msgid ""
msgstr ""
"Project-Id-Version: Empty Epsilon\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Last-Translator: muerteFR\n"
"Language-Team: muerteFR\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Poedit 3.5\n"
"X-Poedit-Basepath: .\n"
"X-Poedit-SourceCharset: UTF-8\n"

# Scenario name
msgid "Basic Battle"
msgstr "Bataille simple"

# Scenario description
msgid ""
"A few random stations are under attack by enemies, with random terrain "
"around them. Destroy all enemies to win.\n"
"\n"
"The scenario provides a single player-controlled Atlantis, which is "
"sufficient to win even in the \"Extreme\" variant.\n"
"\n"
"Other player ships can be spawned, but the strength of enemy ships is "
"independent of the number and types of player ships."
msgstr ""
"- Durée approx. : 30mn (variable)\n"
"- Difficulté : Facile (variable)\n"
"- Vaisseaux joueurs : 1 à plusieurs\n"
"\n"
"Mission : Quelques stations pour se ravitailler, entourées d'éléments "
"aléatoires, sont attaquées par des ennemis.\n"
"Protégez les stations et détruisez tous les ennemis pour gagner.\n"
"\n"
"1 seul vaisseau joueurs est suffisant pour gagner même dans la variante "
"\"Extrême\". La force de l'ennemi est indépendante du nombre de vaisseaux "
"joueurs.\n"
"\n"
"Version 1 - Janv. 2022\n"
"\n"
"- Titre original : Basic Battle\n"
"- Auteur : Daid (2014) Révisé par Oznogon, Capt-t, Hemmond\n"
"- Traduction FR : Muerte (Aout 23)\n"
"\n"
"Communauté française et anglophone sur Discord USN https://discord.gg/"
"TVxuxn7ZYW : feedback sur les scénarios, aide, sessions de jeu tous les we."

# Scenario setting
msgctxt "setting"
msgid "Enemies"
msgstr "Puissance ennemie"

msgctxt "setting"
msgid "Configures the amount of enemies spawned in the scenario."
msgstr "Définit le nombre d'ennemis générés dans le scénario."

msgctxt "Enemies"
msgid "Empty"
msgstr "Vide"

msgctxt "Enemies"
msgid ""
"No enemies. Recommended for GM-controlled scenarios and rookie crew "
"orientation. The scenario continues until the GM declares victory or all "
"Human Navy ships are destroyed."
msgstr ""
"Aucun ennemi. Recommandé pour les scénarios contrôlés par le MJ et "
"l'initiation des équipages débutants. Le scénario continue jusqu'à ce que le "
"MJ déclare la victoire ou que tous les vaisseaux de la Marine humaine soient "
"détruits."

msgctxt "Enemies"
msgid "Easy"
msgstr "Facile"

msgctxt "Enemies"
msgid "Fewer enemies. Recommended for inexperienced crews."
msgstr "Moins d'ennemis. Recommandé pour les équipages inexpérimentés."

msgctxt "Enemies"
msgid "Normal"
msgstr "Normale"

msgctxt "Enemies"
msgid "Normal amount of enemies. Recommended for a normal crew."
msgstr "Quantité d'ennemis par défaut. Recommandé pour un équipage standard."

msgctxt "Enemies"
msgid "Hard"
msgstr "Difficile"

msgctxt "Enemies"
msgid "More enemies. Recommended if you have multiple player-controlled ships."
msgstr ""
"Plus d'ennemis. Recommandé si vous avez plusieurs vaisseaux contrôlés par "
"des joueurs."

msgctxt "Enemies"
msgid "Extreme"
msgstr "Extrême"

msgctxt "Enemies"
msgid ""
"Many enemies. Inexperienced player crews will pretty surely be overwhelmed."
msgstr ""
"Beaucoup d'ennemis. Les équipages de joueurs inexpérimentés seront sûrement "
"submergés."

# Scenario setting
msgctxt "setting"
msgid "Time"
msgstr "Durée"

msgctxt "setting"
msgid "Sets up how much time the players have for the scenario"
msgstr "Définit le temps dont disposent les joueurs."

msgctxt "Time"
msgid "Unlimited"
msgstr "Illimitée"

msgctxt "Time"
msgid "No time limit"
msgstr "Sans limite de temps."

msgctxt "Time"
msgid "20min"
msgstr "20 min"

msgctxt "Time"
msgid "Automatic loss after 20 minutes"
msgstr "Défaite automatique après 20 minutes."

msgctxt "Time"
msgid "30min"
msgstr "30 min"

msgctxt "Time"
msgid "Automatic loss after 30 minutes"
msgstr "Défaite automatique après 30 minutes."

msgctxt "Time"
msgid "60min"
msgstr "60 min"

msgctxt "Time"
msgid "Automatic loss after 60 minutes"
msgstr "Défaite automatique après 60 minutes."

# Scenario setting
msgctxt "setting"
msgid "PlayerShip"
msgstr "Vaisseau joueur"

msgctxt "setting"
msgid "Sets the default player ship"
msgstr "Définit le vaisseau joueur par défaut."

msgctxt "PlayerShip"
msgid "Atlantis"
msgstr ""

msgctxt "PlayerShip"
msgid ""
"Powerful ship with sidewards missile tubes. Requires more advanced play."
msgstr ""
"Vaisseau puissant avec tubes lance-missiles latéraux. Nécessite un peu "
"d'expérience."

msgctxt "PlayerShip"
msgid "Phobos M3P"
msgstr ""

msgctxt "PlayerShip"
msgid ""
"Simpler, less powerful ship. But easier to handle. Recommended for new crews."
msgstr ""
"Vaisseau plus simple et moins puissant mais plus facile à maîtriser que "
"l'Atlantis. Recommandé pour les nouveaux équipages."

#: scripts/scenario_00_basic.lua:205
msgctxt "buttonGM"
msgid "+Named Waves"
msgstr "+ Vagues nommées"

#: scripts/scenario_00_basic.lua:206
msgctxt "buttonGM"
msgid "Random wave"
msgstr "Vague aléatoire"

#: scripts/scenario_00_basic.lua:217
msgctxt "buttonGM"
msgid "Random friendly"
msgstr "Allié aléatoire"

#: scripts/scenario_00_basic.lua:238
msgctxt "buttonGM"
msgid "Win"
msgstr "Gagner"

#: scripts/scenario_00_basic.lua:244
msgctxt "buttonGM"
msgid "Victory?"
msgstr "Victoire ?"

#: scripts/scenario_00_basic.lua:245
msgctxt "buttonGM"
msgid "Yes"
msgstr "Oui"

#: scripts/scenario_00_basic.lua:248
msgctxt "msgGM"
msgid ""
"Players have won.\n"
"Scenario ended."
msgstr ""
"Les joueurs ont gagné.\n"
"Scénario terminé."

#: scripts/scenario_00_basic.lua:251
msgctxt "buttonGM"
msgid "No"
msgstr "Non"

#: scripts/scenario_00_basic.lua:256
msgctxt "buttonGM"
msgid "Position: "
msgstr "Position : "

#: scripts/scenario_00_basic.lua:259
msgctxt "buttonGM"
msgid "GM"
msgstr "MJ"

#: scripts/scenario_00_basic.lua:261
msgctxt "buttonGM"
msgid "Random"
msgstr "Aléatoire"

#: scripts/scenario_00_basic.lua:274
msgctxt "buttonGM"
msgid "Strikeship"
msgstr ""

#: scripts/scenario_00_basic.lua:275
msgctxt "buttonGM"
msgid "Fighter"
msgstr ""

#: scripts/scenario_00_basic.lua:276
msgctxt "buttonGM"
msgid "Gunship"
msgstr ""

#: scripts/scenario_00_basic.lua:277
msgctxt "buttonGM"
msgid "Dreadnought"
msgstr ""

#: scripts/scenario_00_basic.lua:278
msgctxt "buttonGM"
msgid "Missile Cruiser"
msgstr ""

#: scripts/scenario_00_basic.lua:279
msgctxt "buttonGM"
msgid "Cruiser"
msgstr ""

#: scripts/scenario_00_basic.lua:280
msgctxt "buttonGM"
msgid "Adv. striker"
msgstr ""

#: scripts/scenario_00_basic.lua:283
msgctxt "buttonGM"
msgid "-From Named Waves"
msgstr "- Vagues nommées"

#: scripts/scenario_00_basic.lua:475
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Please inform your Captain and crew that you have a total of %d minutes for "
"this mission.\n"
"\n"
"The mission started at the arrival of this message.\n"
"\n"
"Good luck."
msgstr ""
"%s, votre objectif est de repousser l'attaque Kraylor en cours.\n"
"\n"
"Veuillez informer votre capitaine et l'équipage que vous disposez de %d "
"minutes maximum pour mener à bien votre mission.\n"
"\n"
"La mission commence à réception de ce message.\n"
"\n"
"Bonne chance."

#: scripts/scenario_00_basic.lua:485
#, lua-format
msgctxt "goal-incCall"
msgid ""
"%s, your objective is to fend off the incoming Kraylor attack.\n"
"\n"
"Good luck."
msgstr ""
"%s, votre objectif est de repousser l'attaque Kraylor.\n"
"\n"
"Bonne chance."

#: scripts/scenario_00_basic.lua:520
#, lua-format
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: SUCCESS (%d seconds left)"
msgstr "Mission : SUCCES (%d secondes restantes)"

#: scripts/scenario_00_basic.lua:531
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (time has run out)"
msgstr "Mission : ECHEC (temps écoulé)"

#: scripts/scenario_00_basic.lua:539
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minute remaining."
msgstr "%s, il ne vous reste qu'%d minute."

#: scripts/scenario_00_basic.lua:544
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining."
msgstr "%s, il ne vous reste que %d minutes."

#: scripts/scenario_00_basic.lua:549
#, lua-format
msgctxt "time-incCall"
msgid "%s, you have %d minutes remaining of mission time."
msgstr "%s, il ne vous reste que %d minutes pour réussir votre mission."

#: scripts/scenario_00_basic.lua:559
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (no friendlies left)"
msgstr "Mission : ECHEC (aucune base alliée restante)"

#: scripts/scenario_00_basic.lua:576
msgctxt "msgMainscreen&Spectbanner"
msgid "Mission: FAILED (all your ships destroyed)"
msgstr "Mission : ECHEC (tous vos vaisseaux détruits)"

#: scripts/scenario_00_basic.lua:584
#, lua-format
msgctxt "msgSpectbanner"
msgid "Mission in progress - Time left: %d:%02d - Enemies: %d"
msgstr "Mission en cours - Temps restant : %d:%02d - Ennemis : %d"
