/* * Copyright (C) 1996-2023 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ /* * Author: Adrian Chadd * * These routines are simple plugin replacements for the file_* routines * in disk.c . They back-end into the POSIX AIO routines to provide * a nice and simple async IO framework for COSS. * * AIO is suitable for COSS - the only sync operations that the standard * supports are read/write, and since COSS works on a single file * per storedir it should work just fine. */ #include "squid.h" #include "DiskIO/AIO/AIODiskFile.h" #include "DiskIO/AIO/AIODiskIOStrategy.h" #include "DiskIO/IORequestor.h" #include "DiskIO/ReadRequest.h" #include "DiskIO/WriteRequest.h" AIODiskIOStrategy::AIODiskIOStrategy() : fd(-1) { aq.aq_state = AQ_STATE_NONE; aq.aq_numpending = 0; memset(&aq.aq_queue, 0, sizeof(aq.aq_queue)); } AIODiskIOStrategy::~AIODiskIOStrategy() { assert(aq.aq_state == AQ_STATE_SETUP || aq.aq_numpending == 0); sync(); aq.aq_state = AQ_STATE_NONE; } bool AIODiskIOStrategy::shedLoad() { return false; } int AIODiskIOStrategy::load() { return aq.aq_numpending * 1000 / MAX_ASYNCOP; } RefCount AIODiskIOStrategy::newFile (char const *path) { if (shedLoad()) { return nullptr; } return new AIODiskFile (path, this); } void AIODiskIOStrategy::sync() { assert(aq.aq_state == AQ_STATE_SETUP); /* * Keep calling callback to complete ops until the queue is empty * We can't quit when callback returns 0 - some calls may not * return any completed pending events, but they're still pending! */ while (aq.aq_numpending) callback(); } bool AIODiskIOStrategy::unlinkdUseful() const { return false; } void AIODiskIOStrategy::unlinkFile (char const *) {} /* * Note: we grab the state and free the state before calling the callback * because this allows us to cut down the amount of time it'll take * to find a free slot (since if we call the callback first, we're going * to probably be allocated the slot _after_ this one..) * * I'll make it much more optimal later. */ int AIODiskIOStrategy::callback() { return 0; #if 0 int i; int retval, reterr; FREE *freefunc; void *cbdata; int callback_valid; void *buf; async_queue_entry_t *aqe; async_queue_entry_type_t type; assert(aq.aq_state == AQ_STATE_SETUP); /* Loop through all slots */ for (i = 0; i < MAX_ASYNCOP; ++i) { if (aq.aq_queue[i].aq_e_state == AQ_ENTRY_USED) { aqe = &aq.aq_queue[i]; /* Active, get status */ reterr = aio_error(&aqe->aq_e_aiocb); if (reterr < 0) { fatal("aio_error returned an error!\n"); } if (reterr != EINPROGRESS) { /* Get the return code */ retval = aio_return(&aqe->aq_e_aiocb); /* Get the callback parameters */ freefunc = aqe->aq_e_free; buf = aqe->aq_e_buf; type = aqe->aq_e_type; callback_valid = cbdataReferenceValidDone(aqe->aq_e_callback_data, &cbdata); AIODiskFile * theFile = nullptr; void *theFileVoid = nullptr; void *theTmpFile = aqe->theFile; bool fileOk = cbdataReferenceValidDone(theTmpFile, &theFileVoid); if (fileOk) { theFile = static_cast(theFileVoid); } /* Free slot */ memset(aqe, 0, sizeof(async_queue_entry_t)); aqe->aq_e_state = AQ_ENTRY_FREE; --aq.aq_numpending; /* Callback */ if (callback_valid) { assert (fileOk); if (type == AQ_ENTRY_READ) theFile->ioRequestor->readCompleted((const char *)buf, retval, reterr, static_cast(cbdata)); if (type == AQ_ENTRY_WRITE) theFile->ioRequestor->writeCompleted(reterr,retval, static_cast(cbdata)); } if (type == AQ_ENTRY_WRITE && freefunc) freefunc(buf); } } } return 0; #endif } void AIODiskIOStrategy::init() { /* Make sure the queue isn't setup */ assert(aq.aq_state == AQ_STATE_NONE); /* Loop through, blanking the queue entries */ /* Done */ aq.aq_state = AQ_STATE_SETUP; } void AIODiskIOStrategy::statfs(StoreEntry &) const {} ConfigOption * AIODiskIOStrategy::getOptionTree() const { return nullptr; } /* * find a free aio slot. * Return the index, or -1 if we can't find one. */ int AIODiskIOStrategy::findSlot() { /* Later we should use something a little more .. efficient :) */ for (int i = 0; i < MAX_ASYNCOP; ++i) { if (aq.aq_queue[i].aq_e_state == AQ_ENTRY_FREE) /* Found! */ return i; } /* found nothing */ return -1; }