Member List - ClanLib SDK
Description: Member List

clan::Vec4< Type > Member List

This is the complete list of members for clan::Vec4< Type >, including all inherited members.

a | clan::Vec4< Type > |
angle3(const Vec4< Type > &vector) const | clan::Vec4< Type > |
b | clan::Vec4< Type > |
cross3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | static
cross3(const Vec4< Type > &vector) | clan::Vec4< Type > |
datatype typedef | clan::Vec4< Type > |
distance3(const Vec4< Type > &vector) const | clan::Vec4< Type > |
distance4(const Vec4< Type > &vector) const | clan::Vec4< Type > |
dot3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic
dot3(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline
dot4(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic
dot4(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline
g | clan::Vec4< Type > |
is_equal(const Vec4< Type > &first, const Vec4< Type > &second, Type epsilon) | clan::Vec4< Type > | inlinestatic
is_equal(const Vec4< Type > &other, Type epsilon) const | clan::Vec4< Type > | inline
length3() const | clan::Vec4< Type > | inline
length3() const | clan::Vec4< Type > | inline
length3() const | clan::Vec4< Type > | inline
length4() const | clan::Vec4< Type > | inline
length4() const | clan::Vec4< Type > | inline
length4() const | clan::Vec4< Type > | inline
normalize3(const Vec4< Type > &vector) | clan::Vec4< Type > | static
normalize3() | clan::Vec4< Type > |
normalize4(const Vec4< Type > &vector) | clan::Vec4< Type > | static
normalize4() | clan::Vec4< Type > |
operator!=(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline
operator*=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline
operator*=(Type value) | clan::Vec4< Type > | inline
operator+=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline
operator+=(Type value) | clan::Vec4< Type > | inline
operator-() const | clan::Vec4< Type > | inline
operator-=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline
operator-=(Type value) | clan::Vec4< Type > | inline
operator/=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline
operator/=(Type value) | clan::Vec4< Type > | inline
operator<(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline
operator=(const Vec4< Type > &vector)=default | clan::Vec4< Type > |
operator==(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline
r | clan::Vec4< Type > |
rotate3(const Vec4< Type > &vector, const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > | static
rotate3(const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > |
round(const Vec4< Type > &vector) | clan::Vec4< Type > | static
round() | clan::Vec4< Type > |
s | clan::Vec4< Type > |
set_xy(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline
set_zw(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline
t | clan::Vec4< Type > |
u | clan::Vec4< Type > |
v | clan::Vec4< Type > |
Vec4() | clan::Vec4< Type > | inline
Vec4(const Type &scalar) | clan::Vec4< Type > | inlineexplicit
Vec4(const Vec2< Type > &copy, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit
Vec4(const Vec2< Type > &copy, const Vec2< Type > &copy34) | clan::Vec4< Type > | inlineexplicit
Vec4(const Vec3< Type > &copy, const Type &p4) | clan::Vec4< Type > | inlineexplicit
Vec4(const Type &p1, const Type &p2, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit
Vec4(const Type &p1, const Type &p2, const Vec2< Type > &copy34) | clan::Vec4< Type > | inlineexplicit
Vec4(const Type *array_xyzw) | clan::Vec4< Type > | inlineexplicit
Vec4(const Vec4< Type > &copy)=default | clan::Vec4< Type > |
Vec4(const Vec4< OtherType > &copy) | clan::Vec4< Type > | inline
Vec4(const Vec4< OtherType > &copy) | clan::Vec4< Type > | inline
w | clan::Vec4< Type > |
x | clan::Vec4< Type > |
y | clan::Vec4< Type > |
z | clan::Vec4< Type > |