clanGL System - ClanLib SDK
Description: clanGL System

Classes | Macros | Typedefs
clanGL System

## Classes
class | clan::GLFunctions
| GLFunctions. More...
struct | clan::MessageLog_GL
class | clan::OpenGL
| OpenGL utility class. More...
struct | clan::TextureFormat_GL

## Macros
#define | GLFUNC

## Typedefs
typedef void | clan::ProcAddress()
| Extension procedure address typedef for OpenGL.

## OpenGL 2.0 binds
#define | glCullFace clan::OpenGL::functions->cullFace
#define | glFrontFace clan::OpenGL::functions->frontFace
#define | glHint clan::OpenGL::functions->hint
#define | glLineWidth clan::OpenGL::functions->lineWidth
#define | glPointSize clan::OpenGL::functions->pointSize
#define | glPolygonMode clan::OpenGL::functions->polygonMode
#define | glScissor clan::OpenGL::functions->scissor
#define | glTexParameterf clan::OpenGL::functions->texParameterf
#define | glTexParameterfv clan::OpenGL::functions->texParameterfv
#define | glTexParameteri clan::OpenGL::functions->texParameteri
#define | glTexParameteriv clan::OpenGL::functions->texParameteriv
#define | glTexImage1D clan::OpenGL::functions->texImage1D
#define | glTexImage2D clan::OpenGL::functions->texImage2D
#define | glDrawBuffer clan::OpenGL::functions->drawBuffer
#define | glClear clan::OpenGL::functions->clear
#define | glClearColor clan::OpenGL::functions->clearColor
#define | glClearStencil clan::OpenGL::functions->clearStencil
#define | glClearDepth clan::OpenGL::functions->clearDepth
#define | glStencilMask clan::OpenGL::functions->stencilMask
#define | glColorMask clan::OpenGL::functions->colorMask
#define | glDepthMask clan::OpenGL::functions->depthMask
#define | glDisable clan::OpenGL::functions->disable
#define | glEnable clan::OpenGL::functions->enable
#define | glFinish clan::OpenGL::functions->finish
#define | glFlush clan::OpenGL::functions->flush
#define | glBlendFunc clan::OpenGL::functions->blendFunc
#define | glLogicOp clan::OpenGL::functions->logicOp
#define | glStencilFunc clan::OpenGL::functions->stencilFunc
#define | glStencilOp clan::OpenGL::functions->stencilOp
#define | glDepthFunc clan::OpenGL::functions->depthFunc
#define | glPixelStoref clan::OpenGL::functions->pixelStoref
#define | glPixelStorei clan::OpenGL::functions->pixelStorei
#define | glReadBuffer clan::OpenGL::functions->readBuffer
#define | glReadPixels clan::OpenGL::functions->readPixels
#define | glGetBooleanv clan::OpenGL::functions->getBooleanv
#define | glGetDoublev clan::OpenGL::functions->getDoublev
#define | glGetError clan::OpenGL::functions->getError
#define | glGetFloatv clan::OpenGL::functions->getFloatv
#define | glGetIntegerv clan::OpenGL::functions->getIntegerv
#define | glGetString clan::OpenGL::functions->getString
#define | glGetTexImage clan::OpenGL::functions->getTexImage
#define | glGetTexParameterfv clan::OpenGL::functions->getTexParameterfv
#define | glGetTexParameteriv clan::OpenGL::functions->getTexParameteriv
#define | glGetTexLevelParameterfv clan::OpenGL::functions->getTexLevelParameterfv
#define | glGetTexLevelParameteriv clan::OpenGL::functions->getTexLevelParameteriv
#define | glIsEnabled clan::OpenGL::functions->isEnabled
#define | glDepthRange clan::OpenGL::functions->depthRange
#define | glViewport clan::OpenGL::functions->viewport
#define | glDrawArrays clan::OpenGL::functions->drawArrays
#define | glDrawElements clan::OpenGL::functions->drawElements
#define | glGetPointerv clan::OpenGL::functions->getPointerv
#define | glPolygonOffset clan::OpenGL::functions->polygonOffset
#define | glCopyTexImage1D clan::OpenGL::functions->copyTexImage1D
#define | glCopyTexImage2D clan::OpenGL::functions->copyTexImage2D
#define | glCopyTexSubImage1D clan::OpenGL::functions->copyTexSubImage1D
#define | glCopyTexSubImage2D clan::OpenGL::functions->copyTexSubImage2D
#define | glTexSubImage1D clan::OpenGL::functions->texSubImage1D
#define | glTexSubImage2D clan::OpenGL::functions->texSubImage2D
#define | glBindTexture clan::OpenGL::functions->bindTexture
#define | glDeleteTextures clan::OpenGL::functions->deleteTextures
#define | glGenTextures clan::OpenGL::functions->genTextures
#define | glIsTexture clan::OpenGL::functions->isTexture
#define | glBlendColor clan::OpenGL::functions->blendColor
#define | glBlendEquation clan::OpenGL::functions->blendEquation
#define | glDrawRangeElements clan::OpenGL::functions->drawRangeElements
#define | glTexImage3D clan::OpenGL::functions->texImage3D
#define | glTexSubImage3D clan::OpenGL::functions->texSubImage3D
#define | glCopyTexSubImage3D clan::OpenGL::functions->copyTexSubImage3D
#define | glActiveTexture clan::OpenGL::functions->activeTexture
#define | glSampleCoverage clan::OpenGL::functions->sampleCoverage
#define | glCompressedTexImage3D clan::OpenGL::functions->compressedTexImage3D
#define | glCompressedTexImage2D clan::OpenGL::functions->compressedTexImage2D
#define | glCompressedTexImage1D clan::OpenGL::functions->compressedTexImage1D
#define | glCompressedTexSubImage3D clan::OpenGL::functions->compressedTexSubImage3D
#define | glCompressedTexSubImage2D clan::OpenGL::functions->compressedTexSubImage2D
#define | glCompressedTexSubImage1D clan::OpenGL::functions->compressedTexSubImage1D
#define | glGetCompressedTexImage clan::OpenGL::functions->getCompressedTexImage
#define | glBlendFuncSeparate clan::OpenGL::functions->blendFuncSeparate
#define | glMultiDrawArrays clan::OpenGL::functions->multiDrawArrays
#define | glMultiDrawElements clan::OpenGL::functions->multiDrawElements
#define | glPointParameterf clan::OpenGL::functions->pointParameterf
#define | glPointParameterfv clan::OpenGL::functions->pointParameterfv
#define | glPointParameteri clan::OpenGL::functions->pointParameteri
#define | glPointParameteriv clan::OpenGL::functions->pointParameteriv
#define | glGenQueries clan::OpenGL::functions->genQueries
#define | glDeleteQueries clan::OpenGL::functions->deleteQueries
#define | glIsQuery clan::OpenGL::functions->isQuery
#define | glBeginQuery clan::OpenGL::functions->beginQuery
#define | glEndQuery clan::OpenGL::functions->endQuery
#define | glGetQueryiv clan::OpenGL::functions->getQueryiv
#define | glGetQueryObjectiv clan::OpenGL::functions->getQueryObjectiv
#define | glGetQueryObjectuiv clan::OpenGL::functions->getQueryObjectuiv
#define | glBindBuffer clan::OpenGL::functions->bindBuffer
#define | glDeleteBuffers clan::OpenGL::functions->deleteBuffers
#define | glGenBuffers clan::OpenGL::functions->genBuffers
#define | glIsBuffer clan::OpenGL::functions->isBuffer
#define | glBufferData clan::OpenGL::functions->bufferData
#define | glBufferSubData clan::OpenGL::functions->bufferSubData
#define | glGetBufferSubData clan::OpenGL::functions->getBufferSubData
#define | glMapBuffer clan::OpenGL::functions->mapBuffer
#define | glUnmapBuffer clan::OpenGL::functions->unmapBuffer
#define | glGetBufferParameteriv clan::OpenGL::functions->getBufferParameteriv
#define | glGetBufferPointerv clan::OpenGL::functions->getBufferPointerv
#define | glBlendEquationSeparate clan::OpenGL::functions->blendEquationSeparate
#define | glDrawBuffers clan::OpenGL::functions->drawBuffers
#define | glStencilOpSeparate clan::OpenGL::functions->stencilOpSeparate
#define | glStencilFuncSeparate clan::OpenGL::functions->stencilFuncSeparate
#define | glStencilMaskSeparate clan::OpenGL::functions->stencilMaskSeparate
#define | glAttachShader clan::OpenGL::functions->attachShader
#define | glBindAttribLocation clan::OpenGL::functions->bindAttribLocation
#define | glCompileShader clan::OpenGL::functions->compileShader
#define | glCreateProgram clan::OpenGL::functions->createProgram
#define | glCreateShader clan::OpenGL::functions->createShader
#define | glDeleteProgram clan::OpenGL::functions->deleteProgram
#define | glDeleteShader clan::OpenGL::functions->deleteShader
#define | glDetachShader clan::OpenGL::functions->detachShader
#define | glDisableVertexAttribArray clan::OpenGL::functions->disableVertexAttribArray
#define | glEnableVertexAttribArray clan::OpenGL::functions->enableVertexAttribArray
#define | glGetActiveAttrib clan::OpenGL::functions->getActiveAttrib
#define | glGetActiveUniform clan::OpenGL::functions->getActiveUniform
#define | glGetAttachedShaders clan::OpenGL::functions->getAttachedShaders
#define | glGetAttribLocation clan::OpenGL::functions->getAttribLocation
#define | glGetProgramiv clan::OpenGL::functions->getProgramiv
#define | glGetProgramInfoLog clan::OpenGL::functions->getProgramInfoLog
#define | glGetShaderiv clan::OpenGL::functions->getShaderiv
#define | glGetShaderInfoLog clan::OpenGL::functions->getShaderInfoLog
#define | glGetShaderSource clan::OpenGL::functions->getShaderSource
#define | glGetUniformLocation clan::OpenGL::functions->getUniformLocation
#define | glGetUniformfv clan::OpenGL::functions->getUniformfv
#define | glGetUniformiv clan::OpenGL::functions->getUniformiv
#define | glGetVertexAttribdv clan::OpenGL::functions->getVertexAttribdv
#define | glGetVertexAttribfv clan::OpenGL::functions->getVertexAttribfv
#define | glGetVertexAttribiv clan::OpenGL::functions->getVertexAttribiv
#define | glGetVertexAttribPointerv clan::OpenGL::functions->getVertexAttribPointerv
#define | glIsProgram clan::OpenGL::functions->isProgram
#define | glIsShader clan::OpenGL::functions->isShader
#define | glLinkProgram clan::OpenGL::functions->linkProgram
#define | glShaderSource clan::OpenGL::functions->shaderSource
#define | glUseProgram clan::OpenGL::functions->useProgram
#define | glUniform1f clan::OpenGL::functions->uniform1f
#define | glUniform2f clan::OpenGL::functions->uniform2f
#define | glUniform3f clan::OpenGL::functions->uniform3f
#define | glUniform4f clan::OpenGL::functions->uniform4f
#define | glUniform1i clan::OpenGL::functions->uniform1i
#define | glUniform2i clan::OpenGL::functions->uniform2i
#define | glUniform3i clan::OpenGL::functions->uniform3i
#define | glUniform4i clan::OpenGL::functions->uniform4i
#define | glUniform1fv clan::OpenGL::functions->uniform1fv
#define | glUniform2fv clan::OpenGL::functions->uniform2fv
#define | glUniform3fv clan::OpenGL::functions->uniform3fv
#define | glUniform4fv clan::OpenGL::functions->uniform4fv
#define | glUniform1iv clan::OpenGL::functions->uniform1iv
#define | glUniform2iv clan::OpenGL::functions->uniform2iv
#define | glUniform3iv clan::OpenGL::functions->uniform3iv
#define | glUniform4iv clan::OpenGL::functions->uniform4iv
#define | glUniformMatrix2fv clan::OpenGL::functions->uniformMatrix2fv
#define | glUniformMatrix3fv clan::OpenGL::functions->uniformMatrix3fv
#define | glUniformMatrix4fv clan::OpenGL::functions->uniformMatrix4fv
#define | glValidateProgram clan::OpenGL::functions->validateProgram
#define | glVertexAttrib1d clan::OpenGL::functions->vertexAttrib1d
#define | glVertexAttrib1dv clan::OpenGL::functions->vertexAttrib1dv
#define | glVertexAttrib1f clan::OpenGL::functions->vertexAttrib1f
#define | glVertexAttrib1fv clan::OpenGL::functions->vertexAttrib1fv
#define | glVertexAttrib1s clan::OpenGL::functions->vertexAttrib1s
#define | glVertexAttrib1sv clan::OpenGL::functions->vertexAttrib1sv
#define | glVertexAttrib2d clan::OpenGL::functions->vertexAttrib2d
#define | glVertexAttrib2dv clan::OpenGL::functions->vertexAttrib2dv
#define | glVertexAttrib2f clan::OpenGL::functions->vertexAttrib2f
#define | glVertexAttrib2fv clan::OpenGL::functions->vertexAttrib2fv
#define | glVertexAttrib2s clan::OpenGL::functions->vertexAttrib2s
#define | glVertexAttrib2sv clan::OpenGL::functions->vertexAttrib2sv
#define | glVertexAttrib3d clan::OpenGL::functions->vertexAttrib3d
#define | glVertexAttrib3dv clan::OpenGL::functions->vertexAttrib3dv
#define | glVertexAttrib3f clan::OpenGL::functions->vertexAttrib3f
#define | glVertexAttrib3fv clan::OpenGL::functions->vertexAttrib3fv
#define | glVertexAttrib3s clan::OpenGL::functions->vertexAttrib3s
#define | glVertexAttrib3sv clan::OpenGL::functions->vertexAttrib3sv
#define | glVertexAttrib4Nbv clan::OpenGL::functions->vertexAttrib4Nbv
#define | glVertexAttrib4Niv clan::OpenGL::functions->vertexAttrib4Niv
#define | glVertexAttrib4Nsv clan::OpenGL::functions->vertexAttrib4Nsv
#define | glVertexAttrib4Nub clan::OpenGL::functions->vertexAttrib4Nub
#define | glVertexAttrib4Nubv clan::OpenGL::functions->vertexAttrib4Nubv
#define | glVertexAttrib4Nuiv clan::OpenGL::functions->vertexAttrib4Nuiv
#define | glVertexAttrib4Nusv clan::OpenGL::functions->vertexAttrib4Nusv
#define | glVertexAttrib4bv clan::OpenGL::functions->vertexAttrib4bv
#define | glVertexAttrib4d clan::OpenGL::functions->vertexAttrib4d
#define | glVertexAttrib4dv clan::OpenGL::functions->vertexAttrib4dv
#define | glVertexAttrib4f clan::OpenGL::functions->vertexAttrib4f
#define | glVertexAttrib4fv clan::OpenGL::functions->vertexAttrib4fv
#define | glVertexAttrib4iv clan::OpenGL::functions->vertexAttrib4iv
#define | glVertexAttrib4s clan::OpenGL::functions->vertexAttrib4s
#define | glVertexAttrib4sv clan::OpenGL::functions->vertexAttrib4sv
#define | glVertexAttrib4ubv clan::OpenGL::functions->vertexAttrib4ubv
#define | glVertexAttrib4uiv clan::OpenGL::functions->vertexAttrib4uiv
#define | glVertexAttrib4usv clan::OpenGL::functions->vertexAttrib4usv
#define | glVertexAttribPointer clan::OpenGL::functions->vertexAttribPointer
#define | glUniformMatrix2x3fv clan::OpenGL::functions->uniformMatrix2x3fv
#define | glUniformMatrix3x2fv clan::OpenGL::functions->uniformMatrix3x2fv
#define | glUniformMatrix2x4fv clan::OpenGL::functions->uniformMatrix2x4fv
#define | glUniformMatrix4x2fv clan::OpenGL::functions->uniformMatrix4x2fv
#define | glUniformMatrix3x4fv clan::OpenGL::functions->uniformMatrix3x4fv
#define | glUniformMatrix4x3fv clan::OpenGL::functions->uniformMatrix4x3fv
#define | glColorMaski clan::OpenGL::functions->colorMaski
#define | glGetBooleani_v clan::OpenGL::functions->getBooleani_v
#define | glGetIntegeri_v clan::OpenGL::functions->getIntegeri_v
#define | glEnablei clan::OpenGL::functions->enablei
#define | glDisablei clan::OpenGL::functions->disablei
#define | glIsEnabledi clan::OpenGL::functions->isEnabledi
#define | glBeginTransformFeedback clan::OpenGL::functions->beginTransformFeedback
#define | glEndTransformFeedback clan::OpenGL::functions->endTransformFeedback
#define | glBindBufferRange clan::OpenGL::functions->bindBufferRange
#define | glBindBufferBase clan::OpenGL::functions->bindBufferBase
#define | glTransformFeedbackVaryings clan::OpenGL::functions->transformFeedbackVaryings
#define | glGetTransformFeedbackVarying clan::OpenGL::functions->getTransformFeedbackVarying
#define | glClampColor clan::OpenGL::functions->clampColor
#define | glBeginConditionalRender clan::OpenGL::functions->beginConditionalRender
#define | glEndConditionalRender clan::OpenGL::functions->endConditionalRender
#define | glVertexAttribIPointer clan::OpenGL::functions->vertexAttribIPointer
#define | glGetVertexAttribIiv clan::OpenGL::functions->getVertexAttribIiv
#define | glGetVertexAttribIuiv clan::OpenGL::functions->getVertexAttribIuiv
#define | glVertexAttribI1i clan::OpenGL::functions->vertexAttribI1i
#define | glVertexAttribI2i clan::OpenGL::functions->vertexAttribI2i
#define | glVertexAttribI3i clan::OpenGL::functions->vertexAttribI3i
#define | glVertexAttribI4i clan::OpenGL::functions->vertexAttribI4i
#define | glVertexAttribI1ui clan::OpenGL::functions->vertexAttribI1ui
#define | glVertexAttribI2ui clan::OpenGL::functions->vertexAttribI2ui
#define | glVertexAttribI3ui clan::OpenGL::functions->vertexAttribI3ui
#define | glVertexAttribI4ui clan::OpenGL::functions->vertexAttribI4ui
#define | glVertexAttribI1iv clan::OpenGL::functions->vertexAttribI1iv
#define | glVertexAttribI2iv clan::OpenGL::functions->vertexAttribI2iv
#define | glVertexAttribI3iv clan::OpenGL::functions->vertexAttribI3iv
#define | glVertexAttribI4iv clan::OpenGL::functions->vertexAttribI4iv
#define | glVertexAttribI1uiv clan::OpenGL::functions->vertexAttribI1uiv
#define | glVertexAttribI2uiv clan::OpenGL::functions->vertexAttribI2uiv
#define | glVertexAttribI3uiv clan::OpenGL::functions->vertexAttribI3uiv
#define | glVertexAttribI4uiv clan::OpenGL::functions->vertexAttribI4uiv
#define | glVertexAttribI4bv clan::OpenGL::functions->vertexAttribI4bv
#define | glVertexAttribI4sv clan::OpenGL::functions->vertexAttribI4sv
#define | glVertexAttribI4ubv clan::OpenGL::functions->vertexAttribI4ubv
#define | glVertexAttribI4usv clan::OpenGL::functions->vertexAttribI4usv
#define | glGetUniformuiv clan::OpenGL::functions->getUniformuiv
#define | glBindFragDataLocation clan::OpenGL::functions->bindFragDataLocation
#define | glGetFragDataLocation clan::OpenGL::functions->getFragDataLocation
#define | glUniform1ui clan::OpenGL::functions->uniform1ui
#define | glUniform2ui clan::OpenGL::functions->uniform2ui
#define | glUniform3ui clan::OpenGL::functions->uniform3ui
#define | glUniform4ui clan::OpenGL::functions->uniform4ui
#define | glUniform1uiv clan::OpenGL::functions->uniform1uiv
#define | glUniform2uiv clan::OpenGL::functions->uniform2uiv
#define | glUniform3uiv clan::OpenGL::functions->uniform3uiv
#define | glUniform4uiv clan::OpenGL::functions->uniform4uiv
#define | glTexParameterIiv clan::OpenGL::functions->texParameterIiv
#define | glTexParameterIuiv clan::OpenGL::functions->texParameterIuiv
#define | glGetTexParameterIiv clan::OpenGL::functions->getTexParameterIiv
#define | glGetTexParameterIuiv clan::OpenGL::functions->getTexParameterIuiv
#define | glClearBufferiv clan::OpenGL::functions->clearBufferiv
#define | glClearBufferuiv clan::OpenGL::functions->clearBufferuiv
#define | glClearBufferfv clan::OpenGL::functions->clearBufferfv
#define | glClearBufferfi clan::OpenGL::functions->clearBufferfi
#define | glGetStringi clan::OpenGL::functions->getStringi
#define | glDrawArraysInstanced clan::OpenGL::functions->drawArraysInstanced
#define | glDrawElementsInstanced clan::OpenGL::functions->drawElementsInstanced
#define | glTexBuffer clan::OpenGL::functions->texBuffer
#define | glPrimitiveRestartIndex clan::OpenGL::functions->primitiveRestartIndex
#define | glGetInteger64i_v clan::OpenGL::functions->getInteger64i_v
#define | glGetBufferParameteri64v clan::OpenGL::functions->getBufferParameteri64v
#define | glFramebufferTexture clan::OpenGL::functions->framebufferTexture
#define | glVertexAttribDivisor clan::OpenGL::functions->vertexAttribDivisor
#define | glMinSampleShading clan::OpenGL::functions->minSampleShading
#define | glBlendEquationi clan::OpenGL::functions->blendEquationi
#define | glBlendEquationSeparatei clan::OpenGL::functions->blendEquationSeparatei
#define | glBlendFunci clan::OpenGL::functions->blendFunci
#define | glBlendFuncSeparatei clan::OpenGL::functions->blendFuncSeparatei
#define | glIsRenderbuffer clan::OpenGL::functions->isRenderbuffer
#define | glBindRenderbuffer clan::OpenGL::functions->bindRenderbuffer
#define | glDeleteRenderbuffers clan::OpenGL::functions->deleteRenderbuffers
#define | glGenRenderbuffers clan::OpenGL::functions->genRenderbuffers
#define | glRenderbufferStorage clan::OpenGL::functions->renderbufferStorage
#define | glGetRenderbufferParameteriv clan::OpenGL::functions->getRenderbufferParameteriv
#define | glIsFramebuffer clan::OpenGL::functions->isFramebuffer
#define | glBindFramebuffer clan::OpenGL::functions->bindFramebuffer
#define | glDeleteFramebuffers clan::OpenGL::functions->deleteFramebuffers
#define | glGenFramebuffers clan::OpenGL::functions->genFramebuffers
#define | glCheckFramebufferStatus clan::OpenGL::functions->checkFramebufferStatus
#define | glFramebufferTexture1D clan::OpenGL::functions->framebufferTexture1D
#define | glFramebufferTexture2D clan::OpenGL::functions->framebufferTexture2D
#define | glFramebufferTexture3D clan::OpenGL::functions->framebufferTexture3D
#define | glFramebufferRenderbuffer clan::OpenGL::functions->framebufferRenderbuffer
#define | glGetFramebufferAttachmentParameteriv clan::OpenGL::functions->getFramebufferAttachmentParameteriv
#define | glGenerateMipmap clan::OpenGL::functions->generateMipmap
#define | glBlitFramebuffer clan::OpenGL::functions->blitFramebuffer
#define | glRenderbufferStorageMultisample clan::OpenGL::functions->renderbufferStorageMultisample
#define | glFramebufferTextureLayer clan::OpenGL::functions->framebufferTextureLayer
#define | glMapBufferRange clan::OpenGL::functions->mapBufferRange
#define | glFlushMappedBufferRange clan::OpenGL::functions->flushMappedBufferRange
#define | glBindVertexArray clan::OpenGL::functions->bindVertexArray
#define | glDeleteVertexArrays clan::OpenGL::functions->deleteVertexArrays
#define | glGenVertexArrays clan::OpenGL::functions->genVertexArrays
#define | glIsVertexArray clan::OpenGL::functions->isVertexArray
#define | glGetUniformIndices clan::OpenGL::functions->getUniformIndices
#define | glGetActiveUniformsiv clan::OpenGL::functions->getActiveUniformsiv
#define | glGetActiveUniformName clan::OpenGL::functions->getActiveUniformName
#define | glGetUniformBlockIndex clan::OpenGL::functions->getUniformBlockIndex
#define | glGetActiveUniformBlockiv clan::OpenGL::functions->getActiveUniformBlockiv
#define | glGetActiveUniformBlockName clan::OpenGL::functions->getActiveUniformBlockName
#define | glUniformBlockBinding clan::OpenGL::functions->uniformBlockBinding
#define | glCopyBufferSubData clan::OpenGL::functions->copyBufferSubData
#define | glDrawElementsBaseVertex clan::OpenGL::functions->drawElementsBaseVertex
#define | glDrawRangeElementsBaseVertex clan::OpenGL::functions->drawRangeElementsBaseVertex
#define | glDrawElementsInstancedBaseVertex clan::OpenGL::functions->drawElementsInstancedBaseVertex
#define | glMultiDrawElementsBaseVertex clan::OpenGL::functions->multiDrawElementsBaseVertex
#define | glProvokingVertex clan::OpenGL::functions->provokingVertex
#define | glFenceSync clan::OpenGL::functions->fenceSync
#define | glIsSync clan::OpenGL::functions->isSync
#define | glDeleteSync clan::OpenGL::functions->deleteSync
#define | glClientWaitSync clan::OpenGL::functions->clientWaitSync
#define | glWaitSync clan::OpenGL::functions->waitSync
#define | glGetInteger64v clan::OpenGL::functions->getInteger64v
#define | glGetSynciv clan::OpenGL::functions->getSynciv
#define | glTexImage2DMultisample clan::OpenGL::functions->texImage2DMultisample
#define | glTexImage3DMultisample clan::OpenGL::functions->texImage3DMultisample
#define | glGetMultisamplefv clan::OpenGL::functions->getMultisamplefv
#define | glSampleMaski clan::OpenGL::functions->sampleMaski
#define | glBlendEquationiARB clan::OpenGL::functions->blendEquationiARB
#define | glBlendEquationSeparateiARB clan::OpenGL::functions->blendEquationSeparateiARB
#define | glBlendFunciARB clan::OpenGL::functions->blendFunciARB
#define | glBlendFuncSeparateiARB clan::OpenGL::functions->blendFuncSeparateiARB
#define | glMinSampleShadingARB clan::OpenGL::functions->minSampleShadingARB
#define | glNamedStringARB clan::OpenGL::functions->namedStringARB
#define | glDeleteNamedStringARB clan::OpenGL::functions->deleteNamedStringARB
#define | glCompileShaderIncludeARB clan::OpenGL::functions->compileShaderIncludeARB
#define | glIsNamedStringARB clan::OpenGL::functions->isNamedStringARB
#define | glGetNamedStringARB clan::OpenGL::functions->getNamedStringARB
#define | glGetNamedStringivARB clan::OpenGL::functions->getNamedStringivARB
#define | glBindFragDataLocationIndexed clan::OpenGL::functions->bindFragDataLocationIndexed
#define | glGetFragDataIndex clan::OpenGL::functions->getFragDataIndex
#define | glGenSamplers clan::OpenGL::functions->genSamplers
#define | glDeleteSamplers clan::OpenGL::functions->deleteSamplers
#define | glIsSampler clan::OpenGL::functions->isSampler
#define | glBindSampler clan::OpenGL::functions->bindSampler
#define | glSamplerParameteri clan::OpenGL::functions->samplerParameteri
#define | glSamplerParameteriv clan::OpenGL::functions->samplerParameteriv
#define | glSamplerParameterf clan::OpenGL::functions->samplerParameterf
#define | glSamplerParameterfv clan::OpenGL::functions->samplerParameterfv
#define | glSamplerParameterIiv clan::OpenGL::functions->samplerParameterIiv
#define | glSamplerParameterIuiv clan::OpenGL::functions->samplerParameterIuiv
#define | glGetSamplerParameteriv clan::OpenGL::functions->getSamplerParameteriv
#define | glGetSamplerParameterIiv clan::OpenGL::functions->getSamplerParameterIiv
#define | glGetSamplerParameterfv clan::OpenGL::functions->getSamplerParameterfv
#define | glGetSamplerParameterIuiv clan::OpenGL::functions->getSamplerParameterIuiv
#define | glQueryCounter clan::OpenGL::functions->queryCounter
#define | glGetQueryObjecti64v clan::OpenGL::functions->getQueryObjecti64v
#define | glGetQueryObjectui64v clan::OpenGL::functions->getQueryObjectui64v
#define | glVertexP2ui clan::OpenGL::functions->vertexP2ui
#define | glVertexP2uiv clan::OpenGL::functions->vertexP2uiv
#define | glVertexP3ui clan::OpenGL::functions->vertexP3ui
#define | glVertexP3uiv clan::OpenGL::functions->vertexP3uiv
#define | glVertexP4ui clan::OpenGL::functions->vertexP4ui
#define | glVertexP4uiv clan::OpenGL::functions->vertexP4uiv
#define | glTexCoordP1ui clan::OpenGL::functions->texCoordP1ui
#define | glTexCoordP1uiv clan::OpenGL::functions->texCoordP1uiv
#define | glTexCoordP2ui clan::OpenGL::functions->texCoordP2ui
#define | glTexCoordP2uiv clan::OpenGL::functions->texCoordP2uiv
#define | glTexCoordP3ui clan::OpenGL::functions->texCoordP3ui
#define | glTexCoordP3uiv clan::OpenGL::functions->texCoordP3uiv
#define | glTexCoordP4ui clan::OpenGL::functions->texCoordP4ui
#define | glTexCoordP4uiv clan::OpenGL::functions->texCoordP4uiv
#define | glMultiTexCoordP1ui clan::OpenGL::functions->multiTexCoordP1ui
#define | glMultiTexCoordP1uiv clan::OpenGL::functions->multiTexCoordP1uiv
#define | glMultiTexCoordP2ui clan::OpenGL::functions->multiTexCoordP2ui
#define | glMultiTexCoordP2uiv clan::OpenGL::functions->multiTexCoordP2uiv
#define | glMultiTexCoordP3ui clan::OpenGL::functions->multiTexCoordP3ui
#define | glMultiTexCoordP3uiv clan::OpenGL::functions->multiTexCoordP3uiv
#define | glMultiTexCoordP4ui clan::OpenGL::functions->multiTexCoordP4ui
#define | glMultiTexCoordP4uiv clan::OpenGL::functions->multiTexCoordP4uiv
#define | glNormalP3ui clan::OpenGL::functions->normalP3ui
#define | glNormalP3uiv clan::OpenGL::functions->normalP3uiv
#define | glColorP3ui clan::OpenGL::functions->colorP3ui
#define | glColorP3uiv clan::OpenGL::functions->colorP3uiv
#define | glColorP4ui clan::OpenGL::functions->colorP4ui
#define | glColorP4uiv clan::OpenGL::functions->colorP4uiv
#define | glSecondaryColorP3ui clan::OpenGL::functions->secondaryColorP3ui
#define | glSecondaryColorP3uiv clan::OpenGL::functions->secondaryColorP3uiv
#define | glVertexAttribP1ui clan::OpenGL::functions->vertexAttribP1ui
#define | glVertexAttribP1uiv clan::OpenGL::functions->vertexAttribP1uiv
#define | glVertexAttribP2ui clan::OpenGL::functions->vertexAttribP2ui
#define | glVertexAttribP2uiv clan::OpenGL::functions->vertexAttribP2uiv
#define | glVertexAttribP3ui clan::OpenGL::functions->vertexAttribP3ui
#define | glVertexAttribP3uiv clan::OpenGL::functions->vertexAttribP3uiv
#define | glVertexAttribP4ui clan::OpenGL::functions->vertexAttribP4ui
#define | glVertexAttribP4uiv clan::OpenGL::functions->vertexAttribP4uiv
#define | glDrawArraysIndirect clan::OpenGL::functions->drawArraysIndirect
#define | glDrawElementsIndirect clan::OpenGL::functions->drawElementsIndirect
#define | glUniform1d clan::OpenGL::functions->uniform1d
#define | glUniform2d clan::OpenGL::functions->uniform2d
#define | glUniform3d clan::OpenGL::functions->uniform3d
#define | glUniform4d clan::OpenGL::functions->uniform4d
#define | glUniform1dv clan::OpenGL::functions->uniform1dv
#define | glUniform2dv clan::OpenGL::functions->uniform2dv
#define | glUniform3dv clan::OpenGL::functions->uniform3dv
#define | glUniform4dv clan::OpenGL::functions->uniform4dv
#define | glUniformMatrix2dv clan::OpenGL::functions->uniformMatrix2dv
#define | glUniformMatrix3dv clan::OpenGL::functions->uniformMatrix3dv
#define | glUniformMatrix4dv clan::OpenGL::functions->uniformMatrix4dv
#define | glUniformMatrix2x3dv clan::OpenGL::functions->uniformMatrix2x3dv
#define | glUniformMatrix2x4dv clan::OpenGL::functions->uniformMatrix2x4dv
#define | glUniformMatrix3x2dv clan::OpenGL::functions->uniformMatrix3x2dv
#define | glUniformMatrix3x4dv clan::OpenGL::functions->uniformMatrix3x4dv
#define | glUniformMatrix4x2dv clan::OpenGL::functions->uniformMatrix4x2dv
#define | glUniformMatrix4x3dv clan::OpenGL::functions->uniformMatrix4x3dv
#define | glGetUniformdv clan::OpenGL::functions->getUniformdv
#define | glGetSubroutineUniformLocation clan::OpenGL::functions->getSubroutineUniformLocation
#define | glGetSubroutineIndex clan::OpenGL::functions->getSubroutineIndex
#define | glGetActiveSubroutineUniformiv clan::OpenGL::functions->getActiveSubroutineUniformiv
#define | glGetActiveSubroutineUniformName clan::OpenGL::functions->getActiveSubroutineUniformName
#define | glGetActiveSubroutineName clan::OpenGL::functions->getActiveSubroutineName
#define | glUniformSubroutinesuiv clan::OpenGL::functions->uniformSubroutinesuiv
#define | glGetUniformSubroutineuiv clan::OpenGL::functions->getUniformSubroutineuiv
#define | glGetProgramStageiv clan::OpenGL::functions->getProgramStageiv
#define | glPatchParameteri clan::OpenGL::functions->patchParameteri
#define | glPatchParameterfv clan::OpenGL::functions->patchParameterfv
#define | glBindTransformFeedback clan::OpenGL::functions->bindTransformFeedback
#define | glDeleteTransformFeedbacks clan::OpenGL::functions->deleteTransformFeedbacks
#define | glGenTransformFeedbacks clan::OpenGL::functions->genTransformFeedbacks
#define | glIsTransformFeedback clan::OpenGL::functions->isTransformFeedback
#define | glPauseTransformFeedback clan::OpenGL::functions->pauseTransformFeedback
#define | glResumeTransformFeedback clan::OpenGL::functions->resumeTransformFeedback
#define | glDrawTransformFeedback clan::OpenGL::functions->drawTransformFeedback
#define | glDrawTransformFeedbackStream clan::OpenGL::functions->drawTransformFeedbackStream
#define | glBeginQueryIndexed clan::OpenGL::functions->beginQueryIndexed
#define | glEndQueryIndexed clan::OpenGL::functions->endQueryIndexed
#define | glGetQueryIndexediv clan::OpenGL::functions->getQueryIndexediv
#define | glReleaseShaderCompiler clan::OpenGL::functions->releaseShaderCompiler
#define | glShaderBinary clan::OpenGL::functions->shaderBinary
#define | glGetShaderPrecisionFormat clan::OpenGL::functions->getShaderPrecisionFormat
#define | glDepthRangef clan::OpenGL::functions->depthRangef
#define | glClearDepthf clan::OpenGL::functions->clearDepthf
#define | glGetProgramBinary clan::OpenGL::functions->getProgramBinary
#define | glProgramBinary clan::OpenGL::functions->programBinary
#define | glProgramParameteri clan::OpenGL::functions->programParameteri
#define | glUseProgramStages clan::OpenGL::functions->useProgramStages
#define | glActiveShaderProgram clan::OpenGL::functions->activeShaderProgram
#define | glCreateShaderProgramv clan::OpenGL::functions->createShaderProgramv
#define | glBindProgramPipeline clan::OpenGL::functions->bindProgramPipeline
#define | glDeleteProgramPipelines clan::OpenGL::functions->deleteProgramPipelines
#define | glGenProgramPipelines clan::OpenGL::functions->genProgramPipelines
#define | glIsProgramPipeline clan::OpenGL::functions->isProgramPipeline
#define | glGetProgramPipelineiv clan::OpenGL::functions->getProgramPipelineiv
#define | glProgramUniform1i clan::OpenGL::functions->programUniform1i
#define | glProgramUniform1iv clan::OpenGL::functions->programUniform1iv
#define | glProgramUniform1f clan::OpenGL::functions->programUniform1f
#define | glProgramUniform1fv clan::OpenGL::functions->programUniform1fv
#define | glProgramUniform1d clan::OpenGL::functions->programUniform1d
#define | glProgramUniform1dv clan::OpenGL::functions->programUniform1dv
#define | glProgramUniform1ui clan::OpenGL::functions->programUniform1ui
#define | glProgramUniform1uiv clan::OpenGL::functions->programUniform1uiv
#define | glProgramUniform2i clan::OpenGL::functions->programUniform2i
#define | glProgramUniform2iv clan::OpenGL::functions->programUniform2iv
#define | glProgramUniform2f clan::OpenGL::functions->programUniform2f
#define | glProgramUniform2fv clan::OpenGL::functions->programUniform2fv
#define | glProgramUniform2d clan::OpenGL::functions->programUniform2d
#define | glProgramUniform2dv clan::OpenGL::functions->programUniform2dv
#define | glProgramUniform2ui clan::OpenGL::functions->programUniform2ui
#define | glProgramUniform2uiv clan::OpenGL::functions->programUniform2uiv
#define | glProgramUniform3i clan::OpenGL::functions->programUniform3i
#define | glProgramUniform3iv clan::OpenGL::functions->programUniform3iv
#define | glProgramUniform3f clan::OpenGL::functions->programUniform3f
#define | glProgramUniform3fv clan::OpenGL::functions->programUniform3fv
#define | glProgramUniform3d clan::OpenGL::functions->programUniform3d
#define | glProgramUniform3dv clan::OpenGL::functions->programUniform3dv
#define | glProgramUniform3ui clan::OpenGL::functions->programUniform3ui
#define | glProgramUniform3uiv clan::OpenGL::functions->programUniform3uiv
#define | glProgramUniform4i clan::OpenGL::functions->programUniform4i
#define | glProgramUniform4iv clan::OpenGL::functions->programUniform4iv
#define | glProgramUniform4f clan::OpenGL::functions->programUniform4f
#define | glProgramUniform4fv clan::OpenGL::functions->programUniform4fv
#define | glProgramUniform4d clan::OpenGL::functions->programUniform4d
#define | glProgramUniform4dv clan::OpenGL::functions->programUniform4dv
#define | glProgramUniform4ui clan::OpenGL::functions->programUniform4ui
#define | glProgramUniform4uiv clan::OpenGL::functions->programUniform4uiv
#define | glProgramUniformMatrix2fv clan::OpenGL::functions->programUniformMatrix2fv
#define | glProgramUniformMatrix3fv clan::OpenGL::functions->programUniformMatrix3fv
#define | glProgramUniformMatrix4fv clan::OpenGL::functions->programUniformMatrix4fv
#define | glProgramUniformMatrix2dv clan::OpenGL::functions->programUniformMatrix2dv
#define | glProgramUniformMatrix3dv clan::OpenGL::functions->programUniformMatrix3dv
#define | glProgramUniformMatrix4dv clan::OpenGL::functions->programUniformMatrix4dv
#define | glProgramUniformMatrix2x3fv clan::OpenGL::functions->programUniformMatrix2x3fv
#define | glProgramUniformMatrix3x2fv clan::OpenGL::functions->programUniformMatrix3x2fv
#define | glProgramUniformMatrix2x4fv clan::OpenGL::functions->programUniformMatrix2x4fv
#define | glProgramUniformMatrix4x2fv clan::OpenGL::functions->programUniformMatrix4x2fv
#define | glProgramUniformMatrix3x4fv clan::OpenGL::functions->programUniformMatrix3x4fv
#define | glProgramUniformMatrix4x3fv clan::OpenGL::functions->programUniformMatrix4x3fv
#define | glProgramUniformMatrix2x3dv clan::OpenGL::functions->programUniformMatrix2x3dv
#define | glProgramUniformMatrix3x2dv clan::OpenGL::functions->programUniformMatrix3x2dv
#define | glProgramUniformMatrix2x4dv clan::OpenGL::functions->programUniformMatrix2x4dv
#define | glProgramUniformMatrix4x2dv clan::OpenGL::functions->programUniformMatrix4x2dv
#define | glProgramUniformMatrix3x4dv clan::OpenGL::functions->programUniformMatrix3x4dv
#define | glProgramUniformMatrix4x3dv clan::OpenGL::functions->programUniformMatrix4x3dv
#define | glValidateProgramPipeline clan::OpenGL::functions->validateProgramPipeline
#define | glGetProgramPipelineInfoLog clan::OpenGL::functions->getProgramPipelineInfoLog
#define | glVertexAttribL1d clan::OpenGL::functions->vertexAttribL1d
#define | glVertexAttribL2d clan::OpenGL::functions->vertexAttribL2d
#define | glVertexAttribL3d clan::OpenGL::functions->vertexAttribL3d
#define | glVertexAttribL4d clan::OpenGL::functions->vertexAttribL4d
#define | glVertexAttribL1dv clan::OpenGL::functions->vertexAttribL1dv
#define | glVertexAttribL2dv clan::OpenGL::functions->vertexAttribL2dv
#define | glVertexAttribL3dv clan::OpenGL::functions->vertexAttribL3dv
#define | glVertexAttribL4dv clan::OpenGL::functions->vertexAttribL4dv
#define | glVertexAttribLPointer clan::OpenGL::functions->vertexAttribLPointer
#define | glGetVertexAttribLdv clan::OpenGL::functions->getVertexAttribLdv
#define | glViewportArrayv clan::OpenGL::functions->viewportArrayv
#define | glViewportIndexedf clan::OpenGL::functions->viewportIndexedf
#define | glViewportIndexedfv clan::OpenGL::functions->viewportIndexedfv
#define | glScissorArrayv clan::OpenGL::functions->scissorArrayv
#define | glScissorIndexed clan::OpenGL::functions->scissorIndexed
#define | glScissorIndexedv clan::OpenGL::functions->scissorIndexedv
#define | glDepthRangeArrayv clan::OpenGL::functions->depthRangeArrayv
#define | glDepthRangeIndexed clan::OpenGL::functions->depthRangeIndexed
#define | glGetFloati_v clan::OpenGL::functions->getFloati_v
#define | glGetDoublei_v clan::OpenGL::functions->getDoublei_v
#define | glCreateSyncFromCLeventARB clan::OpenGL::functions->createSyncFromCLeventARB
#define | glDebugMessageControlARB clan::OpenGL::functions->debugMessageControlARB
#define | glDebugMessageInsertARB clan::OpenGL::functions->debugMessageInsertARB
#define | glDebugMessageCallbackARB clan::OpenGL::functions->debugMessageCallbackARB
#define | glGetDebugMessageLogARB clan::OpenGL::functions->getDebugMessageLogARB
#define | glGetGraphicsResetStatusARB clan::OpenGL::functions->getGraphicsResetStatusARB
#define | glGetnMapdvARB clan::OpenGL::functions->getnMapdvARB
#define | glGetnMapfvARB clan::OpenGL::functions->getnMapfvARB
#define | glGetnMapivARB clan::OpenGL::functions->getnMapivARB
#define | glGetnPixelMapfvARB clan::OpenGL::functions->getnPixelMapfvARB
#define | glGetnPixelMapuivARB clan::OpenGL::functions->getnPixelMapuivARB
#define | glGetnPixelMapusvARB clan::OpenGL::functions->getnPixelMapusvARB
#define | glGetnPolygonStippleARB clan::OpenGL::functions->getnPolygonStippleARB
#define | glGetnColorTableARB clan::OpenGL::functions->getnColorTableARB
#define | glGetnConvolutionFilterARB clan::OpenGL::functions->getnConvolutionFilterARB
#define | glGetnSeparableFilterARB clan::OpenGL::functions->getnSeparableFilterARB
#define | glGetnHistogramARB clan::OpenGL::functions->getnHistogramARB
#define | glGetnMinmaxARB clan::OpenGL::functions->getnMinmaxARB
#define | glGetnTexImageARB clan::OpenGL::functions->getnTexImageARB
#define | glReadnPixelsARB clan::OpenGL::functions->readnPixelsARB
#define | glGetnCompressedTexImageARB clan::OpenGL::functions->getnCompressedTexImageARB
#define | glGetnUniformfvARB clan::OpenGL::functions->getnUniformfvARB
#define | glGetnUniformivARB clan::OpenGL::functions->getnUniformivARB
#define | glGetnUniformuivARB clan::OpenGL::functions->getnUniformuivARB
#define | glGetnUniformdvARB clan::OpenGL::functions->getnUniformdvARB
#define | glDrawArraysInstancedBaseInstance clan::OpenGL::functions->drawArraysInstancedBaseInstance
#define | glDrawElementsInstancedBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseInstance
#define | glDrawElementsInstancedBaseVertexBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseVertexBaseInstance
#define | glDrawTransformFeedbackInstanced clan::OpenGL::functions->drawTransformFeedbackInstanced
#define | glDrawTransformFeedbackStreamInstanced clan::OpenGL::functions->drawTransformFeedbackStreamInstanced
#define | glGetInternalformativ clan::OpenGL::functions->getInternalformativ
#define | glGetActiveAtomicCounterBufferiv clan::OpenGL::functions->getActiveAtomicCounterBufferiv
#define | glBindImageTexture clan::OpenGL::functions->bindImageTexture
#define | glMemoryBarrier clan::OpenGL::functions->memoryBarrier
#define | glTexStorage1D clan::OpenGL::functions->texStorage1D
#define | glTexStorage2D clan::OpenGL::functions->texStorage2D
#define | glTexStorage3D clan::OpenGL::functions->texStorage3D
#define | glTextureStorage1DEXT clan::OpenGL::functions->textureStorage1DEXT
#define | glTextureStorage2DEXT clan::OpenGL::functions->textureStorage2DEXT
#define | glTextureStorage3DEXT clan::OpenGL::functions->textureStorage3DEXT
#define | glDebugMessageControl clan::OpenGL::functions->debugMessageControl
#define | glDebugMessageInsert clan::OpenGL::functions->debugMessageInsert
#define | glDebugMessageCallback clan::OpenGL::functions->debugMessageCallback
#define | glGetDebugMessageLog clan::OpenGL::functions->getDebugMessageLog
#define | glPushDebugGroup clan::OpenGL::functions->pushDebugGroup
#define | glPopDebugGroup clan::OpenGL::functions->popDebugGroup
#define | glObjectLabel clan::OpenGL::functions->objectLabel
#define | glGetObjectLabel clan::OpenGL::functions->getObjectLabel
#define | glObjectPtrLabel clan::OpenGL::functions->objectPtrLabel
#define | glGetObjectPtrLabel clan::OpenGL::functions->getObjectPtrLabel
#define | glClearBufferData clan::OpenGL::functions->clearBufferData
#define | glClearBufferSubData clan::OpenGL::functions->clearBufferSubData
#define | glClearNamedBufferDataEXT clan::OpenGL::functions->clearNamedBufferDataEXT
#define | glClearNamedBufferSubDataEXT clan::OpenGL::functions->clearNamedBufferSubDataEXT
#define | glDispatchCompute clan::OpenGL::functions->dispatchCompute
#define | glDispatchComputeIndirect clan::OpenGL::functions->dispatchComputeIndirect
#define | glCopyImageSubData clan::OpenGL::functions->copyImageSubData
#define | glFramebufferParameteri clan::OpenGL::functions->framebufferParameteri
#define | glGetFramebufferParameteriv clan::OpenGL::functions->getFramebufferParameteriv
#define | glNamedFramebufferParameteriEXT clan::OpenGL::functions->namedFramebufferParameteriEXT
#define | glGetNamedFramebufferParameterivEXT clan::OpenGL::functions->getNamedFramebufferParameterivEXT
#define | glGetInternalformati64v clan::OpenGL::functions->getInternalformati64v
#define | glInvalidateTexSubImage clan::OpenGL::functions->invalidateTexSubImage
#define | glInvalidateTexImage clan::OpenGL::functions->invalidateTexImage
#define | glInvalidateBufferSubData clan::OpenGL::functions->invalidateBufferSubData
#define | glInvalidateBufferData clan::OpenGL::functions->invalidateBufferData
#define | glInvalidateFramebuffer clan::OpenGL::functions->invalidateFramebuffer
#define | glInvalidateSubFramebuffer clan::OpenGL::functions->invalidateSubFramebuffer
#define | glMultiDrawArraysIndirect clan::OpenGL::functions->multiDrawArraysIndirect
#define | glMultiDrawElementsIndirect clan::OpenGL::functions->multiDrawElementsIndirect
#define | glGetProgramInterfaceiv clan::OpenGL::functions->getProgramInterfaceiv
#define | glGetProgramResourceIndex clan::OpenGL::functions->getProgramResourceIndex
#define | glGetProgramResourceName clan::OpenGL::functions->getProgramResourceName
#define | glGetProgramResourceiv clan::OpenGL::functions->getProgramResourceiv
#define | glGetProgramResourceLocation clan::OpenGL::functions->getProgramResourceLocation
#define | glGetProgramResourceLocationIndex clan::OpenGL::functions->getProgramResourceLocationIndex
#define | glShaderStorageBlockBinding clan::OpenGL::functions->shaderStorageBlockBinding
#define | glTexBufferRange clan::OpenGL::functions->texBufferRange
#define | glTextureBufferRangeEXT clan::OpenGL::functions->textureBufferRangeEXT
#define | glTexStorage2DMultisample clan::OpenGL::functions->texStorage2DMultisample
#define | glTexStorage3DMultisample clan::OpenGL::functions->texStorage3DMultisample
#define | glTextureStorage2DMultisampleEXT clan::OpenGL::functions->textureStorage2DMultisampleEXT
#define | glTextureStorage3DMultisampleEXT clan::OpenGL::functions->textureStorage3DMultisampleEXT
#define | glTextureView clan::OpenGL::functions->textureView
#define | glBindVertexBuffer clan::OpenGL::functions->bindVertexBuffer
#define | glVertexAttribFormat clan::OpenGL::functions->vertexAttribFormat
#define | glVertexAttribIFormat clan::OpenGL::functions->vertexAttribIFormat
#define | glVertexAttribLFormat clan::OpenGL::functions->vertexAttribLFormat
#define | glVertexAttribBinding clan::OpenGL::functions->vertexAttribBinding
#define | glVertexBindingDivisor clan::OpenGL::functions->vertexBindingDivisor
#define | glVertexArrayBindVertexBufferEXT clan::OpenGL::functions->vertexArrayBindVertexBufferEXT
#define | glVertexArrayVertexAttribFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribFormatEXT
#define | glVertexArrayVertexAttribIFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribIFormatEXT
#define | glVertexArrayVertexAttribLFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribLFormatEXT
#define | glVertexArrayVertexAttribBindingEXT clan::OpenGL::functions->vertexArrayVertexAttribBindingEXT
#define | glVertexArrayVertexBindingDivisorEXT clan::OpenGL::functions->vertexArrayVertexBindingDivisorEXT
#define | glBufferStorage clan::OpenGL::functions->BufferStorage
#define | glClearTexImage clan::OpenGL::functions->ClearTexImage
#define | glClearTexSubImage clan::OpenGL::functions->ClearTexSubImage
#define | glBindBuffersBase clan::OpenGL::functions->BindBuffersBase
#define | glBindBuffersRange clan::OpenGL::functions->BindBuffersRange
#define | glBindTextures clan::OpenGL::functions->BindTextures
#define | glBindSamplers clan::OpenGL::functions->BindSamplers
#define | glBindImageTextures clan::OpenGL::functions->BindImageTextures
#define | glBindVertexBuffers clan::OpenGL::functions->BindVertexBuffers
#define | glClipControl clan::OpenGL::functions->ClipControl
#define | glCreateTransformFeedbacks clan::OpenGL::functions->CreateTransformFeedbacks
#define | glTransformFeedbackBufferBase clan::OpenGL::functions->TransformFeedbackBufferBase
#define | glTransformFeedbackBufferRange clan::OpenGL::functions->TransformFeedbackBufferRange
#define | glGetTransformFeedbackiv clan::OpenGL::functions->GetTransformFeedbackiv
#define | glGetTransformFeedbacki_v clan::OpenGL::functions->GetTransformFeedbacki_v
#define | glGetTransformFeedbacki64_v clan::OpenGL::functions->GetTransformFeedbacki64_v
#define | glCreateBuffers clan::OpenGL::functions->CreateBuffers
#define | glNamedBufferStorage clan::OpenGL::functions->NamedBufferStorage
#define | glNamedBufferData clan::OpenGL::functions->NamedBufferData
#define | glNamedBufferSubData clan::OpenGL::functions->NamedBufferSubData
#define | glCopyNamedBufferSubData clan::OpenGL::functions->CopyNamedBufferSubData
#define | glClearNamedBufferData clan::OpenGL::functions->ClearNamedBufferData
#define | glClearNamedBufferSubData clan::OpenGL::functions->ClearNamedBufferSubData
#define | glMapNamedBuffer clan::OpenGL::functions->MapNamedBuffer
#define | glMapNamedBufferRange clan::OpenGL::functions->MapNamedBufferRange
#define | glUnmapNamedBuffer clan::OpenGL::functions->UnmapNamedBuffer
#define | glFlushMappedNamedBufferRange clan::OpenGL::functions->FlushMappedNamedBufferRange
#define | glGetNamedBufferParameteriv clan::OpenGL::functions->GetNamedBufferParameteriv
#define | glGetNamedBufferParameteri64v clan::OpenGL::functions->GetNamedBufferParameteri64v
#define | glGetNamedBufferPointerv clan::OpenGL::functions->GetNamedBufferPointerv
#define | glGetNamedBufferSubData clan::OpenGL::functions->GetNamedBufferSubData
#define | glCreateFramebuffers clan::OpenGL::functions->CreateFramebuffers
#define | glNamedFramebufferRenderbuffer clan::OpenGL::functions->NamedFramebufferRenderbuffer
#define | glNamedFramebufferParameteri clan::OpenGL::functions->NamedFramebufferParameteri
#define | glNamedFramebufferTexture clan::OpenGL::functions->NamedFramebufferTexture
#define | glNamedFramebufferTextureLayer clan::OpenGL::functions->NamedFramebufferTextureLayer
#define | glNamedFramebufferDrawBuffer clan::OpenGL::functions->NamedFramebufferDrawBuffer
#define | glNamedFramebufferDrawBuffers clan::OpenGL::functions->NamedFramebufferDrawBuffers
#define | glNamedFramebufferReadBuffer clan::OpenGL::functions->NamedFramebufferReadBuffer
#define | glInvalidateNamedFramebufferData clan::OpenGL::functions->InvalidateNamedFramebufferData
#define | glInvalidateNamedFramebufferSubData clan::OpenGL::functions->InvalidateNamedFramebufferSubData
#define | glClearNamedFramebufferiv clan::OpenGL::functions->ClearNamedFramebufferiv
#define | glClearNamedFramebufferuiv clan::OpenGL::functions->ClearNamedFramebufferuiv
#define | glClearNamedFramebufferfv clan::OpenGL::functions->ClearNamedFramebufferfv
#define | glClearNamedFramebufferfi clan::OpenGL::functions->ClearNamedFramebufferfi
#define | glBlitNamedFramebuffer clan::OpenGL::functions->BlitNamedFramebuffer
#define | glCheckNamedFramebufferStatus clan::OpenGL::functions->CheckNamedFramebufferStatus
#define | glGetNamedFramebufferParameteriv clan::OpenGL::functions->GetNamedFramebufferParameteriv
#define | glGetNamedFramebufferAttachmentParameteriv clan::OpenGL::functions->GetNamedFramebufferAttachmentParameteriv
#define | glCreateRenderbuffers clan::OpenGL::functions->CreateRenderbuffers
#define | glNamedRenderbufferStorage clan::OpenGL::functions->NamedRenderbufferStorage
#define | glNamedRenderbufferStorageMultisample clan::OpenGL::functions->NamedRenderbufferStorageMultisample
#define | glGetNamedRenderbufferParameteriv clan::OpenGL::functions->GetNamedRenderbufferParameteriv
#define | glCreateTextures clan::OpenGL::functions->CreateTextures
#define | glTextureBuffer clan::OpenGL::functions->TextureBuffer
#define | glTextureBufferRange clan::OpenGL::functions->TextureBufferRange
#define | glTextureStorage1D clan::OpenGL::functions->TextureStorage1D
#define | glTextureStorage2D clan::OpenGL::functions->TextureStorage2D
#define | glTextureStorage3D clan::OpenGL::functions->TextureStorage3D
#define | glTextureStorage2DMultisample clan::OpenGL::functions->TextureStorage2DMultisample
#define | glTextureStorage3DMultisample clan::OpenGL::functions->TextureStorage3DMultisample
#define | glTextureSubImage1D clan::OpenGL::functions->TextureSubImage1D
#define | glTextureSubImage2D clan::OpenGL::functions->TextureSubImage2D
#define | glTextureSubImage3D clan::OpenGL::functions->TextureSubImage3D
#define | glCompressedTextureSubImage1D clan::OpenGL::functions->CompressedTextureSubImage1D
#define | glCompressedTextureSubImage2D clan::OpenGL::functions->CompressedTextureSubImage2D
#define | glCompressedTextureSubImage3D clan::OpenGL::functions->CompressedTextureSubImage3D
#define | glCopyTextureSubImage1D clan::OpenGL::functions->CopyTextureSubImage1D
#define | glCopyTextureSubImage2D clan::OpenGL::functions->CopyTextureSubImage2D
#define | glCopyTextureSubImage3D clan::OpenGL::functions->CopyTextureSubImage3D
#define | glTextureParameterf clan::OpenGL::functions->TextureParameterf
#define | glTextureParameterfv clan::OpenGL::functions->TextureParameterfv
#define | glTextureParameteri clan::OpenGL::functions->TextureParameteri
#define | glTextureParameterIiv clan::OpenGL::functions->TextureParameterIiv
#define | glTextureParameterIuiv clan::OpenGL::functions->TextureParameterIuiv
#define | glTextureParameteriv clan::OpenGL::functions->TextureParameteriv
#define | glGenerateTextureMipmap clan::OpenGL::functions->GenerateTextureMipmap
#define | glBindTextureUnit clan::OpenGL::functions->BindTextureUnit
#define | glGetTextureImage clan::OpenGL::functions->GetTextureImage
#define | glGetCompressedTextureImage clan::OpenGL::functions->GetCompressedTextureImage
#define | glGetTextureLevelParameterfv clan::OpenGL::functions->GetTextureLevelParameterfv
#define | glGetTextureLevelParameteriv clan::OpenGL::functions->GetTextureLevelParameteriv
#define | glGetTextureParameterfv clan::OpenGL::functions->GetTextureParameterfv
#define | glGetTextureParameterIiv clan::OpenGL::functions->GetTextureParameterIiv
#define | glGetTextureParameterIuiv clan::OpenGL::functions->GetTextureParameterIuiv
#define | glGetTextureParameteriv clan::OpenGL::functions->GetTextureParameteriv
#define | glCreateVertexArrays clan::OpenGL::functions->CreateVertexArrays
#define | glDisableVertexArrayAttrib clan::OpenGL::functions->DisableVertexArrayAttrib
#define | glEnableVertexArrayAttrib clan::OpenGL::functions->EnableVertexArrayAttrib
#define | glVertexArrayElementBuffer clan::OpenGL::functions->VertexArrayElementBuffer
#define | glVertexArrayVertexBuffer clan::OpenGL::functions->VertexArrayVertexBuffer
#define | glVertexArrayVertexBuffers clan::OpenGL::functions->VertexArrayVertexBuffers
#define | glVertexArrayAttribBinding clan::OpenGL::functions->VertexArrayAttribBinding
#define | glVertexArrayAttribFormat clan::OpenGL::functions->VertexArrayAttribFormat
#define | glVertexArrayAttribIFormat clan::OpenGL::functions->VertexArrayAttribIFormat
#define | glVertexArrayAttribLFormat clan::OpenGL::functions->VertexArrayAttribLFormat
#define | glVertexArrayBindingDivisor clan::OpenGL::functions->VertexArrayBindingDivisor
#define | glGetVertexArrayiv clan::OpenGL::functions->GetVertexArrayiv
#define | glGetVertexArrayIndexediv clan::OpenGL::functions->GetVertexArrayIndexediv
#define | glGetVertexArrayIndexed64iv clan::OpenGL::functions->GetVertexArrayIndexed64iv
#define | glCreateSamplers clan::OpenGL::functions->CreateSamplers
#define | glCreateProgramPipelines clan::OpenGL::functions->CreateProgramPipelines
#define | glCreateQueries clan::OpenGL::functions->CreateQueries
#define | glGetQueryBufferObjecti64v clan::OpenGL::functions->GetQueryBufferObjecti64v
#define | glGetQueryBufferObjectiv clan::OpenGL::functions->GetQueryBufferObjectiv
#define | glGetQueryBufferObjectui64v clan::OpenGL::functions->GetQueryBufferObjectui64v
#define | glGetQueryBufferObjectuiv clan::OpenGL::functions->GetQueryBufferObjectuiv
#define | glMemoryBarrierByRegion clan::OpenGL::functions->MemoryBarrierByRegion
#define | glGetTextureSubImage clan::OpenGL::functions->GetTextureSubImage
#define | glGetCompressedTextureSubImage clan::OpenGL::functions->GetCompressedTextureSubImage
#define | glGetGraphicsResetStatus clan::OpenGL::functions->GetGraphicsResetStatus
#define | glGetnCompressedTexImage clan::OpenGL::functions->GetnCompressedTexImage
#define | glGetnTexImage clan::OpenGL::functions->GetnTexImage
#define | glGetnUniformdv clan::OpenGL::functions->GetnUniformdv
#define | glGetnUniformfv clan::OpenGL::functions->GetnUniformfv
#define | glGetnUniformiv clan::OpenGL::functions->GetnUniformiv
#define | glGetnUniformuiv clan::OpenGL::functions->GetnUniformuiv
#define | glReadnPixels clan::OpenGL::functions->ReadnPixels
#define | glGetnMapdv clan::OpenGL::functions->GetnMapdv
#define | glGetnMapfv clan::OpenGL::functions->GetnMapfv
#define | glGetnMapiv clan::OpenGL::functions->GetnMapiv
#define | glGetnPixelMapfv clan::OpenGL::functions->GetnPixelMapfv
#define | glGetnPixelMapuiv clan::OpenGL::functions->GetnPixelMapuiv
#define | glGetnPixelMapusv clan::OpenGL::functions->GetnPixelMapusv
#define | glGetnPolygonStipple clan::OpenGL::functions->GetnPolygonStipple
#define | glGetnColorTable clan::OpenGL::functions->GetnColorTable
#define | glGetnConvolutionFilter clan::OpenGL::functions->GetnConvolutionFilter
#define | glGetnSeparableFilter clan::OpenGL::functions->GetnSeparableFilter
#define | glGetnHistogram clan::OpenGL::functions->GetnHistogram
#define | glGetnMinmax clan::OpenGL::functions->GetnMinmax
#define | glTextureBarrier clan::OpenGL::functions->TextureBarrier
#define | glClientActiveTexture clan::OpenGL::functions->clientActiveTexture

## Detailed Description

## Macro Definition Documentation

## ◆ glActiveShaderProgram

#define glActiveShaderProgram clan::OpenGL::functions->activeShaderProgram

## ◆ glActiveTexture

#define glActiveTexture clan::OpenGL::functions->activeTexture

## ◆ glAttachShader

#define glAttachShader clan::OpenGL::functions->attachShader

## ◆ glBeginConditionalRender

#define glBeginConditionalRender clan::OpenGL::functions->beginConditionalRender

## ◆ glBeginQuery

#define glBeginQuery clan::OpenGL::functions->beginQuery

## ◆ glBeginQueryIndexed

#define glBeginQueryIndexed clan::OpenGL::functions->beginQueryIndexed

## ◆ glBeginTransformFeedback

#define glBeginTransformFeedback clan::OpenGL::functions->beginTransformFeedback

## ◆ glBindAttribLocation

#define glBindAttribLocation clan::OpenGL::functions->bindAttribLocation

## ◆ glBindBuffer

#define glBindBuffer clan::OpenGL::functions->bindBuffer

## ◆ glBindBufferBase

#define glBindBufferBase clan::OpenGL::functions->bindBufferBase

## ◆ glBindBufferRange

#define glBindBufferRange clan::OpenGL::functions->bindBufferRange

## ◆ glBindBuffersBase

#define glBindBuffersBase clan::OpenGL::functions->BindBuffersBase

## ◆ glBindBuffersRange

#define glBindBuffersRange clan::OpenGL::functions->BindBuffersRange

## ◆ glBindFragDataLocation

#define glBindFragDataLocation clan::OpenGL::functions->bindFragDataLocation

## ◆ glBindFragDataLocationIndexed

#define glBindFragDataLocationIndexed clan::OpenGL::functions->bindFragDataLocationIndexed

## ◆ glBindFramebuffer

#define glBindFramebuffer clan::OpenGL::functions->bindFramebuffer

## ◆ glBindImageTexture

#define glBindImageTexture clan::OpenGL::functions->bindImageTexture

## ◆ glBindImageTextures

#define glBindImageTextures clan::OpenGL::functions->BindImageTextures

## ◆ glBindProgramPipeline

#define glBindProgramPipeline clan::OpenGL::functions->bindProgramPipeline

## ◆ glBindRenderbuffer

#define glBindRenderbuffer clan::OpenGL::functions->bindRenderbuffer

## ◆ glBindSampler

#define glBindSampler clan::OpenGL::functions->bindSampler

## ◆ glBindSamplers

#define glBindSamplers clan::OpenGL::functions->BindSamplers

## ◆ glBindTexture

#define glBindTexture clan::OpenGL::functions->bindTexture

## ◆ glBindTextures

#define glBindTextures clan::OpenGL::functions->BindTextures

## ◆ glBindTextureUnit

#define glBindTextureUnit clan::OpenGL::functions->BindTextureUnit

## ◆ glBindTransformFeedback

#define glBindTransformFeedback clan::OpenGL::functions->bindTransformFeedback

## ◆ glBindVertexArray

#define glBindVertexArray clan::OpenGL::functions->bindVertexArray

## ◆ glBindVertexBuffer

#define glBindVertexBuffer clan::OpenGL::functions->bindVertexBuffer

## ◆ glBindVertexBuffers

#define glBindVertexBuffers clan::OpenGL::functions->BindVertexBuffers

## ◆ glBlendColor

#define glBlendColor clan::OpenGL::functions->blendColor

## ◆ glBlendEquation

#define glBlendEquation clan::OpenGL::functions->blendEquation

## ◆ glBlendEquationi

#define glBlendEquationi clan::OpenGL::functions->blendEquationi

## ◆ glBlendEquationiARB

#define glBlendEquationiARB clan::OpenGL::functions->blendEquationiARB

## ◆ glBlendEquationSeparate

#define glBlendEquationSeparate clan::OpenGL::functions->blendEquationSeparate

## ◆ glBlendEquationSeparatei

#define glBlendEquationSeparatei clan::OpenGL::functions->blendEquationSeparatei

## ◆ glBlendEquationSeparateiARB

#define glBlendEquationSeparateiARB clan::OpenGL::functions->blendEquationSeparateiARB

## ◆ glBlendFunc

#define glBlendFunc clan::OpenGL::functions->blendFunc

## ◆ glBlendFunci

#define glBlendFunci clan::OpenGL::functions->blendFunci

## ◆ glBlendFunciARB

#define glBlendFunciARB clan::OpenGL::functions->blendFunciARB

## ◆ glBlendFuncSeparate

#define glBlendFuncSeparate clan::OpenGL::functions->blendFuncSeparate

## ◆ glBlendFuncSeparatei

#define glBlendFuncSeparatei clan::OpenGL::functions->blendFuncSeparatei

## ◆ glBlendFuncSeparateiARB

#define glBlendFuncSeparateiARB clan::OpenGL::functions->blendFuncSeparateiARB

## ◆ glBlitFramebuffer

#define glBlitFramebuffer clan::OpenGL::functions->blitFramebuffer

## ◆ glBlitNamedFramebuffer

#define glBlitNamedFramebuffer clan::OpenGL::functions->BlitNamedFramebuffer

## ◆ glBufferData

#define glBufferData clan::OpenGL::functions->bufferData

## ◆ glBufferStorage

#define glBufferStorage clan::OpenGL::functions->BufferStorage

## ◆ glBufferSubData

#define glBufferSubData clan::OpenGL::functions->bufferSubData

## ◆ glCheckFramebufferStatus

#define glCheckFramebufferStatus clan::OpenGL::functions->checkFramebufferStatus

## ◆ glCheckNamedFramebufferStatus

#define glCheckNamedFramebufferStatus clan::OpenGL::functions->CheckNamedFramebufferStatus

## ◆ glClampColor

#define glClampColor clan::OpenGL::functions->clampColor

## ◆ glClear

#define glClear clan::OpenGL::functions->clear

## ◆ glClearBufferData

#define glClearBufferData clan::OpenGL::functions->clearBufferData

## ◆ glClearBufferfi

#define glClearBufferfi clan::OpenGL::functions->clearBufferfi

## ◆ glClearBufferfv

#define glClearBufferfv clan::OpenGL::functions->clearBufferfv

## ◆ glClearBufferiv

#define glClearBufferiv clan::OpenGL::functions->clearBufferiv

## ◆ glClearBufferSubData

#define glClearBufferSubData clan::OpenGL::functions->clearBufferSubData

## ◆ glClearBufferuiv

#define glClearBufferuiv clan::OpenGL::functions->clearBufferuiv

## ◆ glClearColor

#define glClearColor clan::OpenGL::functions->clearColor

## ◆ glClearDepth

#define glClearDepth clan::OpenGL::functions->clearDepth

## ◆ glClearDepthf

#define glClearDepthf clan::OpenGL::functions->clearDepthf

## ◆ glClearNamedBufferData

#define glClearNamedBufferData clan::OpenGL::functions->ClearNamedBufferData

## ◆ glClearNamedBufferDataEXT

#define glClearNamedBufferDataEXT clan::OpenGL::functions->clearNamedBufferDataEXT

## ◆ glClearNamedBufferSubData

#define glClearNamedBufferSubData clan::OpenGL::functions->ClearNamedBufferSubData

## ◆ glClearNamedBufferSubDataEXT

#define glClearNamedBufferSubDataEXT clan::OpenGL::functions->clearNamedBufferSubDataEXT

## ◆ glClearNamedFramebufferfi

#define glClearNamedFramebufferfi clan::OpenGL::functions->ClearNamedFramebufferfi

## ◆ glClearNamedFramebufferfv

#define glClearNamedFramebufferfv clan::OpenGL::functions->ClearNamedFramebufferfv

## ◆ glClearNamedFramebufferiv

#define glClearNamedFramebufferiv clan::OpenGL::functions->ClearNamedFramebufferiv

## ◆ glClearNamedFramebufferuiv

#define glClearNamedFramebufferuiv clan::OpenGL::functions->ClearNamedFramebufferuiv

## ◆ glClearStencil

#define glClearStencil clan::OpenGL::functions->clearStencil

## ◆ glClearTexImage

#define glClearTexImage clan::OpenGL::functions->ClearTexImage

## ◆ glClearTexSubImage

#define glClearTexSubImage clan::OpenGL::functions->ClearTexSubImage

## ◆ glClientActiveTexture

#define glClientActiveTexture clan::OpenGL::functions->clientActiveTexture

## ◆ glClientWaitSync

#define glClientWaitSync clan::OpenGL::functions->clientWaitSync

## ◆ glClipControl

#define glClipControl clan::OpenGL::functions->ClipControl

## ◆ glColorMask

#define glColorMask clan::OpenGL::functions->colorMask

## ◆ glColorMaski

#define glColorMaski clan::OpenGL::functions->colorMaski

## ◆ glColorP3ui

#define glColorP3ui clan::OpenGL::functions->colorP3ui

## ◆ glColorP3uiv

#define glColorP3uiv clan::OpenGL::functions->colorP3uiv

## ◆ glColorP4ui

#define glColorP4ui clan::OpenGL::functions->colorP4ui

## ◆ glColorP4uiv

#define glColorP4uiv clan::OpenGL::functions->colorP4uiv

## ◆ glCompileShader

#define glCompileShader clan::OpenGL::functions->compileShader

## ◆ glCompileShaderIncludeARB

#define glCompileShaderIncludeARB clan::OpenGL::functions->compileShaderIncludeARB

## ◆ glCompressedTexImage1D

#define glCompressedTexImage1D clan::OpenGL::functions->compressedTexImage1D

## ◆ glCompressedTexImage2D

#define glCompressedTexImage2D clan::OpenGL::functions->compressedTexImage2D

## ◆ glCompressedTexImage3D

#define glCompressedTexImage3D clan::OpenGL::functions->compressedTexImage3D

## ◆ glCompressedTexSubImage1D

#define glCompressedTexSubImage1D clan::OpenGL::functions->compressedTexSubImage1D

## ◆ glCompressedTexSubImage2D

#define glCompressedTexSubImage2D clan::OpenGL::functions->compressedTexSubImage2D

## ◆ glCompressedTexSubImage3D

#define glCompressedTexSubImage3D clan::OpenGL::functions->compressedTexSubImage3D

## ◆ glCompressedTextureSubImage1D

#define glCompressedTextureSubImage1D clan::OpenGL::functions->CompressedTextureSubImage1D

## ◆ glCompressedTextureSubImage2D

#define glCompressedTextureSubImage2D clan::OpenGL::functions->CompressedTextureSubImage2D

## ◆ glCompressedTextureSubImage3D

#define glCompressedTextureSubImage3D clan::OpenGL::functions->CompressedTextureSubImage3D

## ◆ glCopyBufferSubData

#define glCopyBufferSubData clan::OpenGL::functions->copyBufferSubData

## ◆ glCopyImageSubData

#define glCopyImageSubData clan::OpenGL::functions->copyImageSubData

## ◆ glCopyNamedBufferSubData

#define glCopyNamedBufferSubData clan::OpenGL::functions->CopyNamedBufferSubData

## ◆ glCopyTexImage1D

#define glCopyTexImage1D clan::OpenGL::functions->copyTexImage1D

## ◆ glCopyTexImage2D

#define glCopyTexImage2D clan::OpenGL::functions->copyTexImage2D

## ◆ glCopyTexSubImage1D

#define glCopyTexSubImage1D clan::OpenGL::functions->copyTexSubImage1D

## ◆ glCopyTexSubImage2D

#define glCopyTexSubImage2D clan::OpenGL::functions->copyTexSubImage2D

## ◆ glCopyTexSubImage3D

#define glCopyTexSubImage3D clan::OpenGL::functions->copyTexSubImage3D

## ◆ glCopyTextureSubImage1D

#define glCopyTextureSubImage1D clan::OpenGL::functions->CopyTextureSubImage1D

## ◆ glCopyTextureSubImage2D

#define glCopyTextureSubImage2D clan::OpenGL::functions->CopyTextureSubImage2D

## ◆ glCopyTextureSubImage3D

#define glCopyTextureSubImage3D clan::OpenGL::functions->CopyTextureSubImage3D

## ◆ glCreateBuffers

#define glCreateBuffers clan::OpenGL::functions->CreateBuffers

## ◆ glCreateFramebuffers

#define glCreateFramebuffers clan::OpenGL::functions->CreateFramebuffers

## ◆ glCreateProgram

#define glCreateProgram clan::OpenGL::functions->createProgram

## ◆ glCreateProgramPipelines

#define glCreateProgramPipelines clan::OpenGL::functions->CreateProgramPipelines

## ◆ glCreateQueries

#define glCreateQueries clan::OpenGL::functions->CreateQueries

## ◆ glCreateRenderbuffers

#define glCreateRenderbuffers clan::OpenGL::functions->CreateRenderbuffers

## ◆ glCreateSamplers

#define glCreateSamplers clan::OpenGL::functions->CreateSamplers

## ◆ glCreateShader

#define glCreateShader clan::OpenGL::functions->createShader

## ◆ glCreateShaderProgramv

#define glCreateShaderProgramv clan::OpenGL::functions->createShaderProgramv

## ◆ glCreateSyncFromCLeventARB

#define glCreateSyncFromCLeventARB clan::OpenGL::functions->createSyncFromCLeventARB

## ◆ glCreateTextures

#define glCreateTextures clan::OpenGL::functions->CreateTextures

## ◆ glCreateTransformFeedbacks

#define glCreateTransformFeedbacks clan::OpenGL::functions->CreateTransformFeedbacks

## ◆ glCreateVertexArrays

#define glCreateVertexArrays clan::OpenGL::functions->CreateVertexArrays

## ◆ glCullFace

#define glCullFace clan::OpenGL::functions->cullFace

## ◆ glDebugMessageCallback

#define glDebugMessageCallback clan::OpenGL::functions->debugMessageCallback

## ◆ glDebugMessageCallbackARB

#define glDebugMessageCallbackARB clan::OpenGL::functions->debugMessageCallbackARB

## ◆ glDebugMessageControl

#define glDebugMessageControl clan::OpenGL::functions->debugMessageControl

## ◆ glDebugMessageControlARB

#define glDebugMessageControlARB clan::OpenGL::functions->debugMessageControlARB

## ◆ glDebugMessageInsert

#define glDebugMessageInsert clan::OpenGL::functions->debugMessageInsert

## ◆ glDebugMessageInsertARB

#define glDebugMessageInsertARB clan::OpenGL::functions->debugMessageInsertARB

## ◆ glDeleteBuffers

#define glDeleteBuffers clan::OpenGL::functions->deleteBuffers

## ◆ glDeleteFramebuffers

#define glDeleteFramebuffers clan::OpenGL::functions->deleteFramebuffers

## ◆ glDeleteNamedStringARB

#define glDeleteNamedStringARB clan::OpenGL::functions->deleteNamedStringARB

## ◆ glDeleteProgram

#define glDeleteProgram clan::OpenGL::functions->deleteProgram

## ◆ glDeleteProgramPipelines

#define glDeleteProgramPipelines clan::OpenGL::functions->deleteProgramPipelines

## ◆ glDeleteQueries

#define glDeleteQueries clan::OpenGL::functions->deleteQueries

## ◆ glDeleteRenderbuffers

#define glDeleteRenderbuffers clan::OpenGL::functions->deleteRenderbuffers

## ◆ glDeleteSamplers

#define glDeleteSamplers clan::OpenGL::functions->deleteSamplers

## ◆ glDeleteShader

#define glDeleteShader clan::OpenGL::functions->deleteShader

## ◆ glDeleteSync

#define glDeleteSync clan::OpenGL::functions->deleteSync

## ◆ glDeleteTextures

#define glDeleteTextures clan::OpenGL::functions->deleteTextures

## ◆ glDeleteTransformFeedbacks

#define glDeleteTransformFeedbacks clan::OpenGL::functions->deleteTransformFeedbacks

## ◆ glDeleteVertexArrays

#define glDeleteVertexArrays clan::OpenGL::functions->deleteVertexArrays

## ◆ glDepthFunc

#define glDepthFunc clan::OpenGL::functions->depthFunc

## ◆ glDepthMask

#define glDepthMask clan::OpenGL::functions->depthMask

## ◆ glDepthRange

#define glDepthRange clan::OpenGL::functions->depthRange

## ◆ glDepthRangeArrayv

#define glDepthRangeArrayv clan::OpenGL::functions->depthRangeArrayv

## ◆ glDepthRangef

#define glDepthRangef clan::OpenGL::functions->depthRangef

## ◆ glDepthRangeIndexed

#define glDepthRangeIndexed clan::OpenGL::functions->depthRangeIndexed

## ◆ glDetachShader

#define glDetachShader clan::OpenGL::functions->detachShader

## ◆ glDisable

#define glDisable clan::OpenGL::functions->disable

## ◆ glDisablei

#define glDisablei clan::OpenGL::functions->disablei

## ◆ glDisableVertexArrayAttrib

#define glDisableVertexArrayAttrib clan::OpenGL::functions->DisableVertexArrayAttrib

## ◆ glDisableVertexAttribArray

#define glDisableVertexAttribArray clan::OpenGL::functions->disableVertexAttribArray

## ◆ glDispatchCompute

#define glDispatchCompute clan::OpenGL::functions->dispatchCompute

## ◆ glDispatchComputeIndirect

#define glDispatchComputeIndirect clan::OpenGL::functions->dispatchComputeIndirect

## ◆ glDrawArrays

#define glDrawArrays clan::OpenGL::functions->drawArrays

## ◆ glDrawArraysIndirect

#define glDrawArraysIndirect clan::OpenGL::functions->drawArraysIndirect

## ◆ glDrawArraysInstanced

#define glDrawArraysInstanced clan::OpenGL::functions->drawArraysInstanced

## ◆ glDrawArraysInstancedBaseInstance

#define glDrawArraysInstancedBaseInstance clan::OpenGL::functions->drawArraysInstancedBaseInstance

## ◆ glDrawBuffer

#define glDrawBuffer clan::OpenGL::functions->drawBuffer

## ◆ glDrawBuffers

#define glDrawBuffers clan::OpenGL::functions->drawBuffers

## ◆ glDrawElements

#define glDrawElements clan::OpenGL::functions->drawElements

## ◆ glDrawElementsBaseVertex

#define glDrawElementsBaseVertex clan::OpenGL::functions->drawElementsBaseVertex

## ◆ glDrawElementsIndirect

#define glDrawElementsIndirect clan::OpenGL::functions->drawElementsIndirect

## ◆ glDrawElementsInstanced

#define glDrawElementsInstanced clan::OpenGL::functions->drawElementsInstanced

## ◆ glDrawElementsInstancedBaseInstance

#define glDrawElementsInstancedBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseInstance

## ◆ glDrawElementsInstancedBaseVertex

#define glDrawElementsInstancedBaseVertex clan::OpenGL::functions->drawElementsInstancedBaseVertex

## ◆ glDrawElementsInstancedBaseVertexBaseInstance

#define glDrawElementsInstancedBaseVertexBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseVertexBaseInstance

## ◆ glDrawRangeElements

#define glDrawRangeElements clan::OpenGL::functions->drawRangeElements

## ◆ glDrawRangeElementsBaseVertex

#define glDrawRangeElementsBaseVertex clan::OpenGL::functions->drawRangeElementsBaseVertex

## ◆ glDrawTransformFeedback

#define glDrawTransformFeedback clan::OpenGL::functions->drawTransformFeedback

## ◆ glDrawTransformFeedbackInstanced

#define glDrawTransformFeedbackInstanced clan::OpenGL::functions->drawTransformFeedbackInstanced

## ◆ glDrawTransformFeedbackStream

#define glDrawTransformFeedbackStream clan::OpenGL::functions->drawTransformFeedbackStream

## ◆ glDrawTransformFeedbackStreamInstanced

#define glDrawTransformFeedbackStreamInstanced clan::OpenGL::functions->drawTransformFeedbackStreamInstanced

## ◆ glEnable

#define glEnable clan::OpenGL::functions->enable

## ◆ glEnablei

#define glEnablei clan::OpenGL::functions->enablei

## ◆ glEnableVertexArrayAttrib

#define glEnableVertexArrayAttrib clan::OpenGL::functions->EnableVertexArrayAttrib

## ◆ glEnableVertexAttribArray

#define glEnableVertexAttribArray clan::OpenGL::functions->enableVertexAttribArray

## ◆ glEndConditionalRender

#define glEndConditionalRender clan::OpenGL::functions->endConditionalRender

## ◆ glEndQuery

#define glEndQuery clan::OpenGL::functions->endQuery

## ◆ glEndQueryIndexed

#define glEndQueryIndexed clan::OpenGL::functions->endQueryIndexed

## ◆ glEndTransformFeedback

#define glEndTransformFeedback clan::OpenGL::functions->endTransformFeedback

## ◆ glFenceSync

#define glFenceSync clan::OpenGL::functions->fenceSync

## ◆ glFinish

#define glFinish clan::OpenGL::functions->finish

## ◆ glFlush

#define glFlush clan::OpenGL::functions->flush

## ◆ glFlushMappedBufferRange

#define glFlushMappedBufferRange clan::OpenGL::functions->flushMappedBufferRange

## ◆ glFlushMappedNamedBufferRange

#define glFlushMappedNamedBufferRange clan::OpenGL::functions->FlushMappedNamedBufferRange

## ◆ glFramebufferParameteri

#define glFramebufferParameteri clan::OpenGL::functions->framebufferParameteri

## ◆ glFramebufferRenderbuffer

#define glFramebufferRenderbuffer clan::OpenGL::functions->framebufferRenderbuffer

## ◆ glFramebufferTexture

#define glFramebufferTexture clan::OpenGL::functions->framebufferTexture

## ◆ glFramebufferTexture1D

#define glFramebufferTexture1D clan::OpenGL::functions->framebufferTexture1D

## ◆ glFramebufferTexture2D

#define glFramebufferTexture2D clan::OpenGL::functions->framebufferTexture2D

## ◆ glFramebufferTexture3D

#define glFramebufferTexture3D clan::OpenGL::functions->framebufferTexture3D

## ◆ glFramebufferTextureLayer

#define glFramebufferTextureLayer clan::OpenGL::functions->framebufferTextureLayer

## ◆ glFrontFace

#define glFrontFace clan::OpenGL::functions->frontFace

## ◆ GLFUNC

#define GLFUNC

## ◆ glGenBuffers

#define glGenBuffers clan::OpenGL::functions->genBuffers

## ◆ glGenerateMipmap

#define glGenerateMipmap clan::OpenGL::functions->generateMipmap

## ◆ glGenerateTextureMipmap

#define glGenerateTextureMipmap clan::OpenGL::functions->GenerateTextureMipmap

## ◆ glGenFramebuffers

#define glGenFramebuffers clan::OpenGL::functions->genFramebuffers

## ◆ glGenProgramPipelines

#define glGenProgramPipelines clan::OpenGL::functions->genProgramPipelines

## ◆ glGenQueries

#define glGenQueries clan::OpenGL::functions->genQueries

## ◆ glGenRenderbuffers

#define glGenRenderbuffers clan::OpenGL::functions->genRenderbuffers

## ◆ glGenSamplers

#define glGenSamplers clan::OpenGL::functions->genSamplers

## ◆ glGenTextures

#define glGenTextures clan::OpenGL::functions->genTextures

## ◆ glGenTransformFeedbacks

#define glGenTransformFeedbacks clan::OpenGL::functions->genTransformFeedbacks

## ◆ glGenVertexArrays

#define glGenVertexArrays clan::OpenGL::functions->genVertexArrays

## ◆ glGetActiveAtomicCounterBufferiv

#define glGetActiveAtomicCounterBufferiv clan::OpenGL::functions->getActiveAtomicCounterBufferiv

## ◆ glGetActiveAttrib

#define glGetActiveAttrib clan::OpenGL::functions->getActiveAttrib

## ◆ glGetActiveSubroutineName

#define glGetActiveSubroutineName clan::OpenGL::functions->getActiveSubroutineName

## ◆ glGetActiveSubroutineUniformiv

#define glGetActiveSubroutineUniformiv clan::OpenGL::functions->getActiveSubroutineUniformiv

## ◆ glGetActiveSubroutineUniformName

#define glGetActiveSubroutineUniformName clan::OpenGL::functions->getActiveSubroutineUniformName

## ◆ glGetActiveUniform

#define glGetActiveUniform clan::OpenGL::functions->getActiveUniform

## ◆ glGetActiveUniformBlockiv

#define glGetActiveUniformBlockiv clan::OpenGL::functions->getActiveUniformBlockiv

## ◆ glGetActiveUniformBlockName

#define glGetActiveUniformBlockName clan::OpenGL::functions->getActiveUniformBlockName

## ◆ glGetActiveUniformName

#define glGetActiveUniformName clan::OpenGL::functions->getActiveUniformName

## ◆ glGetActiveUniformsiv

#define glGetActiveUniformsiv clan::OpenGL::functions->getActiveUniformsiv

## ◆ glGetAttachedShaders

#define glGetAttachedShaders clan::OpenGL::functions->getAttachedShaders

## ◆ glGetAttribLocation

#define glGetAttribLocation clan::OpenGL::functions->getAttribLocation

## ◆ glGetBooleani_v

#define glGetBooleani_v clan::OpenGL::functions->getBooleani_v

## ◆ glGetBooleanv

#define glGetBooleanv clan::OpenGL::functions->getBooleanv

## ◆ glGetBufferParameteri64v

#define glGetBufferParameteri64v clan::OpenGL::functions->getBufferParameteri64v

## ◆ glGetBufferParameteriv

#define glGetBufferParameteriv clan::OpenGL::functions->getBufferParameteriv

## ◆ glGetBufferPointerv

#define glGetBufferPointerv clan::OpenGL::functions->getBufferPointerv

## ◆ glGetBufferSubData

#define glGetBufferSubData clan::OpenGL::functions->getBufferSubData

## ◆ glGetCompressedTexImage

#define glGetCompressedTexImage clan::OpenGL::functions->getCompressedTexImage

## ◆ glGetCompressedTextureImage

#define glGetCompressedTextureImage clan::OpenGL::functions->GetCompressedTextureImage

## ◆ glGetCompressedTextureSubImage

#define glGetCompressedTextureSubImage clan::OpenGL::functions->GetCompressedTextureSubImage

## ◆ glGetDebugMessageLog

#define glGetDebugMessageLog clan::OpenGL::functions->getDebugMessageLog

## ◆ glGetDebugMessageLogARB

#define glGetDebugMessageLogARB clan::OpenGL::functions->getDebugMessageLogARB

## ◆ glGetDoublei_v

#define glGetDoublei_v clan::OpenGL::functions->getDoublei_v

## ◆ glGetDoublev

#define glGetDoublev clan::OpenGL::functions->getDoublev

## ◆ glGetError

#define glGetError clan::OpenGL::functions->getError

## ◆ glGetFloati_v

#define glGetFloati_v clan::OpenGL::functions->getFloati_v

## ◆ glGetFloatv

#define glGetFloatv clan::OpenGL::functions->getFloatv

## ◆ glGetFragDataIndex

#define glGetFragDataIndex clan::OpenGL::functions->getFragDataIndex

## ◆ glGetFragDataLocation

#define glGetFragDataLocation clan::OpenGL::functions->getFragDataLocation

## ◆ glGetFramebufferAttachmentParameteriv

#define glGetFramebufferAttachmentParameteriv clan::OpenGL::functions->getFramebufferAttachmentParameteriv

## ◆ glGetFramebufferParameteriv

#define glGetFramebufferParameteriv clan::OpenGL::functions->getFramebufferParameteriv

## ◆ glGetGraphicsResetStatus

#define glGetGraphicsResetStatus clan::OpenGL::functions->GetGraphicsResetStatus

## ◆ glGetGraphicsResetStatusARB

#define glGetGraphicsResetStatusARB clan::OpenGL::functions->getGraphicsResetStatusARB

## ◆ glGetInteger64i_v

#define glGetInteger64i_v clan::OpenGL::functions->getInteger64i_v

## ◆ glGetInteger64v

#define glGetInteger64v clan::OpenGL::functions->getInteger64v

## ◆ glGetIntegeri_v

#define glGetIntegeri_v clan::OpenGL::functions->getIntegeri_v

## ◆ glGetIntegerv

#define glGetIntegerv clan::OpenGL::functions->getIntegerv

## ◆ glGetInternalformati64v

#define glGetInternalformati64v clan::OpenGL::functions->getInternalformati64v

## ◆ glGetInternalformativ

#define glGetInternalformativ clan::OpenGL::functions->getInternalformativ

## ◆ glGetMultisamplefv

#define glGetMultisamplefv clan::OpenGL::functions->getMultisamplefv

## ◆ glGetNamedBufferParameteri64v

#define glGetNamedBufferParameteri64v clan::OpenGL::functions->GetNamedBufferParameteri64v

## ◆ glGetNamedBufferParameteriv

#define glGetNamedBufferParameteriv clan::OpenGL::functions->GetNamedBufferParameteriv

## ◆ glGetNamedBufferPointerv

#define glGetNamedBufferPointerv clan::OpenGL::functions->GetNamedBufferPointerv

## ◆ glGetNamedBufferSubData

#define glGetNamedBufferSubData clan::OpenGL::functions->GetNamedBufferSubData

## ◆ glGetNamedFramebufferAttachmentParameteriv

#define glGetNamedFramebufferAttachmentParameteriv clan::OpenGL::functions->GetNamedFramebufferAttachmentParameteriv

## ◆ glGetNamedFramebufferParameteriv

#define glGetNamedFramebufferParameteriv clan::OpenGL::functions->GetNamedFramebufferParameteriv

## ◆ glGetNamedFramebufferParameterivEXT

#define glGetNamedFramebufferParameterivEXT clan::OpenGL::functions->getNamedFramebufferParameterivEXT

## ◆ glGetNamedRenderbufferParameteriv

#define glGetNamedRenderbufferParameteriv clan::OpenGL::functions->GetNamedRenderbufferParameteriv

## ◆ glGetNamedStringARB

#define glGetNamedStringARB clan::OpenGL::functions->getNamedStringARB

## ◆ glGetNamedStringivARB

#define glGetNamedStringivARB clan::OpenGL::functions->getNamedStringivARB

## ◆ glGetnColorTable

#define glGetnColorTable clan::OpenGL::functions->GetnColorTable

## ◆ glGetnColorTableARB

#define glGetnColorTableARB clan::OpenGL::functions->getnColorTableARB

## ◆ glGetnCompressedTexImage

#define glGetnCompressedTexImage clan::OpenGL::functions->GetnCompressedTexImage

## ◆ glGetnCompressedTexImageARB

#define glGetnCompressedTexImageARB clan::OpenGL::functions->getnCompressedTexImageARB

## ◆ glGetnConvolutionFilter

#define glGetnConvolutionFilter clan::OpenGL::functions->GetnConvolutionFilter

## ◆ glGetnConvolutionFilterARB

#define glGetnConvolutionFilterARB clan::OpenGL::functions->getnConvolutionFilterARB

## ◆ glGetnHistogram

#define glGetnHistogram clan::OpenGL::functions->GetnHistogram

## ◆ glGetnHistogramARB

#define glGetnHistogramARB clan::OpenGL::functions->getnHistogramARB

## ◆ glGetnMapdv

#define glGetnMapdv clan::OpenGL::functions->GetnMapdv

## ◆ glGetnMapdvARB

#define glGetnMapdvARB clan::OpenGL::functions->getnMapdvARB

## ◆ glGetnMapfv

#define glGetnMapfv clan::OpenGL::functions->GetnMapfv

## ◆ glGetnMapfvARB

#define glGetnMapfvARB clan::OpenGL::functions->getnMapfvARB

## ◆ glGetnMapiv

#define glGetnMapiv clan::OpenGL::functions->GetnMapiv

## ◆ glGetnMapivARB

#define glGetnMapivARB clan::OpenGL::functions->getnMapivARB

## ◆ glGetnMinmax

#define glGetnMinmax clan::OpenGL::functions->GetnMinmax

## ◆ glGetnMinmaxARB

#define glGetnMinmaxARB clan::OpenGL::functions->getnMinmaxARB

## ◆ glGetnPixelMapfv

#define glGetnPixelMapfv clan::OpenGL::functions->GetnPixelMapfv

## ◆ glGetnPixelMapfvARB

#define glGetnPixelMapfvARB clan::OpenGL::functions->getnPixelMapfvARB

## ◆ glGetnPixelMapuiv

#define glGetnPixelMapuiv clan::OpenGL::functions->GetnPixelMapuiv

## ◆ glGetnPixelMapuivARB

#define glGetnPixelMapuivARB clan::OpenGL::functions->getnPixelMapuivARB

## ◆ glGetnPixelMapusv

#define glGetnPixelMapusv clan::OpenGL::functions->GetnPixelMapusv

## ◆ glGetnPixelMapusvARB

#define glGetnPixelMapusvARB clan::OpenGL::functions->getnPixelMapusvARB

## ◆ glGetnPolygonStipple

#define glGetnPolygonStipple clan::OpenGL::functions->GetnPolygonStipple

## ◆ glGetnPolygonStippleARB

#define glGetnPolygonStippleARB clan::OpenGL::functions->getnPolygonStippleARB

## ◆ glGetnSeparableFilter

#define glGetnSeparableFilter clan::OpenGL::functions->GetnSeparableFilter

## ◆ glGetnSeparableFilterARB

#define glGetnSeparableFilterARB clan::OpenGL::functions->getnSeparableFilterARB

## ◆ glGetnTexImage

#define glGetnTexImage clan::OpenGL::functions->GetnTexImage

## ◆ glGetnTexImageARB

#define glGetnTexImageARB clan::OpenGL::functions->getnTexImageARB

## ◆ glGetnUniformdv

#define glGetnUniformdv clan::OpenGL::functions->GetnUniformdv

## ◆ glGetnUniformdvARB

#define glGetnUniformdvARB clan::OpenGL::functions->getnUniformdvARB

## ◆ glGetnUniformfv

#define glGetnUniformfv clan::OpenGL::functions->GetnUniformfv

## ◆ glGetnUniformfvARB

#define glGetnUniformfvARB clan::OpenGL::functions->getnUniformfvARB

## ◆ glGetnUniformiv

#define glGetnUniformiv clan::OpenGL::functions->GetnUniformiv

## ◆ glGetnUniformivARB

#define glGetnUniformivARB clan::OpenGL::functions->getnUniformivARB

## ◆ glGetnUniformuiv

#define glGetnUniformuiv clan::OpenGL::functions->GetnUniformuiv

## ◆ glGetnUniformuivARB

#define glGetnUniformuivARB clan::OpenGL::functions->getnUniformuivARB

## ◆ glGetObjectLabel

#define glGetObjectLabel clan::OpenGL::functions->getObjectLabel

## ◆ glGetObjectPtrLabel

#define glGetObjectPtrLabel clan::OpenGL::functions->getObjectPtrLabel

## ◆ glGetPointerv

#define glGetPointerv clan::OpenGL::functions->getPointerv

## ◆ glGetProgramBinary

#define glGetProgramBinary clan::OpenGL::functions->getProgramBinary

## ◆ glGetProgramInfoLog

#define glGetProgramInfoLog clan::OpenGL::functions->getProgramInfoLog

## ◆ glGetProgramInterfaceiv

#define glGetProgramInterfaceiv clan::OpenGL::functions->getProgramInterfaceiv

## ◆ glGetProgramiv

#define glGetProgramiv clan::OpenGL::functions->getProgramiv

## ◆ glGetProgramPipelineInfoLog

#define glGetProgramPipelineInfoLog clan::OpenGL::functions->getProgramPipelineInfoLog

## ◆ glGetProgramPipelineiv

#define glGetProgramPipelineiv clan::OpenGL::functions->getProgramPipelineiv

## ◆ glGetProgramResourceIndex

#define glGetProgramResourceIndex clan::OpenGL::functions->getProgramResourceIndex

## ◆ glGetProgramResourceiv

#define glGetProgramResourceiv clan::OpenGL::functions->getProgramResourceiv

## ◆ glGetProgramResourceLocation

#define glGetProgramResourceLocation clan::OpenGL::functions->getProgramResourceLocation

## ◆ glGetProgramResourceLocationIndex

#define glGetProgramResourceLocationIndex clan::OpenGL::functions->getProgramResourceLocationIndex

## ◆ glGetProgramResourceName

#define glGetProgramResourceName clan::OpenGL::functions->getProgramResourceName

## ◆ glGetProgramStageiv

#define glGetProgramStageiv clan::OpenGL::functions->getProgramStageiv

## ◆ glGetQueryBufferObjecti64v

#define glGetQueryBufferObjecti64v clan::OpenGL::functions->GetQueryBufferObjecti64v

## ◆ glGetQueryBufferObjectiv

#define glGetQueryBufferObjectiv clan::OpenGL::functions->GetQueryBufferObjectiv

## ◆ glGetQueryBufferObjectui64v

#define glGetQueryBufferObjectui64v clan::OpenGL::functions->GetQueryBufferObjectui64v

## ◆ glGetQueryBufferObjectuiv

#define glGetQueryBufferObjectuiv clan::OpenGL::functions->GetQueryBufferObjectuiv

## ◆ glGetQueryIndexediv

#define glGetQueryIndexediv clan::OpenGL::functions->getQueryIndexediv

## ◆ glGetQueryiv

#define glGetQueryiv clan::OpenGL::functions->getQueryiv

## ◆ glGetQueryObjecti64v

#define glGetQueryObjecti64v clan::OpenGL::functions->getQueryObjecti64v

## ◆ glGetQueryObjectiv

#define glGetQueryObjectiv clan::OpenGL::functions->getQueryObjectiv

## ◆ glGetQueryObjectui64v

#define glGetQueryObjectui64v clan::OpenGL::functions->getQueryObjectui64v

## ◆ glGetQueryObjectuiv

#define glGetQueryObjectuiv clan::OpenGL::functions->getQueryObjectuiv

## ◆ glGetRenderbufferParameteriv

#define glGetRenderbufferParameteriv clan::OpenGL::functions->getRenderbufferParameteriv

## ◆ glGetSamplerParameterfv

#define glGetSamplerParameterfv clan::OpenGL::functions->getSamplerParameterfv

## ◆ glGetSamplerParameterIiv

#define glGetSamplerParameterIiv clan::OpenGL::functions->getSamplerParameterIiv

## ◆ glGetSamplerParameterIuiv

#define glGetSamplerParameterIuiv clan::OpenGL::functions->getSamplerParameterIuiv

## ◆ glGetSamplerParameteriv

#define glGetSamplerParameteriv clan::OpenGL::functions->getSamplerParameteriv

## ◆ glGetShaderInfoLog

#define glGetShaderInfoLog clan::OpenGL::functions->getShaderInfoLog

## ◆ glGetShaderiv

#define glGetShaderiv clan::OpenGL::functions->getShaderiv

## ◆ glGetShaderPrecisionFormat

#define glGetShaderPrecisionFormat clan::OpenGL::functions->getShaderPrecisionFormat

## ◆ glGetShaderSource

#define glGetShaderSource clan::OpenGL::functions->getShaderSource

## ◆ glGetString

#define glGetString clan::OpenGL::functions->getString

## ◆ glGetStringi

#define glGetStringi clan::OpenGL::functions->getStringi

## ◆ glGetSubroutineIndex

#define glGetSubroutineIndex clan::OpenGL::functions->getSubroutineIndex

## ◆ glGetSubroutineUniformLocation

#define glGetSubroutineUniformLocation clan::OpenGL::functions->getSubroutineUniformLocation

## ◆ glGetSynciv

#define glGetSynciv clan::OpenGL::functions->getSynciv

## ◆ glGetTexImage

#define glGetTexImage clan::OpenGL::functions->getTexImage

## ◆ glGetTexLevelParameterfv

#define glGetTexLevelParameterfv clan::OpenGL::functions->getTexLevelParameterfv

## ◆ glGetTexLevelParameteriv

#define glGetTexLevelParameteriv clan::OpenGL::functions->getTexLevelParameteriv

## ◆ glGetTexParameterfv

#define glGetTexParameterfv clan::OpenGL::functions->getTexParameterfv

## ◆ glGetTexParameterIiv

#define glGetTexParameterIiv clan::OpenGL::functions->getTexParameterIiv

## ◆ glGetTexParameterIuiv

#define glGetTexParameterIuiv clan::OpenGL::functions->getTexParameterIuiv

## ◆ glGetTexParameteriv

#define glGetTexParameteriv clan::OpenGL::functions->getTexParameteriv

## ◆ glGetTextureImage

#define glGetTextureImage clan::OpenGL::functions->GetTextureImage

## ◆ glGetTextureLevelParameterfv

#define glGetTextureLevelParameterfv clan::OpenGL::functions->GetTextureLevelParameterfv

## ◆ glGetTextureLevelParameteriv

#define glGetTextureLevelParameteriv clan::OpenGL::functions->GetTextureLevelParameteriv

## ◆ glGetTextureParameterfv

#define glGetTextureParameterfv clan::OpenGL::functions->GetTextureParameterfv

## ◆ glGetTextureParameterIiv

#define glGetTextureParameterIiv clan::OpenGL::functions->GetTextureParameterIiv

## ◆ glGetTextureParameterIuiv

#define glGetTextureParameterIuiv clan::OpenGL::functions->GetTextureParameterIuiv

## ◆ glGetTextureParameteriv

#define glGetTextureParameteriv clan::OpenGL::functions->GetTextureParameteriv

## ◆ glGetTextureSubImage

#define glGetTextureSubImage clan::OpenGL::functions->GetTextureSubImage

## ◆ glGetTransformFeedbacki64_v

#define glGetTransformFeedbacki64_v clan::OpenGL::functions->GetTransformFeedbacki64_v

## ◆ glGetTransformFeedbacki_v

#define glGetTransformFeedbacki_v clan::OpenGL::functions->GetTransformFeedbacki_v

## ◆ glGetTransformFeedbackiv

#define glGetTransformFeedbackiv clan::OpenGL::functions->GetTransformFeedbackiv

## ◆ glGetTransformFeedbackVarying

#define glGetTransformFeedbackVarying clan::OpenGL::functions->getTransformFeedbackVarying

## ◆ glGetUniformBlockIndex

#define glGetUniformBlockIndex clan::OpenGL::functions->getUniformBlockIndex

## ◆ glGetUniformdv

#define glGetUniformdv clan::OpenGL::functions->getUniformdv

## ◆ glGetUniformfv

#define glGetUniformfv clan::OpenGL::functions->getUniformfv

## ◆ glGetUniformIndices

#define glGetUniformIndices clan::OpenGL::functions->getUniformIndices

## ◆ glGetUniformiv

#define glGetUniformiv clan::OpenGL::functions->getUniformiv

## ◆ glGetUniformLocation

#define glGetUniformLocation clan::OpenGL::functions->getUniformLocation

## ◆ glGetUniformSubroutineuiv

#define glGetUniformSubroutineuiv clan::OpenGL::functions->getUniformSubroutineuiv

## ◆ glGetUniformuiv

#define glGetUniformuiv clan::OpenGL::functions->getUniformuiv

## ◆ glGetVertexArrayIndexed64iv

#define glGetVertexArrayIndexed64iv clan::OpenGL::functions->GetVertexArrayIndexed64iv

## ◆ glGetVertexArrayIndexediv

#define glGetVertexArrayIndexediv clan::OpenGL::functions->GetVertexArrayIndexediv

## ◆ glGetVertexArrayiv

#define glGetVertexArrayiv clan::OpenGL::functions->GetVertexArrayiv

## ◆ glGetVertexAttribdv

#define glGetVertexAttribdv clan::OpenGL::functions->getVertexAttribdv

## ◆ glGetVertexAttribfv

#define glGetVertexAttribfv clan::OpenGL::functions->getVertexAttribfv

## ◆ glGetVertexAttribIiv

#define glGetVertexAttribIiv clan::OpenGL::functions->getVertexAttribIiv

## ◆ glGetVertexAttribIuiv

#define glGetVertexAttribIuiv clan::OpenGL::functions->getVertexAttribIuiv

## ◆ glGetVertexAttribiv

#define glGetVertexAttribiv clan::OpenGL::functions->getVertexAttribiv

## ◆ glGetVertexAttribLdv

#define glGetVertexAttribLdv clan::OpenGL::functions->getVertexAttribLdv

## ◆ glGetVertexAttribPointerv

#define glGetVertexAttribPointerv clan::OpenGL::functions->getVertexAttribPointerv

## ◆ glHint

#define glHint clan::OpenGL::functions->hint

## ◆ glInvalidateBufferData

#define glInvalidateBufferData clan::OpenGL::functions->invalidateBufferData

## ◆ glInvalidateBufferSubData

#define glInvalidateBufferSubData clan::OpenGL::functions->invalidateBufferSubData

## ◆ glInvalidateFramebuffer

#define glInvalidateFramebuffer clan::OpenGL::functions->invalidateFramebuffer

## ◆ glInvalidateNamedFramebufferData

#define glInvalidateNamedFramebufferData clan::OpenGL::functions->InvalidateNamedFramebufferData

## ◆ glInvalidateNamedFramebufferSubData

#define glInvalidateNamedFramebufferSubData clan::OpenGL::functions->InvalidateNamedFramebufferSubData

## ◆ glInvalidateSubFramebuffer

#define glInvalidateSubFramebuffer clan::OpenGL::functions->invalidateSubFramebuffer

## ◆ glInvalidateTexImage

#define glInvalidateTexImage clan::OpenGL::functions->invalidateTexImage

## ◆ glInvalidateTexSubImage

#define glInvalidateTexSubImage clan::OpenGL::functions->invalidateTexSubImage

## ◆ glIsBuffer

#define glIsBuffer clan::OpenGL::functions->isBuffer

## ◆ glIsEnabled

#define glIsEnabled clan::OpenGL::functions->isEnabled

## ◆ glIsEnabledi

#define glIsEnabledi clan::OpenGL::functions->isEnabledi

## ◆ glIsFramebuffer

#define glIsFramebuffer clan::OpenGL::functions->isFramebuffer

## ◆ glIsNamedStringARB

#define glIsNamedStringARB clan::OpenGL::functions->isNamedStringARB

## ◆ glIsProgram

#define glIsProgram clan::OpenGL::functions->isProgram

## ◆ glIsProgramPipeline

#define glIsProgramPipeline clan::OpenGL::functions->isProgramPipeline

## ◆ glIsQuery

#define glIsQuery clan::OpenGL::functions->isQuery

## ◆ glIsRenderbuffer

#define glIsRenderbuffer clan::OpenGL::functions->isRenderbuffer

## ◆ glIsSampler

#define glIsSampler clan::OpenGL::functions->isSampler

## ◆ glIsShader

#define glIsShader clan::OpenGL::functions->isShader

## ◆ glIsSync

#define glIsSync clan::OpenGL::functions->isSync

## ◆ glIsTexture

#define glIsTexture clan::OpenGL::functions->isTexture

## ◆ glIsTransformFeedback

#define glIsTransformFeedback clan::OpenGL::functions->isTransformFeedback

## ◆ glIsVertexArray

#define glIsVertexArray clan::OpenGL::functions->isVertexArray

## ◆ glLineWidth

#define glLineWidth clan::OpenGL::functions->lineWidth

## ◆ glLinkProgram

#define glLinkProgram clan::OpenGL::functions->linkProgram

## ◆ glLogicOp

#define glLogicOp clan::OpenGL::functions->logicOp

## ◆ glMapBuffer

#define glMapBuffer clan::OpenGL::functions->mapBuffer

## ◆ glMapBufferRange

#define glMapBufferRange clan::OpenGL::functions->mapBufferRange

## ◆ glMapNamedBuffer

#define glMapNamedBuffer clan::OpenGL::functions->MapNamedBuffer

## ◆ glMapNamedBufferRange

#define glMapNamedBufferRange clan::OpenGL::functions->MapNamedBufferRange

## ◆ glMemoryBarrier

#define glMemoryBarrier clan::OpenGL::functions->memoryBarrier

## ◆ glMemoryBarrierByRegion

#define glMemoryBarrierByRegion clan::OpenGL::functions->MemoryBarrierByRegion

## ◆ glMinSampleShading

#define glMinSampleShading clan::OpenGL::functions->minSampleShading

## ◆ glMinSampleShadingARB

#define glMinSampleShadingARB clan::OpenGL::functions->minSampleShadingARB

## ◆ glMultiDrawArrays

#define glMultiDrawArrays clan::OpenGL::functions->multiDrawArrays

## ◆ glMultiDrawArraysIndirect

#define glMultiDrawArraysIndirect clan::OpenGL::functions->multiDrawArraysIndirect

## ◆ glMultiDrawElements

#define glMultiDrawElements clan::OpenGL::functions->multiDrawElements

## ◆ glMultiDrawElementsBaseVertex

#define glMultiDrawElementsBaseVertex clan::OpenGL::functions->multiDrawElementsBaseVertex

## ◆ glMultiDrawElementsIndirect

#define glMultiDrawElementsIndirect clan::OpenGL::functions->multiDrawElementsIndirect

## ◆ glMultiTexCoordP1ui

#define glMultiTexCoordP1ui clan::OpenGL::functions->multiTexCoordP1ui

## ◆ glMultiTexCoordP1uiv

#define glMultiTexCoordP1uiv clan::OpenGL::functions->multiTexCoordP1uiv

## ◆ glMultiTexCoordP2ui

#define glMultiTexCoordP2ui clan::OpenGL::functions->multiTexCoordP2ui

## ◆ glMultiTexCoordP2uiv

#define glMultiTexCoordP2uiv clan::OpenGL::functions->multiTexCoordP2uiv

## ◆ glMultiTexCoordP3ui

#define glMultiTexCoordP3ui clan::OpenGL::functions->multiTexCoordP3ui

## ◆ glMultiTexCoordP3uiv

#define glMultiTexCoordP3uiv clan::OpenGL::functions->multiTexCoordP3uiv

## ◆ glMultiTexCoordP4ui

#define glMultiTexCoordP4ui clan::OpenGL::functions->multiTexCoordP4ui

## ◆ glMultiTexCoordP4uiv

#define glMultiTexCoordP4uiv clan::OpenGL::functions->multiTexCoordP4uiv

## ◆ glNamedBufferData

#define glNamedBufferData clan::OpenGL::functions->NamedBufferData

## ◆ glNamedBufferStorage

#define glNamedBufferStorage clan::OpenGL::functions->NamedBufferStorage

## ◆ glNamedBufferSubData

#define glNamedBufferSubData clan::OpenGL::functions->NamedBufferSubData

## ◆ glNamedFramebufferDrawBuffer

#define glNamedFramebufferDrawBuffer clan::OpenGL::functions->NamedFramebufferDrawBuffer

## ◆ glNamedFramebufferDrawBuffers

#define glNamedFramebufferDrawBuffers clan::OpenGL::functions->NamedFramebufferDrawBuffers

## ◆ glNamedFramebufferParameteri

#define glNamedFramebufferParameteri clan::OpenGL::functions->NamedFramebufferParameteri

## ◆ glNamedFramebufferParameteriEXT

#define glNamedFramebufferParameteriEXT clan::OpenGL::functions->namedFramebufferParameteriEXT

## ◆ glNamedFramebufferReadBuffer

#define glNamedFramebufferReadBuffer clan::OpenGL::functions->NamedFramebufferReadBuffer

## ◆ glNamedFramebufferRenderbuffer

#define glNamedFramebufferRenderbuffer clan::OpenGL::functions->NamedFramebufferRenderbuffer

## ◆ glNamedFramebufferTexture

#define glNamedFramebufferTexture clan::OpenGL::functions->NamedFramebufferTexture

## ◆ glNamedFramebufferTextureLayer

#define glNamedFramebufferTextureLayer clan::OpenGL::functions->NamedFramebufferTextureLayer

## ◆ glNamedRenderbufferStorage

#define glNamedRenderbufferStorage clan::OpenGL::functions->NamedRenderbufferStorage

## ◆ glNamedRenderbufferStorageMultisample

#define glNamedRenderbufferStorageMultisample clan::OpenGL::functions->NamedRenderbufferStorageMultisample

## ◆ glNamedStringARB

#define glNamedStringARB clan::OpenGL::functions->namedStringARB

## ◆ glNormalP3ui

#define glNormalP3ui clan::OpenGL::functions->normalP3ui

## ◆ glNormalP3uiv

#define glNormalP3uiv clan::OpenGL::functions->normalP3uiv

## ◆ glObjectLabel

#define glObjectLabel clan::OpenGL::functions->objectLabel

## ◆ glObjectPtrLabel

#define glObjectPtrLabel clan::OpenGL::functions->objectPtrLabel

## ◆ glPatchParameterfv

#define glPatchParameterfv clan::OpenGL::functions->patchParameterfv

## ◆ glPatchParameteri

#define glPatchParameteri clan::OpenGL::functions->patchParameteri

## ◆ glPauseTransformFeedback

#define glPauseTransformFeedback clan::OpenGL::functions->pauseTransformFeedback

## ◆ glPixelStoref

#define glPixelStoref clan::OpenGL::functions->pixelStoref

## ◆ glPixelStorei

#define glPixelStorei clan::OpenGL::functions->pixelStorei

## ◆ glPointParameterf

#define glPointParameterf clan::OpenGL::functions->pointParameterf

## ◆ glPointParameterfv

#define glPointParameterfv clan::OpenGL::functions->pointParameterfv

## ◆ glPointParameteri

#define glPointParameteri clan::OpenGL::functions->pointParameteri

## ◆ glPointParameteriv

#define glPointParameteriv clan::OpenGL::functions->pointParameteriv

## ◆ glPointSize

#define glPointSize clan::OpenGL::functions->pointSize

## ◆ glPolygonMode

#define glPolygonMode clan::OpenGL::functions->polygonMode

## ◆ glPolygonOffset

#define glPolygonOffset clan::OpenGL::functions->polygonOffset

## ◆ glPopDebugGroup

#define glPopDebugGroup clan::OpenGL::functions->popDebugGroup

## ◆ glPrimitiveRestartIndex

#define glPrimitiveRestartIndex clan::OpenGL::functions->primitiveRestartIndex

## ◆ glProgramBinary

#define glProgramBinary clan::OpenGL::functions->programBinary

## ◆ glProgramParameteri

#define glProgramParameteri clan::OpenGL::functions->programParameteri

## ◆ glProgramUniform1d

#define glProgramUniform1d clan::OpenGL::functions->programUniform1d

## ◆ glProgramUniform1dv

#define glProgramUniform1dv clan::OpenGL::functions->programUniform1dv

## ◆ glProgramUniform1f

#define glProgramUniform1f clan::OpenGL::functions->programUniform1f

## ◆ glProgramUniform1fv

#define glProgramUniform1fv clan::OpenGL::functions->programUniform1fv

## ◆ glProgramUniform1i

#define glProgramUniform1i clan::OpenGL::functions->programUniform1i

## ◆ glProgramUniform1iv

#define glProgramUniform1iv clan::OpenGL::functions->programUniform1iv

## ◆ glProgramUniform1ui

#define glProgramUniform1ui clan::OpenGL::functions->programUniform1ui

## ◆ glProgramUniform1uiv

#define glProgramUniform1uiv clan::OpenGL::functions->programUniform1uiv

## ◆ glProgramUniform2d

#define glProgramUniform2d clan::OpenGL::functions->programUniform2d

## ◆ glProgramUniform2dv

#define glProgramUniform2dv clan::OpenGL::functions->programUniform2dv

## ◆ glProgramUniform2f

#define glProgramUniform2f clan::OpenGL::functions->programUniform2f

## ◆ glProgramUniform2fv

#define glProgramUniform2fv clan::OpenGL::functions->programUniform2fv

## ◆ glProgramUniform2i

#define glProgramUniform2i clan::OpenGL::functions->programUniform2i

## ◆ glProgramUniform2iv

#define glProgramUniform2iv clan::OpenGL::functions->programUniform2iv

## ◆ glProgramUniform2ui

#define glProgramUniform2ui clan::OpenGL::functions->programUniform2ui

## ◆ glProgramUniform2uiv

#define glProgramUniform2uiv clan::OpenGL::functions->programUniform2uiv

## ◆ glProgramUniform3d

#define glProgramUniform3d clan::OpenGL::functions->programUniform3d

## ◆ glProgramUniform3dv

#define glProgramUniform3dv clan::OpenGL::functions->programUniform3dv

## ◆ glProgramUniform3f

#define glProgramUniform3f clan::OpenGL::functions->programUniform3f

## ◆ glProgramUniform3fv

#define glProgramUniform3fv clan::OpenGL::functions->programUniform3fv

## ◆ glProgramUniform3i

#define glProgramUniform3i clan::OpenGL::functions->programUniform3i

## ◆ glProgramUniform3iv

#define glProgramUniform3iv clan::OpenGL::functions->programUniform3iv

## ◆ glProgramUniform3ui

#define glProgramUniform3ui clan::OpenGL::functions->programUniform3ui

## ◆ glProgramUniform3uiv

#define glProgramUniform3uiv clan::OpenGL::functions->programUniform3uiv

## ◆ glProgramUniform4d

#define glProgramUniform4d clan::OpenGL::functions->programUniform4d

## ◆ glProgramUniform4dv

#define glProgramUniform4dv clan::OpenGL::functions->programUniform4dv

## ◆ glProgramUniform4f

#define glProgramUniform4f clan::OpenGL::functions->programUniform4f

## ◆ glProgramUniform4fv

#define glProgramUniform4fv clan::OpenGL::functions->programUniform4fv

## ◆ glProgramUniform4i

#define glProgramUniform4i clan::OpenGL::functions->programUniform4i

## ◆ glProgramUniform4iv

#define glProgramUniform4iv clan::OpenGL::functions->programUniform4iv

## ◆ glProgramUniform4ui

#define glProgramUniform4ui clan::OpenGL::functions->programUniform4ui

## ◆ glProgramUniform4uiv

#define glProgramUniform4uiv clan::OpenGL::functions->programUniform4uiv

## ◆ glProgramUniformMatrix2dv

#define glProgramUniformMatrix2dv clan::OpenGL::functions->programUniformMatrix2dv

## ◆ glProgramUniformMatrix2fv

#define glProgramUniformMatrix2fv clan::OpenGL::functions->programUniformMatrix2fv

## ◆ glProgramUniformMatrix2x3dv

#define glProgramUniformMatrix2x3dv clan::OpenGL::functions->programUniformMatrix2x3dv

## ◆ glProgramUniformMatrix2x3fv

#define glProgramUniformMatrix2x3fv clan::OpenGL::functions->programUniformMatrix2x3fv

## ◆ glProgramUniformMatrix2x4dv

#define glProgramUniformMatrix2x4dv clan::OpenGL::functions->programUniformMatrix2x4dv

## ◆ glProgramUniformMatrix2x4fv

#define glProgramUniformMatrix2x4fv clan::OpenGL::functions->programUniformMatrix2x4fv

## ◆ glProgramUniformMatrix3dv

#define glProgramUniformMatrix3dv clan::OpenGL::functions->programUniformMatrix3dv

## ◆ glProgramUniformMatrix3fv

#define glProgramUniformMatrix3fv clan::OpenGL::functions->programUniformMatrix3fv

## ◆ glProgramUniformMatrix3x2dv

#define glProgramUniformMatrix3x2dv clan::OpenGL::functions->programUniformMatrix3x2dv

## ◆ glProgramUniformMatrix3x2fv

#define glProgramUniformMatrix3x2fv clan::OpenGL::functions->programUniformMatrix3x2fv

## ◆ glProgramUniformMatrix3x4dv

#define glProgramUniformMatrix3x4dv clan::OpenGL::functions->programUniformMatrix3x4dv

## ◆ glProgramUniformMatrix3x4fv

#define glProgramUniformMatrix3x4fv clan::OpenGL::functions->programUniformMatrix3x4fv

## ◆ glProgramUniformMatrix4dv

#define glProgramUniformMatrix4dv clan::OpenGL::functions->programUniformMatrix4dv

## ◆ glProgramUniformMatrix4fv

#define glProgramUniformMatrix4fv clan::OpenGL::functions->programUniformMatrix4fv

## ◆ glProgramUniformMatrix4x2dv

#define glProgramUniformMatrix4x2dv clan::OpenGL::functions->programUniformMatrix4x2dv

## ◆ glProgramUniformMatrix4x2fv

#define glProgramUniformMatrix4x2fv clan::OpenGL::functions->programUniformMatrix4x2fv

## ◆ glProgramUniformMatrix4x3dv

#define glProgramUniformMatrix4x3dv clan::OpenGL::functions->programUniformMatrix4x3dv

## ◆ glProgramUniformMatrix4x3fv

#define glProgramUniformMatrix4x3fv clan::OpenGL::functions->programUniformMatrix4x3fv

## ◆ glProvokingVertex

#define glProvokingVertex clan::OpenGL::functions->provokingVertex

## ◆ glPushDebugGroup

#define glPushDebugGroup clan::OpenGL::functions->pushDebugGroup

## ◆ glQueryCounter

#define glQueryCounter clan::OpenGL::functions->queryCounter

## ◆ glReadBuffer

#define glReadBuffer clan::OpenGL::functions->readBuffer

## ◆ glReadnPixels

#define glReadnPixels clan::OpenGL::functions->ReadnPixels

## ◆ glReadnPixelsARB

#define glReadnPixelsARB clan::OpenGL::functions->readnPixelsARB

## ◆ glReadPixels

#define glReadPixels clan::OpenGL::functions->readPixels

## ◆ glReleaseShaderCompiler

#define glReleaseShaderCompiler clan::OpenGL::functions->releaseShaderCompiler

## ◆ glRenderbufferStorage

#define glRenderbufferStorage clan::OpenGL::functions->renderbufferStorage

## ◆ glRenderbufferStorageMultisample

#define glRenderbufferStorageMultisample clan::OpenGL::functions->renderbufferStorageMultisample

## ◆ glResumeTransformFeedback

#define glResumeTransformFeedback clan::OpenGL::functions->resumeTransformFeedback

## ◆ glSampleCoverage

#define glSampleCoverage clan::OpenGL::functions->sampleCoverage

## ◆ glSampleMaski

#define glSampleMaski clan::OpenGL::functions->sampleMaski

## ◆ glSamplerParameterf

#define glSamplerParameterf clan::OpenGL::functions->samplerParameterf

## ◆ glSamplerParameterfv

#define glSamplerParameterfv clan::OpenGL::functions->samplerParameterfv

## ◆ glSamplerParameteri

#define glSamplerParameteri clan::OpenGL::functions->samplerParameteri

## ◆ glSamplerParameterIiv

#define glSamplerParameterIiv clan::OpenGL::functions->samplerParameterIiv

## ◆ glSamplerParameterIuiv

#define glSamplerParameterIuiv clan::OpenGL::functions->samplerParameterIuiv

## ◆ glSamplerParameteriv

#define glSamplerParameteriv clan::OpenGL::functions->samplerParameteriv

## ◆ glScissor

#define glScissor clan::OpenGL::functions->scissor

## ◆ glScissorArrayv

#define glScissorArrayv clan::OpenGL::functions->scissorArrayv

## ◆ glScissorIndexed

#define glScissorIndexed clan::OpenGL::functions->scissorIndexed

## ◆ glScissorIndexedv

#define glScissorIndexedv clan::OpenGL::functions->scissorIndexedv

## ◆ glSecondaryColorP3ui

#define glSecondaryColorP3ui clan::OpenGL::functions->secondaryColorP3ui

## ◆ glSecondaryColorP3uiv

#define glSecondaryColorP3uiv clan::OpenGL::functions->secondaryColorP3uiv

## ◆ glShaderBinary

#define glShaderBinary clan::OpenGL::functions->shaderBinary

## ◆ glShaderSource

#define glShaderSource clan::OpenGL::functions->shaderSource

## ◆ glShaderStorageBlockBinding

#define glShaderStorageBlockBinding clan::OpenGL::functions->shaderStorageBlockBinding

## ◆ glStencilFunc

#define glStencilFunc clan::OpenGL::functions->stencilFunc

## ◆ glStencilFuncSeparate

#define glStencilFuncSeparate clan::OpenGL::functions->stencilFuncSeparate

## ◆ glStencilMask

#define glStencilMask clan::OpenGL::functions->stencilMask

## ◆ glStencilMaskSeparate

#define glStencilMaskSeparate clan::OpenGL::functions->stencilMaskSeparate

## ◆ glStencilOp

#define glStencilOp clan::OpenGL::functions->stencilOp

## ◆ glStencilOpSeparate

#define glStencilOpSeparate clan::OpenGL::functions->stencilOpSeparate

## ◆ glTexBuffer

#define glTexBuffer clan::OpenGL::functions->texBuffer

## ◆ glTexBufferRange

#define glTexBufferRange clan::OpenGL::functions->texBufferRange

## ◆ glTexCoordP1ui

#define glTexCoordP1ui clan::OpenGL::functions->texCoordP1ui

## ◆ glTexCoordP1uiv

#define glTexCoordP1uiv clan::OpenGL::functions->texCoordP1uiv

## ◆ glTexCoordP2ui

#define glTexCoordP2ui clan::OpenGL::functions->texCoordP2ui

## ◆ glTexCoordP2uiv

#define glTexCoordP2uiv clan::OpenGL::functions->texCoordP2uiv

## ◆ glTexCoordP3ui

#define glTexCoordP3ui clan::OpenGL::functions->texCoordP3ui

## ◆ glTexCoordP3uiv

#define glTexCoordP3uiv clan::OpenGL::functions->texCoordP3uiv

## ◆ glTexCoordP4ui

#define glTexCoordP4ui clan::OpenGL::functions->texCoordP4ui

## ◆ glTexCoordP4uiv

#define glTexCoordP4uiv clan::OpenGL::functions->texCoordP4uiv

## ◆ glTexImage1D

#define glTexImage1D clan::OpenGL::functions->texImage1D

## ◆ glTexImage2D

#define glTexImage2D clan::OpenGL::functions->texImage2D

## ◆ glTexImage2DMultisample

#define glTexImage2DMultisample clan::OpenGL::functions->texImage2DMultisample

## ◆ glTexImage3D

#define glTexImage3D clan::OpenGL::functions->texImage3D

## ◆ glTexImage3DMultisample

#define glTexImage3DMultisample clan::OpenGL::functions->texImage3DMultisample

## ◆ glTexParameterf

#define glTexParameterf clan::OpenGL::functions->texParameterf

## ◆ glTexParameterfv

#define glTexParameterfv clan::OpenGL::functions->texParameterfv

## ◆ glTexParameteri

#define glTexParameteri clan::OpenGL::functions->texParameteri

## ◆ glTexParameterIiv

#define glTexParameterIiv clan::OpenGL::functions->texParameterIiv

## ◆ glTexParameterIuiv

#define glTexParameterIuiv clan::OpenGL::functions->texParameterIuiv

## ◆ glTexParameteriv

#define glTexParameteriv clan::OpenGL::functions->texParameteriv

## ◆ glTexStorage1D

#define glTexStorage1D clan::OpenGL::functions->texStorage1D

## ◆ glTexStorage2D

#define glTexStorage2D clan::OpenGL::functions->texStorage2D

## ◆ glTexStorage2DMultisample

#define glTexStorage2DMultisample clan::OpenGL::functions->texStorage2DMultisample

## ◆ glTexStorage3D

#define glTexStorage3D clan::OpenGL::functions->texStorage3D

## ◆ glTexStorage3DMultisample

#define glTexStorage3DMultisample clan::OpenGL::functions->texStorage3DMultisample

## ◆ glTexSubImage1D

#define glTexSubImage1D clan::OpenGL::functions->texSubImage1D

## ◆ glTexSubImage2D

#define glTexSubImage2D clan::OpenGL::functions->texSubImage2D

## ◆ glTexSubImage3D

#define glTexSubImage3D clan::OpenGL::functions->texSubImage3D

## ◆ glTextureBarrier

#define glTextureBarrier clan::OpenGL::functions->TextureBarrier

## ◆ glTextureBuffer

#define glTextureBuffer clan::OpenGL::functions->TextureBuffer

## ◆ glTextureBufferRange

#define glTextureBufferRange clan::OpenGL::functions->TextureBufferRange

## ◆ glTextureBufferRangeEXT

#define glTextureBufferRangeEXT clan::OpenGL::functions->textureBufferRangeEXT

## ◆ glTextureParameterf

#define glTextureParameterf clan::OpenGL::functions->TextureParameterf

## ◆ glTextureParameterfv

#define glTextureParameterfv clan::OpenGL::functions->TextureParameterfv

## ◆ glTextureParameteri

#define glTextureParameteri clan::OpenGL::functions->TextureParameteri

## ◆ glTextureParameterIiv

#define glTextureParameterIiv clan::OpenGL::functions->TextureParameterIiv

## ◆ glTextureParameterIuiv

#define glTextureParameterIuiv clan::OpenGL::functions->TextureParameterIuiv

## ◆ glTextureParameteriv

#define glTextureParameteriv clan::OpenGL::functions->TextureParameteriv

## ◆ glTextureStorage1D

#define glTextureStorage1D clan::OpenGL::functions->TextureStorage1D

## ◆ glTextureStorage1DEXT

#define glTextureStorage1DEXT clan::OpenGL::functions->textureStorage1DEXT

## ◆ glTextureStorage2D

#define glTextureStorage2D clan::OpenGL::functions->TextureStorage2D

## ◆ glTextureStorage2DEXT

#define glTextureStorage2DEXT clan::OpenGL::functions->textureStorage2DEXT

## ◆ glTextureStorage2DMultisample

#define glTextureStorage2DMultisample clan::OpenGL::functions->TextureStorage2DMultisample

## ◆ glTextureStorage2DMultisampleEXT

#define glTextureStorage2DMultisampleEXT clan::OpenGL::functions->textureStorage2DMultisampleEXT

## ◆ glTextureStorage3D

#define glTextureStorage3D clan::OpenGL::functions->TextureStorage3D

## ◆ glTextureStorage3DEXT

#define glTextureStorage3DEXT clan::OpenGL::functions->textureStorage3DEXT

## ◆ glTextureStorage3DMultisample

#define glTextureStorage3DMultisample clan::OpenGL::functions->TextureStorage3DMultisample

## ◆ glTextureStorage3DMultisampleEXT

#define glTextureStorage3DMultisampleEXT clan::OpenGL::functions->textureStorage3DMultisampleEXT

## ◆ glTextureSubImage1D

#define glTextureSubImage1D clan::OpenGL::functions->TextureSubImage1D

## ◆ glTextureSubImage2D

#define glTextureSubImage2D clan::OpenGL::functions->TextureSubImage2D

## ◆ glTextureSubImage3D

#define glTextureSubImage3D clan::OpenGL::functions->TextureSubImage3D

## ◆ glTextureView

#define glTextureView clan::OpenGL::functions->textureView

## ◆ glTransformFeedbackBufferBase

#define glTransformFeedbackBufferBase clan::OpenGL::functions->TransformFeedbackBufferBase

## ◆ glTransformFeedbackBufferRange

#define glTransformFeedbackBufferRange clan::OpenGL::functions->TransformFeedbackBufferRange

## ◆ glTransformFeedbackVaryings

#define glTransformFeedbackVaryings clan::OpenGL::functions->transformFeedbackVaryings

## ◆ glUniform1d

#define glUniform1d clan::OpenGL::functions->uniform1d

## ◆ glUniform1dv

#define glUniform1dv clan::OpenGL::functions->uniform1dv

## ◆ glUniform1f

#define glUniform1f clan::OpenGL::functions->uniform1f

## ◆ glUniform1fv

#define glUniform1fv clan::OpenGL::functions->uniform1fv

## ◆ glUniform1i

#define glUniform1i clan::OpenGL::functions->uniform1i

## ◆ glUniform1iv

#define glUniform1iv clan::OpenGL::functions->uniform1iv

## ◆ glUniform1ui

#define glUniform1ui clan::OpenGL::functions->uniform1ui

## ◆ glUniform1uiv

#define glUniform1uiv clan::OpenGL::functions->uniform1uiv

## ◆ glUniform2d

#define glUniform2d clan::OpenGL::functions->uniform2d

## ◆ glUniform2dv

#define glUniform2dv clan::OpenGL::functions->uniform2dv

## ◆ glUniform2f

#define glUniform2f clan::OpenGL::functions->uniform2f

## ◆ glUniform2fv

#define glUniform2fv clan::OpenGL::functions->uniform2fv

## ◆ glUniform2i

#define glUniform2i clan::OpenGL::functions->uniform2i

## ◆ glUniform2iv

#define glUniform2iv clan::OpenGL::functions->uniform2iv

## ◆ glUniform2ui

#define glUniform2ui clan::OpenGL::functions->uniform2ui

## ◆ glUniform2uiv

#define glUniform2uiv clan::OpenGL::functions->uniform2uiv

## ◆ glUniform3d

#define glUniform3d clan::OpenGL::functions->uniform3d

## ◆ glUniform3dv

#define glUniform3dv clan::OpenGL::functions->uniform3dv

## ◆ glUniform3f

#define glUniform3f clan::OpenGL::functions->uniform3f

## ◆ glUniform3fv

#define glUniform3fv clan::OpenGL::functions->uniform3fv

## ◆ glUniform3i

#define glUniform3i clan::OpenGL::functions->uniform3i

## ◆ glUniform3iv

#define glUniform3iv clan::OpenGL::functions->uniform3iv

## ◆ glUniform3ui

#define glUniform3ui clan::OpenGL::functions->uniform3ui

## ◆ glUniform3uiv

#define glUniform3uiv clan::OpenGL::functions->uniform3uiv

## ◆ glUniform4d

#define glUniform4d clan::OpenGL::functions->uniform4d

## ◆ glUniform4dv

#define glUniform4dv clan::OpenGL::functions->uniform4dv

## ◆ glUniform4f

#define glUniform4f clan::OpenGL::functions->uniform4f

## ◆ glUniform4fv

#define glUniform4fv clan::OpenGL::functions->uniform4fv

## ◆ glUniform4i

#define glUniform4i clan::OpenGL::functions->uniform4i

## ◆ glUniform4iv

#define glUniform4iv clan::OpenGL::functions->uniform4iv

## ◆ glUniform4ui

#define glUniform4ui clan::OpenGL::functions->uniform4ui

## ◆ glUniform4uiv

#define glUniform4uiv clan::OpenGL::functions->uniform4uiv

## ◆ glUniformBlockBinding

#define glUniformBlockBinding clan::OpenGL::functions->uniformBlockBinding

## ◆ glUniformMatrix2dv

#define glUniformMatrix2dv clan::OpenGL::functions->uniformMatrix2dv

## ◆ glUniformMatrix2fv

#define glUniformMatrix2fv clan::OpenGL::functions->uniformMatrix2fv

## ◆ glUniformMatrix2x3dv

#define glUniformMatrix2x3dv clan::OpenGL::functions->uniformMatrix2x3dv

## ◆ glUniformMatrix2x3fv

#define glUniformMatrix2x3fv clan::OpenGL::functions->uniformMatrix2x3fv

## ◆ glUniformMatrix2x4dv

#define glUniformMatrix2x4dv clan::OpenGL::functions->uniformMatrix2x4dv

## ◆ glUniformMatrix2x4fv

#define glUniformMatrix2x4fv clan::OpenGL::functions->uniformMatrix2x4fv

## ◆ glUniformMatrix3dv

#define glUniformMatrix3dv clan::OpenGL::functions->uniformMatrix3dv

## ◆ glUniformMatrix3fv

#define glUniformMatrix3fv clan::OpenGL::functions->uniformMatrix3fv

## ◆ glUniformMatrix3x2dv

#define glUniformMatrix3x2dv clan::OpenGL::functions->uniformMatrix3x2dv

## ◆ glUniformMatrix3x2fv

#define glUniformMatrix3x2fv clan::OpenGL::functions->uniformMatrix3x2fv

## ◆ glUniformMatrix3x4dv

#define glUniformMatrix3x4dv clan::OpenGL::functions->uniformMatrix3x4dv

## ◆ glUniformMatrix3x4fv

#define glUniformMatrix3x4fv clan::OpenGL::functions->uniformMatrix3x4fv

## ◆ glUniformMatrix4dv

#define glUniformMatrix4dv clan::OpenGL::functions->uniformMatrix4dv

## ◆ glUniformMatrix4fv

#define glUniformMatrix4fv clan::OpenGL::functions->uniformMatrix4fv

## ◆ glUniformMatrix4x2dv

#define glUniformMatrix4x2dv clan::OpenGL::functions->uniformMatrix4x2dv

## ◆ glUniformMatrix4x2fv

#define glUniformMatrix4x2fv clan::OpenGL::functions->uniformMatrix4x2fv

## ◆ glUniformMatrix4x3dv

#define glUniformMatrix4x3dv clan::OpenGL::functions->uniformMatrix4x3dv

## ◆ glUniformMatrix4x3fv

#define glUniformMatrix4x3fv clan::OpenGL::functions->uniformMatrix4x3fv

## ◆ glUniformSubroutinesuiv

#define glUniformSubroutinesuiv clan::OpenGL::functions->uniformSubroutinesuiv

## ◆ glUnmapBuffer

#define glUnmapBuffer clan::OpenGL::functions->unmapBuffer

## ◆ glUnmapNamedBuffer

#define glUnmapNamedBuffer clan::OpenGL::functions->UnmapNamedBuffer

## ◆ glUseProgram

#define glUseProgram clan::OpenGL::functions->useProgram

## ◆ glUseProgramStages

#define glUseProgramStages clan::OpenGL::functions->useProgramStages

## ◆ glValidateProgram

#define glValidateProgram clan::OpenGL::functions->validateProgram

## ◆ glValidateProgramPipeline

#define glValidateProgramPipeline clan::OpenGL::functions->validateProgramPipeline

## ◆ glVertexArrayAttribBinding

#define glVertexArrayAttribBinding clan::OpenGL::functions->VertexArrayAttribBinding

## ◆ glVertexArrayAttribFormat

#define glVertexArrayAttribFormat clan::OpenGL::functions->VertexArrayAttribFormat

## ◆ glVertexArrayAttribIFormat

#define glVertexArrayAttribIFormat clan::OpenGL::functions->VertexArrayAttribIFormat

## ◆ glVertexArrayAttribLFormat

#define glVertexArrayAttribLFormat clan::OpenGL::functions->VertexArrayAttribLFormat

## ◆ glVertexArrayBindingDivisor

#define glVertexArrayBindingDivisor clan::OpenGL::functions->VertexArrayBindingDivisor

## ◆ glVertexArrayBindVertexBufferEXT

#define glVertexArrayBindVertexBufferEXT clan::OpenGL::functions->vertexArrayBindVertexBufferEXT

## ◆ glVertexArrayElementBuffer

#define glVertexArrayElementBuffer clan::OpenGL::functions->VertexArrayElementBuffer

## ◆ glVertexArrayVertexAttribBindingEXT

#define glVertexArrayVertexAttribBindingEXT clan::OpenGL::functions->vertexArrayVertexAttribBindingEXT

## ◆ glVertexArrayVertexAttribFormatEXT

#define glVertexArrayVertexAttribFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribFormatEXT

## ◆ glVertexArrayVertexAttribIFormatEXT

#define glVertexArrayVertexAttribIFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribIFormatEXT

## ◆ glVertexArrayVertexAttribLFormatEXT

#define glVertexArrayVertexAttribLFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribLFormatEXT

## ◆ glVertexArrayVertexBindingDivisorEXT

#define glVertexArrayVertexBindingDivisorEXT clan::OpenGL::functions->vertexArrayVertexBindingDivisorEXT

## ◆ glVertexArrayVertexBuffer

#define glVertexArrayVertexBuffer clan::OpenGL::functions->VertexArrayVertexBuffer

## ◆ glVertexArrayVertexBuffers

#define glVertexArrayVertexBuffers clan::OpenGL::functions->VertexArrayVertexBuffers

## ◆ glVertexAttrib1d

#define glVertexAttrib1d clan::OpenGL::functions->vertexAttrib1d

## ◆ glVertexAttrib1dv

#define glVertexAttrib1dv clan::OpenGL::functions->vertexAttrib1dv

## ◆ glVertexAttrib1f

#define glVertexAttrib1f clan::OpenGL::functions->vertexAttrib1f

## ◆ glVertexAttrib1fv

#define glVertexAttrib1fv clan::OpenGL::functions->vertexAttrib1fv

## ◆ glVertexAttrib1s

#define glVertexAttrib1s clan::OpenGL::functions->vertexAttrib1s

## ◆ glVertexAttrib1sv

#define glVertexAttrib1sv clan::OpenGL::functions->vertexAttrib1sv

## ◆ glVertexAttrib2d

#define glVertexAttrib2d clan::OpenGL::functions->vertexAttrib2d

## ◆ glVertexAttrib2dv

#define glVertexAttrib2dv clan::OpenGL::functions->vertexAttrib2dv

## ◆ glVertexAttrib2f

#define glVertexAttrib2f clan::OpenGL::functions->vertexAttrib2f

## ◆ glVertexAttrib2fv

#define glVertexAttrib2fv clan::OpenGL::functions->vertexAttrib2fv

## ◆ glVertexAttrib2s

#define glVertexAttrib2s clan::OpenGL::functions->vertexAttrib2s

## ◆ glVertexAttrib2sv

#define glVertexAttrib2sv clan::OpenGL::functions->vertexAttrib2sv

## ◆ glVertexAttrib3d

#define glVertexAttrib3d clan::OpenGL::functions->vertexAttrib3d

## ◆ glVertexAttrib3dv

#define glVertexAttrib3dv clan::OpenGL::functions->vertexAttrib3dv

## ◆ glVertexAttrib3f

#define glVertexAttrib3f clan::OpenGL::functions->vertexAttrib3f

## ◆ glVertexAttrib3fv

#define glVertexAttrib3fv clan::OpenGL::functions->vertexAttrib3fv

## ◆ glVertexAttrib3s

#define glVertexAttrib3s clan::OpenGL::functions->vertexAttrib3s

## ◆ glVertexAttrib3sv

#define glVertexAttrib3sv clan::OpenGL::functions->vertexAttrib3sv

## ◆ glVertexAttrib4bv

#define glVertexAttrib4bv clan::OpenGL::functions->vertexAttrib4bv

## ◆ glVertexAttrib4d

#define glVertexAttrib4d clan::OpenGL::functions->vertexAttrib4d

## ◆ glVertexAttrib4dv

#define glVertexAttrib4dv clan::OpenGL::functions->vertexAttrib4dv

## ◆ glVertexAttrib4f

#define glVertexAttrib4f clan::OpenGL::functions->vertexAttrib4f

## ◆ glVertexAttrib4fv

#define glVertexAttrib4fv clan::OpenGL::functions->vertexAttrib4fv

## ◆ glVertexAttrib4iv

#define glVertexAttrib4iv clan::OpenGL::functions->vertexAttrib4iv

## ◆ glVertexAttrib4Nbv

#define glVertexAttrib4Nbv clan::OpenGL::functions->vertexAttrib4Nbv

## ◆ glVertexAttrib4Niv

#define glVertexAttrib4Niv clan::OpenGL::functions->vertexAttrib4Niv

## ◆ glVertexAttrib4Nsv

#define glVertexAttrib4Nsv clan::OpenGL::functions->vertexAttrib4Nsv

## ◆ glVertexAttrib4Nub

#define glVertexAttrib4Nub clan::OpenGL::functions->vertexAttrib4Nub

## ◆ glVertexAttrib4Nubv

#define glVertexAttrib4Nubv clan::OpenGL::functions->vertexAttrib4Nubv

## ◆ glVertexAttrib4Nuiv

#define glVertexAttrib4Nuiv clan::OpenGL::functions->vertexAttrib4Nuiv

## ◆ glVertexAttrib4Nusv

#define glVertexAttrib4Nusv clan::OpenGL::functions->vertexAttrib4Nusv

## ◆ glVertexAttrib4s

#define glVertexAttrib4s clan::OpenGL::functions->vertexAttrib4s

## ◆ glVertexAttrib4sv

#define glVertexAttrib4sv clan::OpenGL::functions->vertexAttrib4sv

## ◆ glVertexAttrib4ubv

#define glVertexAttrib4ubv clan::OpenGL::functions->vertexAttrib4ubv

## ◆ glVertexAttrib4uiv

#define glVertexAttrib4uiv clan::OpenGL::functions->vertexAttrib4uiv

## ◆ glVertexAttrib4usv

#define glVertexAttrib4usv clan::OpenGL::functions->vertexAttrib4usv

## ◆ glVertexAttribBinding

#define glVertexAttribBinding clan::OpenGL::functions->vertexAttribBinding

## ◆ glVertexAttribDivisor

#define glVertexAttribDivisor clan::OpenGL::functions->vertexAttribDivisor

## ◆ glVertexAttribFormat

#define glVertexAttribFormat clan::OpenGL::functions->vertexAttribFormat

## ◆ glVertexAttribI1i

#define glVertexAttribI1i clan::OpenGL::functions->vertexAttribI1i

## ◆ glVertexAttribI1iv

#define glVertexAttribI1iv clan::OpenGL::functions->vertexAttribI1iv

## ◆ glVertexAttribI1ui

#define glVertexAttribI1ui clan::OpenGL::functions->vertexAttribI1ui

## ◆ glVertexAttribI1uiv

#define glVertexAttribI1uiv clan::OpenGL::functions->vertexAttribI1uiv

## ◆ glVertexAttribI2i

#define glVertexAttribI2i clan::OpenGL::functions->vertexAttribI2i

## ◆ glVertexAttribI2iv

#define glVertexAttribI2iv clan::OpenGL::functions->vertexAttribI2iv

## ◆ glVertexAttribI2ui

#define glVertexAttribI2ui clan::OpenGL::functions->vertexAttribI2ui

## ◆ glVertexAttribI2uiv

#define glVertexAttribI2uiv clan::OpenGL::functions->vertexAttribI2uiv

## ◆ glVertexAttribI3i

#define glVertexAttribI3i clan::OpenGL::functions->vertexAttribI3i

## ◆ glVertexAttribI3iv

#define glVertexAttribI3iv clan::OpenGL::functions->vertexAttribI3iv

## ◆ glVertexAttribI3ui

#define glVertexAttribI3ui clan::OpenGL::functions->vertexAttribI3ui

## ◆ glVertexAttribI3uiv

#define glVertexAttribI3uiv clan::OpenGL::functions->vertexAttribI3uiv

## ◆ glVertexAttribI4bv

#define glVertexAttribI4bv clan::OpenGL::functions->vertexAttribI4bv

## ◆ glVertexAttribI4i

#define glVertexAttribI4i clan::OpenGL::functions->vertexAttribI4i

## ◆ glVertexAttribI4iv

#define glVertexAttribI4iv clan::OpenGL::functions->vertexAttribI4iv

## ◆ glVertexAttribI4sv

#define glVertexAttribI4sv clan::OpenGL::functions->vertexAttribI4sv

## ◆ glVertexAttribI4ubv

#define glVertexAttribI4ubv clan::OpenGL::functions->vertexAttribI4ubv

## ◆ glVertexAttribI4ui

#define glVertexAttribI4ui clan::OpenGL::functions->vertexAttribI4ui

## ◆ glVertexAttribI4uiv

#define glVertexAttribI4uiv clan::OpenGL::functions->vertexAttribI4uiv

## ◆ glVertexAttribI4usv

#define glVertexAttribI4usv clan::OpenGL::functions->vertexAttribI4usv

## ◆ glVertexAttribIFormat

#define glVertexAttribIFormat clan::OpenGL::functions->vertexAttribIFormat

## ◆ glVertexAttribIPointer

#define glVertexAttribIPointer clan::OpenGL::functions->vertexAttribIPointer

## ◆ glVertexAttribL1d

#define glVertexAttribL1d clan::OpenGL::functions->vertexAttribL1d

## ◆ glVertexAttribL1dv

#define glVertexAttribL1dv clan::OpenGL::functions->vertexAttribL1dv

## ◆ glVertexAttribL2d

#define glVertexAttribL2d clan::OpenGL::functions->vertexAttribL2d

## ◆ glVertexAttribL2dv

#define glVertexAttribL2dv clan::OpenGL::functions->vertexAttribL2dv

## ◆ glVertexAttribL3d

#define glVertexAttribL3d clan::OpenGL::functions->vertexAttribL3d

## ◆ glVertexAttribL3dv

#define glVertexAttribL3dv clan::OpenGL::functions->vertexAttribL3dv

## ◆ glVertexAttribL4d

#define glVertexAttribL4d clan::OpenGL::functions->vertexAttribL4d

## ◆ glVertexAttribL4dv

#define glVertexAttribL4dv clan::OpenGL::functions->vertexAttribL4dv

## ◆ glVertexAttribLFormat

#define glVertexAttribLFormat clan::OpenGL::functions->vertexAttribLFormat

## ◆ glVertexAttribLPointer

#define glVertexAttribLPointer clan::OpenGL::functions->vertexAttribLPointer

## ◆ glVertexAttribP1ui

#define glVertexAttribP1ui clan::OpenGL::functions->vertexAttribP1ui

## ◆ glVertexAttribP1uiv

#define glVertexAttribP1uiv clan::OpenGL::functions->vertexAttribP1uiv

## ◆ glVertexAttribP2ui

#define glVertexAttribP2ui clan::OpenGL::functions->vertexAttribP2ui

## ◆ glVertexAttribP2uiv

#define glVertexAttribP2uiv clan::OpenGL::functions->vertexAttribP2uiv

## ◆ glVertexAttribP3ui

#define glVertexAttribP3ui clan::OpenGL::functions->vertexAttribP3ui

## ◆ glVertexAttribP3uiv

#define glVertexAttribP3uiv clan::OpenGL::functions->vertexAttribP3uiv

## ◆ glVertexAttribP4ui

#define glVertexAttribP4ui clan::OpenGL::functions->vertexAttribP4ui

## ◆ glVertexAttribP4uiv

#define glVertexAttribP4uiv clan::OpenGL::functions->vertexAttribP4uiv

## ◆ glVertexAttribPointer

#define glVertexAttribPointer clan::OpenGL::functions->vertexAttribPointer

## ◆ glVertexBindingDivisor

#define glVertexBindingDivisor clan::OpenGL::functions->vertexBindingDivisor

## ◆ glVertexP2ui

#define glVertexP2ui clan::OpenGL::functions->vertexP2ui

## ◆ glVertexP2uiv

#define glVertexP2uiv clan::OpenGL::functions->vertexP2uiv

## ◆ glVertexP3ui

#define glVertexP3ui clan::OpenGL::functions->vertexP3ui

## ◆ glVertexP3uiv

#define glVertexP3uiv clan::OpenGL::functions->vertexP3uiv

## ◆ glVertexP4ui

#define glVertexP4ui clan::OpenGL::functions->vertexP4ui

## ◆ glVertexP4uiv

#define glVertexP4uiv clan::OpenGL::functions->vertexP4uiv

## ◆ glViewport

#define glViewport clan::OpenGL::functions->viewport

## ◆ glViewportArrayv

#define glViewportArrayv clan::OpenGL::functions->viewportArrayv

## ◆ glViewportIndexedf

#define glViewportIndexedf clan::OpenGL::functions->viewportIndexedf

## ◆ glViewportIndexedfv

#define glViewportIndexedfv clan::OpenGL::functions->viewportIndexedfv

## ◆ glWaitSync

#define glWaitSync clan::OpenGL::functions->waitSync

## Typedef Documentation

## ◆ ProcAddress

typedef void clan::ProcAddress()

Extension procedure address typedef for OpenGL.