- NAME
-
program - a class, or blueprint for an object
- DESCRIPTION
-
There is no syntax example in this file because there is no way to
write constant programs. (yet) New programs are made with
compile_file() or compile_string(). Programs are only useful as
arguments to clone() and the only operators that applies to programs
are == and !=.
- NOTA BENE
-
In Pike the term 'program' is somewhat confusing, becuase it is used
both to reference a complete runnable software package, and to a
structure in Pike containing code.
- KEYWORDS
-
types
- SEE ALSO
-
object, function, compile_file, compile_string and clone
- RELATED PAGES