<map id="btInternalTriangleIndexCallback" name="btInternalTriangleIndexCallback">
<area shape="rect" id="Node000001" title=" " alt="" coords="170,5,398,31"/>
<area shape="rect" id="Node000002" href="$classDebugDrawcallback.html" title=" " alt="" coords="5,79,157,104"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="237,39,116,81,115,76,235,34"/>
<area shape="rect" id="Node000003" href="$classLocalSupportVertexCallback.html" title="It&#39;s not nice to have all this virtual function overhead, so perhaps we can also gather the points on..." alt="" coords="182,79,386,104"/>
<area shape="poly" id="edge2_Node000001_Node000003" title=" " alt="" coords="287,45,287,78,281,78,281,45"/>
<area shape="rect" id="Node000004" href="$structMyInternalTriangleIndexCallback.html" title=" " alt="" coords="411,79,645,104"/>
<area shape="poly" id="edge3_Node000001_Node000004" title=" " alt="" coords="340,33,488,76,486,81,339,38"/>
</map>
