<map id="Graphical Class Hierarchy" name="Graphical Class Hierarchy">
<area shape="rect" id="Node000000" href="$structbtDiscreteCollisionDetectorInterface.html" title="This interface is made to be used by an iterative approach to do TimeOfImpact calculations This inter..." alt="" coords="5,47,207,87"/>
<area shape="rect" id="Node000001" href="$structSphereTriangleDetector.html" title="sphere&#45;triangle to match the btDiscreteCollisionDetectorInterface" alt="" coords="255,5,429,31"/>
<area shape="poly" id="edge179_Node000000_Node000001" title=" " alt="" coords="218,41,277,29,278,34,219,46"/>
<area shape="rect" id="Node000002" href="$structbtBoxBoxDetector.html" title="btBoxBoxDetector wraps the ODE box&#45;box collision detector re&#45;distributed under the Zlib license with ..." alt="" coords="271,55,413,80"/>
<area shape="poly" id="edge180_Node000000_Node000002" title=" " alt="" coords="222,65,271,65,271,70,222,70"/>
<area shape="rect" id="Node000003" href="$classbtGjkPairDetector.html" title="btGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface" alt="" coords="273,104,411,129"/>
<area shape="poly" id="edge181_Node000000_Node000003" title=" " alt="" coords="219,88,278,101,277,106,218,94"/>
</map>
