Metadata-Version: 2.1
Name: pybullet
Version: 3.2.5
Summary: Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning
Home-page: https://github.com/bulletphysics/bullet3
Author: Erwin Coumans, Yunfei Bai, Jasmine Hsu
Author-email: erwincoumans@google.com
License: zlib
Keywords: game development,virtual reality,physics simulation,robotics,collision detection,opengl
Platform: any
Classifier: Development Status :: 5 - Production/Stable
Classifier: License :: OSI Approved :: zlib/libpng License
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX :: Linux
Classifier: Operating System :: MacOS
Classifier: Intended Audience :: Science/Research
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 2.7
Classifier: Programming Language :: Python :: 3.4
Classifier: Programming Language :: Python :: 3.5
Classifier: Programming Language :: Python :: 3.6
Classifier: Programming Language :: Python :: 3.7
Classifier: Programming Language :: Python :: 3.8
Classifier: Topic :: Games/Entertainment :: Simulation
Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
Classifier: Framework :: Robot Framework
License-File: LICENSE.txt
License-File: AUTHORS.txt

pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.

