/* * $Id: DelayBucket.cc,v 1.7 2007/05/29 13:31:36 amosjeffries Exp $ * * DEBUG: section 77 Delay Pools * AUTHOR: Robert Collins * Based upon original delay pools code by * David Luyer * * SQUID Web Proxy Cache http://www.squid-cache.org/ * ---------------------------------------------------------- * * Squid is the result of efforts by numerous individuals from * the Internet community; see the CONTRIBUTORS file for full * details. Many organizations have provided support for Squid's * development; see the SPONSORS file for full details. Squid is * Copyrighted (C) 2001 by the Regents of the University of * California; see the COPYRIGHT file for full details. Squid * incorporates software developed and/or copyrighted by other * sources; see the CREDITS file for full details. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA. * * * Copyright (c) 2003, Robert Collins */ #include "config.h" #if DELAY_POOLS #include "squid.h" #include "DelayBucket.h" #include "DelaySpec.h" #include "Store.h" /* #include "DelayPools.h" #include "StoreClient.h" #include "MemObject.h" #include "client_side_request.h" #include "ACLChecklist.h" #include "ACL.h" #include "ConfigParser.h" #include "DelayId.h" #include "Array.h" #include "String.h" #include "CommonPool.h" #include "CompositePoolNode.h" #include "DelayPool.h" #include "DelayVector.h" #include "NullDelayId.h" */ void DelayBucket::stats(StoreEntry *entry)const { storeAppendPrintf(entry, "%d", level()); } void DelayBucket::update (DelaySpec const &rate, int incr) { if (rate.restore_bps != -1 && (level() += rate.restore_bps * incr) > rate.max_bytes) level() = rate.max_bytes; } int DelayBucket::bytesWanted (int minimum, int maximum) const { int result = max(minimum, min(maximum, level())); return result; } void DelayBucket::bytesIn(int qty) { level() -= qty; } void DelayBucket::init (DelaySpec const &rate) { level() = (int) (((double)rate.max_bytes * Config.Delay.initial) / 100); } #endif