Class OgnlContext

  • All Implemented Interfaces:
    Map<String,​Object>

    public class OgnlContext
    extends Object
    implements Map<String,​Object>
    This class defines the execution context for an OGNL expression
    • Constructor Detail

      • OgnlContext

        public OgnlContext()
        Constructs a new OgnlContext with the default class resolver, type converter and member access.
      • OgnlContext

        public OgnlContext​(ClassResolver classResolver,
                           TypeConverter typeConverter,
                           MemberAccess memberAccess)
        Constructs a new OgnlContext with the given class resolver, type converter and member access. If any of these parameters is null the default will be used.
    • Method Detail

      • setClassResolver

        public void setClassResolver​(ClassResolver value)
      • setTypeConverter

        public void setTypeConverter​(TypeConverter value)
      • setMemberAccess

        public void setMemberAccess​(MemberAccess value)
      • setRoot

        public void setRoot​(Object value)
      • getRoot

        public Object getRoot()
      • getTraceEvaluations

        public boolean getTraceEvaluations()
      • setTraceEvaluations

        public void setTraceEvaluations​(boolean value)
      • getLastEvaluation

        public Evaluation getLastEvaluation()
      • setLastEvaluation

        public void setLastEvaluation​(Evaluation value)
      • recycleLastEvaluation

        public void recycleLastEvaluation()
        This method can be called when the last evaluation has been used and can be returned for reuse in the free pool maintained by the runtime. This is not a necessary step, but is useful for keeping memory usage down. This will recycle the last evaluation and then set the last evaluation to null.
      • getKeepLastEvaluation

        public boolean getKeepLastEvaluation()
        Returns true if the last evaluation that was done on this context is retained and available through getLastEvaluation(). The default is true.
      • setKeepLastEvaluation

        public void setKeepLastEvaluation​(boolean value)
        Sets whether the last evaluation that was done on this context is retained and available through getLastEvaluation(). The default is true.
      • setCurrentObject

        public void setCurrentObject​(Object value)
      • getCurrentObject

        public Object getCurrentObject()
      • setCurrentAccessor

        public void setCurrentAccessor​(Class<?> type)
      • getCurrentAccessor

        public Class<?> getCurrentAccessor()
      • getPreviousAccessor

        public Class<?> getPreviousAccessor()
      • getFirstAccessor

        public Class<?> getFirstAccessor()
      • getCurrentType

        public Class<?> getCurrentType()
        Gets the current class type being evaluated on the stack, as set by setCurrentType(Class).
        Returns:
        The current object type, may be null.
      • setCurrentType

        public void setCurrentType​(Class<?> type)
      • getPreviousType

        public Class<?> getPreviousType()
        Represents the last known object type on the evaluation stack, will be the value of the last known getCurrentType().
        Returns:
        The previous type of object on the stack, may be null.
      • setPreviousType

        public void setPreviousType​(Class<?> type)
      • getFirstType

        public Class<?> getFirstType()
      • setCurrentNode

        public void setCurrentNode​(Node value)
      • getCurrentNode

        public Node getCurrentNode()
      • getCurrentEvaluation

        public Evaluation getCurrentEvaluation()
        Gets the current Evaluation from the top of the stack. This is the Evaluation that is in process of evaluating.
      • setCurrentEvaluation

        public void setCurrentEvaluation​(Evaluation value)
      • getRootEvaluation

        public Evaluation getRootEvaluation()
        Gets the root of the evaluation stack. This Evaluation contains the node representing the root expression and the source is the root source object.
      • setRootEvaluation

        public void setRootEvaluation​(Evaluation value)
      • getEvaluation

        public Evaluation getEvaluation​(int relativeIndex)
        Returns the Evaluation at the relative index given. This should be zero or a negative number as a relative reference back up the evaluation stack. Therefore getEvaluation(0) returns the current Evaluation.
      • pushEvaluation

        public void pushEvaluation​(Evaluation value)
        Pushes a new Evaluation onto the stack. This is done before a node evaluates. When evaluation is complete it should be popped from the stack via popEvaluation().
      • popEvaluation

        public Evaluation popEvaluation()
        Pops the current Evaluation off of the top of the stack. This is done after a node has completed its evaluation.
      • incrementLocalReferenceCounter

        public int incrementLocalReferenceCounter()