32 #include "../../Core/Math/vec3.h" 33 #include "../../Core/Math/quaternion.h" 37 class ResourceManager;
39 class AudioWorld_Impl;
57 std::shared_ptr<AudioWorld_Impl> impl;
bool is_ambience_enabled() const
friend class AudioObject_Impl
Definition: audio_world.h:60
Definition: audio_world.h:41
Definition: audio_object.h:41
AudioWorld(const ResourceManager &resources)
bool is_reverse_stereo_enabled() const
Resource manager.
Definition: resource_manager.h:43
Quaternion - Float.
Definition: quaternion.h:172
void enable_reverse_stereo(bool enable)
void enable_ambience(bool enable)
void set_listener(const Vec3f &position, const Quaternionf &orientation)