clan::TextureFormat_GL Struct Reference - ClanLib SDK
Description: clan::TextureFormat_GL Struct Reference

Public Attributes | List of all members
clan::TextureFormat_GL Struct Reference
clanGL System

`#include <opengl.h>`

## Public Attributes
GLint | internal_format
GLenum | pixel_datatype
GLenum | pixel_format
TextureFormat | texture_format
bool | valid
| True when this is a valid opengl format.

## Member Data Documentation

## ◆ internal_format

GLint clan::TextureFormat_GL::internal_format

## ◆ pixel_datatype

GLenum clan::TextureFormat_GL::pixel_datatype

## ◆ pixel_format

GLenum clan::TextureFormat_GL::pixel_format

## ◆ texture_format

TextureFormat clan::TextureFormat_GL::texture_format

## ◆ valid

bool clan::TextureFormat_GL::valid

True when this is a valid opengl format.

The documentation for this struct was generated from the following file:

- opengl.h