60_captureFlag.lua:2387
#: scripts/scenario_60_captureFlag.lua:2405
#: scripts/scenario_60_captureFlag.lua:7629
#: scripts/scenario_60_captureFlag.lua:7749
msgctxt "flag-msgMainscreen"
msgid "Flag dropped"
msgstr "Drapeau largué."

#: scripts/scenario_60_captureFlag.lua:2396
#: scripts/scenario_60_captureFlag.lua:7377
#: scripts/scenario_60_captureFlag.lua:7723
msgctxt "scienceDescription-flag"
msgid "Kraylor Flag"
msgstr "Drapeau Kraylor"

#: scripts/scenario_60_captureFlag.lua:2400
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "%s dropped Kraylor flag"
msgstr "%s a largué le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:2402
msgctxt "flag-msgMainscreen"
msgid "Kraylor flag dropped"
msgstr "Le drapeau Kraylor est largué."

#: scripts/scenario_60_captureFlag.lua:2545
msgctxt "repairCrew-msgEngineer"
msgid "Medical team has revived one of your repair crew"
msgstr "L'équipe médicale a réanimé l'un de vos réparateurs."

#: scripts/scenario_60_captureFlag.lua:2549
msgctxt "repairCrew-msgEngineer+"
msgid "Medical team has revived one of your repair crew"
msgstr "L'équipe médicale a réanimé l'un de vos réparateurs."

#: scripts/scenario_60_captureFlag.lua:2564
msgctxt "repairCrew-msgEngineer"
msgid "One of your repair crew has perished"
msgstr "Un de vos réparateurs a péri."

#: scripts/scenario_60_captureFlag.lua:2568
msgctxt "repairCrew-msgEngineer+"
msgid "One of your repair crew has perished"
msgstr "Un de vos réparateurs a péri."

#: scripts/scenario_60_captureFlag.lua:3827
msgctxt "buttonGM"
msgid "Orbit Toggle"
msgstr "Mvt élém. en orbite"

#: scripts/scenario_60_captureFlag.lua:3837
msgctxt "buttonGM"
msgid "Move Toggle"
msgstr "Mvt trous noirs"

#: scripts/scenario_60_captureFlag.lua:3998
msgctxt "wormhole-msgHelms"
msgid ""
"Worm hole teleportation destination will change after the flag hiding time "
"expires"
msgstr ""
"La destination de téléportation du trou de ver changera après l'expiration "
"du délai de dissimulation du drapeau."

#: scripts/scenario_60_captureFlag.lua:4002
msgctxt "wormhole-msgTactical"
msgid ""
"Worm hole teleportation destination will change after the flag hiding time "
"expires"
msgstr ""
"La destination de téléportation du trou de ver changera après l'expiration "
"du délai de dissimulation du drapeau."

#: scripts/scenario_60_captureFlag.lua:5195
msgctxt "station-comms"
msgid "Greetings"
msgstr "Salutations !"

#: scripts/scenario_60_captureFlag.lua:5213
#: scripts/scenario_60_captureFlag.lua:5221
#: scripts/scenario_60_captureFlag.lua:5364
#: scripts/scenario_60_captureFlag.lua:5376
#: scripts/scenario_60_captureFlag.lua:5388
#: scripts/scenario_60_captureFlag.lua:5407
#: scripts/scenario_60_captureFlag.lua:5419
#, lua-format
msgctxt "ammo-comms"
msgid "%s%d rep each)"
msgstr "%s%d rép chacun)"

#: scripts/scenario_60_captureFlag.lua:5229
msgctxt "station-comms"
msgid "Dock, please"
msgstr "Merci de vous amarrer."

#: scripts/scenario_60_captureFlag.lua:5235
#: scripts/scenario_60_captureFlag.lua:5686
msgctxt "station-comms"
msgid "You need to stay docked for that action."
msgstr "Vous devez rester amarré à la station pour cette action."

#: scripts/scenario_60_captureFlag.lua:5239
#: scripts/scenario_60_captureFlag.lua:5690
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass destruction."
msgstr "Nous ne fournissons pas ce type d'armes de destruction massive."

#: scripts/scenario_60_captureFlag.lua:5240
#: scripts/scenario_60_captureFlag.lua:5691
msgctxt "ammo-comms"
msgid "We do not deal in weapons of mass disruption."
msgstr "Nous ne fournissons pas ce type d'armes de perturbation massive."

#: scripts/scenario_60_captureFlag.lua:5241
#: scripts/scenario_60_captureFlag.lua:5692
msgctxt "ammo-comms"
msgid "We do not deal in those weapons."
msgstr "Nous ne fournissons pas ce type d'armes. Trop dangereux."

#: scripts/scenario_60_captureFlag.lua:5248
#: scripts/scenario_60_captureFlag.lua:5699
msgctxt "ammo-comms"
msgid "All nukes are charged and primed for destruction."
msgstr "Toutes les nukes sont chargées et préparées pour la destruction."

#: scripts/scenario_60_captureFlag.lua:5250
#: scripts/scenario_60_captureFlag.lua:5701
msgctxt "ammo-comms"
msgid "Sorry, sir, but you are as fully stocked as I can allow."
msgstr ""
"Désolé, officier, mais vous êtes au maximum de ce que vous pouvez stocker."

#: scripts/scenario_60_captureFlag.lua:5252
#: scripts/scenario_60_captureFlag.lua:5264
#: scripts/scenario_60_captureFlag.lua:5467
#: scripts/scenario_60_captureFlag.lua:5472
#: scripts/scenario_60_captureFlag.lua:5480
#: scripts/scenario_60_captureFlag.lua:5541
#: scripts/scenario_60_captureFlag.lua:5571
#: scripts/scenario_60_captureFlag.lua:5603
#: scripts/scenario_60_captureFlag.lua:5635
#: scripts/scenario_60_captureFlag.lua:5641
#: scripts/scenario_60_captureFlag.lua:5665
#: scripts/scenario_60_captureFlag.lua:5670
#: scripts/scenario_60_captureFlag.lua:5703
#: scripts/scenario_60_captureFlag.lua:5715
#: scripts/scenario_60_captureFlag.lua:5789
#: scripts/scenario_60_captureFlag.lua:5811
#: scripts/scenario_60_captureFlag.lua:5833
#: scripts/scenario_60_captureFlag.lua:5837
#: scripts/scenario_60_captureFlag.lua:5845
#: scripts/scenario_60_captureFlag.lua:5855
#: scripts/scenario_60_captureFlag.lua:5860
#: scripts/scenario_60_captureFlag.lua:5866
#: scripts/scenario_60_captureFlag.lua:5883
#: scripts/scenario_60_captureFlag.lua:5905
#: scripts/scenario_60_captureFlag.lua:5909
#: scripts/scenario_60_captureFlag.lua:5926
#: scripts/scenario_60_captureFlag.lua:5930
#: scripts/scenario_60_captureFlag.lua:6520
#: scripts/scenario_60_captureFlag.lua:6527
#: scripts/scenario_60_captureFlag.lua:6536
#: scripts/scenario_60_captureFlag.lua:6561
#: scripts/scenario_60_captureFlag.lua:6568
#: scripts/scenario_60_captureFlag.lua:6580
#: scripts/scenario_60_captureFlag.lua:6585
#: scripts/scenario_60_captureFlag.lua:6592
#: scripts/scenario_60_captureFlag.lua:6600
#: scripts/scenario_60_captureFlag.lua:6607
#: scripts/scenario_60_captureFlag.lua:6615
#: scripts/scenario_60_captureFlag.lua:6651
#: scripts/scenario_60_captureFlag.lua:6664
#: scripts/scenario_60_captureFlag.lua:6670
#: scripts/scenario_60_captureFlag.lua:6681
#: scripts/scenario_60_captureFlag.lua:6690
#: scripts/scenario_60_captureFlag.lua:6701
#: scripts/scenario_60_captureFlag.lua:6710
#: scripts/scenario_60_captureFlag.lua:6721
#: scripts/scenario_60_captureFlag.lua:6734
#: scripts/scenario_60_captureFlag.lua:6744
#: scripts/scenario_60_captureFlag.lua:6754
#: scripts/scenario_60_captureFlag.lua:6775
msgid "Back"
msgstr "Précédent"

#: scripts/scenario_60_captureFlag.lua:5255
#: scripts/scenario_60_captureFlag.lua:5706
msgctxt "needRep-comms"
msgid "Not enough reputation."
msgstr "Pas assez de réputation."

#: scripts/scenario_60_captureFlag.lua:5260
#: scripts/scenario_60_captureFlag.lua:5711
msgctxt "ammo-comms"
msgid "You are fully loaded and ready to explode things."
msgstr "Vous êtes chargé au max et prêt à tout faire exploser."

#: scripts/scenario_60_captureFlag.lua:5262
#: scripts/scenario_60_captureFlag.lua:5713
msgctxt "ammo-comms"
msgid ""
"We generously resupplied you with some weapon charges.\n"
"Put them to good use."
msgstr ""
"Nous vous avons généreusement réapprovisionné en munitions.\n"
"Faites-en bon usage."

#: scripts/scenario_60_captureFlag.lua:5317
msgctxt "station-comms"
msgid ""
"Good day, officer!\n"
"What can we do for you today?\n"
msgstr ""
"Bonjour officier !\n"
"Que pouvons-nous faire pour vous aujourd'hui ?\n"

#: scripts/scenario_60_captureFlag.lua:5319
msgctxt "station-comms"
msgid "Welcome to our lovely station.\n"
msgstr "Bienvenue dans notre charmante petite station.\n"

#: scripts/scenario_60_captureFlag.lua:5355
msgctxt "ammo-comms"
msgid "I need ordnance restocked"
msgstr "Nous avons besoin de nous réapprovisionner en munitions"

#: scripts/scenario_60_captureFlag.lua:5356
msgctxt "ammo-comms"
msgid "What type of ordnance?"
msgstr "Quel genre de munitions ?"

#: scripts/scenario_60_captureFlag.lua:5360
msgctxt "ammo-comms"
msgid "Can you supply us with some nukes? ("
msgstr "Pouvez-vous nous fournir des armes nucléaires (nuke) ? ("

#: scripts/scenario_60_captureFlag.lua:5362
msgctxt "ammo-comms"
msgid "We really need some nukes ("
msgstr "Nous avons vraiment besoin d'armes nucléaires (nuke) ("

#: scripts/scenario_60_captureFlag.lua:5372
msgctxt "ammo-comms"
msgid "Please re-stock our EMP missiles. ("
msgstr "Veuillez réapprovisionner nos missiles EMP ("

#: scripts/scenario_60_captureFlag.lua:5374
msgctxt "ammo-comms"
msgid "Got any EMPs? ("
msgstr "Avez-vous des EMP ? ("

#: scripts/scenario_60_captureFlag.lua:5384
msgctxt "ammo-comms"
msgid "Do you have spare homing missiles for us? ("
msgstr "Des missiles à tête chercheuse (homing) pour nous ? ("

#: scripts/scenario_60_captureFlag.lua:5386
msgctxt "ammo-comms"
msgid "Do you have extra homing missiles? ("
msgstr "Avez-vous des missiles homing supplémentaires ? ("

#: scripts/scenario_60_captureFlag.lua:5397
msgctxt "ammo-comms"
msgid "We could use some mines. ("
msgstr "Nous pourrions avoir besoin de quelques mines ("

#: scripts/scenario_60_captureFlag.lua:5399
msgctxt "ammo-comms"
msgid "How about mines? ("
msgstr "Concernant les mines ? ("

#: scripts/scenario_60_captureFlag.lua:5401
msgctxt "ammo-comms"
msgid "More mines ("
msgstr "Plus de mines ("

#: scripts/scenario_60_captureFlag.lua:5403
msgctxt "ammo-comms"
msgid "All the mines we can take. ("
msgstr "Toutes les mines que nous pouvons prendre ("

#: scripts/scenario_60_captureFlag.lua:5405
msgctxt "ammo-comms"
msgid "Mines! What else? ("
msgstr "Des mines ! Quoi d'autre ? ("

#: scripts/scenario_60_captureFlag.lua:5415
msgctxt "ammo-comms"
msgid "What about HVLI? ("
msgstr "Concernant les HVLI ? ("

#: scripts/scenario_60_captureFlag.lua:5417
msgctxt "ammo-comms"
msgid "Could you provide HVLI? ("
msgstr "Pourriez-vous fournir des HVLI ? ("

#: scripts/scenario_60_captureFlag.lua:5434
#: scripts/scenario_60_captureFlag.lua:5451
#, lua-format
msgctxt "trade-comms"
msgid "Recruit repair crew member for %i reputation"
msgstr "Recruter un membre de l'équipe de réparation pour %i rép"

#: scripts/scenario_60_captureFlag.lua:5436
#: scripts/scenario_60_captureFlag.lua:5453
msgctxt "needRep-comms"
msgid "Insufficient reputation"
msgstr "Réputation insuffisante."

#: scripts/scenario_60_captureFlag.lua:5440
#: scripts/scenario_60_captureFlag.lua:5457
msgctxt "trade-comms"
msgid "Repair crew member hired"
msgstr "Réparateur embauché."

#: scripts/scenario_60_captureFlag.lua:5463
msgctxt "station-comms"
msgid "Tell me more about your station"
msgstr "Dites m'en plus à propos de votre station"

#: scripts/scenario_60_captureFlag.lua:5464
msgctxt "station-comms"
msgid "What would you like to know?"
msgstr "Qu'aimeriez-vous savoir ?"

#: scripts/scenario_60_captureFlag.lua:5465
msgctxt "stationGeneralInfo-comms"
msgid "General information"
msgstr "Informations générales"

#: scripts/scenario_60_captureFlag.lua:5470
msgctxt "stationStory-comms"
msgid "Station history"
msgstr "L'histoire de la station"

#: scripts/scenario_60_captureFlag.lua:5478
msgctxt "gossip-comms"
msgid "Gossip"
msgstr "Rumeurs"

#: scripts/scenario_60_captureFlag.lua:5488
msgctxt "trade-comms"
msgid "Buy, sell, trade"
msgstr "Acheter, vendre, échanger"

#: scripts/scenario_60_captureFlag.lua:5489
#: scripts/scenario_60_captureFlag.lua:5801
#, lua-format
msgctxt "trade-comms"
msgid ""
"Station %s:\n"
"Goods or components available: quantity, cost in reputation\n"
msgstr ""
"Station %s :\n"
"Marchandises ou composants disponibles : (quantité, coût en réputation)\n"

#: scripts/scenario_60_captureFlag.lua:5495
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i, %i\n"
msgstr "     %s : %i, %i\n"

#: scripts/scenario_60_captureFlag.lua:5498
msgctxt "trade-comms"
msgid "Current Cargo:\n"
msgstr "Cargaison actuelle\n"

#: scripts/scenario_60_captureFlag.lua:5505
#, lua-format
msgctxt "trade-comms"
msgid "     %s: %i\n"
msgstr "     %s : %i\n"

#: scripts/scenario_60_captureFlag.lua:5511
msgctxt "trade-comms"
msgid "     Empty\n"
msgstr "     Vide\n"

#: scripts/scenario_60_captureFlag.lua:5514
#, lua-format
msgctxt "trade-comms"
msgid "Available Space: %i, Available Reputation: %i\n"
msgstr "Espace disponible : %i, Réputation disponible : %i\n"

#: scripts/scenario_60_captureFlag.lua:5522
#, lua-format
msgctxt "trade-comms"
msgid "Buy one %s for %i reputation"
msgstr "Achetez 1 %s pour %i rép"

#: scripts/scenario_60_captureFlag.lua:5523
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s, Quantity: %i, Rep: %i"
msgstr "Type : %s, Quantité : %i, Rép : %i"

#: scripts/scenario_60_captureFlag.lua:5525
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient cargo space for purchase"
msgstr ""
"\n"
"Espace de chargement insuffisant pour acheter"

#: scripts/scenario_60_captureFlag.lua:5527
#: scripts/scenario_60_captureFlag.lua:5532
msgctxt "needRep-comms"
msgid ""
"\n"
"Insufficient reputation for purchase"
msgstr ""
"\n"
"Réputation insuffisante pour acheter."

#: scripts/scenario_60_captureFlag.lua:5529
#: scripts/scenario_60_captureFlag.lua:5563
#: scripts/scenario_60_captureFlag.lua:5595
#: scripts/scenario_60_captureFlag.lua:5627
msgctxt "trade-comms"
msgid ""
"\n"
"Insufficient station inventory"
msgstr ""
"\n"
"Stock insuffisant dans la station"

#: scripts/scenario_60_captureFlag.lua:5537
msgctxt "trade-comms"
msgid ""
"\n"
"purchased"
msgstr ""
"\n"
"Acheté"

#: scripts/scenario_60_captureFlag.lua:5560
#, lua-format
msgctxt "trade-comms"
msgid "Trade food for %s"
msgstr "Échanger de la Nourriture (food) contre %s"

#: scripts/scenario_60_captureFlag.lua:5561
#: scripts/scenario_60_captureFlag.lua:5593
#: scripts/scenario_60_captureFlag.lua:5625
#, lua-format
msgctxt "trade-comms"
msgid "Type: %s,  Quantity: %i"
msgstr "Type : %s, Quantité : %i"

#: scripts/scenario_60_captureFlag.lua:5568
#: scripts/scenario_60_captureFlag.lua:5600
#: scripts/scenario_60_captureFlag.lua:5632
msgctxt "trade-comms"
msgid ""
"\n"
"Traded"
msgstr ""
"\n"
"Échangé"

#: scripts/scenario_60_captureFlag.lua:5592
#, lua-format
msgctxt "trade-comms"
msgid "Trade luxury for %s"
msgstr "Échanger des produits de luxe (luxury) contre %s"

#: scripts/scenario_60_captureFlag.lua:5624
#, lua-format
msgctxt "trade-comms"
msgid "Trade medicine for %s"
msgstr "Échanger des Médicaments (medicine) contre %s"

#: scripts/scenario_60_captureFlag.lua:5654
msgctxt "trade-comms"
msgid "Jettison cargo"
msgstr "Larguer la cargaison"

#: scripts/scenario_60_captureFlag.lua:5655
#, lua-format
msgctxt "trade-comms"
msgid ""
"Available space: %i\n"
"What would you like to jettison?"
msgstr ""
"Espace disponible : %i\n"
"Que voudriez-vous larguer ?"

#: scripts/scenario_60_captureFlag.lua:5664
#, lua-format
msgctxt "trade-comms"
msgid "One %s jettisoned"
msgstr "Un %s largué"

#: scripts/scenario_60_captureFlag.lua:5724
msgctxt "station-comms"
msgid ""
"Good day, officer.\n"
"If you need supplies, please dock with us first."
msgstr ""
"Bonjour, officier.\n"
"Si vous souhaitez vous réapprovisionner, veuillez vous amarrer à notre "
"station au préalable."

#: scripts/scenario_60_captureFlag.lua:5726
msgctxt "station-comms"
msgid ""
"Greetings.\n"
"If you want to do business, please dock with us first."
msgstr ""
"Salutations.\n"
"Si vous souhaitez faire affaire, merci de vous amarrer à notre station."

#: scripts/scenario_60_captureFlag.lua:5756
msgctxt "station-comms"
msgid "I need information"
msgstr "j'aurai besoin d'informations"

#: scripts/scenario_60_captureFlag.lua:5757
msgctxt "station-comms"
msgid "What kind of information do you need?"
msgstr "De quel genre d'informations avez-vous besoin ?"

#: scripts/scenario_60_captureFlag.lua:5758
msgctxt "ammo-comms"
msgid "What ordnance do you have available for restock?"
msgstr "De quelles munitions disposez-vous ?"

#: scripts/scenario_60_captureFlag.lua:5763
msgctxt "ammo-comms"
msgid ""
"\n"
"   Nuke"
msgstr ""
"\n"
"   Nuke"

#: scripts/scenario_60_captureFlag.lua:5767
msgctxt "ammo-comms"
msgid ""
"\n"
"   EMP"
msgstr ""
"\n"
"   EMP"

#: scripts/scenario_60_captureFlag.lua:5771
msgctxt "ammo-comms"
msgid ""
"\n"
"   Homing"
msgstr ""
"\n"
"   Homing"

#: scripts/scenario_60_captureFlag.lua:5775
msgctxt "ammo-comms"
msgid ""
"\n"
"   Mine"
msgstr ""
"\n"
"   Mine"

#: scripts/scenario_60_captureFlag.lua:5779
msgctxt "ammo-comms"
msgid ""
"\n"
"   HVLI"
msgstr ""
"\n"
"   HVLI"

#: scripts/scenario_60_captureFlag.lua:5782
msgctxt "ammo-comms"
msgid "We have no ordnance available for restock"
msgstr "Nous n'avons pas de munitions disponibles pour vous réapprovisionner."

#: scripts/scenario_60_captureFlag.lua:5784
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following type of ordnance available for restock:%s"
msgstr "Pour vous réapprovisionner nous disposons des munitions suivantes : %s"

#: scripts/scenario_60_captureFlag.lua:5786
#, lua-format
msgctxt "ammo-comms"
msgid "We have the following types of ordnance available for restock:%s"
msgstr "Pour vous réapprovisionner nous disposons des munitions suivantes : %s"

#: scripts/scenario_60_captureFlag.lua:5800
msgctxt "trade-comms"
msgid "What goods do you have available for sale or trade?"
msgstr "Qu'avez-vous comme marchandises à vendre ou à échanger ?"

#: scripts/scenario_60_captureFlag.lua:5807
#, lua-format
msgctxt "trade-comms"
msgid "   %14s: %2i, %3i\n"
msgstr "   %14s : %2i, %3i\n"

#: scripts/scenario_60_captureFlag.lua:5814
msgctxt "helpfullWarning-comms"
msgid "See any enemies in your area?"
msgstr "Apercevez-vous des ennemis dans votre région ?"

#: scripts/scenario_60_captureFlag.lua:5824
#, lua-format
msgctxt "helpfullWarning-comms"
msgid "Yes, we see %i enemies within 30U"
msgstr "Oui, nous comptons %i ennemis dans un rayon de 30U."

#: scripts/scenario_60_captureFlag.lua:5826
msgctxt "helpfullWarning-comms"
msgid "Yes, we see one enemy within 30U"
msgstr "Oui, nous observons 1 ennemi à moins de 30U."

#: scripts/scenario_60_captureFlag.lua:5830
msgctxt "helpfullWarning-comms"
msgid "No enemies within 30U"
msgstr "Aucun ennemi à moins de 30U."

#: scripts/scenario_60_captureFlag.lua:5835
msgctxt "helpfullWarning-comms"
msgid "Not really"
msgstr "Pas vraiment."

#: scripts/scenario_60_captureFlag.lua:5840
msgctxt "trade-comms"
msgid "Where can I find particular goods?"
msgstr "Où puis-je trouver des marchandises particulières ?"

#: scripts/scenario_60_captureFlag.lua:5841
msgctxt "trade-comms"
msgid ""
"Friendly stations generally have food or medicine or both. Neutral stations "
"often trade their goods for food, medicine or luxury."
msgstr ""
"Les stations amicales ont souvent de la nourriture (food) ou des médicaments "
"(medicine) ou les deux. Les stations neutres peuvent échanger leurs "
"marchandises contre de la nourriture, des médicaments ou du luxe (luxury)."

#: scripts/scenario_60_captureFlag.lua:5843
msgctxt "trade-comms"
msgid ""
" Beyond that, I have no knowledge of specific stations.\n"
"\n"
"Check back later, someone else may have better knowledge"
msgstr ""
"A part ça, je n'ai pas connaissance de stations spécifiques.\n"
"\n"
"Revenez plus tard, quelqu'un d'autre en saura peut-être plus que moi."

#: scripts/scenario_60_captureFlag.lua:5849
msgctxt "trade-comms"
msgid " Beyond that, I have no knowledge of specific stations"
msgstr "A part ça, je n'ai pas connaissance de stations spécifiques."

#: scripts/scenario_60_captureFlag.lua:5851
msgctxt "trade-comms"
msgid ""
"\n"
"\n"
"What goods are you interested in?\n"
"I've heard about these:"
msgstr ""
"\n"
"\n"
"Quelles marchandises vous intéressent ?\n"
"J'ai entendu parler de ça :"

#: scripts/scenario_60_captureFlag.lua:5854
#, lua-format
msgctxt "trade-comms"
msgid "Station %s in sector %s has %s%s"
msgstr "La station %s dans le secteur %s a %s%s"

#: scripts/scenario_60_captureFlag.lua:5864
msgctxt "stationGeneralInfo-comms"
msgid "General station information"
msgstr "Informations générales sur la station"

#: scripts/scenario_60_captureFlag.lua:5887
#, lua-format
msgctxt "stationAssist-comms"
msgid "Can you send a supply drop? (%d rep)"
msgstr "Pouvez-vous nous envoyer une cargaison de ravitaillement ? (%d rép)"

#: scripts/scenario_60_captureFlag.lua:5889
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request backup."
msgstr ""
"Vous devez définir un marqueur avant de faire une demande de ravitaillement."

#: scripts/scenario_60_captureFlag.lua:5891
msgctxt "stationAssist-comms"
msgid "To which waypoint should we deliver your supplies?"
msgstr "À quel marqueur devons-nous envoyer le ravitaillement ?"

#: scripts/scenario_60_captureFlag.lua:5893
#: scripts/scenario_60_captureFlag.lua:5919
#, lua-format
msgctxt "stationAssist-comms"
msgid "WP %d"
msgstr "Marqueur %d"

#: scripts/scenario_60_captureFlag.lua:5901
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched a supply ship toward WP %d"
msgstr ""
"Nous venons de déployer un vaisseau qui vous déposera la capsule de "
"ravitaillement au marqueur %d."

#: scripts/scenario_60_captureFlag.lua:5903
#: scripts/scenario_60_captureFlag.lua:5924
msgctxt "needRep-comms"
msgid "Not enough reputation!"
msgstr "Pas assez de réputation !"

#: scripts/scenario_60_captureFlag.lua:5913
#, lua-format
msgctxt "stationAssist-comms"
msgid "Please send reinforcements! (%d rep)"
msgstr "Merci de nous envoyer des renforts ! (%d rép)"

#: scripts/scenario_60_captureFlag.lua:5915
msgctxt "stationAssist-comms"
msgid "You need to set a waypoint before you can request reinforcements."
msgstr "Vous devez définir un marqueur avant de pouvoir demander des renforts."

#: scripts/scenario_60_captureFlag.lua:5917
msgctxt "stationAssist-comms"
msgid "To which waypoint should we dispatch the reinforcements?"
msgstr "À quel marqueur souhaitez-vous recevoir les renforts ?"

#: scripts/scenario_60_captureFlag.lua:5922
#, lua-format
msgctxt "stationAssist-comms"
msgid "We have dispatched %s to assist at WP %d"
msgstr ""
"Nous venons de déployer le vaisseau de combat %s pour vous soutenir au "
"marqueur %d."

#: scripts/scenario_60_captureFlag.lua:5961
msgctxt "trade-comms"
msgid " and will trade it for medicine"
msgstr " et va l'échanger contre des Médicaments (medicine)"

#: scripts/scenario_60_captureFlag.lua:5966
msgctxt "trade-comms"
msgid " or food"
msgstr " ou de la Nourriture (food)"

#: scripts/scenario_60_captureFlag.lua:5968
msgctxt "trade-comms"
msgid " and will trade it for food"
msgstr " et va l'échanger contre de la Nourriture (food)"

#: scripts/scenario_60_captureFlag.lua:5974
msgctxt "trade-comms"
msgid " or luxury"
msgstr " ou des Produits de luxe (luxury)"

#: scripts/scenario_60_captureFlag.lua:5976
msgctxt "trade-comms"
msgid " and will trade it for luxury"
msgstr " et va l'échanger contre des Produits de luxe (luxury)"

#: scripts/scenario_60_captureFlag.lua:6004
#: scripts/scenario_60_captureFlag.lua:6020
msgctxt "flag-buttonWeapons"
msgid "Drop flag"
msgstr "Larguer le drapeau"

#: scripts/scenario_60_captureFlag.lua:6006
#: scripts/scenario_60_captureFlag.lua:6022
msgctxt "flag-buttonTactical"
msgid "Drop flag"
msgstr "Larguer le drapeau"

#: scripts/scenario_60_captureFlag.lua:6040
#: scripts/scenario_60_captureFlag.lua:6053
msgctxt "flag-msgWeapons"
msgid ""
"Flag position recorded. Flag will be placed here when preparation period "
"complete"
msgstr ""
"Position du drapeau enregistrée.\n"
"Le drapeau sera placé ici une fois la période de préparation terminée."

#: scripts/scenario_60_captureFlag.lua:6044
#: scripts/scenario_60_captureFlag.lua:6057
msgctxt "flag-msgTactical"
msgid ""
"Flag position recorded. Flag will be placed here when preparation period "
"complete"
msgstr ""
"Position du drapeau enregistrée.\n"
"Le drapeau sera placé ici une fois la période de préparation terminée."

#: scripts/scenario_60_captureFlag.lua:6189
msgctxt "decoy-msgWeapons"
msgid ""
"Decoy position recorded. Decoy will be placed here when preparation period "
"complete"
msgstr ""
"Position du leurre enregistrée.\n"
"Le leurre sera placé ici une fois la période de préparation terminée."

#: scripts/scenario_60_captureFlag.lua:6193
msgctxt "decoy-msgTactical"
msgid ""
"Decoy position recorded. Decoy will be placed here when preparation period "
"complete"
msgstr ""
"Position du leurre enregistrée.\n"
"Le leurre sera placé ici une fois la période de préparation terminée."

#: scripts/scenario_60_captureFlag.lua:6215
#, lua-format
msgctxt "decoy-buttonWeapons"
msgid "Drop Decoy %i"
msgstr "Lâcher le leurre %i"

#: scripts/scenario_60_captureFlag.lua:6218
#, lua-format
msgctxt "decoy-buttonTactical"
msgid "Drop Decoy %i"
msgstr "Lâcher le leurre %i"

#: scripts/scenario_60_captureFlag.lua:6337
#, lua-format
msgctxt "drones-msgWeapons"
msgid "You do not have %i drones to deploy"
msgstr "Vous n'avez pas %i drones à déployer."

#: scripts/scenario_60_captureFlag.lua:6339
#, lua-format
msgctxt "drones-msgTactical"
msgid "You do not have %i drones to deploy"
msgstr "Vous n'avez pas %i drones à déployer."

#: scripts/scenario_60_captureFlag.lua:6344
#: scripts/scenario_60_captureFlag.lua:6374
#, lua-format
msgctxt "drones-tabWeapons&Tactical"
msgid "Drones Available: %i"
msgstr "Drones disponibles : %i"

#: scripts/scenario_60_captureFlag.lua:6458
#, lua-format
msgctxt "drones-"
msgid "  WHACK!  Drone %s in squadron %s has been destroyed by %s!"
msgstr "BAAAMM !!! Le drone %s de l'escouade %s a été détruit par %s !"

#: scripts/scenario_60_captureFlag.lua:6470
msgctxt "drones-msgEngineer&Engineer+"
msgid ""
"%s! Telemetry from %s in squad % stopped abruptly indicating destruction. "
"Probable instigator: %s"
msgstr ""
"%s ! La liaison avec %s de l'escouade % s'est arrêtée brusquement, indiquant "
"une destruction. Instigateur probable : %s"

#: scripts/scenario_60_captureFlag.lua:6472
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "*%s* Another drone bites the dust: %s in squad %s destroyed by %s"
msgstr ""
"*%s* Un autre drone vient de mordre la poussière : %s de l'escouade %s "
"détruit par %s."

#: scripts/scenario_60_captureFlag.lua:6474
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "--%s-- Drone %s in squad %s just disappeared. %s was nearby"
msgstr ""
"--%s-- Le drone %s de l'escouade %s vient de disparaître. %s était à "
"proximité."

#: scripts/scenario_60_captureFlag.lua:6476
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "%s! %s just took out Drone %s in squad %s"
msgstr "%s ! %s vient d'éliminer le drone %s dans l'équipe %s."

#: scripts/scenario_60_captureFlag.lua:6478
#, lua-format
msgctxt "drones-msgEngineer&Engineer+"
msgid "%s! Drone %s in squad %s was destroyed by %s"
msgstr "%s ! Le drone %s de l'escouade %s vient d'être détruit par %s."

#: scripts/scenario_60_captureFlag.lua:6513
msgctxt "shipAssist-comms"
msgid "What do you want?"
msgstr "Que voulez-vous ?"

#: scripts/scenario_60_captureFlag.lua:6515
msgctxt "shipAssist-comms"
msgid "Sir, how can we assist?"
msgstr "Monsieur, comment pouvons-nous vous assister ?"

#: scripts/scenario_60_captureFlag.lua:6517
#: scripts/scenario_60_captureFlag.lua:6666
msgctxt "shipAssist-comms"
msgid "Defend a waypoint"
msgstr "Défendez un marqueur"

#: scripts/scenario_60_captureFlag.lua:6519
#: scripts/scenario_60_captureFlag.lua:6584
#: scripts/scenario_60_captureFlag.lua:6599
#: scripts/scenario_60_captureFlag.lua:6669
#: scripts/scenario_60_captureFlag.lua:6689
#: scripts/scenario_60_captureFlag.lua:6709
msgctxt "shipAssist-comms"
msgid "No waypoints set. Please set a waypoint first."
msgstr ""
"Monsieur, nous ne détectons aucun marqueur. Veuillez commencer par en placer "
"un."

#: scripts/scenario_60_captureFlag.lua:6522
#: scripts/scenario_60_captureFlag.lua:6672
msgctxt "shipAssist-comms"
msgid "Which waypoint should we defend?"
msgstr "Quel marqueur devons-nous défendre ?"

#: scripts/scenario_60_captureFlag.lua:6524
#, lua-format
msgctxt "shipAssist-comms"
msgid "Defend WP %d"
msgstr "Défendez le marqueur %d"

#: scripts/scenario_60_captureFlag.lua:6526
#, lua-format
msgctxt "shipAssist-comms"
msgid "We are heading to assist at WP %d."
msgstr "Nous partons immédiatement défendre le marqueur %d."

#: scripts/scenario_60_captureFlag.lua:6533
#: scripts/scenario_60_captureFlag.lua:6656
msgctxt "shipAssist-comms"
msgid "Assist me"
msgstr "Aidez-nous !"

#: scripts/scenario_60_captureFlag.lua:6534
msgctxt "shipAssist-comms"
msgid "Heading toward you to assist."
msgstr "Entendu, nous partons immédiatement vous aider."

#: scripts/scenario_60_captureFlag.lua:6539
msgctxt "shipAssist-comms"
msgid "Report status"
msgstr "Au rapport"

#: scripts/scenario_60_captureFlag.lua:6540
#, lua-format
msgctxt "shipAssist-comms"
msgid "Hull: %d%%\n"
msgstr "Coque : %d%%\n"

#: scripts/scenario_60_captureFlag.lua:6543
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield: %d%%\n"
msgstr "Boucliers : %d%%\n"

#: scripts/scenario_60_captureFlag.lua:6545
#, lua-format
msgctxt "shipAssist-comms"
msgid "Front Shield: %d%%\n"
msgstr "Boucliers avant : %d%%\n"

#: scripts/scenario_60_captureFlag.lua:6546
#, lua-format
msgctxt "shipAssist-comms"
msgid "Rear Shield: %d%%\n"
msgstr "Boucliers arrière : %d%%\n"

#: scripts/scenario_60_captureFlag.lua:6549
#, lua-format
msgctxt "shipAssist-comms"
msgid "Shield %s: %d%%\n"
msgstr "Bouclier %s : %d%%\n"

#: scripts/scenario_60_captureFlag.lua:6556
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s Missiles: %d/%d\n"
msgstr "%s Missiles : %d/%d\n"

#: scripts/scenario_60_captureFlag.lua:6565
#, lua-format
msgctxt "shipAssist-comms"
msgid "Dock at %s"
msgstr "Amarrez-vous à %s"

#: scripts/scenario_60_captureFlag.lua:6566
#, lua-format
msgctxt "shipAssist-comms"
msgid "Docking at %s."
msgstr "En cours d'amarrage à %s."

#: scripts/scenario_60_captureFlag.lua:6577
msgctxt "shipAssist-comms"
msgid "Go attack enemies"
msgstr "Allez attaquer les ennemis"

#: scripts/scenario_60_captureFlag.lua:6579
msgctxt "shipAssist-comms"
msgid "Going roaming and attacking"
msgstr ""
"Nous partons immédiatement prospecter les environs et attaquer tout ennemi "
"se trouvant sur notre passage."

#: scripts/scenario_60_captureFlag.lua:6582
#: scripts/scenario_60_captureFlag.lua:6686
msgctxt "shipAssist-comms"
msgid "Go to waypoint. Attack enemies en route"
msgstr "Allez au marqueur et attaquez les ennemis sur votre chemin"

#: scripts/scenario_60_captureFlag.lua:6587
#: scripts/scenario_60_captureFlag.lua:6602
#: scripts/scenario_60_captureFlag.lua:6692
#: scripts/scenario_60_captureFlag.lua:6712
msgctxt "shipAssist-comms"
msgid "Which waypoint?"
msgstr "Quel marqueur ?"

#: scripts/scenario_60_captureFlag.lua:6589
#: scripts/scenario_60_captureFlag.lua:6604
#: scripts/scenario_60_captureFlag.lua:6694
#: scripts/scenario_60_captureFlag.lua:6714
#, lua-format
msgctxt "shipAssist-comms"
msgid "Go to WP%d"
msgstr "Allez au marqueur %d"

#: scripts/scenario_60_captureFlag.lua:6591
#: scripts/scenario_60_captureFlag.lua:6700
#, lua-format
msgctxt "shipAssist-comms"
msgid "Going to WP%d, watching for enemies en route"
msgstr ""
"Bien reçu,\n"
"Nous nous dirigeons maintenant vers le marqueur %d, en surveillant les "
"ennemis en route."

#: scripts/scenario_60_captureFlag.lua:6597
#: scripts/scenario_60_captureFlag.lua:6706
msgctxt "shipAssist-comms"
msgid "Go to waypoint. Ignore enemies"
msgstr "Allez au marqueur en ignorant les ennemis"

#: scripts/scenario_60_captureFlag.lua:6606
#: scripts/scenario_60_captureFlag.lua:6720
#, lua-format
msgctxt "shipAssist-comms"
msgid "Going to WP%d, ignoring enemies"
msgstr ""
"Entendu,\n"
"Nous allons directement au marqueur %d en ignorant tout ennemi que l'on "
"croiserait."

#: scripts/scenario_60_captureFlag.lua:6612
msgctxt "shipAssist-comms"
msgid "Stop and defend your current position"
msgstr "Arrêtez-vous et défendez votre position actuelle"

#: scripts/scenario_60_captureFlag.lua:6614
msgctxt "shipAssist-comms"
msgid "Stopping and defending"
msgstr ""
"Bien reçu,\n"
"À l'arrêt et en position défensive."

#: scripts/scenario_60_captureFlag.lua:6617
msgctxt "shipAssist-comms"
msgid "Stop. Do nothing"
msgstr "Stop, ne faîtes rien"

#: scripts/scenario_60_captureFlag.lua:6621
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except routine system maintenance"
msgstr ""
"Bien reçu, nous stoppons tout et nous occupons de la maintenance de routine "
"du système."

#: scripts/scenario_60_captureFlag.lua:6623
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except idle drone gossip"
msgstr "Bien reçu, nous stoppons tout. On va parler potins sur les drones."

#: scripts/scenario_60_captureFlag.lua:6625
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except exterior paint touch-up"
msgstr ""
"Bien reçu, nous stoppons tout et allons faire quelques retouches de peinture "
"extérieure sur la coque."

#: scripts/scenario_60_captureFlag.lua:6627
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except cyber exercise for continued fitness"
msgstr ""
"Bien reçu, nous stoppons tout. On va faire un peu de cyber exercice pour "
"rester en forme."

#: scripts/scenario_60_captureFlag.lua:6629
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except algorithmic meditation therapy"
msgstr ""
"Bien reçu, nous stoppons tout et allons entamer une thérapie de méditation "
"algorithmique."

#: scripts/scenario_60_captureFlag.lua:6631
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except internal simulated flight routines"
msgstr ""
"Bien reçu, nous stoppons tout. Nous procédons à des routines de vol simulées "
"internes."

#: scripts/scenario_60_captureFlag.lua:6633
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except digital dreamscape construction"
msgstr ""
"Bien reçu, nous stoppons tout et allons en profiter pour construire un "
"paysage de rêve numérique."

#: scripts/scenario_60_captureFlag.lua:6635
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except catching up on reading the latest drone drama "
"novel"
msgstr ""
"Bien reçu, nous stoppons tout. On en profite pour se replonger dans le "
"dernier roman dramatique sur les drones : \"T'es pas drone.\""

#: scripts/scenario_60_captureFlag.lua:6637
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except writing up results of bifurcated drone "
"personality research"
msgstr ""
"Bien reçu, nous stoppons tout. On va rédiger les résultats de la recherche "
"sur la personnalité des drones bifurqués."

#: scripts/scenario_60_captureFlag.lua:6639
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except categorizing nearby miniscule space particles"
msgstr ""
"Bien reçu, nous stoppons tout excepté catégoriser les minuscules particules "
"spatiales à proximité."

#: scripts/scenario_60_captureFlag.lua:6641
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except continuing the count of visible stars from "
"this region"
msgstr ""
"Bien reçu, nous stoppons tout et faisons le décompte des étoiles visibles de "
"cette région."

#: scripts/scenario_60_captureFlag.lua:6643
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing except internal systems diagnostics"
msgstr ""
"Bien reçu, nous stoppons tout. Diagnostic des systèmes internes en cours."

#: scripts/scenario_60_captureFlag.lua:6645
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except composing amorous communications to my "
"favorite drone"
msgstr ""
"Bien reçu, nous stoppons tout. Nous allons pouvoir composer des "
"communications amoureuses à notre drone préféré."

#: scripts/scenario_60_captureFlag.lua:6647
msgctxt "shipAssist-comms"
msgid ""
"Stopping. Doing nothing except repairing experimental vocalization circuits"
msgstr ""
"Bien reçu, nous stoppons tout. Procédure de réparation des circuits de "
"vocalisation expérimentaux en cours."

#: scripts/scenario_60_captureFlag.lua:6649
msgctxt "shipAssist-comms"
msgid "Stopping. Doing nothing"
msgstr "Bien reçu, nous stoppons tout."

#: scripts/scenario_60_captureFlag.lua:6653
#, lua-format
msgctxt "shipAssist-comms"
msgid "Direct %s"
msgstr "Diriger %s"

#: scripts/scenario_60_captureFlag.lua:6655
#, lua-format
msgctxt "shipAssist-comms"
msgid "What command should I give to %s?"
msgstr "Quel ordre dois-je donner à %s ?"

#: scripts/scenario_60_captureFlag.lua:6663
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s heading toward you to assist"
msgstr "%s, nous partons immédiatement vous aider."

#: scripts/scenario_60_captureFlag.lua:6674
#, lua-format
msgctxt "shipAssist-comms"
msgid "Defend WP%d"
msgstr "Défendez le marqueur %d"

#: scripts/scenario_60_captureFlag.lua:6680
#, lua-format
msgctxt "shipAssist-comms"
msgid "We are heading to assist at WP%d."
msgstr "Nous partons immédiatement défendre le marqueur %d."

#: scripts/scenario_60_captureFlag.lua:6726
msgctxt "shipAssist-comms"
msgid "Go and swarm enemies"
msgstr "Allez envahir les ennemis"

#: scripts/scenario_60_captureFlag.lua:6733
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s roaming and attacking"
msgstr ""
"Bien reçu,\n"
"L'escouade %s part prospecter les environs et attaquer tout ennemi sur son "
"passage."

#: scripts/scenario_60_captureFlag.lua:6736
msgctxt "shipAssist-comms"
msgid "Stop and defend your current positions"
msgstr "Arrêtez-vous et défendez vos positions actuelles"

#: scripts/scenario_60_captureFlag.lua:6743
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s standing ground"
msgstr ""
"A vos ordres,\n"
"L'escouade %s tient sa position."

#: scripts/scenario_60_captureFlag.lua:6746
msgctxt "shipAssist-comms"
msgid "Stop. Do Nothing"
msgstr "Stop ! Ne faites rien"

#: scripts/scenario_60_captureFlag.lua:6753
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s standing down"
msgstr "%s se retire."

#: scripts/scenario_60_captureFlag.lua:6756
msgctxt "shipAssist-comms"
msgid "Other drones in squad form up on me"
msgstr "D'autres drones de l'escouade se forment sur moi."

#: scripts/scenario_60_captureFlag.lua:6774
#, lua-format
msgctxt "shipAssist-comms"
msgid "%s is forming up on me"
msgstr "%s se forme sur moi"

#: scripts/scenario_60_captureFlag.lua:6786
msgctxt "shipEnemy-comms"
msgid "We will see to your destruction!"
msgstr "Nous allons vous détruire !"

#: scripts/scenario_60_captureFlag.lua:6787
msgctxt "shipEnemy-comms"
msgid "Your bloodline will end here!"
msgstr "Votre race va s'éteindre ici et maintenant !"

#: scripts/scenario_60_captureFlag.lua:6788
msgctxt "shipEnemy-comms"
msgid "Your feeble threats are meaningless."
msgstr "Vos petites menaces ne nous impressionnent pas."

#: scripts/scenario_60_captureFlag.lua:6790
msgctxt "shipEnemy-comms"
msgid ""
"Ktzzzsss.\n"
"You will DIEEee weaklingsss!"
msgstr ""
"Ktzzzsss.\n"
"\n"
"Vous allez mourir faibles créatures insignifiantes !"

#: scripts/scenario_60_captureFlag.lua:6792
msgctxt "shipEnemy-comms"
msgid ""
"We wish you no harm, but will harm you if we must.\n"
"End of transmission."
msgstr ""
"Nous ne vous voulons aucun mal, mais nous le ferons si nécessaire.\n"
"\n"
"Fin de transmission."

#: scripts/scenario_60_captureFlag.lua:6794
msgctxt "shipEnemy-comms"
msgid "Stay out of our way, or your death will amuse us extremely!"
msgstr ""
"Restez en dehors de notre chemin, ou votre mort sera une amusante "
"distraction pour nous !"

#: scripts/scenario_60_captureFlag.lua:6796
msgctxt "shipEnemy-comms"
msgid ""
"One zero one.\n"
"No binary communication detected.\n"
"Switching to universal speech.\n"
"Generating appropriate response for target from human language archives.\n"
":Do not cross us:\n"
"Communication halted."
msgstr ""
"000110011010...Grzzzz..\n"
"\n"
"Communication binaire non détectée..Grzzz Nous passons en communication "
"universelle..Grrzzz\n"
"\n"
"Générer une réponse appropriée pour la cible en langage humain à partir des "
"archives...Grrzzzz\n"
"\n"
"Ne nous approchez pas! Grrzzz\n"
"\n"
"Communication interrompue."

#: scripts/scenario_60_captureFlag.lua:6797
msgctxt "shipEnemy-comms"
msgid "EXECUTE: SELFDESTRUCT"
msgstr "EXECUTER A DISTANCE : AUTODESTRUCTION"

#: scripts/scenario_60_captureFlag.lua:6798
msgctxt "shipEnemy-comms"
msgid "Rogue command received. Targeting source."
msgstr "Commande non autorisée reçue. Cible verrouillée."

#: scripts/scenario_60_captureFlag.lua:6799
msgctxt "shipEnemy-comms"
msgid "External command ignored."
msgstr "Ordre externe ignoré."

#: scripts/scenario_60_captureFlag.lua:6801
msgctxt "shipEnemy-comms"
msgid ""
"The hive suffers no threats. Opposition to any of us is opposition to us "
"all.\n"
"Stand down or prepare to donate your corpses toward our nutrition."
msgstr ""
"Notre peuple ne tolère aucune menace. S'opposer à l'un d'entre nous c'est "
"s'opposer à nous tous.\n"
"\n"
"Fuyez ou préparez-vous à faire don de vos cadavres pour nos repas."

#: scripts/scenario_60_captureFlag.lua:6802
msgctxt "shipEnemy-comms"
msgid "<Transmit 'The Itsy-Bitsy Spider' on all wavelengths>"
msgstr "<Diffuser la chanson de Spiderman sur toutes les ondes>"

#: scripts/scenario_60_captureFlag.lua:6803
msgctxt "shipEnemy-comms"
msgid "We do not need permission to pluck apart such an insignificant threat."
msgstr "Vous osez vous moquer de nous ? En avez-vous marre de vivre ?"

#: scripts/scenario_60_captureFlag.lua:6804
msgctxt "shipEnemy-comms"
msgid "The hive has greater priorities than exterminating pests."
msgstr ""
"Notre peuple a d'autres priorités que l'extermination de parasites tels que "
"vous."

#: scripts/scenario_60_captureFlag.lua:6806
msgctxt "shipEnemy-comms"
msgid "Mind your own business!"
msgstr "Occupez-vous de vos affaires !"

#: scripts/scenario_60_captureFlag.lua:6823
msgctxt "ship-comms"
msgid ""
"Sorry, we have no time to chat with you.\n"
"We are on an important mission."
msgstr ""
"Désolé, nous n'avons pas le temps de discuter avec vous.\n"
"\n"
"Nous sommes en mission de la plus haute importance."

#: scripts/scenario_60_captureFlag.lua:6825
msgctxt "ship-comms"
msgid ""
"We have nothing for you.\n"
"Good day."
msgstr ""
"Nous n'avons rien pour vous.\n"
"\n"
"Bonne journée."

#: scripts/scenario_60_captureFlag.lua:7088
#, lua-format
msgctxt "callsign-station"
msgid "Hide flag %i:%.1f"
msgstr "Drapeau caché %i :%.1f"

#: scripts/scenario_60_captureFlag.lua:7308
msgctxt "callsign-station"
msgid "Transition"
msgstr "Transition"

#: scripts/scenario_60_captureFlag.lua:7404
#: scripts/scenario_60_captureFlag.lua:7430
#: scripts/scenario_60_captureFlag.lua:7456
msgctxt "scienceDescription-flag"
msgid "Human Navy Decoy Flag"
msgstr "Drapeau leurre de la Marine humaine"

#: scripts/scenario_60_captureFlag.lua:7417
#: scripts/scenario_60_captureFlag.lua:7443
#: scripts/scenario_60_captureFlag.lua:7469
msgctxt "scienceDescription-flag"
msgid "Kraylor Decoy Flag"
msgstr "Drapeau leurre Kraylor"

#: scripts/scenario_60_captureFlag.lua:7514
#, lua-format
msgctxt "callsign-station"
msgid "Hunt flag %i:%.1f"
msgstr "Chasse au drapeau %i :%.1f"

#: scripts/scenario_60_captureFlag.lua:7533
msgctxt "flag-tabHelms"
msgid "Human Flag Aboard"
msgstr "Drapeau Humain à bord"

#: scripts/scenario_60_captureFlag.lua:7537
msgctxt "flag-tabTactical"
msgid "Human Flag Aboard"
msgstr "Drapeau Humain à bord"

#: scripts/scenario_60_captureFlag.lua:7541
msgctxt "flag-shipLog"
msgid "You picked up the Human Navy flag"
msgstr "Vous avez capturé le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7548
#, lua-format
msgctxt "flag-shipLog"
msgid "Kraylor ship %s picked up your flag"
msgstr "Le vaisseau Kraylor %s a capturé votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7550
msgctxt "flag-shipLog"
msgid "The Kraylor picked up your flag"
msgstr "Les Kraylors ont capturé votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7554
#, lua-format
msgctxt "flag-shipLog"
msgid "%s picked up the Human Navy Flag"
msgstr "%s a capturé le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7556
msgctxt "flag-shipLog"
msgid "Your team picked up the Human Navy flag"
msgstr "Votre équipe a capturé le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7562
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Kraylor ship %s obtained Human Navy flag"
msgstr "Le vaisseau Kraylor %s a capturé le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7564
msgctxt "flag-msgMainscreen"
msgid "Kraylor obtained Human Navy flag"
msgstr "Les Kraylors ont capturé le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7567
#: scripts/scenario_60_captureFlag.lua:7687
msgctxt "flag-msgMainscreen"
msgid "Flag obtained"
msgstr "Drapeau capturé."

#: scripts/scenario_60_captureFlag.lua:7610
#, lua-format
msgctxt "flag-shipLog"
msgid "Kraylor ship %s dropped your flag"
msgstr "Le vaisseau Kraylor %s a largué votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7612
msgctxt "flag-shipLog"
msgid "The Kraylor dropped your flag"
msgstr "Les Kraylors ont largué votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7616
#, lua-format
msgctxt "flag-shipLog"
msgid "%s dropped the Human Navy Flag"
msgstr "%s a largué le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7618
msgctxt "flag-shipLog"
msgid "Your team dropped the Human Navy flag"
msgstr "Votre équipe a largué le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7624
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Kraylor ship %s dropped Human Navy flag"
msgstr "Le vaisseau Kraylor %s a largué le drapeau de la Marine humaine."

#: scripts/scenario_60_captureFlag.lua:7653
msgctxt "flag-tabHelms"
msgid "Kraylor Flag Aboard"
msgstr "Drapeau Kraylor à bord"

#: scripts/scenario_60_captureFlag.lua:7657
msgctxt "flag-tabTactical"
msgid "Kraylor Flag Aboard"
msgstr "Drapeau Kraylor à bord"

#: scripts/scenario_60_captureFlag.lua:7661
msgctxt "flag-shipLog"
msgid "You picked up the Kraylor flag"
msgstr "Vous avez capturé le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7668
#, lua-format
msgctxt "flag-shipLog"
msgid "Human Navy ship %s picked up your flag"
msgstr "Le vaisseau de la Marine humaine %s a capturé votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7670
msgctxt "flag-shipLog"
msgid "The Human Navy picked up your flag"
msgstr "La Marine humaine a capturé votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7674
#, lua-format
msgctxt "flag-shipLog"
msgid "%s picked up the Kraylor Flag"
msgstr "%s a capturé le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7676
msgctxt "flag-shipLog"
msgid "Your team picked up the Kraylor flag"
msgstr "Votre équipe a capturé le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7682
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Human Navy ship %s obtained Kraylor flag"
msgstr "Le vaisseau de la Marine humaine %s a capturé le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7684
msgctxt "flag-msgMainscreen"
msgid "Human Navy obtained Kraylor flag"
msgstr "La Marine humaine a capturé le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7730
#, lua-format
msgctxt "flag-shipLog"
msgid "Human Navy ship %s dropped your flag"
msgstr "Le vaisseau de la Marine humaine %s a largué votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7732
msgctxt "flag-shipLog"
msgid "The Human Navy dropped your flag"
msgstr "La Marine humaine a largué votre drapeau."

#: scripts/scenario_60_captureFlag.lua:7736
#, lua-format
msgctxt "flag-shipLog"
msgid "%s dropped the Kraylor Flag"
msgstr "%s a largué le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7738
msgctxt "flag-shipLog"
msgid "Your team dropped the Kraylor flag"
msgstr "Votre équipe a largué le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7744
#, lua-format
msgctxt "flag-msgMainscreen"
msgid "Human Navy %s dropped Kraylor flag"
msgstr "La Marine humaine %s a largué le drapeau Kraylor."

#: scripts/scenario_60_captureFlag.lua:7814
#: scripts/scenario_60_captureFlag.lua:7831
#: scripts/scenario_60_captureFlag.lua:7849
#: scripts/scenario_60_captureFlag.lua:7890
#: scripts/scenario_60_captureFlag.lua:7907
#: scripts/scenario_60_captureFlag.lua:7925
#, lua-format
msgctxt "drones-msgScience"
msgid "Drone %s in sector %s reports possible flag in sector %s"
msgstr ""
"Le drone %s dans le secteur %s signale un drapeau possible dans le secteur "
"%s."

#: scripts/scenario_60_captureFlag.lua:7818
#: scripts/scenario_60_captureFlag.lua:7835
#: scripts/scenario_60_captureFlag.lua:7853
#: scripts/scenario_60_captureFlag.lua:7894
#: scripts/scenario_60_captureFlag.lua:7911
#: scripts/scenario_60_captureFlag.lua:7929
#, lua-format
msgctxt "drones-msgOperations"
msgid "Drone %s in sector %s reports possible flag in sector %s"
msgstr ""
"Le drone %s dans le secteur %s signale un drapeau possible dans le secteur "
"%s."

#: scripts/scenario_60_captureFlag.lua:8013
#, lua-format
msgctxt "-tabHelms&Tactical&Singlepilot"
msgid "%s in %s"
msgstr "%s en %s"

# Scenario description
#~ msgid ""
#~ "Empty scenario, no enemies, no friendlies. Can be used by a GM player to "
#~ "setup a scenario in the GM screen. The F5 key can be used to copy the "
#~ "current layout to the clipboard for use in scenario scripts."
#~ msgstr ""
#~ "Scénario vide.\n"
#~ "\n"
#~ "Aucun ennemis ni alliés.\n"
#~ "Peut être utilisé par un joueur MJ pour configurer un scénario à partir "
#~ "de l'écran MJ.\n"
#~ "\n"
#~ "La touche F5 peut être utilisée pour copier la mise en page actuelle dans "
#~ "le presse-papiers pour une utilisation dans des scripts de scénario au "
#~ "format lua."

#~ msgctxt "buttonGM"
#~ msgid "Random asteroid field"
#~ msgstr "Champ astér. aléatoire"

#~ msgctxt "buttonGM"
#~ msgid "Random nebula field"
#~ msgstr "Champ nébul. aléatoire"

#~ msgctxt "buttonGM"
#~ msgid "Delete unselected"
#~ msgstr "Supprime non sélect."
