/****************************************************************************
** Meta object code from reading C++ file 'qtransform.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.12.0)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../../../../qt3d/src/core/transforms/qtransform.h"
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'qtransform.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.12.0. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN8Qt3DCore10QTransformE_t {};
} // unnamed namespace

template <> constexpr inline auto Qt3DCore::QTransform::qt_create_metaobjectdata<qt_meta_tag_ZN8Qt3DCore10QTransformE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "Qt3DCore::QTransform",
        "scaleChanged",
        "",
        "scale",
        "scale3DChanged",
        "QVector3D",
        "rotationChanged",
        "QQuaternion",
        "rotation",
        "translationChanged",
        "translation",
        "matrixChanged",
        "rotationXChanged",
        "rotationX",
        "rotationYChanged",
        "rotationY",
        "rotationZChanged",
        "rotationZ",
        "worldMatrixChanged",
        "QMatrix4x4",
        "worldMatrix",
        "setScale",
        "setScale3D",
        "setRotation",
        "setTranslation",
        "setMatrix",
        "matrix",
        "setRotationX",
        "setRotationY",
        "setRotationZ",
        "fromAxisAndAngle",
        "axis",
        "angle",
        "x",
        "y",
        "z",
        "fromAxesAndAngles",
        "axis1",
        "angle1",
        "axis2",
        "angle2",
        "axis3",
        "angle3",
        "fromAxes",
        "xAxis",
        "yAxis",
        "zAxis",
        "fromEulerAngles",
        "eulerAngles",
        "pitch",
        "yaw",
        "roll",
        "rotateAround",
        "point",
        "rotateFromAxes",
        "scale3D"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'scaleChanged'
        QtMocHelpers::SignalData<void(float)>(1, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 3 },
        }}),
        // Signal 'scale3DChanged'
        QtMocHelpers::SignalData<void(const QVector3D &)>(4, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 5, 3 },
        }}),
        // Signal 'rotationChanged'
        QtMocHelpers::SignalData<void(const QQuaternion &)>(6, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 7, 8 },
        }}),
        // Signal 'translationChanged'
        QtMocHelpers::SignalData<void(const QVector3D &)>(9, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 5, 10 },
        }}),
        // Signal 'matrixChanged'
        QtMocHelpers::SignalData<void()>(11, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'rotationXChanged'
        QtMocHelpers::SignalData<void(float)>(12, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 13 },
        }}),
        // Signal 'rotationYChanged'
        QtMocHelpers::SignalData<void(float)>(14, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 15 },
        }}),
        // Signal 'rotationZChanged'
        QtMocHelpers::SignalData<void(float)>(16, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 17 },
        }}),
        // Signal 'worldMatrixChanged'
        QtMocHelpers::SignalData<void(const QMatrix4x4 &)>(18, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 19, 20 },
        }}),
        // Slot 'setScale'
        QtMocHelpers::SlotData<void(float)>(21, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 3 },
        }}),
        // Slot 'setScale3D'
        QtMocHelpers::SlotData<void(const QVector3D &)>(22, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 5, 3 },
        }}),
        // Slot 'setRotation'
        QtMocHelpers::SlotData<void(const QQuaternion &)>(23, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 7, 8 },
        }}),
        // Slot 'setTranslation'
        QtMocHelpers::SlotData<void(const QVector3D &)>(24, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 5, 10 },
        }}),
        // Slot 'setMatrix'
        QtMocHelpers::SlotData<void(const QMatrix4x4 &)>(25, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 19, 26 },
        }}),
        // Slot 'setRotationX'
        QtMocHelpers::SlotData<void(float)>(27, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 13 },
        }}),
        // Slot 'setRotationY'
        QtMocHelpers::SlotData<void(float)>(28, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 15 },
        }}),
        // Slot 'setRotationZ'
        QtMocHelpers::SlotData<void(float)>(29, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Float, 17 },
        }}),
        // Method 'fromAxisAndAngle'
        QtMocHelpers::MethodData<QQuaternion(const QVector3D &, float)>(30, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { 0x80000000 | 5, 31 }, { QMetaType::Float, 32 },
        }}),
        // Method 'fromAxisAndAngle'
        QtMocHelpers::MethodData<QQuaternion(float, float, float, float)>(30, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { QMetaType::Float, 33 }, { QMetaType::Float, 34 }, { QMetaType::Float, 35 }, { QMetaType::Float, 32 },
        }}),
        // Method 'fromAxesAndAngles'
        QtMocHelpers::MethodData<QQuaternion(const QVector3D &, float, const QVector3D &, float)>(36, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { 0x80000000 | 5, 37 }, { QMetaType::Float, 38 }, { 0x80000000 | 5, 39 }, { QMetaType::Float, 40 },
        }}),
        // Method 'fromAxesAndAngles'
        QtMocHelpers::MethodData<QQuaternion(const QVector3D &, float, const QVector3D &, float, const QVector3D &, float)>(36, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { 0x80000000 | 5, 37 }, { QMetaType::Float, 38 }, { 0x80000000 | 5, 39 }, { QMetaType::Float, 40 },
            { 0x80000000 | 5, 41 }, { QMetaType::Float, 42 },
        }}),
        // Method 'fromAxes'
        QtMocHelpers::MethodData<QQuaternion(const QVector3D &, const QVector3D &, const QVector3D &)>(43, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { 0x80000000 | 5, 44 }, { 0x80000000 | 5, 45 }, { 0x80000000 | 5, 46 },
        }}),
        // Method 'fromEulerAngles'
        QtMocHelpers::MethodData<QQuaternion(const QVector3D &)>(47, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { 0x80000000 | 5, 48 },
        }}),
        // Method 'fromEulerAngles'
        QtMocHelpers::MethodData<QQuaternion(float, float, float)>(47, 2, QMC::AccessPublic, 0x80000000 | 7, {{
            { QMetaType::Float, 49 }, { QMetaType::Float, 50 }, { QMetaType::Float, 51 },
        }}),
        // Method 'rotateAround'
        QtMocHelpers::MethodData<QMatrix4x4(const QVector3D &, float, const QVector3D &)>(52, 2, QMC::AccessPublic, 0x80000000 | 19, {{
            { 0x80000000 | 5, 53 }, { QMetaType::Float, 32 }, { 0x80000000 | 5, 31 },
        }}),
        // Method 'rotateFromAxes'
        QtMocHelpers::MethodData<QMatrix4x4(const QVector3D &, const QVector3D &, const QVector3D &)>(54, 2, QMC::AccessPublic, 0x80000000 | 19, {{
            { 0x80000000 | 5, 44 }, { 0x80000000 | 5, 45 }, { 0x80000000 | 5, 46 },
        }}),
    };
    QtMocHelpers::UintData qt_properties {
        // property 'matrix'
        QtMocHelpers::PropertyData<QMatrix4x4>(26, 0x80000000 | 19, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 4),
        // property 'scale'
        QtMocHelpers::PropertyData<float>(3, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 0),
        // property 'scale3D'
        QtMocHelpers::PropertyData<QVector3D>(55, 0x80000000 | 5, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 1),
        // property 'rotation'
        QtMocHelpers::PropertyData<QQuaternion>(8, 0x80000000 | 7, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 2),
        // property 'translation'
        QtMocHelpers::PropertyData<QVector3D>(10, 0x80000000 | 5, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 3),
        // property 'rotationX'
        QtMocHelpers::PropertyData<float>(13, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 5),
        // property 'rotationY'
        QtMocHelpers::PropertyData<float>(15, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 6),
        // property 'rotationZ'
        QtMocHelpers::PropertyData<float>(17, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 7),
        // property 'worldMatrix'
        QtMocHelpers::PropertyData<QMatrix4x4>(20, 0x80000000 | 19, QMC::DefaultPropertyFlags | QMC::EnumOrFlag, 8, 0x20e),
    };
    QtMocHelpers::UintData qt_enums {
    };
    return QtMocHelpers::metaObjectData<QTransform, qt_meta_tag_ZN8Qt3DCore10QTransformE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums);
}
Q_CONSTINIT const QMetaObject Qt3DCore::QTransform::staticMetaObject = { {
    QMetaObject::SuperData::link<QComponent::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8Qt3DCore10QTransformE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8Qt3DCore10QTransformE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN8Qt3DCore10QTransformE_t>.metaTypes,
    nullptr
} };

void Qt3DCore::QTransform::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<QTransform *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->scaleChanged((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 1: _t->scale3DChanged((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1]))); break;
        case 2: _t->rotationChanged((*reinterpret_cast<std::add_pointer_t<QQuaternion>>(_a[1]))); break;
        case 3: _t->translationChanged((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1]))); break;
        case 4: _t->matrixChanged(); break;
        case 5: _t->rotationXChanged((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 6: _t->rotationYChanged((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 7: _t->rotationZChanged((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 8: _t->worldMatrixChanged((*reinterpret_cast<std::add_pointer_t<QMatrix4x4>>(_a[1]))); break;
        case 9: _t->setScale((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 10: _t->setScale3D((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1]))); break;
        case 11: _t->setRotation((*reinterpret_cast<std::add_pointer_t<QQuaternion>>(_a[1]))); break;
        case 12: _t->setTranslation((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1]))); break;
        case 13: _t->setMatrix((*reinterpret_cast<std::add_pointer_t<QMatrix4x4>>(_a[1]))); break;
        case 14: _t->setRotationX((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 15: _t->setRotationY((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 16: _t->setRotationZ((*reinterpret_cast<std::add_pointer_t<float>>(_a[1]))); break;
        case 17: { QQuaternion _r = _t->fromAxisAndAngle((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 18: { QQuaternion _r = _t->fromAxisAndAngle((*reinterpret_cast<std::add_pointer_t<float>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[3])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[4])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 19: { QQuaternion _r = _t->fromAxesAndAngles((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[3])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[4])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 20: { QQuaternion _r = _t->fromAxesAndAngles((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[3])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[4])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[5])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[6])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 21: { QQuaternion _r = _t->fromAxes((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[3])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 22: { QQuaternion _r = _t->fromEulerAngles((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 23: { QQuaternion _r = _t->fromEulerAngles((*reinterpret_cast<std::add_pointer_t<float>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[3])));
            if (_a[0]) *reinterpret_cast<QQuaternion*>(_a[0]) = std::move(_r); }  break;
        case 24: { QMatrix4x4 _r = _t->rotateAround((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<float>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[3])));
            if (_a[0]) *reinterpret_cast<QMatrix4x4*>(_a[0]) = std::move(_r); }  break;
        case 25: { QMatrix4x4 _r = _t->rotateFromAxes((*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<QVector3D>>(_a[3])));
            if (_a[0]) *reinterpret_cast<QMatrix4x4*>(_a[0]) = std::move(_r); }  break;
        default: ;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(float )>(_a, &QTransform::scaleChanged, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(const QVector3D & )>(_a, &QTransform::scale3DChanged, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(const QQuaternion & )>(_a, &QTransform::rotationChanged, 2))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(const QVector3D & )>(_a, &QTransform::translationChanged, 3))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)()>(_a, &QTransform::matrixChanged, 4))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(float )>(_a, &QTransform::rotationXChanged, 5))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(float )>(_a, &QTransform::rotationYChanged, 6))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(float )>(_a, &QTransform::rotationZChanged, 7))
            return;
        if (QtMocHelpers::indexOfMethod<void (QTransform::*)(const QMatrix4x4 & )>(_a, &QTransform::worldMatrixChanged, 8))
            return;
    }
    if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast<QMatrix4x4*>(_v) = _t->matrix(); break;
        case 1: *reinterpret_cast<float*>(_v) = _t->scale(); break;
        case 2: *reinterpret_cast<QVector3D*>(_v) = _t->scale3D(); break;
        case 3: *reinterpret_cast<QQuaternion*>(_v) = _t->rotation(); break;
        case 4: *reinterpret_cast<QVector3D*>(_v) = _t->translation(); break;
        case 5: *reinterpret_cast<float*>(_v) = _t->rotationX(); break;
        case 6: *reinterpret_cast<float*>(_v) = _t->rotationY(); break;
        case 7: *reinterpret_cast<float*>(_v) = _t->rotationZ(); break;
        case 8: *reinterpret_cast<QMatrix4x4*>(_v) = _t->worldMatrix(); break;
        default: break;
        }
    }
    if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setMatrix(*reinterpret_cast<QMatrix4x4*>(_v)); break;
        case 1: _t->setScale(*reinterpret_cast<float*>(_v)); break;
        case 2: _t->setScale3D(*reinterpret_cast<QVector3D*>(_v)); break;
        case 3: _t->setRotation(*reinterpret_cast<QQuaternion*>(_v)); break;
        case 4: _t->setTranslation(*reinterpret_cast<QVector3D*>(_v)); break;
        case 5: _t->setRotationX(*reinterpret_cast<float*>(_v)); break;
        case 6: _t->setRotationY(*reinterpret_cast<float*>(_v)); break;
        case 7: _t->setRotationZ(*reinterpret_cast<float*>(_v)); break;
        default: break;
        }
    }
}

const QMetaObject *Qt3DCore::QTransform::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *Qt3DCore::QTransform::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8Qt3DCore10QTransformE_t>.strings))
        return static_cast<void*>(this);
    return QComponent::qt_metacast(_clname);
}

int Qt3DCore::QTransform::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QComponent::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 26)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 26;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 26)
            *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType();
        _id -= 26;
    }
    if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::BindableProperty
            || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 9;
    }
    return _id;
}

// SIGNAL 0
void Qt3DCore::QTransform::scaleChanged(float _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 0, nullptr, _t1);
}

// SIGNAL 1
void Qt3DCore::QTransform::scale3DChanged(const QVector3D & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 1, nullptr, _t1);
}

// SIGNAL 2
void Qt3DCore::QTransform::rotationChanged(const QQuaternion & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 2, nullptr, _t1);
}

// SIGNAL 3
void Qt3DCore::QTransform::translationChanged(const QVector3D & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 3, nullptr, _t1);
}

// SIGNAL 4
void Qt3DCore::QTransform::matrixChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 4, nullptr);
}

// SIGNAL 5
void Qt3DCore::QTransform::rotationXChanged(float _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 5, nullptr, _t1);
}

// SIGNAL 6
void Qt3DCore::QTransform::rotationYChanged(float _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 6, nullptr, _t1);
}

// SIGNAL 7
void Qt3DCore::QTransform::rotationZChanged(float _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 7, nullptr, _t1);
}

// SIGNAL 8
void Qt3DCore::QTransform::worldMatrixChanged(const QMatrix4x4 & _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 8, nullptr, _t1);
}
QT_WARNING_POP
