/* * Copyright (C) 1996-2018 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ /* DEBUG: section 26 Secure Sockets Layer Proxy */ #include "squid.h" #include "acl/FilledChecklist.h" #include "base/CbcPointer.h" #include "CachePeer.h" #include "cbdata.h" #include "client_side.h" #include "client_side_request.h" #include "comm.h" #include "comm/Connection.h" #include "comm/ConnOpener.h" #include "comm/Read.h" #include "comm/Write.h" #include "errorpage.h" #include "fde.h" #include "FwdState.h" #include "globals.h" #include "http.h" #include "HttpRequest.h" #include "HttpStateFlags.h" #include "ip/QosConfig.h" #include "LogTags.h" #include "MemBuf.h" #include "PeerSelectState.h" #include "SquidConfig.h" #include "SquidTime.h" #include "StatCounters.h" #if USE_OPENSSL #include "ssl/bio.h" #include "ssl/PeerConnector.h" #include "ssl/ServerBump.h" #endif #include "tools.h" #if USE_DELAY_POOLS #include "DelayId.h" #endif #include #include /** * TunnelStateData is the state engine performing the tasks for * setup of a TCP tunnel from an existing open client FD to a server * then shuffling binary data between the resulting FD pair. */ /* * TODO 1: implement a read/write API on ConnStateData to send/receive blocks * of pre-formatted data. Then we can use that as the client side of the tunnel * instead of re-implementing it here and occasionally getting the ConnStateData * read/write state wrong. * * TODO 2: then convert this into a AsyncJob, possibly a child of 'Server' */ class TunnelStateData { public: TunnelStateData(); ~TunnelStateData(); TunnelStateData(const TunnelStateData &); // do not implement TunnelStateData &operator =(const TunnelStateData &); // do not implement class Connection; static void ReadClient(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data); static void ReadServer(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data); static void WriteClientDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag flag, int xerrno, void *data); static void WriteServerDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag flag, int xerrno, void *data); /// Starts reading peer response to our CONNECT request. void readConnectResponse(); /// Called when we may be done handling a CONNECT exchange with the peer. void connectExchangeCheckpoint(); bool noConnections() const; char *url; CbcPointer http; HttpRequest::Pointer request; AccessLogEntryPointer al; Comm::ConnectionList serverDestinations; const char * getHost() const { return (server.conn != NULL && server.conn->getPeer() ? server.conn->getPeer()->host : request->GetHost()); }; /// Whether we are writing a CONNECT request to a peer. bool waitingForConnectRequest() const { return connectReqWriting; } /// Whether we are reading a CONNECT response from a peer. bool waitingForConnectResponse() const { return connectRespBuf; } /// Whether we are waiting for the CONNECT request/response exchange with the peer. bool waitingForConnectExchange() const { return waitingForConnectRequest() || waitingForConnectResponse(); } /// Whether the client sent a CONNECT request to us. bool clientExpectsConnectResponse() const { #if USE_OPENSSL // We are bumping and we had already send "OK CONNECTED" if (http.valid() && http->getConn() && http->getConn()->serverBump() && http->getConn()->serverBump()->step > Ssl::bumpStep1) return false; #endif return !(request != NULL && (request->flags.interceptTproxy || request->flags.intercepted)); } /// Sends "502 Bad Gateway" error response to the client, /// if it is waiting for Squid CONNECT response, closing connections. void informUserOfPeerError(const char *errMsg, size_t); class Connection { public: Connection() : len (0), buf ((char *)xmalloc(SQUID_TCP_SO_RCVBUF)), size_ptr(NULL), delayedLoops(0), readPending(NULL), readPendingFunc(NULL) {} ~Connection(); int bytesWanted(int lower=0, int upper = INT_MAX) const; void bytesIn(int const &); #if USE_DELAY_POOLS void setDelayId(DelayId const &); #endif void error(int const xerrno); int debugLevelForError(int const xerrno) const; void closeIfOpen(); void dataSent (size_t amount); /// writes 'b' buffer, setting the 'writer' member to 'callback'. void write(const char *b, int size, AsyncCall::Pointer &callback, FREE * free_func); int len; char *buf; AsyncCall::Pointer writer; ///< pending Comm::Write callback uint64_t *size_ptr; /* pointer to size in an ConnStateData for logging */ Comm::ConnectionPointer conn; ///< The currently connected connection. uint8_t delayedLoops; ///< how many times a read on this connection has been postponed. // XXX: make these an AsyncCall when event API can handle them TunnelStateData *readPending; EVH *readPendingFunc; private: #if USE_DELAY_POOLS DelayId delayId; #endif }; Connection client, server; int *status_ptr; ///< pointer for logging HTTP status LogTags *logTag_ptr; ///< pointer for logging Squid processing code MemBuf *connectRespBuf; ///< accumulates peer CONNECT response when we need it bool connectReqWriting; ///< whether we are writing a CONNECT request to a peer time_t started; ///< when this tunnel was initiated. void copyRead(Connection &from, IOCB *completion); /// continue to set up connection to a peer, going async for SSL peers void connectToPeer(); private: #if USE_OPENSSL /// Gives PeerConnector access to Answer in the TunnelStateData callback dialer. class MyAnswerDialer: public CallDialer, public Ssl::PeerConnector::CbDialer { public: typedef void (TunnelStateData::*Method)(Ssl::PeerConnectorAnswer &); MyAnswerDialer(Method method, TunnelStateData *tunnel): method_(method), tunnel_(tunnel), answer_() {} /* CallDialer API */ virtual bool canDial(AsyncCall &call) { return tunnel_.valid(); } void dial(AsyncCall &call) { ((&(*tunnel_))->*method_)(answer_); } virtual void print(std::ostream &os) const { os << '(' << tunnel_.get() << ", " << answer_ << ')'; } /* Ssl::PeerConnector::CbDialer API */ virtual Ssl::PeerConnectorAnswer &answer() { return answer_; } private: Method method_; CbcPointer tunnel_; Ssl::PeerConnectorAnswer answer_; }; void connectedToPeer(Ssl::PeerConnectorAnswer &answer); #endif CBDATA_CLASS2(TunnelStateData); bool keepGoingAfterRead(size_t len, Comm::Flag errcode, int xerrno, Connection &from, Connection &to); void copy(size_t len, Connection &from, Connection &to, IOCB *); void handleConnectResponse(const size_t chunkSize); void readServer(char *buf, size_t len, Comm::Flag errcode, int xerrno); void readClient(char *buf, size_t len, Comm::Flag errcode, int xerrno); void writeClientDone(char *buf, size_t len, Comm::Flag flag, int xerrno); void writeServerDone(char *buf, size_t len, Comm::Flag flag, int xerrno); static void ReadConnectResponseDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data); void readConnectResponseDone(char *buf, size_t len, Comm::Flag errcode, int xerrno); }; static const char *const conn_established = "HTTP/1.1 200 Connection established\r\n\r\n"; static CNCB tunnelConnectDone; static ERCB tunnelErrorComplete; static CLCB tunnelServerClosed; static CLCB tunnelClientClosed; static CTCB tunnelTimeout; static PSC tunnelPeerSelectComplete; static EVH tunnelDelayedClientRead; static EVH tunnelDelayedServerRead; static void tunnelConnected(const Comm::ConnectionPointer &server, void *); static void tunnelRelayConnectRequest(const Comm::ConnectionPointer &server, void *); static void tunnelServerClosed(const CommCloseCbParams ¶ms) { TunnelStateData *tunnelState = (TunnelStateData *)params.data; debugs(26, 3, HERE << tunnelState->server.conn); tunnelState->server.conn = NULL; tunnelState->server.writer = NULL; if (tunnelState->request != NULL) tunnelState->request->hier.stopPeerClock(false); if (tunnelState->noConnections()) { delete tunnelState; return; } if (!tunnelState->client.writer) { tunnelState->client.conn->close(); return; } } static void tunnelClientClosed(const CommCloseCbParams ¶ms) { TunnelStateData *tunnelState = (TunnelStateData *)params.data; debugs(26, 3, HERE << tunnelState->client.conn); tunnelState->client.conn = NULL; tunnelState->client.writer = NULL; if (tunnelState->noConnections()) { delete tunnelState; return; } if (!tunnelState->server.writer) { tunnelState->server.conn->close(); return; } } TunnelStateData::TunnelStateData() : url(NULL), http(), request(NULL), status_ptr(NULL), logTag_ptr(NULL), connectRespBuf(NULL), connectReqWriting(false) { debugs(26, 3, "TunnelStateData constructed this=" << this); client.readPendingFunc = &tunnelDelayedClientRead; server.readPendingFunc = &tunnelDelayedServerRead; } TunnelStateData::~TunnelStateData() { debugs(26, 3, "TunnelStateData destructed this=" << this); assert(noConnections()); xfree(url); serverDestinations.clear(); delete connectRespBuf; } TunnelStateData::Connection::~Connection() { if (readPending) eventDelete(readPendingFunc, readPending); safe_free(buf); } int TunnelStateData::Connection::bytesWanted(int lowerbound, int upperbound) const { #if USE_DELAY_POOLS return delayId.bytesWanted(lowerbound, upperbound); #else return upperbound; #endif } void TunnelStateData::Connection::bytesIn(int const &count) { debugs(26, 3, HERE << "len=" << len << " + count=" << count); #if USE_DELAY_POOLS delayId.bytesIn(count); #endif len += count; } int TunnelStateData::Connection::debugLevelForError(int const xerrno) const { #ifdef ECONNRESET if (xerrno == ECONNRESET) return 2; #endif if (ignoreErrno(xerrno)) return 3; return 1; } /* Read from server side and queue it for writing to the client */ void TunnelStateData::ReadServer(const Comm::ConnectionPointer &c, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert(cbdataReferenceValid(tunnelState)); debugs(26, 3, HERE << c); tunnelState->readServer(buf, len, errcode, xerrno); } void TunnelStateData::readServer(char *buf, size_t len, Comm::Flag errcode, int xerrno) { debugs(26, 3, HERE << server.conn << ", read " << len << " bytes, err=" << errcode); server.delayedLoops=0; /* * Bail out early on Comm::ERR_CLOSING * - close handlers will tidy up for us */ if (errcode == Comm::ERR_CLOSING) return; if (len > 0) { server.bytesIn(len); kb_incr(&(statCounter.server.all.kbytes_in), len); kb_incr(&(statCounter.server.other.kbytes_in), len); } if (keepGoingAfterRead(len, errcode, xerrno, server, client)) copy(len, server, client, WriteClientDone); } /// Called when we read [a part of] CONNECT response from the peer void TunnelStateData::readConnectResponseDone(char *buf, size_t len, Comm::Flag errcode, int xerrno) { debugs(26, 3, server.conn << ", read " << len << " bytes, err=" << errcode); assert(waitingForConnectResponse()); if (errcode == Comm::ERR_CLOSING) return; if (len > 0) { connectRespBuf->appended(len); server.bytesIn(len); kb_incr(&(statCounter.server.all.kbytes_in), len); kb_incr(&(statCounter.server.other.kbytes_in), len); } if (keepGoingAfterRead(len, errcode, xerrno, server, client)) handleConnectResponse(len); } void TunnelStateData::informUserOfPeerError(const char *errMsg, const size_t sz) { server.len = 0; if (logTag_ptr) *logTag_ptr = LOG_TCP_TUNNEL; if (!clientExpectsConnectResponse()) { // closing the connection is the best we can do here debugs(50, 3, server.conn << " closing on error: " << errMsg); server.conn->close(); return; } // if we have no reply suitable to relay, use 502 Bad Gateway if (!sz || sz > static_cast(connectRespBuf->contentSize())) { ErrorState *err = new ErrorState(ERR_CONNECT_FAIL, Http::scBadGateway, request.getRaw()); *status_ptr = Http::scBadGateway; err->callback = tunnelErrorComplete; err->callback_data = this; errorSend(http->getConn()->clientConnection, err); return; } // if we need to send back the server response. write its headers to the client server.len = sz; memcpy(server.buf, connectRespBuf->content(), server.len); copy(server.len, server, client, TunnelStateData::WriteClientDone); // then close the server FD to prevent any relayed keep-alive causing CVE-2015-5400 server.closeIfOpen(); } /* Read from client side and queue it for writing to the server */ void TunnelStateData::ReadConnectResponseDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert (cbdataReferenceValid (tunnelState)); tunnelState->readConnectResponseDone(buf, len, errcode, xerrno); } /// Parses [possibly incomplete] CONNECT response and reacts to it. /// If the tunnel is being closed or more response data is needed, returns false. /// Otherwise, the caller should handle the remaining read data, if any. void TunnelStateData::handleConnectResponse(const size_t chunkSize) { assert(waitingForConnectResponse()); // Ideally, client and server should use MemBuf or better, but current code // never accumulates more than one read when shoveling data (XXX) so it does // not need to deal with MemBuf complexity. To keep it simple, we use a // dedicated MemBuf for accumulating CONNECT responses. TODO: When shoveling // is optimized, reuse server.buf for CONNEC response accumulation instead. /* mimic the basic parts of HttpStateData::processReplyHeader() */ HttpReply rep; Http::StatusCode parseErr = Http::scNone; const bool eof = !chunkSize; const bool parsed = rep.parse(connectRespBuf, eof, &parseErr); if (!parsed) { if (parseErr > 0) { // unrecoverable parsing error informUserOfPeerError("malformed CONNECT response from peer", 0); return; } // need more data assert(!eof); assert(!parseErr); if (!connectRespBuf->hasSpace()) { informUserOfPeerError("huge CONNECT response from peer", 0); return; } // keep reading readConnectResponse(); return; } // CONNECT response was successfully parsed *status_ptr = rep.sline.status(); // we need to relay the 401/407 responses when login=PASS(THRU) const CachePeer *peer = server.conn->getPeer(); const char *pwd = (peer ? peer->login : NULL); const bool relay = pwd && (strcmp(pwd, "PASS") == 0 || strcmp(pwd, "PASSTHRU") == 0) && (*status_ptr == Http::scProxyAuthenticationRequired || *status_ptr == Http::scUnauthorized); // bail if we did not get an HTTP 200 (Connection Established) response if (rep.sline.status() != Http::scOkay) { // if we ever decide to reuse the peer connection, we must extract the error response first informUserOfPeerError("unsupported CONNECT response status code", (relay ? rep.hdr_sz : 0)); return; } if (rep.hdr_sz < connectRespBuf->contentSize()) { // preserve bytes that the server already sent after the CONNECT response server.len = connectRespBuf->contentSize() - rep.hdr_sz; memcpy(server.buf, connectRespBuf->content()+rep.hdr_sz, server.len); } else { // reset; delay pools were using this field to throttle CONNECT response server.len = 0; } delete connectRespBuf; connectRespBuf = NULL; connectExchangeCheckpoint(); } void TunnelStateData::Connection::error(int const xerrno) { /* XXX fixme xstrerror and xerrno... */ errno = xerrno; debugs(50, debugLevelForError(xerrno), HERE << conn << ": read/write failure: " << xstrerror()); if (!ignoreErrno(xerrno)) conn->close(); } /* Read from client side and queue it for writing to the server */ void TunnelStateData::ReadClient(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag errcode, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert (cbdataReferenceValid (tunnelState)); tunnelState->readClient(buf, len, errcode, xerrno); } void TunnelStateData::readClient(char *buf, size_t len, Comm::Flag errcode, int xerrno) { debugs(26, 3, HERE << client.conn << ", read " << len << " bytes, err=" << errcode); client.delayedLoops=0; /* * Bail out early on Comm::ERR_CLOSING * - close handlers will tidy up for us */ if (errcode == Comm::ERR_CLOSING) return; if (len > 0) { client.bytesIn(len); kb_incr(&(statCounter.client_http.kbytes_in), len); } if (keepGoingAfterRead(len, errcode, xerrno, client, server)) copy(len, client, server, WriteServerDone); } /// Updates state after reading from client or server. /// Returns whether the caller should use the data just read. bool TunnelStateData::keepGoingAfterRead(size_t len, Comm::Flag errcode, int xerrno, Connection &from, Connection &to) { debugs(26, 3, HERE << "from={" << from.conn << "}, to={" << to.conn << "}"); /* I think this is to prevent free-while-in-a-callback behaviour * - RBC 20030229 * from.conn->close() / to.conn->close() done here trigger close callbacks which may free TunnelStateData */ const CbcPointer safetyLock(this); /* Bump the source connection read timeout on any activity */ if (Comm::IsConnOpen(from.conn)) { AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, this)); commSetConnTimeout(from.conn, Config.Timeout.read, timeoutCall); } /* Bump the dest connection read timeout on any activity */ /* see Bug 3659: tunnels can be weird, with very long one-way transfers */ if (Comm::IsConnOpen(to.conn)) { AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, this)); commSetConnTimeout(to.conn, Config.Timeout.read, timeoutCall); } if (errcode) from.error (xerrno); else if (len == 0 || !Comm::IsConnOpen(to.conn)) { debugs(26, 3, HERE << "Nothing to write or client gone. Terminate the tunnel."); from.conn->close(); /* Only close the remote end if we've finished queueing data to it */ if (from.len == 0 && Comm::IsConnOpen(to.conn) ) { to.conn->close(); } } else if (cbdataReferenceValid(this)) { return true; } return false; } void TunnelStateData::copy(size_t len, Connection &from, Connection &to, IOCB *completion) { debugs(26, 3, HERE << "Schedule Write"); AsyncCall::Pointer call = commCbCall(5,5, "TunnelBlindCopyWriteHandler", CommIoCbPtrFun(completion, this)); to.write(from.buf, len, call, NULL); } /* Writes data from the client buffer to the server side */ void TunnelStateData::WriteServerDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag flag, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert (cbdataReferenceValid (tunnelState)); tunnelState->server.writer = NULL; tunnelState->writeServerDone(buf, len, flag, xerrno); } void TunnelStateData::writeServerDone(char *buf, size_t len, Comm::Flag flag, int xerrno) { debugs(26, 3, HERE << server.conn << ", " << len << " bytes written, flag=" << flag); /* Error? */ if (flag != Comm::OK) { if (flag != Comm::ERR_CLOSING) { debugs(26, 4, HERE << "calling TunnelStateData::server.error(" << xerrno <<")"); server.error(xerrno); // may call comm_close } return; } /* EOF? */ if (len == 0) { debugs(26, 4, HERE << "No read input. Closing server connection."); server.conn->close(); return; } /* Valid data */ kb_incr(&(statCounter.server.all.kbytes_out), len); kb_incr(&(statCounter.server.other.kbytes_out), len); client.dataSent(len); /* If the other end has closed, so should we */ if (!Comm::IsConnOpen(client.conn)) { debugs(26, 4, HERE << "Client gone away. Shutting down server connection."); server.conn->close(); return; } const CbcPointer safetyLock(this); /* ??? should be locked by the caller... */ if (cbdataReferenceValid(this)) copyRead(client, ReadClient); } /* Writes data from the server buffer to the client side */ void TunnelStateData::WriteClientDone(const Comm::ConnectionPointer &, char *buf, size_t len, Comm::Flag flag, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert (cbdataReferenceValid (tunnelState)); tunnelState->client.writer = NULL; tunnelState->writeClientDone(buf, len, flag, xerrno); } void TunnelStateData::Connection::dataSent(size_t amount) { debugs(26, 3, HERE << "len=" << len << " - amount=" << amount); assert(amount == (size_t)len); len =0; /* increment total object size */ if (size_ptr) *size_ptr += amount; } void TunnelStateData::Connection::write(const char *b, int size, AsyncCall::Pointer &callback, FREE * free_func) { writer = callback; Comm::Write(conn, b, size, callback, free_func); } void TunnelStateData::writeClientDone(char *, size_t len, Comm::Flag flag, int xerrno) { debugs(26, 3, HERE << client.conn << ", " << len << " bytes written, flag=" << flag); /* Error? */ if (flag != Comm::OK) { if (flag != Comm::ERR_CLOSING) { debugs(26, 4, HERE << "Closing client connection due to comm flags."); client.error(xerrno); // may call comm_close } return; } /* EOF? */ if (len == 0) { debugs(26, 4, HERE << "Closing client connection due to 0 byte read."); client.conn->close(); return; } /* Valid data */ kb_incr(&(statCounter.client_http.kbytes_out), len); server.dataSent(len); /* If the other end has closed, so should we */ if (!Comm::IsConnOpen(server.conn)) { debugs(26, 4, HERE << "Server has gone away. Terminating client connection."); client.conn->close(); return; } CbcPointer safetyLock(this); /* ??? should be locked by the caller... */ if (cbdataReferenceValid(this)) copyRead(server, ReadServer); } static void tunnelTimeout(const CommTimeoutCbParams &io) { TunnelStateData *tunnelState = static_cast(io.data); debugs(26, 3, HERE << io.conn); /* Temporary lock to protect our own feets (comm_close -> tunnelClientClosed -> Free) */ CbcPointer safetyLock(tunnelState); tunnelState->client.closeIfOpen(); tunnelState->server.closeIfOpen(); } void TunnelStateData::Connection::closeIfOpen() { if (Comm::IsConnOpen(conn)) conn->close(); } static void tunnelDelayedClientRead(void *data) { if (!data) return; TunnelStateData *tunnel = static_cast(data); tunnel->client.readPending = NULL; static uint64_t counter=0; debugs(26, 7, "Client read(2) delayed " << ++counter << " times"); tunnel->copyRead(tunnel->client, TunnelStateData::ReadClient); } static void tunnelDelayedServerRead(void *data) { if (!data) return; TunnelStateData *tunnel = static_cast(data); tunnel->server.readPending = NULL; static uint64_t counter=0; debugs(26, 7, "Server read(2) delayed " << ++counter << " times"); tunnel->copyRead(tunnel->server, TunnelStateData::ReadServer); } void TunnelStateData::copyRead(Connection &from, IOCB *completion) { assert(from.len == 0); // If only the minimum permitted read size is going to be attempted // then we schedule an event to try again in a few I/O cycles. // Allow at least 1 byte to be read every (0.3*10) seconds. int bw = from.bytesWanted(1, SQUID_TCP_SO_RCVBUF); if (bw == 1 && ++from.delayedLoops < 10) { from.readPending = this; eventAdd("tunnelDelayedServerRead", from.readPendingFunc, from.readPending, 0.3, true); return; } AsyncCall::Pointer call = commCbCall(5,4, "TunnelBlindCopyReadHandler", CommIoCbPtrFun(completion, this)); comm_read(from.conn, from.buf, bw, call); } void TunnelStateData::readConnectResponse() { assert(waitingForConnectResponse()); AsyncCall::Pointer call = commCbCall(5,4, "readConnectResponseDone", CommIoCbPtrFun(ReadConnectResponseDone, this)); comm_read(server.conn, connectRespBuf->space(), server.bytesWanted(1, connectRespBuf->spaceSize()), call); } /** * Set the HTTP status for this request and sets the read handlers for client * and server side connections. */ static void tunnelStartShoveling(TunnelStateData *tunnelState) { assert(!tunnelState->waitingForConnectExchange()); *tunnelState->status_ptr = Http::scOkay; if (tunnelState->logTag_ptr) *tunnelState->logTag_ptr = LOG_TCP_TUNNEL; if (cbdataReferenceValid(tunnelState)) { // Shovel any payload already pushed into reply buffer by the server response if (!tunnelState->server.len) tunnelState->copyRead(tunnelState->server, TunnelStateData::ReadServer); else { debugs(26, DBG_DATA, "Tunnel server PUSH Payload: \n" << Raw("", tunnelState->server.buf, tunnelState->server.len) << "\n----------"); tunnelState->copy(tunnelState->server.len, tunnelState->server, tunnelState->client, TunnelStateData::WriteClientDone); } // Bug 3371: shovel any payload already pushed into ConnStateData by the client request if (tunnelState->http.valid() && tunnelState->http->getConn() && !tunnelState->http->getConn()->in.buf.isEmpty()) { struct ConnStateData::In *in = &tunnelState->http->getConn()->in; debugs(26, DBG_DATA, "Tunnel client PUSH Payload: \n" << in->buf << "\n----------"); // We just need to ensure the bytes from ConnStateData are in client.buf already to deliver memcpy(tunnelState->client.buf, in->buf.rawContent(), in->buf.length()); // NP: readClient() takes care of buffer length accounting. tunnelState->readClient(tunnelState->client.buf, in->buf.length(), Comm::OK, 0); in->buf.consume(); // ConnStateData buffer accounting after the shuffle. } else tunnelState->copyRead(tunnelState->client, TunnelStateData::ReadClient); } } /** * All the pieces we need to write to client and/or server connection * have been written. * Call the tunnelStartShoveling to start the blind pump. */ static void tunnelConnectedWriteDone(const Comm::ConnectionPointer &conn, char *buf, size_t size, Comm::Flag flag, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; debugs(26, 3, HERE << conn << ", flag=" << flag); tunnelState->client.writer = NULL; if (flag != Comm::OK) { *tunnelState->status_ptr = Http::scInternalServerError; tunnelErrorComplete(conn->fd, data, 0); return; } if (ClientHttpRequest *http = tunnelState->http.get()) { http->out.headers_sz += size; http->out.size += size; } tunnelStartShoveling(tunnelState); } /// Called when we are done writing CONNECT request to a peer. static void tunnelConnectReqWriteDone(const Comm::ConnectionPointer &conn, char *buf, size_t size, Comm::Flag flag, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; debugs(26, 3, conn << ", flag=" << flag); tunnelState->server.writer = NULL; assert(tunnelState->waitingForConnectRequest()); if (flag != Comm::OK) { *tunnelState->status_ptr = Http::scInternalServerError; tunnelErrorComplete(conn->fd, data, 0); return; } tunnelState->connectReqWriting = false; tunnelState->connectExchangeCheckpoint(); } void TunnelStateData::connectExchangeCheckpoint() { if (waitingForConnectResponse()) { debugs(26, 5, "still reading CONNECT response on " << server.conn); } else if (waitingForConnectRequest()) { debugs(26, 5, "still writing CONNECT request on " << server.conn); } else { assert(!waitingForConnectExchange()); debugs(26, 3, "done with CONNECT exchange on " << server.conn); tunnelConnected(server.conn, this); } } /* * handle the write completion from a proxy request to an upstream origin */ static void tunnelConnected(const Comm::ConnectionPointer &server, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; debugs(26, 3, HERE << server << ", tunnelState=" << tunnelState); if (!tunnelState->clientExpectsConnectResponse()) tunnelStartShoveling(tunnelState); // ssl-bumped connection, be quiet else { AsyncCall::Pointer call = commCbCall(5,5, "tunnelConnectedWriteDone", CommIoCbPtrFun(tunnelConnectedWriteDone, tunnelState)); tunnelState->client.write(conn_established, strlen(conn_established), call, NULL); } } static void tunnelErrorComplete(int fd/*const Comm::ConnectionPointer &*/, void *data, size_t) { TunnelStateData *tunnelState = (TunnelStateData *)data; debugs(26, 3, HERE << "FD " << fd); assert(tunnelState != NULL); /* temporary lock to save our own feets (comm_close -> tunnelClientClosed -> Free) */ CbcPointer safetyLock(tunnelState); if (Comm::IsConnOpen(tunnelState->client.conn)) tunnelState->client.conn->close(); if (Comm::IsConnOpen(tunnelState->server.conn)) tunnelState->server.conn->close(); } static void tunnelConnectDone(const Comm::ConnectionPointer &conn, Comm::Flag status, int xerrno, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; if (status != Comm::OK) { debugs(26, 4, HERE << conn << ", comm failure recovery."); /* At this point only the TCP handshake has failed. no data has been passed. * we are allowed to re-try the TCP-level connection to alternate IPs for CONNECT. */ debugs(26, 4, "removing server 1 of " << tunnelState->serverDestinations.size() << " from destinations (" << tunnelState->serverDestinations[0] << ")"); tunnelState->serverDestinations.erase(tunnelState->serverDestinations.begin()); time_t fwdTimeout = tunnelState->started + Config.Timeout.forward; if (fwdTimeout > squid_curtime && tunnelState->serverDestinations.size() > 0) { // find remaining forward_timeout available for this attempt fwdTimeout -= squid_curtime; if (fwdTimeout > Config.Timeout.connect) fwdTimeout = Config.Timeout.connect; /* Try another IP of this destination host */ GetMarkingsToServer(tunnelState->request.getRaw(), *tunnelState->serverDestinations[0]); debugs(26, 4, HERE << "retry with : " << tunnelState->serverDestinations[0]); AsyncCall::Pointer call = commCbCall(26,3, "tunnelConnectDone", CommConnectCbPtrFun(tunnelConnectDone, tunnelState)); Comm::ConnOpener *cs = new Comm::ConnOpener(tunnelState->serverDestinations[0], call, fwdTimeout); cs->setHost(tunnelState->url); AsyncJob::Start(cs); } else { debugs(26, 4, HERE << "terminate with error."); ErrorState *err = new ErrorState(ERR_CONNECT_FAIL, Http::scServiceUnavailable, tunnelState->request.getRaw()); *tunnelState->status_ptr = Http::scServiceUnavailable; err->xerrno = xerrno; // on timeout is this still: err->xerrno = ETIMEDOUT; err->port = conn->remote.port(); err->callback = tunnelErrorComplete; err->callback_data = tunnelState; errorSend(tunnelState->client.conn, err); if (tunnelState->request != NULL) tunnelState->request->hier.stopPeerClock(false); } return; } #if USE_DELAY_POOLS /* no point using the delayIsNoDelay stuff since tunnel is nice and simple */ if (conn->getPeer() && conn->getPeer()->options.no_delay) tunnelState->server.setDelayId(DelayId()); #endif tunnelState->request->hier.note(conn, tunnelState->getHost()); tunnelState->server.conn = conn; tunnelState->request->peer_host = conn->getPeer() ? conn->getPeer()->host : NULL; comm_add_close_handler(conn->fd, tunnelServerClosed, tunnelState); debugs(26, 4, HERE << "determine post-connect handling pathway."); if (conn->getPeer()) { tunnelState->request->peer_login = conn->getPeer()->login; tunnelState->request->peer_domain = conn->getPeer()->domain; tunnelState->request->flags.proxying = !(conn->getPeer()->options.originserver); } else { tunnelState->request->peer_login = NULL; tunnelState->request->peer_domain = NULL; tunnelState->request->flags.proxying = false; } if (tunnelState->request->flags.proxying) tunnelState->connectToPeer(); else { tunnelConnected(conn, tunnelState); } AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, tunnelState)); commSetConnTimeout(conn, Config.Timeout.read, timeoutCall); } void tunnelStart(ClientHttpRequest * http) { debugs(26, 3, HERE); /* Create state structure. */ TunnelStateData *tunnelState = NULL; ErrorState *err = NULL; HttpRequest *request = http->request; char *url = http->uri; /* * client_addr.isNoAddr() indicates this is an "internal" request * from peer_digest.c, asn.c, netdb.c, etc and should always * be allowed. yuck, I know. */ if (Config.accessList.miss && !request->client_addr.isNoAddr()) { /* * Check if this host is allowed to fetch MISSES from us (miss_access) * default is to allow. */ ACLFilledChecklist ch(Config.accessList.miss, request, NULL); ch.src_addr = request->client_addr; ch.my_addr = request->my_addr; if (ch.fastCheck() == ACCESS_DENIED) { debugs(26, 4, HERE << "MISS access forbidden."); err = new ErrorState(ERR_FORWARDING_DENIED, Http::scForbidden, request); http->al->http.code = Http::scForbidden; errorSend(http->getConn()->clientConnection, err); return; } } debugs(26, 3, request->method << ' ' << url << ' ' << request->http_ver); ++statCounter.server.all.requests; ++statCounter.server.other.requests; tunnelState = new TunnelStateData; #if USE_DELAY_POOLS tunnelState->server.setDelayId(DelayId::DelayClient(http)); #endif tunnelState->url = xstrdup(url); tunnelState->request = request; tunnelState->server.size_ptr = &http->out.size; tunnelState->client.size_ptr = &http->al->http.clientRequestSz.payloadData; tunnelState->status_ptr = &http->al->http.code; tunnelState->logTag_ptr = &http->logType; tunnelState->client.conn = http->getConn()->clientConnection; tunnelState->http = http; tunnelState->al = http->al ; tunnelState->started = squid_curtime; comm_add_close_handler(tunnelState->client.conn->fd, tunnelClientClosed, tunnelState); AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, tunnelState)); commSetConnTimeout(tunnelState->client.conn, Config.Timeout.lifetime, timeoutCall); peerSelect(&(tunnelState->serverDestinations), request, tunnelState->al, NULL, tunnelPeerSelectComplete, tunnelState); } void TunnelStateData::connectToPeer() { const Comm::ConnectionPointer &srv = server.conn; #if USE_OPENSSL if (CachePeer *p = srv->getPeer()) { if (p->use_ssl) { AsyncCall::Pointer callback = asyncCall(5,4, "TunnelStateData::ConnectedToPeer", MyAnswerDialer(&TunnelStateData::connectedToPeer, this)); Ssl::PeerConnector *connector = new Ssl::PeerConnector(request, srv, client.conn, callback); AsyncJob::Start(connector); // will call our callback return; } } #endif tunnelRelayConnectRequest(srv, this); } #if USE_OPENSSL /// Ssl::PeerConnector callback void TunnelStateData::connectedToPeer(Ssl::PeerConnectorAnswer &answer) { if (ErrorState *error = answer.error.get()) { *status_ptr = error->httpStatus; error->callback = tunnelErrorComplete; error->callback_data = this; errorSend(client.conn, error); answer.error.clear(); // preserve error for errorSendComplete() return; } tunnelRelayConnectRequest(server.conn, this); } #endif static void tunnelRelayConnectRequest(const Comm::ConnectionPointer &srv, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; assert(!tunnelState->waitingForConnectExchange()); HttpHeader hdr_out(hoRequest); Packer p; HttpStateFlags flags; debugs(26, 3, HERE << srv << ", tunnelState=" << tunnelState); memset(&flags, '\0', sizeof(flags)); flags.proxying = tunnelState->request->flags.proxying; MemBuf mb; mb.init(); mb.Printf("CONNECT %s HTTP/1.1\r\n", tunnelState->url); HttpStateData::httpBuildRequestHeader(tunnelState->request.getRaw(), NULL, /* StoreEntry */ tunnelState->al, /* AccessLogEntry */ &hdr_out, flags); /* flags */ packerToMemInit(&p, &mb); hdr_out.packInto(&p); hdr_out.clean(); packerClean(&p); mb.append("\r\n", 2); debugs(11, 2, "Tunnel Server REQUEST: " << tunnelState->server.conn << ":\n----------\n" << mb.buf << "\n----------"); AsyncCall::Pointer writeCall = commCbCall(5,5, "tunnelConnectReqWriteDone", CommIoCbPtrFun(tunnelConnectReqWriteDone, tunnelState)); tunnelState->server.write(mb.buf, mb.size, writeCall, mb.freeFunc()); tunnelState->connectReqWriting = true; tunnelState->connectRespBuf = new MemBuf; // SQUID_TCP_SO_RCVBUF: we should not accumulate more than regular I/O buffer // can hold since any CONNECT response leftovers have to fit into server.buf. // 2*SQUID_TCP_SO_RCVBUF: HttpMsg::parse() zero-terminates, which uses space. tunnelState->connectRespBuf->init(SQUID_TCP_SO_RCVBUF, 2*SQUID_TCP_SO_RCVBUF); tunnelState->readConnectResponse(); assert(tunnelState->waitingForConnectExchange()); AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, tunnelState)); commSetConnTimeout(srv, Config.Timeout.read, timeoutCall); } static void tunnelPeerSelectComplete(Comm::ConnectionList *peer_paths, ErrorState *err, void *data) { TunnelStateData *tunnelState = (TunnelStateData *)data; if (peer_paths == NULL || peer_paths->size() < 1) { debugs(26, 3, HERE << "No paths found. Aborting CONNECT"); if (!err) { err = new ErrorState(ERR_CANNOT_FORWARD, Http::scServiceUnavailable, tunnelState->request.getRaw()); } *tunnelState->status_ptr = err->httpStatus; err->callback = tunnelErrorComplete; err->callback_data = tunnelState; errorSend(tunnelState->client.conn, err); return; } delete err; GetMarkingsToServer(tunnelState->request.getRaw(), *tunnelState->serverDestinations[0]); if (tunnelState->request != NULL) tunnelState->request->hier.startPeerClock(); debugs(26, 3, HERE << "paths=" << peer_paths->size() << ", p[0]={" << (*peer_paths)[0] << "}, serverDest[0]={" << tunnelState->serverDestinations[0] << "}"); AsyncCall::Pointer call = commCbCall(26,3, "tunnelConnectDone", CommConnectCbPtrFun(tunnelConnectDone, tunnelState)); Comm::ConnOpener *cs = new Comm::ConnOpener(tunnelState->serverDestinations[0], call, Config.Timeout.connect); cs->setHost(tunnelState->url); AsyncJob::Start(cs); } CBDATA_CLASS_INIT(TunnelStateData); bool TunnelStateData::noConnections() const { return !Comm::IsConnOpen(server.conn) && !Comm::IsConnOpen(client.conn); } #if USE_DELAY_POOLS void TunnelStateData::Connection::setDelayId(DelayId const &newDelay) { delayId = newDelay; } #endif #if USE_OPENSSL void switchToTunnel(HttpRequest *request, Comm::ConnectionPointer &clientConn, Comm::ConnectionPointer &srvConn) { debugs(26,5, "Revert to tunnel FD " << clientConn->fd << " with FD " << srvConn->fd); /* Create state structure. */ TunnelStateData *tunnelState = NULL; const char *url = urlCanonical(request); debugs(26, 3, request->method << " " << url << " " << request->http_ver); ++statCounter.server.all.requests; ++statCounter.server.other.requests; tunnelState = new TunnelStateData; tunnelState->url = xstrdup(url); tunnelState->request = request; tunnelState->server.size_ptr = NULL; //Set later if ClientSocketContext is available // Temporary static variable to store the unneeded for our case status code static int status_code = 0; tunnelState->status_ptr = &status_code; tunnelState->client.conn = clientConn; ConnStateData *conn; if ((conn = request->clientConnectionManager.get())) { ClientSocketContext::Pointer context = conn->getCurrentContext(); if (context != NULL && context->http != NULL) { tunnelState->logTag_ptr = &context->http->logType; tunnelState->server.size_ptr = &context->http->out.size; if (context->http->al != NULL) { tunnelState->al = context->http->al; tunnelState->client.size_ptr = &context->http->al->http.clientRequestSz.payloadData; } #if USE_DELAY_POOLS /* no point using the delayIsNoDelay stuff since tunnel is nice and simple */ if (srvConn->getPeer() && srvConn->getPeer()->options.no_delay) tunnelState->server.setDelayId(DelayId::DelayClient(context->http)); #endif } } comm_add_close_handler(tunnelState->client.conn->fd, tunnelClientClosed, tunnelState); AsyncCall::Pointer timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, tunnelState)); commSetConnTimeout(tunnelState->client.conn, Config.Timeout.lifetime, timeoutCall); fd_table[clientConn->fd].read_method = &default_read_method; fd_table[clientConn->fd].write_method = &default_write_method; tunnelState->request->hier.note(srvConn, tunnelState->getHost()); tunnelState->server.conn = srvConn; tunnelState->request->peer_host = srvConn->getPeer() ? srvConn->getPeer()->host : NULL; comm_add_close_handler(srvConn->fd, tunnelServerClosed, tunnelState); debugs(26, 4, "determine post-connect handling pathway."); if (srvConn->getPeer()) { tunnelState->request->peer_login = srvConn->getPeer()->login; tunnelState->request->peer_domain = srvConn->getPeer()->domain; tunnelState->request->flags.proxying = !(srvConn->getPeer()->options.originserver); } else { tunnelState->request->peer_login = NULL; tunnelState->request->peer_domain = NULL; tunnelState->request->flags.proxying = false; } timeoutCall = commCbCall(5, 4, "tunnelTimeout", CommTimeoutCbPtrFun(tunnelTimeout, tunnelState)); commSetConnTimeout(srvConn, Config.Timeout.read, timeoutCall); fd_table[srvConn->fd].read_method = &default_read_method; fd_table[srvConn->fd].write_method = &default_write_method; SSL *ssl = fd_table[srvConn->fd].ssl; assert(ssl); BIO *b = SSL_get_rbio(ssl); Ssl::ServerBio *srvBio = static_cast(b->ptr); const MemBuf &buf = srvBio->rBufData(); AsyncCall::Pointer call = commCbCall(5,5, "tunnelConnectedWriteDone", CommIoCbPtrFun(tunnelConnectedWriteDone, tunnelState)); tunnelState->client.write(buf.content(), buf.contentSize(), call, NULL); } #endif //USE_OPENSSL