sound_cache.h Source File - ClanLib SDK
Description: sound_cache.h Source File

sound_cache.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Mark Page
28*/
29
30
31#pragma once
32
33#include "../../Core/Resources/resource.h"
34#include <memory>
35
36namespace clan
37{
40
41 class ResourceManager;
42 class SoundBuffer;
43
44 class SoundCache
45 {
46 public:
47 virtual ~SoundCache() { }
48 virtual Resource<SoundBuffer> get_sound(const std::string &id) = 0;
49
50 static SoundCache &get(const ResourceManager &resources);
51 static void set(ResourceManager &resources, const std::shared_ptr<SoundCache> &cache);
52 };
53
55}
clan::ResourceManager
Resource manager.
Definition resource_manager.h:44
clan::Resource
Resource proxy of a specific type.
Definition resource.h:58
clan::SoundBuffer
Sample interface in ClanLib.
Definition soundbuffer.h:56
clan::SoundCache
Definition sound_cache.h:45
clan::SoundCache::~SoundCache
virtual ~SoundCache()
Definition sound_cache.h:47
clan::SoundCache::get
static SoundCache & get(const ResourceManager &resources)
clan::SoundCache::get_sound
virtual Resource< SoundBuffer > get_sound(const std::string &id)=0
clan::SoundCache::set
static void set(ResourceManager &resources, const std::shared_ptr< SoundCache > &cache)
clan
Definition clanapp.h:36