/* * DEBUG: section 47 Store Directory Routines * AUTHOR: Robert Collins * * SQUID Web Proxy Cache http://www.squid-cache.org/ * ---------------------------------------------------------- * * Squid is the result of efforts by numerous individuals from * the Internet community; see the CONTRIBUTORS file for full * details. Many organizations have provided support for Squid's * development; see the SPONSORS file for full details. Squid is * Copyrighted (C) 2001 by the Regents of the University of * California; see the COPYRIGHT file for full details. Squid * incorporates software developed and/or copyrighted by other * sources; see the CREDITS file for full details. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA. */ #include "squid.h" #include "DiskIO/DiskIOStrategy.h" #include "UFSStrategy.h" #include "UFSStoreState.h" #include "UFSSwapDir.h" bool Fs::Ufs::UFSStrategy::shedLoad() { return io->shedLoad(); } int Fs::Ufs::UFSStrategy::load() { return io->load(); } Fs::Ufs::UFSStrategy::UFSStrategy (DiskIOStrategy *anIO) : io(anIO) {} Fs::Ufs::UFSStrategy::~UFSStrategy () { delete io; } StoreIOState::Pointer Fs::Ufs::UFSStrategy::createState(SwapDir *SD, StoreEntry *e, StoreIOState::STIOCB * aCallback, void *callback_data) const { return new Fs::Ufs::UFSStoreState (SD, e, aCallback, callback_data); } DiskFile::Pointer Fs::Ufs::UFSStrategy::newFile (char const *path) { return io->newFile(path); } void Fs::Ufs::UFSStrategy::unlinkFile(char const *path) { io->unlinkFile(path); } StoreIOState::Pointer Fs::Ufs::UFSStrategy::open(SwapDir * SD, StoreEntry * e, StoreIOState::STFNCB * file_callback, StoreIOState::STIOCB * aCallback, void *callback_data) { assert (((UFSSwapDir *)SD)->IO == this); debugs(79, 3, HERE << "fileno "<< std::setfill('0') << std::hex << std::uppercase << std::setw(8) << e->swap_filen); /* to consider: make createstate a private UFSStrategy call */ StoreIOState::Pointer sio = createState (SD, e, aCallback, callback_data); sio->mode |= O_RDONLY; Fs::Ufs::UFSStoreState *state = dynamic_cast (sio.getRaw()); assert (state); char *path = ((UFSSwapDir *)SD)->fullPath(e->swap_filen, NULL); DiskFile::Pointer myFile = newFile (path); if (myFile.getRaw() == NULL) return NULL; state->theFile = myFile; state->opening = true; myFile->open (sio->mode, 0644, state); if (myFile->error()) return NULL; return sio; } StoreIOState::Pointer Fs::Ufs::UFSStrategy::create(SwapDir * SD, StoreEntry * e, StoreIOState::STFNCB * file_callback, StoreIOState::STIOCB * aCallback, void *callback_data) { assert (((UFSSwapDir *)SD)->IO == this); /* Allocate a number */ sfileno filn = ((UFSSwapDir *)SD)->mapBitAllocate(); debugs(79, 3, HERE << "fileno "<< std::setfill('0') << std::hex << std::uppercase << std::setw(8) << filn); /* Shouldn't we handle a 'bitmap full' error here? */ StoreIOState::Pointer sio = createState (SD, e, aCallback, callback_data); sio->mode |= O_WRONLY | O_CREAT | O_TRUNC; sio->swap_filen = filn; Fs::Ufs::UFSStoreState *state = dynamic_cast (sio.getRaw()); assert (state); char *path = ((UFSSwapDir *)SD)->fullPath(filn, NULL); DiskFile::Pointer myFile = newFile (path); if (myFile.getRaw() == NULL) { ((UFSSwapDir *)SD)->mapBitReset (filn); return NULL; } state->theFile = myFile; state->creating = true; myFile->create (state->mode, 0644, state); if (myFile->error()) { ((UFSSwapDir *)SD)->mapBitReset (filn); return NULL; } /* now insert into the replacement policy */ ((UFSSwapDir *)SD)->replacementAdd(e); return sio; } int Fs::Ufs::UFSStrategy::callback() { return io->callback(); } void Fs::Ufs::UFSStrategy::init() { io->init(); } void Fs::Ufs::UFSStrategy::sync() { io->sync(); } void Fs::Ufs::UFSStrategy::statfs(StoreEntry & sentry)const { io->statfs(sentry); }