Member List - ClanLib SDK
Description: Member List

clan::Texture2D Member List

This is the complete list of members for clan::Texture2D, including all inherited members.

copy_image_from(GraphicContext &context, int level, TextureFormat texture_format=TextureFormat::rgba8) | clan::Texture2D |
copy_image_from(GraphicContext &context, int x, int y, int width, int height, int level=0, TextureFormat texture_format=TextureFormat::rgba8) | clan::Texture2D |
copy_image_from(GraphicContext &context, const Rect &pos, int level=0, TextureFormat texture_format=TextureFormat::rgba8) | clan::Texture2D |
copy_subimage_from(GraphicContext &context, int offset_x, int offset_y, int x, int y, int width, int height, int level=0) | clan::Texture2D |
copy_subimage_from(GraphicContext &context, const Point &offset, const Rect &pos, int level=0) | clan::Texture2D |
generate_mipmap() | clan::Texture |
get_base_level() const | clan::Texture |
get_compare_function() const | clan::Texture |
get_compare_mode() const | clan::Texture |
get_dip_height() const | clan::Texture2D | inline
get_dip_size() const | clan::Texture2D | inline
get_dip_width() const | clan::Texture2D | inline
get_height() const | clan::Texture2D |
get_impl() const | clan::Texture |
get_lod_bias() const | clan::Texture |
get_mag_filter() const | clan::Texture |
get_max_level() const | clan::Texture |
get_max_lod() const | clan::Texture |
get_min_filter() const | clan::Texture |
get_min_lod() const | clan::Texture |
get_pixel_ratio() const | clan::Texture2D |
get_pixeldata(GraphicContext &gc, int level=0) const | clan::Texture2D |
get_pixeldata(GraphicContext &gc, TextureFormat texture_format, int level=0) const | clan::Texture2D |
get_provider() const | clan::Texture |
get_size() const | clan::Texture2D | inline
get_width() const | clan::Texture2D |
get_wrap_mode_s() const | clan::Texture2D |
get_wrap_mode_t() const | clan::Texture2D |
impl | clan::Texture | protected
is_null() const | clan::Texture | inline
is_resident() const | clan::Texture |
load(GraphicContext &gc, const std::string &id, const XMLResourceDocument &doc, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Texture | static
operator bool() const | clan::Texture | inlineexplicit
operator!=(const Texture &other) const | clan::Texture | inline
operator<(const Texture &other) const | clan::Texture | inline
operator==(const Texture &other) const | clan::Texture | inline
resource(GraphicContext &gc, const std::string &id, const ResourceManager &resources) | clan::Texture | static
set_base_level(int base_level) | clan::Texture |
set_image(GraphicContext &context, const PixelBuffer &image, int level=0) | clan::Texture2D |
set_lod_bias(float lod_bias) | clan::Texture |
set_mag_filter(TextureFilter filter) | clan::Texture |
set_max_anisotropy(float max_anisotropy) | clan::Texture |
set_max_level(int max_level) | clan::Texture |
set_max_lod(float max_lod) | clan::Texture |
set_min_filter(TextureFilter filter) | clan::Texture |
set_min_lod(float min_lod) | clan::Texture |
set_pixel_ratio(float ratio) | clan::Texture2D |
set_subimage(GraphicContext &context, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0) | clan::Texture2D |
set_subimage(GraphicContext &context, const Point &point, const PixelBuffer &image, const Rect &src_rect, int level=0) | clan::Texture2D |
set_texture_compare(TextureCompareMode mode, CompareFunction func) | clan::Texture |
set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t) | clan::Texture2D |
Texture() | clan::Texture |
Texture(GraphicContext &gc, PixelBufferSet pixelbuffer_set) | clan::Texture |
Texture(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture |
Texture(std::unique_ptr< TextureProvider > provider) | clan::Texture |
Texture2D() | clan::Texture2D |
Texture2D(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture2D | inline
Texture2D(GraphicContext &context, int width, int height, TextureFormat format=TextureFormat::rgba8, int levels=1) | clan::Texture2D |
Texture2D(GraphicContext &context, const Size &size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) | clan::Texture2D |
Texture2D(GraphicContext &context, const std::string &fullname, const ImageImportDescription &import_desc={}) | clan::Texture2D |
Texture2D(GraphicContext &context, const std::string &filename, const FileSystem &fs, const ImageImportDescription &import_desc={}) | clan::Texture2D |
Texture2D(GraphicContext &context, IODevice &file, const std::string &image_type, const ImageImportDescription &import_desc={}) | clan::Texture2D |
Texture2D(GraphicContext &context, const PixelBuffer &image, bool is_srgb=false) | clan::Texture2D |
Texture2D(GraphicContext &context, const PixelBuffer &image, const Rect &src_rect, bool is_srgb=false) | clan::Texture2D |
throw_if_null() const | clan::Texture |
to_texture_1d() const | clan::Texture |
to_texture_1d_array() const | clan::Texture |
to_texture_2d() const | clan::Texture |
to_texture_2d_array() const | clan::Texture |
to_texture_3d() const | clan::Texture |
to_texture_cube() const | clan::Texture |
to_texture_cube_array() const | clan::Texture |
~Texture() | clan::Texture | virtual