Member List - ClanLib SDK
Description: Member List

clan::Sprite Member List

This is the complete list of members for clan::Sprite, including all inherited members.

add_alphaclipped_frames(Canvas &canvas, const Texture2D &texture, int xpos=0, int ypos=0, float trans_limit=0.05f) | clan::Sprite |
add_alphaclipped_frames_free(Canvas &canvas, const Texture2D &texture, int xpos=0, int ypos=0, float trans_limit=0.05f) | clan::Sprite |
add_frame(const Texture2D &texture) | clan::Sprite |
add_frame(Canvas &canvas, const std::string &fullname, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
add_frame(Canvas &canvas, IODevice &file, const std::string &image_type, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
add_frame(Canvas &canvas, const std::string &filename, const FileSystem &file_system, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
add_frame(const Texture2D &texture, const Rect &frame) | clan::Sprite |
add_frames(const Texture2D &texture, Rect *frames, int num_frames) | clan::Sprite |
add_gridclipped_frames(Canvas &canvas, const Texture2D &texture, int xpos, int ypos, int width, int height, int xarray=1, int yarray=1, int array_skipframes=0, int xspacing=0, int yspacing=0) | clan::Sprite |
clone() const | clan::Sprite |
draw(Canvas &canvas, float x, float y) | clan::Sprite |
draw(Canvas &canvas, int x, int y) | clan::Sprite |
draw(Canvas &canvas, const Rectf &src, const Rectf &dest) | clan::Sprite |
draw(Canvas &canvas, const Rectf &dest) | clan::Sprite |
finish() | clan::Sprite |
FontFamily_Impl class | clan::Sprite | friend
get_alignment(Origin &origin, int &x, int &y) const | clan::Sprite |
get_alpha() const | clan::Sprite |
get_angle() const | clan::Sprite |
get_base_angle() const | clan::Sprite |
get_color() const | clan::Sprite |
get_current_frame() const | clan::Sprite |
get_frame_count() const | clan::Sprite |
get_frame_delay(int frame) const | clan::Sprite |
get_frame_offset(int frame) const | clan::Sprite |
get_frame_size(int frame) const | clan::Sprite |
get_frame_texture(int frame) const | clan::Sprite |
get_height() const | clan::Sprite |
get_id() const | clan::Sprite |
get_linear_filter() const | clan::Sprite |
get_rotation_hotspot(Origin &origin, int &x, int &y) const | clan::Sprite |
get_scale(float &x, float &y) const | clan::Sprite |
get_show_on_finish() const | clan::Sprite |
get_size() const | clan::Sprite |
get_width() const | clan::Sprite |
is_finished() const | clan::Sprite |
is_looping() const | clan::Sprite |
is_null() const | clan::Sprite | inline
is_play_backward() const | clan::Sprite |
is_play_loop() const | clan::Sprite |
is_play_pingpong() const | clan::Sprite |
load(Canvas &canvas, const std::string &id, const XMLResourceDocument &doc) | clan::Sprite | static
operator bool() const | clan::Sprite | inlineexplicit
operator!=(const Sprite &other) const | clan::Sprite | inline
operator<(const Sprite &other) const | clan::Sprite | inline
operator=(const Sprite &copy) | clan::Sprite |
operator==(const Sprite &other) const | clan::Sprite | inline
resource(Canvas &canvas, const std::string &id, const ResourceManager &resources) | clan::Sprite | static
restart() | clan::Sprite |
rotate(Angle angle) | clan::Sprite |
rotate_pitch(Angle angle) | clan::Sprite |
rotate_yaw(Angle angle) | clan::Sprite |
set_alignment(Origin origin, int x=0, int y=0) | clan::Sprite |
set_alpha(float alpha) | clan::Sprite |
set_angle(Angle angle) | clan::Sprite |
set_angle_pitch(Angle angle) | clan::Sprite |
set_angle_yaw(Angle angle) | clan::Sprite |
set_base_angle(Angle angle) | clan::Sprite |
set_color(const Colorf &color) | clan::Sprite |
set_color(const Color &c) | clan::Sprite | inline
set_delay(int delay_ms) | clan::Sprite |
set_frame(unsigned int frame) | clan::Sprite |
set_frame_delay(int frame, int delay_ms) | clan::Sprite |
set_frame_offset(int frame, Point offset) | clan::Sprite |
set_id(int id) | clan::Sprite |
set_image_data(const Sprite &image_source) | clan::Sprite |
set_linear_filter(bool linear_filter=true) | clan::Sprite |
set_play_backward(bool backward=true) | clan::Sprite |
set_play_loop(bool loop=true) | clan::Sprite |
set_play_pingpong(bool pingpong=true) | clan::Sprite |
set_rotation_hotspot(Origin origin, int x=0, int y=0) | clan::Sprite |
set_scale(float x, float y) | clan::Sprite |
set_show_on_finish(Sprite::ShowOnFinish show_on_finish) | clan::Sprite |
show_blank enum value | clan::Sprite |
show_first_frame enum value | clan::Sprite |
show_last_frame enum value | clan::Sprite |
ShowOnFinish enum name | clan::Sprite |
sig_animation_finished() | clan::Sprite |
Sprite() | clan::Sprite |
Sprite(Canvas &canvas, const std::string &fullname, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
Sprite(Canvas &canvas, const std::string &filename, const FileSystem &file_system, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
Sprite(Canvas &canvas, IODevice &file, const std::string &image_type, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Sprite |
Sprite(Canvas &canvas) | clan::Sprite |
throw_if_null() const | clan::Sprite |
update(int time_elapsed_ms) | clan::Sprite |
~Sprite() | clan::Sprite | virtual