Member List - ClanLib SDK
Description: Member List

clan::Rectd Member List

This is the complete list of members for clan::Rectd, including all inherited members.

apply_alignment(Origin origin, double x, double y) | clan::Rectx< double > | inline
bottom | clan::Rectx< double > |
bounding_rect(const Rectx< double > &rect) | clan::Rectx< double > | inline
clip(const Rectx< double > &cr) | clan::Rectx< double > | inline
contains(const Vec2< double > &p) const | clan::Rectx< double > | inline
expand(const double &expand_left, const double &expand_top, const double &expand_right, const double &expand_bottom) | clan::Rectx< double > | inline
get_bottom_left() const | clan::Rectx< double > | inline
get_bottom_right() const | clan::Rectx< double > | inline
get_center() const | clan::Rectx< double > | inline
get_height() const | clan::Rectx< double > | inline
get_rot_bounds(const Vec2< double > &hotspot, const Angle &angle) const | clan::Rectx< double > |
get_size() const | clan::Rectx< double > | inline
get_top_left() const | clan::Rectx< double > | inline
get_top_right() const | clan::Rectx< double > | inline
get_width() const | clan::Rectx< double > | inline
is_inside(const Rectx< double > &r) const | clan::Rectx< double > | inline
is_overlapped(const Rectx< double > &r) const | clan::Rectx< double > | inline
left | clan::Rectx< double > |
ltrb(double left, double top, double right, double bottom) | clan::Rectx< double > | inlinestatic
normalize() | clan::Rectx< double > | inline
operator!=(const Rectx< double > &r) const | clan::Rectx< double > | inline
operator*(const double &s) const | clan::Rectx< double > | inline
operator*=(const double &s) | clan::Rectx< double > | inline
operator==(const Rectx< double > &r) const | clan::Rectx< double > | inline
overlap(const Rectx< double > &rect) | clan::Rectx< double > | inline
Rectd() | clan::Rectd | inline
Rectd(const Sizex< int > &s) | clan::Rectd | inline
Rectd(const Sizex< float > &s) | clan::Rectd | inline
Rectd(const Sizex< double > &s) | clan::Rectd | inline
Rectd(double new_left, double new_top, double new_right, double new_bottom) | clan::Rectd | inline
Rectd(const Pointx< double > &p, const Sizex< double > &size) | clan::Rectd | inline
Rectd(const Rectx< int > &rect) | clan::Rectd | inline
Rectd(const Rectx< float > &rect) | clan::Rectd | inline
Rectd(const Rectx< double > &rect) | clan::Rectd | inline
Rectd(double new_left, double new_top, const Sizex< double > &size) | clan::Rectd | inline
Rectx() | clan::Rectx< double > | inline
right | clan::Rectx< double > |
set_bottom_right(const Vec2< double > &p) | clan::Rectx< double > | inline
set_height(double height) | clan::Rectx< double > | inline
set_size(const Sizex< double > &size) | clan::Rectx< double > | inline
set_top_left(const Vec2< double > &p) | clan::Rectx< double > | inline
set_width(double width) | clan::Rectx< double > | inline
shrink(const double &new_left, const double &new_top, const double &new_right, const double &new_bottom) | clan::Rectx< double > | inline
top | clan::Rectx< double > |
translate(const Vec2< double > &p) | clan::Rectx< double > | inline
xywh(double x, double y, double width, double height) | clan::Rectx< double > | inlinestatic