Bullet Collision Detection & Physics Library: btAxisSweep3.h Source File

Bullet Collision Detection & Physics Library

btAxisSweep3.h
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1//Bullet Continuous Collision Detection and Physics Library
2//Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
3
4//
5// btAxisSweep3.h
6//
7// Copyright (c) 2006 Simon Hobbs
8//
9// This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
10//
11// Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
14//
15// 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
16//
17// 3. This notice may not be removed or altered from any source distribution.
18
19#ifndef BT_AXIS_SWEEP_3_H
20#define BT_AXIS_SWEEP_3_H
21
22#include "LinearMath/btVector3.h"
23#include "btOverlappingPairCache.h"
24#include "btBroadphaseInterface.h"
25#include "btBroadphaseProxy.h"
26#include "btOverlappingPairCallback.h"
27#include "btDbvtBroadphase.h"
28#include "btAxisSweep3Internal.h"
29
33 class btAxisSweep3 : public btAxisSweep3Internal<unsigned short int>
34{
35public:
36 btAxisSweep3(const btVector3& worldAabbMin, const btVector3& worldAabbMax, unsigned short int maxHandles = 16384, btOverlappingPairCache* pairCache = 0, bool disableRaycastAccelerator = false);
37};
38
42 class bt32BitAxisSweep3 : public btAxisSweep3Internal<unsigned int>
43{
44public:
45 bt32BitAxisSweep3(const btVector3& worldAabbMin, const btVector3& worldAabbMax, unsigned int maxHandles = 1500000, btOverlappingPairCache* pairCache = 0, bool disableRaycastAccelerator = false);
46};
47
48#endif
btAxisSweep3Internal.h
btBroadphaseInterface.h
btBroadphaseProxy.h
btDbvtBroadphase.h
btOverlappingPairCache.h
btOverlappingPairCallback.h
btVector3.h
bt32BitAxisSweep3::bt32BitAxisSweep3
bt32BitAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int maxHandles=1500000, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)
Definition btAxisSweep3.cpp:28
btAxisSweep3Internal< unsigned short int >::btAxisSweep3Internal
btAxisSweep3Internal(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned short int handleMask, unsigned short int handleSentinel, unsigned short int maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)
Definition btAxisSweep3Internal.h:331
btAxisSweep3::btAxisSweep3
btAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned short int maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)
Definition btAxisSweep3.cpp:21
btOverlappingPairCache
The btOverlappingPairCache provides an interface for overlapping pair management (add,...
Definition btOverlappingPairCache.h:51
btVector3
btVector3 can be used to represent 3D points and vectors.
Definition btVector3.h:82